This commit is contained in:
Aras Pranckevicius 2010-02-24 11:59:48 +02:00
Родитель d2f36b0029
Коммит d4cdab63f9
78 изменённых файлов: 26389 добавлений и 26389 удалений

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@ -1,190 +1,190 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "InitializeDll.h"
#include "../hlslang/Include/InitializeGlobals.h"
#include "../hlslang/Include/InitializeParseContext.h"
#include "../include/hlsl2glsl.h"
OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
bool InitProcess()
{
if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX)
{
//
// Function is re-entrant.
//
return true;
}
ThreadInitializeIndex = OS_AllocTLSIndex();
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
{
assert(0 && "InitProcess(): Failed to allocate TLS area for init flag");
return false;
}
if (!InitializePoolIndex())
{
assert(0 && "InitProcess(): Failed to initalize global pool");
return false;
}
if (!InitializeParseContextIndex())
{
assert(0 && "InitProcess(): Failed to initalize parse context");
return false;
}
InitThread();
return true;
}
bool InitThread()
{
//
// This function is re-entrant
//
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
{
assert(0 && "InitThread(): Process hasn't been initalised.");
return false;
}
if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
return true;
InitializeGlobalPools();
if (!InitializeGlobalParseContext())
return false;
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)1))
{
assert(0 && "InitThread(): Unable to set init flag.");
return false;
}
return true;
}
bool DetachThread()
{
bool success = true;
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
return true;
//
// Function is re-entrant and this thread may not have been initalised.
//
if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
{
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)0))
{
assert(0 && "DetachThread(): Unable to clear init flag.");
success = false;
}
FreeGlobalPools();
if (!FreeParseContext())
success = false;
}
return success;
}
bool DetachProcess()
{
bool success = true;
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
return true;
Hlsl2Glsl_Finalize();
success = DetachThread();
FreePoolIndex();
if (!FreeParseContextIndex())
success = false;
OS_FreeTLSIndex(ThreadInitializeIndex);
ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
return success;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "InitializeDll.h"
#include "../hlslang/Include/InitializeGlobals.h"
#include "../hlslang/Include/InitializeParseContext.h"
#include "../include/hlsl2glsl.h"
OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
bool InitProcess()
{
if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX)
{
//
// Function is re-entrant.
//
return true;
}
ThreadInitializeIndex = OS_AllocTLSIndex();
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
{
assert(0 && "InitProcess(): Failed to allocate TLS area for init flag");
return false;
}
if (!InitializePoolIndex())
{
assert(0 && "InitProcess(): Failed to initalize global pool");
return false;
}
if (!InitializeParseContextIndex())
{
assert(0 && "InitProcess(): Failed to initalize parse context");
return false;
}
InitThread();
return true;
}
bool InitThread()
{
//
// This function is re-entrant
//
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
{
assert(0 && "InitThread(): Process hasn't been initalised.");
return false;
}
if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
return true;
InitializeGlobalPools();
if (!InitializeGlobalParseContext())
return false;
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)1))
{
assert(0 && "InitThread(): Unable to set init flag.");
return false;
}
return true;
}
bool DetachThread()
{
bool success = true;
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
return true;
//
// Function is re-entrant and this thread may not have been initalised.
//
if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
{
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)0))
{
assert(0 && "DetachThread(): Unable to clear init flag.");
success = false;
}
FreeGlobalPools();
if (!FreeParseContext())
success = false;
}
return success;
}
bool DetachProcess()
{
bool success = true;
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
return true;
Hlsl2Glsl_Finalize();
success = DetachThread();
FreePoolIndex();
if (!FreeParseContextIndex())
success = false;
OS_FreeTLSIndex(ThreadInitializeIndex);
ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
return success;
}

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@ -1,82 +1,82 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __INITIALIZEDLL_H
#define __INITIALIZEDLL_H
#include "osinclude.h"
bool InitProcess();
bool InitThread();
bool DetachThread();
bool DetachProcess();
#endif // __INITIALIZEDLL_H
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __INITIALIZEDLL_H
#define __INITIALIZEDLL_H
#include "osinclude.h"
bool InitProcess();
bool InitThread();
bool DetachThread();
bool DetachProcess();
#endif // __INITIALIZEDLL_H

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@ -1,93 +1,93 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "hlslCrossCompiler.h"
//
// This function must be provided to create the actual
// compile object used by higher level code. It returns
// a subclass of TCompiler.
//
TCompiler* ConstructCompiler(EShLanguage language, int debugOptions)
{
return new HlslCrossCompiler(language, debugOptions);
}
//
// Delete the compiler made by ConstructCompiler
//
void DeleteCompiler(TCompiler* compiler)
{
delete compiler;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "hlslCrossCompiler.h"
//
// This function must be provided to create the actual
// compile object used by higher level code. It returns
// a subclass of TCompiler.
//
TCompiler* ConstructCompiler(EShLanguage language, int debugOptions)
{
return new HlslCrossCompiler(language, debugOptions);
}
//
// Delete the compiler made by ConstructCompiler
//
void DeleteCompiler(TCompiler* compiler)
{
delete compiler;
}

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@ -1,101 +1,101 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
// The top level algorithms for linking multiple
// shaders together.
//
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "HlslLinker.h"
TShHandleBase* ConstructLinker(int debugOptions)
{
return new HlslLinker(debugOptions);
}
void DeleteLinker(TShHandleBase* linker)
{
delete linker;
}
TShHandleBase* ConstructBindings()
{
return 0;
}
void DeleteBindingList(TShHandleBase* bindingList)
{
delete bindingList;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
// The top level algorithms for linking multiple
// shaders together.
//
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "HlslLinker.h"
TShHandleBase* ConstructLinker(int debugOptions)
{
return new HlslLinker(debugOptions);
}
void DeleteLinker(TShHandleBase* linker)
{
delete linker;
}
TShHandleBase* ConstructBindings()
{
return 0;
}
void DeleteBindingList(TShHandleBase* bindingList)
{
delete bindingList;
}

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@ -1,256 +1,256 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
// ATI Research, Inc.
//
// Implementation of GLSL common utility functions
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslStruct.h"
/// Table to convert GLSL variable types to strings
const char typeString[EgstTypeCount][32] =
{
"void",
"bool",
"bvec2",
"bvec3",
"bvec4",
"int",
"ivec2",
"ivec3",
"ivec4",
"float",
"vec2",
"vec3",
"vec4",
"mat2",
"mat3",
"mat4",
"sampler",
"sampler1D",
"sampler2D",
"sampler3D",
"samplerCube",
"struct"
};
//=================================================================================================================================
//
// Public Functions
//
//=================================================================================================================================
//=========================================================================================================
/// Outputs the type of the symbol to the output buffer
/// \param out
/// The output buffer to write the type to
/// \param type
/// The type of the GLSL symbol to output
/// \param s
/// If it is a structure, a pointer to the structure to write out
//=========================================================================================================
void writeType( std::stringstream &out, EGlslSymbolType type, GlslStruct *s )
{
switch (type)
{
case EgstVoid:
case EgstBool:
case EgstBool2:
case EgstBool3:
case EgstBool4:
case EgstInt:
case EgstInt2:
case EgstInt3:
case EgstInt4:
case EgstFloat:
case EgstFloat2:
case EgstFloat3:
case EgstFloat4:
case EgstFloat2x2:
case EgstFloat3x3:
case EgstFloat4x4:
case EgstSamplerGeneric:
case EgstSampler1D:
case EgstSampler2D:
case EgstSampler3D:
case EgstSamplerCube:
out << typeString[type];
break;
case EgstStruct:
if (s)
out << s->getName();
else
out << "struct";
break;
}
}
//=========================================================================================================
/// Gets the type as a string
/// \param t
/// The type to convert to a string
/// \return
/// The type converted to a string
//=========================================================================================================
const char* getTypeString( const EGlslSymbolType t )
{
assert (t >= EgstVoid && t < EgstTypeCount);
return typeString[t];
}
//=========================================================================================================
/// Translates the type to a GLSL symbol type
/// \param type
/// Type to convert to a GLSL symbol
/// \return
/// The GLSL symbol type associated with the TType
//=========================================================================================================
EGlslSymbolType translateType( const TType *type )
{
if ( type->isMatrix() )
{
switch (type->getNominalSize())
{
case 2: return EgstFloat2x2;
case 3: return EgstFloat3x3;
case 4: return EgstFloat4x4;
}
}
else
{
switch (type->getBasicType())
{
case EbtVoid:
return EgstVoid;
case EbtBool:
return EGlslSymbolType(EgstBool + (type->getNominalSize() - 1));
case EbtInt:
return EGlslSymbolType(EgstInt + (type->getNominalSize() - 1));
case EbtFloat:
return EGlslSymbolType(EgstFloat + (type->getNominalSize() - 1));
case EbtSamplerGeneric:
return EgstSamplerGeneric;
case EbtSampler1D:
return EgstSampler1D;
case EbtSampler2D:
return EgstSampler2D;
case EbtSampler3D:
return EgstSampler3D;
case EbtSamplerCube:
return EgstSamplerCube;
case EbtStruct:
return EgstStruct;
}
}
return EgstVoid;
}
//=========================================================================================================
/// Returns whether the qualifier is associated with a local or global
/// \param qual
/// GLSL qualifier type
/// \return
/// Whether the qualifier is associated with a local or global
//=========================================================================================================
bool isLocal( EGlslQualifier qual )
{
switch (qual)
{
case EqtNone: return true;
case EqtUniform: return false;
case EqtMutableUniform: return false;
case EqtConst: return true;
case EqtIn: return true;
case EqtOut: return true;
case EqtInOut: return true;
}
return true;
}
//=========================================================================================================
/// Translates the qualifier to a GLSL qualifier enumerant
/// \param qual
/// GLSL qualifier type
/// \return
/// The qualifier translated to a GLSL qualifier.
//=========================================================================================================
EGlslQualifier translateQualifier( TQualifier qual )
{
switch (qual)
{
case EvqTemporary: return EqtNone;
case EvqGlobal: return EqtNone;
case EvqConst: return EqtConst;
case EvqAttribute: return EqtNone;
case EvqVaryingIn: return EqtNone;
case EvqVaryingOut: return EqtNone;
case EvqUniform: return EqtUniform;
case EvqMutableUniform: return EqtMutableUniform;
// parameters
case EvqIn: return EqtIn;
case EvqOut: return EqtOut;
case EvqInOut: return EqtInOut;
case EvqConstReadOnly: return EqtConst;
// built-ins written by vertex shader
case EvqPosition: return EqtNone;
case EvqPointSize: return EqtNone;
case EvqClipVertex: return EqtNone;
// built-ins read by fragment shader
case EvqFace: return EqtNone;
case EvqFragCoord: return EqtNone;
// built-ins written by fragment shader
case EvqFragColor: return EqtNone;
case EvqFragDepth: return EqtNone;
}
return EqtNone;
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
// ATI Research, Inc.
//
// Implementation of GLSL common utility functions
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslStruct.h"
/// Table to convert GLSL variable types to strings
const char typeString[EgstTypeCount][32] =
{
"void",
"bool",
"bvec2",
"bvec3",
"bvec4",
"int",
"ivec2",
"ivec3",
"ivec4",
"float",
"vec2",
"vec3",
"vec4",
"mat2",
"mat3",
"mat4",
"sampler",
"sampler1D",
"sampler2D",
"sampler3D",
"samplerCube",
"struct"
};
//=================================================================================================================================
//
// Public Functions
//
//=================================================================================================================================
//=========================================================================================================
/// Outputs the type of the symbol to the output buffer
/// \param out
/// The output buffer to write the type to
/// \param type
/// The type of the GLSL symbol to output
/// \param s
/// If it is a structure, a pointer to the structure to write out
//=========================================================================================================
void writeType( std::stringstream &out, EGlslSymbolType type, GlslStruct *s )
{
switch (type)
{
case EgstVoid:
case EgstBool:
case EgstBool2:
case EgstBool3:
case EgstBool4:
case EgstInt:
case EgstInt2:
case EgstInt3:
case EgstInt4:
case EgstFloat:
case EgstFloat2:
case EgstFloat3:
case EgstFloat4:
case EgstFloat2x2:
case EgstFloat3x3:
case EgstFloat4x4:
case EgstSamplerGeneric:
case EgstSampler1D:
case EgstSampler2D:
case EgstSampler3D:
case EgstSamplerCube:
out << typeString[type];
break;
case EgstStruct:
if (s)
out << s->getName();
else
out << "struct";
break;
}
}
//=========================================================================================================
/// Gets the type as a string
/// \param t
/// The type to convert to a string
/// \return
/// The type converted to a string
//=========================================================================================================
const char* getTypeString( const EGlslSymbolType t )
{
assert (t >= EgstVoid && t < EgstTypeCount);
return typeString[t];
}
//=========================================================================================================
/// Translates the type to a GLSL symbol type
/// \param type
/// Type to convert to a GLSL symbol
/// \return
/// The GLSL symbol type associated with the TType
//=========================================================================================================
EGlslSymbolType translateType( const TType *type )
{
if ( type->isMatrix() )
{
switch (type->getNominalSize())
{
case 2: return EgstFloat2x2;
case 3: return EgstFloat3x3;
case 4: return EgstFloat4x4;
}
}
else
{
switch (type->getBasicType())
{
case EbtVoid:
return EgstVoid;
case EbtBool:
return EGlslSymbolType(EgstBool + (type->getNominalSize() - 1));
case EbtInt:
return EGlslSymbolType(EgstInt + (type->getNominalSize() - 1));
case EbtFloat:
return EGlslSymbolType(EgstFloat + (type->getNominalSize() - 1));
case EbtSamplerGeneric:
return EgstSamplerGeneric;
case EbtSampler1D:
return EgstSampler1D;
case EbtSampler2D:
return EgstSampler2D;
case EbtSampler3D:
return EgstSampler3D;
case EbtSamplerCube:
return EgstSamplerCube;
case EbtStruct:
return EgstStruct;
}
}
return EgstVoid;
}
//=========================================================================================================
/// Returns whether the qualifier is associated with a local or global
/// \param qual
/// GLSL qualifier type
/// \return
/// Whether the qualifier is associated with a local or global
//=========================================================================================================
bool isLocal( EGlslQualifier qual )
{
switch (qual)
{
case EqtNone: return true;
case EqtUniform: return false;
case EqtMutableUniform: return false;
case EqtConst: return true;
case EqtIn: return true;
case EqtOut: return true;
case EqtInOut: return true;
}
return true;
}
//=========================================================================================================
/// Translates the qualifier to a GLSL qualifier enumerant
/// \param qual
/// GLSL qualifier type
/// \return
/// The qualifier translated to a GLSL qualifier.
//=========================================================================================================
EGlslQualifier translateQualifier( TQualifier qual )
{
switch (qual)
{
case EvqTemporary: return EqtNone;
case EvqGlobal: return EqtNone;
case EvqConst: return EqtConst;
case EvqAttribute: return EqtNone;
case EvqVaryingIn: return EqtNone;
case EvqVaryingOut: return EqtNone;
case EvqUniform: return EqtUniform;
case EvqMutableUniform: return EqtMutableUniform;
// parameters
case EvqIn: return EqtIn;
case EvqOut: return EqtOut;
case EvqInOut: return EqtInOut;
case EvqConstReadOnly: return EqtConst;
// built-ins written by vertex shader
case EvqPosition: return EqtNone;
case EvqPointSize: return EqtNone;
case EvqClipVertex: return EqtNone;
// built-ins read by fragment shader
case EvqFace: return EqtNone;
case EvqFragCoord: return EqtNone;
// built-ins written by fragment shader
case EvqFragColor: return EqtNone;
case EvqFragDepth: return EqtNone;
}
return EqtNone;
}

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@ -1,117 +1,117 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
// ATI Research, Inc.
//
// Definition of GLSL common utility functions
//=================================================================================================================================
#ifndef GLSL_COMMON_H
#define GLSL_COMMON_H
#include <sstream>
#include "localintermediate.h"
// GLSL symbol types
enum EGlslSymbolType
{
EgstVoid,
EgstBool,
EgstBool2,
EgstBool3,
EgstBool4,
EgstInt,
EgstInt2,
EgstInt3,
EgstInt4,
EgstFloat,
EgstFloat2,
EgstFloat3,
EgstFloat4,
EgstFloat2x2,
EgstFloat3x3,
EgstFloat4x4,
EgstSamplerGeneric,
EgstSampler1D,
EgstSampler2D,
EgstSampler3D,
EgstSamplerCube,
EgstStruct,
EgstTypeCount
};
// GLSL qualifier enums
enum EGlslQualifier
{
EqtNone,
EqtUniform,
EqtMutableUniform,
EqtConst,
EqtIn,
EqtOut,
EqtInOut
};
// Forward Declarations
class GlslStruct;
//=========================================================================================================
/// Outputs the type of the symbol to the output buffer
//=========================================================================================================
void writeType( std::stringstream &out, EGlslSymbolType type, GlslStruct *s );
//=========================================================================================================
/// Gets the type as a string
//=========================================================================================================
const char *getTypeString( const EGlslSymbolType t );
//=========================================================================================================
/// Translates the type to a GLSL symbol type
//=========================================================================================================
EGlslSymbolType translateType( const TType *type );
//=========================================================================================================
/// Returns whether the qualifier is associated with a local or global
//=========================================================================================================
bool isLocal( EGlslQualifier qual );
//=========================================================================================================
/// Translates the qualifier to a GLSL qualifier enumerant
//=========================================================================================================
EGlslQualifier translateQualifier( TQualifier qual);
#endif //GLSL_COMMON_H
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
// ATI Research, Inc.
//
// Definition of GLSL common utility functions
//=================================================================================================================================
#ifndef GLSL_COMMON_H
#define GLSL_COMMON_H
#include <sstream>
#include "localintermediate.h"
// GLSL symbol types
enum EGlslSymbolType
{
EgstVoid,
EgstBool,
EgstBool2,
EgstBool3,
EgstBool4,
EgstInt,
EgstInt2,
EgstInt3,
EgstInt4,
EgstFloat,
EgstFloat2,
EgstFloat3,
EgstFloat4,
EgstFloat2x2,
EgstFloat3x3,
EgstFloat4x4,
EgstSamplerGeneric,
EgstSampler1D,
EgstSampler2D,
EgstSampler3D,
EgstSamplerCube,
EgstStruct,
EgstTypeCount
};
// GLSL qualifier enums
enum EGlslQualifier
{
EqtNone,
EqtUniform,
EqtMutableUniform,
EqtConst,
EqtIn,
EqtOut,
EqtInOut
};
// Forward Declarations
class GlslStruct;
//=========================================================================================================
/// Outputs the type of the symbol to the output buffer
//=========================================================================================================
void writeType( std::stringstream &out, EGlslSymbolType type, GlslStruct *s );
//=========================================================================================================
/// Gets the type as a string
//=========================================================================================================
const char *getTypeString( const EGlslSymbolType t );
//=========================================================================================================
/// Translates the type to a GLSL symbol type
//=========================================================================================================
EGlslSymbolType translateType( const TType *type );
//=========================================================================================================
/// Returns whether the qualifier is associated with a local or global
//=========================================================================================================
bool isLocal( EGlslQualifier qual );
//=========================================================================================================
/// Translates the qualifier to a GLSL qualifier enumerant
//=========================================================================================================
EGlslQualifier translateQualifier( TQualifier qual);
#endif //GLSL_COMMON_H

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@ -1,347 +1,347 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of GlslFunction
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslFunction.h"
//=================================================================================================================================
//
// Constructor(s) / Destructor(s) Block
//
//=================================================================================================================================
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslFunction::GlslFunction( const std::string &n, const std::string &m, EGlslSymbolType type, const std::string &s ) :
name(n),
mangledName(m),
returnType(type),
semantic(s),
structPtr(0),
depth(0),
inStatement(false)
{
active <<std::showpoint;
}
//=========================================================================================================
/// Destructor
//=========================================================================================================
GlslFunction::~GlslFunction()
{
for (std::vector<GlslSymbol*>::iterator it = symbols.begin(); it < symbols.end(); it++)
{
(*it)->releaseRef ();
if ( (*it)->getRef() == 0 )
{
delete *it;
}
}
}
//=================================================================================================================================
//
// Public methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Returns whether the symbol id is found in the function's symbol ID map
/// \param id
/// Id of symbol to search for in ID map
/// \return
/// True if symbol is found in the ID map, false otherwise
//=========================================================================================================
bool GlslFunction::hasSymbol( int id )
{
if (symbolIdMap.find(id) != symbolIdMap.end())
{
return true;
}
return false;
}
//=========================================================================================================
/// Returns a reference to the symbol referred to by id
/// \param id
/// Id of symbol to search for in ID map
/// \return
/// Reference to the symbol in the ID map
//=========================================================================================================
GlslSymbol& GlslFunction::getSymbol( int id )
{
return *symbolIdMap[id];
}
//=========================================================================================================
/// Add a symbol to the function
/// \param sym
/// Symbol to add to the function
//=========================================================================================================
void GlslFunction::addSymbol( GlslSymbol *sym )
{
// Add a reference count to the symbol
sym->addRef();
// mangle the name to avoid conflicts
while ( symbolNameMap.find(sym->getName()) != symbolNameMap.end())
{
sym->mangleName();
}
symbols.push_back( sym);
symbolNameMap[sym->getName()] = sym;
symbolIdMap[sym->getId()] = sym;
}
//=========================================================================================================
/// Add a symbol to the function, mark it as a parameter
/// \param sym
/// Symbol to add to the function, to be marked as a function parameter
//=========================================================================================================
void GlslFunction::addParameter( GlslSymbol *sym )
{
// Add a reference count to the symbol
sym->addRef();
sym->setIsParameter(true);
//mangle the name to avoid conflicts
while ( symbolNameMap.find(sym->getName()) != symbolNameMap.end())
{
sym->mangleName();
}
symbols.push_back( sym);
symbolNameMap[sym->getName()] = sym;
symbolIdMap[sym->getId()] = sym;
parameters.push_back( sym);
}
//=========================================================================================================
/// Returns, as a string, the prototype for the function
/// \return
/// As a string, the prototype of the function
//=========================================================================================================
std::string GlslFunction::getPrototype()
{
std::stringstream out;
writeType( out, returnType, structPtr);
out << " " << name << "( ";
std::vector<GlslSymbol*>::iterator it = parameters.begin();
if (it != parameters.end())
{
(*it)->writeDecl(out);
it++;
}
while ( it != parameters.end())
{
out << ", ";
(*it)->writeDecl(out);
it++;
}
out << " )";
return out.str();
}
//=========================================================================================================
/// Returns, as a string, the local declarations in the function
/// \param indentLevel
/// How many levels to indent the output
/// \return
/// As a string, local declarations of the function
//=========================================================================================================
std::string GlslFunction::getLocalDecls( int indentLevel )
{
std::stringstream out;
int oldDepth;
// Make sure that decimal points are printed to the output string. Otherwise, the following:
// float fTemp = 1.0;
// will come out:
// float fTemp = 1;
// causing a GLSL parse error
out.setf ( std::stringstream::showpoint );
//save off the old depth, to restore later, this is probably unnecessary
oldDepth = depth;
depth = indentLevel;
for (std::vector<GlslSymbol*>::iterator it = symbols.begin(); it < symbols.end(); it++)
{
if ( (!(*it)->getIsParameter() && !(*it)->getIsGlobal() && !(*it)->getIsMutable()) )
{
indent(out);
if ((*it)->hasInitializer())
{
(*it)->writeDecl(out, true);
if ((*it)->isArray())
{
out <<";\n";
for (int ii = 0; ii < (*it)->getArraySize(); ii++)
{
indent(out);
out << (*it)->getName() << "[" << ii << "] = ";
(*it)->writeInitializer(out,ii);
if ( (ii+1) != (*it)->getArraySize())
out << ";\n";
}
}
else
{
out << " = ";
(*it)->writeInitializer(out);
}
}
else
{
(*it)->writeDecl(out, true);
}
out << ";\n";
}
}
depth = oldDepth;
return out.str();
}
//=========================================================================================================
/// Returns, as a string, the mutable declarations in the function. Takes a set of other functions to
/// check whether the mutable has already been declared.
/// \param indentLevel
/// How many levels to indent the output
/// \param funcBegin
/// First function which for which mutables have already been processed
/// \param funcEnd
/// Current function being processed for mutables
/// \return
/// As a string, local declarations of the function
//=========================================================================================================
std::string GlslFunction::getMutableDecls( int indentLevel, std::set<GlslFunction*>::iterator funcBegin,
std::set<GlslFunction*>::iterator funcEnd )
{
std::stringstream out;
int oldDepth;
// Make sure that decimal points are printed to the output string. Otherwise, the following:
// float fTemp = 1.0;
// will come out:
// float fTemp = 1;
// causing a GLSL parse error
out.setf ( std::stringstream::showpoint );
//save off the old depth, to restore later, this is probably unnecessary
oldDepth = depth;
depth = indentLevel;
for (std::vector<GlslSymbol*>::iterator it = symbols.begin(); it < symbols.end(); it++)
{
if ( (*it)->getIsMutable() )
{
bool bMutableAlreadyProcessed = false;
// Check the set of already processed functions to see if the mutable was already
// written out
std::set<GlslFunction*>::iterator fit = funcBegin;
while ( fit != funcEnd && bMutableAlreadyProcessed == false)
{
std::vector<GlslSymbol*> funcSymbols = (*fit)->getSymbols();
for (size_t i = 0; i < funcSymbols.size(); i++ )
{
if ( (*it)->getName() == funcSymbols[i]->getName() )
{
// Symbol found, this mutable has already been processed. Don't do it again.
bMutableAlreadyProcessed = true;
break;
}
}
fit++;
}
if ( bMutableAlreadyProcessed == false )
{
indent(out);
if ((*it)->isArray())
{
for (int ii = 0; ii < (*it)->getArraySize(); ii++)
{
out << (*it)->getName() << "[" << ii << "] = ";
out << (*it)->getName(false) << "[" << ii << "]";
if ( (ii+1) != (*it)->getArraySize())
{
out << ";\n";
indent(out);
}
}
}
else
{
out << (*it)->getName() << " = " << (*it)->getName(false);
}
out << ";\n";
}
}
}
depth = oldDepth;
return out.str();
}
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of GlslFunction
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslFunction.h"
//=================================================================================================================================
//
// Constructor(s) / Destructor(s) Block
//
//=================================================================================================================================
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslFunction::GlslFunction( const std::string &n, const std::string &m, EGlslSymbolType type, const std::string &s ) :
name(n),
mangledName(m),
returnType(type),
semantic(s),
structPtr(0),
depth(0),
inStatement(false)
{
active <<std::showpoint;
}
//=========================================================================================================
/// Destructor
//=========================================================================================================
GlslFunction::~GlslFunction()
{
for (std::vector<GlslSymbol*>::iterator it = symbols.begin(); it < symbols.end(); it++)
{
(*it)->releaseRef ();
if ( (*it)->getRef() == 0 )
{
delete *it;
}
}
}
//=================================================================================================================================
//
// Public methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Returns whether the symbol id is found in the function's symbol ID map
/// \param id
/// Id of symbol to search for in ID map
/// \return
/// True if symbol is found in the ID map, false otherwise
//=========================================================================================================
bool GlslFunction::hasSymbol( int id )
{
if (symbolIdMap.find(id) != symbolIdMap.end())
{
return true;
}
return false;
}
//=========================================================================================================
/// Returns a reference to the symbol referred to by id
/// \param id
/// Id of symbol to search for in ID map
/// \return
/// Reference to the symbol in the ID map
//=========================================================================================================
GlslSymbol& GlslFunction::getSymbol( int id )
{
return *symbolIdMap[id];
}
//=========================================================================================================
/// Add a symbol to the function
/// \param sym
/// Symbol to add to the function
//=========================================================================================================
void GlslFunction::addSymbol( GlslSymbol *sym )
{
// Add a reference count to the symbol
sym->addRef();
// mangle the name to avoid conflicts
while ( symbolNameMap.find(sym->getName()) != symbolNameMap.end())
{
sym->mangleName();
}
symbols.push_back( sym);
symbolNameMap[sym->getName()] = sym;
symbolIdMap[sym->getId()] = sym;
}
//=========================================================================================================
/// Add a symbol to the function, mark it as a parameter
/// \param sym
/// Symbol to add to the function, to be marked as a function parameter
//=========================================================================================================
void GlslFunction::addParameter( GlslSymbol *sym )
{
// Add a reference count to the symbol
sym->addRef();
sym->setIsParameter(true);
//mangle the name to avoid conflicts
while ( symbolNameMap.find(sym->getName()) != symbolNameMap.end())
{
sym->mangleName();
}
symbols.push_back( sym);
symbolNameMap[sym->getName()] = sym;
symbolIdMap[sym->getId()] = sym;
parameters.push_back( sym);
}
//=========================================================================================================
/// Returns, as a string, the prototype for the function
/// \return
/// As a string, the prototype of the function
//=========================================================================================================
std::string GlslFunction::getPrototype()
{
std::stringstream out;
writeType( out, returnType, structPtr);
out << " " << name << "( ";
std::vector<GlslSymbol*>::iterator it = parameters.begin();
if (it != parameters.end())
{
(*it)->writeDecl(out);
it++;
}
while ( it != parameters.end())
{
out << ", ";
(*it)->writeDecl(out);
it++;
}
out << " )";
return out.str();
}
//=========================================================================================================
/// Returns, as a string, the local declarations in the function
/// \param indentLevel
/// How many levels to indent the output
/// \return
/// As a string, local declarations of the function
//=========================================================================================================
std::string GlslFunction::getLocalDecls( int indentLevel )
{
std::stringstream out;
int oldDepth;
// Make sure that decimal points are printed to the output string. Otherwise, the following:
// float fTemp = 1.0;
// will come out:
// float fTemp = 1;
// causing a GLSL parse error
out.setf ( std::stringstream::showpoint );
//save off the old depth, to restore later, this is probably unnecessary
oldDepth = depth;
depth = indentLevel;
for (std::vector<GlslSymbol*>::iterator it = symbols.begin(); it < symbols.end(); it++)
{
if ( (!(*it)->getIsParameter() && !(*it)->getIsGlobal() && !(*it)->getIsMutable()) )
{
indent(out);
if ((*it)->hasInitializer())
{
(*it)->writeDecl(out, true);
if ((*it)->isArray())
{
out <<";\n";
for (int ii = 0; ii < (*it)->getArraySize(); ii++)
{
indent(out);
out << (*it)->getName() << "[" << ii << "] = ";
(*it)->writeInitializer(out,ii);
if ( (ii+1) != (*it)->getArraySize())
out << ";\n";
}
}
else
{
out << " = ";
(*it)->writeInitializer(out);
}
}
else
{
(*it)->writeDecl(out, true);
}
out << ";\n";
}
}
depth = oldDepth;
return out.str();
}
//=========================================================================================================
/// Returns, as a string, the mutable declarations in the function. Takes a set of other functions to
/// check whether the mutable has already been declared.
/// \param indentLevel
/// How many levels to indent the output
/// \param funcBegin
/// First function which for which mutables have already been processed
/// \param funcEnd
/// Current function being processed for mutables
/// \return
/// As a string, local declarations of the function
//=========================================================================================================
std::string GlslFunction::getMutableDecls( int indentLevel, std::set<GlslFunction*>::iterator funcBegin,
std::set<GlslFunction*>::iterator funcEnd )
{
std::stringstream out;
int oldDepth;
// Make sure that decimal points are printed to the output string. Otherwise, the following:
// float fTemp = 1.0;
// will come out:
// float fTemp = 1;
// causing a GLSL parse error
out.setf ( std::stringstream::showpoint );
//save off the old depth, to restore later, this is probably unnecessary
oldDepth = depth;
depth = indentLevel;
for (std::vector<GlslSymbol*>::iterator it = symbols.begin(); it < symbols.end(); it++)
{
if ( (*it)->getIsMutable() )
{
bool bMutableAlreadyProcessed = false;
// Check the set of already processed functions to see if the mutable was already
// written out
std::set<GlslFunction*>::iterator fit = funcBegin;
while ( fit != funcEnd && bMutableAlreadyProcessed == false)
{
std::vector<GlslSymbol*> funcSymbols = (*fit)->getSymbols();
for (size_t i = 0; i < funcSymbols.size(); i++ )
{
if ( (*it)->getName() == funcSymbols[i]->getName() )
{
// Symbol found, this mutable has already been processed. Don't do it again.
bMutableAlreadyProcessed = true;
break;
}
}
fit++;
}
if ( bMutableAlreadyProcessed == false )
{
indent(out);
if ((*it)->isArray())
{
for (int ii = 0; ii < (*it)->getArraySize(); ii++)
{
out << (*it)->getName() << "[" << ii << "] = ";
out << (*it)->getName(false) << "[" << ii << "]";
if ( (ii+1) != (*it)->getArraySize())
{
out << ";\n";
indent(out);
}
}
}
else
{
out << (*it)->getName() << " = " << (*it)->getName(false);
}
out << ";\n";
}
}
}
depth = oldDepth;
return out.str();
}

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@ -1,258 +1,258 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of glslFunction
//=================================================================================================================================
#ifndef GLSL_FUNCTION_H
#define GLSL_FUNCTION_H
#include <set>
#include "glslCommon.h"
#include "glslStruct.h"
#include "glslSymbol.h"
//=================================================================================================================================
/// GlslFunction
///
/// \brief This class represents all the data necessary to represent a
/// function for the linker to create a complete output program.
//=================================================================================================================================
class GlslFunction
{
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslFunction( const std::string &n, const std::string &m, EGlslSymbolType type, const std::string &s );
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~GlslFunction();
//=========================================================================================================
/// Add a symbol to the function
//=========================================================================================================
void addSymbol( GlslSymbol *sym );
//=========================================================================================================
/// Add a symbol to the function, mark it as a parameter
//=========================================================================================================
void addParameter( GlslSymbol *sym );
//=========================================================================================================
/// Returns whether the symbol id is found in the function's symbol ID map
//=========================================================================================================
bool hasSymbol( int id );
//=========================================================================================================
/// Returns a reference to the symbol referred to by id
//=========================================================================================================
GlslSymbol& getSymbol( int id );
//=========================================================================================================
/// Returns, as a string, the prototype for the function
//=========================================================================================================
std::string getPrototype();
//=========================================================================================================
/// Returns, as a string, the local declarations in the function
//=========================================================================================================
std::string getLocalDecls( int indentLevel );
//=========================================================================================================
/// Returns, as a string, the mutable declarations in the function. Takes a set of other functions to
/// check whether the mutable has already been declared.
//=========================================================================================================
std::string getMutableDecls( int indentLevel, std::set<GlslFunction*>::iterator funcBegin,
std::set<GlslFunction*>::iterator funcEnd );
//=========================================================================================================
/// Returns the active scope
//=========================================================================================================
std::string getCode() { return active.str(); }
//=========================================================================================================
/// Returns the number of parameters to the function
//=========================================================================================================
int getParameterCount() { return (int)parameters.size();}
//=========================================================================================================
/// Returns the parameter i as a GLSL symbol
//=========================================================================================================
GlslSymbol* getParameter( int i ) { return parameters[i];}
//=========================================================================================================
/// Add a function called by this function
//=========================================================================================================
void addCalledFunction( const std::string& func ) { calledFunctions.insert(func); }
//=========================================================================================================
/// Get the set of functions called by this function
//=========================================================================================================
const std::set<std::string>& getCalledFunctions() const { return calledFunctions; }
//=========================================================================================================
/// Add an HLSL support library function by opcode
//=========================================================================================================
void addLibFunction( TOperator op ) { libFunctions.insert( op); }
//=========================================================================================================
/// Get the HLSL support library functions used by this function
//=========================================================================================================
const std::set<TOperator>& getLibFunctions() const { return libFunctions; }
//=========================================================================================================
/// Get a vector of symbols used in this function
//=========================================================================================================
const std::vector<GlslSymbol*>& getSymbols() { return symbols; }
//=========================================================================================================
/// Increase function depth
//=========================================================================================================
void increaseDepth() { depth++; }
//=========================================================================================================
/// Decrease function depth
//=========================================================================================================
void decreaseDepth() { depth = depth ? depth-1 : depth; }
//=========================================================================================================
/// Indent the function based on the current depth
//=========================================================================================================
void indent( std::stringstream &s ) { for (int ii = 0; ii < depth; ii++) s << " "; }
//=========================================================================================================
/// Indent the active function stream
//=========================================================================================================
void indent() { indent(active); }
//=========================================================================================================
/// Begin a new block on the active function stream
//=========================================================================================================
void beginBlock( bool brace = true) { if (brace) active << "{\n"; increaseDepth(); inStatement = false; }
//=========================================================================================================
/// End the current block in the active function stream
//=========================================================================================================
void endBlock() { endStatement(); decreaseDepth(); indent(); active << "}\n"; }
//=========================================================================================================
/// Begin a new statement in the active function stream
//=========================================================================================================
void beginStatement() { if (!inStatement) { indent(); inStatement = true;}}
//=========================================================================================================
/// End the current statement in the active function stream
//=========================================================================================================
void endStatement() { if (inStatement) { active << ";\n"; inStatement = false;}}
//=========================================================================================================
/// Get the name of the function
//=========================================================================================================
const std::string &getName() { return name; }
//=========================================================================================================
/// Get the mangled name of the function
//=========================================================================================================
const std::string &getMangledName() { return mangledName; }
//=========================================================================================================
/// Get the return type of the function
//=========================================================================================================
EGlslSymbolType getReturnType() { return returnType; }
//=========================================================================================================
/// Get the semantic of the function return
//=========================================================================================================
const std::string& getSemantic() const { return semantic; }
//=========================================================================================================
/// Get the struct of the function return
//=========================================================================================================
GlslStruct* getStruct() { return structPtr; }
//=========================================================================================================
/// Set the the struct of the function return
//=========================================================================================================
void setStruct( GlslStruct *s ) { structPtr = s;}
//=========================================================================================================
/// Get the active output stream for the function
//=========================================================================================================
std::stringstream& getActiveOutput () { return active; }
protected:
// Function info
std::string name;
std::string mangledName;
EGlslSymbolType returnType;
std::string semantic;
// Structure return value
GlslStruct *structPtr;
// Present indent depth
int depth;
// These are the symbols referenced
std::vector<GlslSymbol*> symbols;
std::map<std::string,GlslSymbol*> symbolNameMap;
std::map<int,GlslSymbol*> symbolIdMap;
std::vector<GlslSymbol*> parameters;
// Functions called by this function
std::set<std::string> calledFunctions;
// Built-in functions needing the support lib that were called
std::set<TOperator> libFunctions;
// Stores the active output of the function
std::stringstream active;
bool inStatement;
};
#endif //GLSL_FUNCTION_H
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of glslFunction
//=================================================================================================================================
#ifndef GLSL_FUNCTION_H
#define GLSL_FUNCTION_H
#include <set>
#include "glslCommon.h"
#include "glslStruct.h"
#include "glslSymbol.h"
//=================================================================================================================================
/// GlslFunction
///
/// \brief This class represents all the data necessary to represent a
/// function for the linker to create a complete output program.
//=================================================================================================================================
class GlslFunction
{
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslFunction( const std::string &n, const std::string &m, EGlslSymbolType type, const std::string &s );
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~GlslFunction();
//=========================================================================================================
/// Add a symbol to the function
//=========================================================================================================
void addSymbol( GlslSymbol *sym );
//=========================================================================================================
/// Add a symbol to the function, mark it as a parameter
//=========================================================================================================
void addParameter( GlslSymbol *sym );
//=========================================================================================================
/// Returns whether the symbol id is found in the function's symbol ID map
//=========================================================================================================
bool hasSymbol( int id );
//=========================================================================================================
/// Returns a reference to the symbol referred to by id
//=========================================================================================================
GlslSymbol& getSymbol( int id );
//=========================================================================================================
/// Returns, as a string, the prototype for the function
//=========================================================================================================
std::string getPrototype();
//=========================================================================================================
/// Returns, as a string, the local declarations in the function
//=========================================================================================================
std::string getLocalDecls( int indentLevel );
//=========================================================================================================
/// Returns, as a string, the mutable declarations in the function. Takes a set of other functions to
/// check whether the mutable has already been declared.
//=========================================================================================================
std::string getMutableDecls( int indentLevel, std::set<GlslFunction*>::iterator funcBegin,
std::set<GlslFunction*>::iterator funcEnd );
//=========================================================================================================
/// Returns the active scope
//=========================================================================================================
std::string getCode() { return active.str(); }
//=========================================================================================================
/// Returns the number of parameters to the function
//=========================================================================================================
int getParameterCount() { return (int)parameters.size();}
//=========================================================================================================
/// Returns the parameter i as a GLSL symbol
//=========================================================================================================
GlslSymbol* getParameter( int i ) { return parameters[i];}
//=========================================================================================================
/// Add a function called by this function
//=========================================================================================================
void addCalledFunction( const std::string& func ) { calledFunctions.insert(func); }
//=========================================================================================================
/// Get the set of functions called by this function
//=========================================================================================================
const std::set<std::string>& getCalledFunctions() const { return calledFunctions; }
//=========================================================================================================
/// Add an HLSL support library function by opcode
//=========================================================================================================
void addLibFunction( TOperator op ) { libFunctions.insert( op); }
//=========================================================================================================
/// Get the HLSL support library functions used by this function
//=========================================================================================================
const std::set<TOperator>& getLibFunctions() const { return libFunctions; }
//=========================================================================================================
/// Get a vector of symbols used in this function
//=========================================================================================================
const std::vector<GlslSymbol*>& getSymbols() { return symbols; }
//=========================================================================================================
/// Increase function depth
//=========================================================================================================
void increaseDepth() { depth++; }
//=========================================================================================================
/// Decrease function depth
//=========================================================================================================
void decreaseDepth() { depth = depth ? depth-1 : depth; }
//=========================================================================================================
/// Indent the function based on the current depth
//=========================================================================================================
void indent( std::stringstream &s ) { for (int ii = 0; ii < depth; ii++) s << " "; }
//=========================================================================================================
/// Indent the active function stream
//=========================================================================================================
void indent() { indent(active); }
//=========================================================================================================
/// Begin a new block on the active function stream
//=========================================================================================================
void beginBlock( bool brace = true) { if (brace) active << "{\n"; increaseDepth(); inStatement = false; }
//=========================================================================================================
/// End the current block in the active function stream
//=========================================================================================================
void endBlock() { endStatement(); decreaseDepth(); indent(); active << "}\n"; }
//=========================================================================================================
/// Begin a new statement in the active function stream
//=========================================================================================================
void beginStatement() { if (!inStatement) { indent(); inStatement = true;}}
//=========================================================================================================
/// End the current statement in the active function stream
//=========================================================================================================
void endStatement() { if (inStatement) { active << ";\n"; inStatement = false;}}
//=========================================================================================================
/// Get the name of the function
//=========================================================================================================
const std::string &getName() { return name; }
//=========================================================================================================
/// Get the mangled name of the function
//=========================================================================================================
const std::string &getMangledName() { return mangledName; }
//=========================================================================================================
/// Get the return type of the function
//=========================================================================================================
EGlslSymbolType getReturnType() { return returnType; }
//=========================================================================================================
/// Get the semantic of the function return
//=========================================================================================================
const std::string& getSemantic() const { return semantic; }
//=========================================================================================================
/// Get the struct of the function return
//=========================================================================================================
GlslStruct* getStruct() { return structPtr; }
//=========================================================================================================
/// Set the the struct of the function return
//=========================================================================================================
void setStruct( GlslStruct *s ) { structPtr = s;}
//=========================================================================================================
/// Get the active output stream for the function
//=========================================================================================================
std::stringstream& getActiveOutput () { return active; }
protected:
// Function info
std::string name;
std::string mangledName;
EGlslSymbolType returnType;
std::string semantic;
// Structure return value
GlslStruct *structPtr;
// Present indent depth
int depth;
// These are the symbols referenced
std::vector<GlslSymbol*> symbols;
std::map<std::string,GlslSymbol*> symbolNameMap;
std::map<int,GlslSymbol*> symbolIdMap;
std::vector<GlslSymbol*> parameters;
// Functions called by this function
std::set<std::string> calledFunctions;
// Built-in functions needing the support lib that were called
std::set<TOperator> libFunctions;
// Stores the active output of the function
std::stringstream active;
bool inStatement;
};
#endif //GLSL_FUNCTION_H

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@ -1,156 +1,156 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of TGlslOutputTraverser. Interface for a traverser designed to iterate the tree and generate valid
// GLSL code.
//=================================================================================================================================
#ifndef GLSL_OUTPUT_H
#define GLSL_OUTPUT_H
#include <sstream>
#include "localintermediate.h"
#include "glslCommon.h"
#include "glslStruct.h"
#include "glslSymbol.h"
#include "glslFunction.h"
//=================================================================================================================================
/// TGlslOutputTraverser
///
/// \brief This class implements the tree traverser that outputs GLSL code for the tree
//=================================================================================================================================
class TGlslOutputTraverser : public TIntermTraverser
{
private:
//=========================================================================================================
/// Traverse a symbol node, add the name to the output buffer
//=========================================================================================================
static void traverseSymbol(TIntermSymbol*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a symbol node which is a function parameter, add the name to the output buffer
//=========================================================================================================
static void traverseParameterSymbol(TIntermSymbol *node, TIntermTraverser *it);
//=========================================================================================================
/// Traverse a node in the tree representing a constant
//=========================================================================================================
static void traverseConstantUnion(TIntermConstantUnion*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a node in the tree representing a constant intended for immediate use, such as a direct reference
//=========================================================================================================
static void traverseImmediateConstant( TIntermConstantUnion *node, TIntermTraverser *it);
//=========================================================================================================
/// Traverse a binary node generating the output GLSL code
//=========================================================================================================
static bool traverseBinary(bool preVisit, TIntermBinary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a unary node generating the output GLSL code
//=========================================================================================================
static bool traverseUnary(bool preVisit, TIntermUnary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a selection generating the output GLSL code
//=========================================================================================================
static bool traverseSelection(bool preVisit, TIntermSelection*, TIntermTraverser*);
//=========================================================================================================
/// Traverse an aggregate node generating the output GLSL code
//=========================================================================================================
static bool traverseAggregate(bool preVisit, TIntermAggregate*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a loop node generating the output GLSL code
//=========================================================================================================
static bool traverseLoop(bool preVisit, TIntermLoop*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a branch node generating the output GLSL code
//=========================================================================================================
static bool traverseBranch(bool preVisit, TIntermBranch*, TIntermTraverser*);
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
TGlslOutputTraverser(TInfoSink& i, std::vector<GlslFunction*> &funcList, std::vector<GlslStruct*> &sList);
//=========================================================================================================
/// Create a GLSL structure from a structure TType
//=========================================================================================================
GlslStruct *createStructFromType( TType *type );
//=========================================================================================================
/// Parse a binary node that represents an variable initalizer
//=========================================================================================================
bool parseInitializer( TIntermBinary *node );
// Info Sink
TInfoSink& infoSink;
// Global function
GlslFunction *global;
// Current function
GlslFunction *current;
// Are we currently generating code?
bool generatingCode;
// List of functions
std::vector<GlslFunction*> &functionList;
// List of structures
std::vector<GlslStruct*> &structList;
// Map of structure names to GLSL structures
std::map<std::string,GlslStruct*> structMap;
// Persistent data for collecting indices
std::vector<int> indexList;
};
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of TGlslOutputTraverser. Interface for a traverser designed to iterate the tree and generate valid
// GLSL code.
//=================================================================================================================================
#ifndef GLSL_OUTPUT_H
#define GLSL_OUTPUT_H
#include <sstream>
#include "localintermediate.h"
#include "glslCommon.h"
#include "glslStruct.h"
#include "glslSymbol.h"
#include "glslFunction.h"
//=================================================================================================================================
/// TGlslOutputTraverser
///
/// \brief This class implements the tree traverser that outputs GLSL code for the tree
//=================================================================================================================================
class TGlslOutputTraverser : public TIntermTraverser
{
private:
//=========================================================================================================
/// Traverse a symbol node, add the name to the output buffer
//=========================================================================================================
static void traverseSymbol(TIntermSymbol*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a symbol node which is a function parameter, add the name to the output buffer
//=========================================================================================================
static void traverseParameterSymbol(TIntermSymbol *node, TIntermTraverser *it);
//=========================================================================================================
/// Traverse a node in the tree representing a constant
//=========================================================================================================
static void traverseConstantUnion(TIntermConstantUnion*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a node in the tree representing a constant intended for immediate use, such as a direct reference
//=========================================================================================================
static void traverseImmediateConstant( TIntermConstantUnion *node, TIntermTraverser *it);
//=========================================================================================================
/// Traverse a binary node generating the output GLSL code
//=========================================================================================================
static bool traverseBinary(bool preVisit, TIntermBinary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a unary node generating the output GLSL code
//=========================================================================================================
static bool traverseUnary(bool preVisit, TIntermUnary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a selection generating the output GLSL code
//=========================================================================================================
static bool traverseSelection(bool preVisit, TIntermSelection*, TIntermTraverser*);
//=========================================================================================================
/// Traverse an aggregate node generating the output GLSL code
//=========================================================================================================
static bool traverseAggregate(bool preVisit, TIntermAggregate*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a loop node generating the output GLSL code
//=========================================================================================================
static bool traverseLoop(bool preVisit, TIntermLoop*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a branch node generating the output GLSL code
//=========================================================================================================
static bool traverseBranch(bool preVisit, TIntermBranch*, TIntermTraverser*);
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
TGlslOutputTraverser(TInfoSink& i, std::vector<GlslFunction*> &funcList, std::vector<GlslStruct*> &sList);
//=========================================================================================================
/// Create a GLSL structure from a structure TType
//=========================================================================================================
GlslStruct *createStructFromType( TType *type );
//=========================================================================================================
/// Parse a binary node that represents an variable initalizer
//=========================================================================================================
bool parseInitializer( TIntermBinary *node );
// Info Sink
TInfoSink& infoSink;
// Global function
GlslFunction *global;
// Current function
GlslFunction *current;
// Are we currently generating code?
bool generatingCode;
// List of functions
std::vector<GlslFunction*> &functionList;
// List of structures
std::vector<GlslStruct*> &structList;
// Map of structure names to GLSL structures
std::map<std::string,GlslStruct*> structMap;
// Persistent data for collecting indices
std::vector<int> indexList;
};
#endif //GLSL_OUTPUT_H

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@ -1,82 +1,82 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of GlslStruct
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslStruct.h"
//=================================================================================================================================
//
// Public methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Get the declaration for the structure in GLSL as a string
/// \return
/// The declaration for the structure in GLSL as a string
//=========================================================================================================
std::string GlslStruct::getDecl()
{
std::stringstream out;
out << "struct " << name << " {\n";
for (std::vector<member>::iterator it = memberList.begin(); it != memberList.end(); it++)
{
out << " ";
writeType( out, it->type, 0);
out << " " << it->name;
if (it->arraySize > 0)
out << "[" << it->arraySize << "]";
out << ";\n";
}
out << "};\n";
return out.str();
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of GlslStruct
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslStruct.h"
//=================================================================================================================================
//
// Public methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Get the declaration for the structure in GLSL as a string
/// \return
/// The declaration for the structure in GLSL as a string
//=========================================================================================================
std::string GlslStruct::getDecl()
{
std::stringstream out;
out << "struct " << name << " {\n";
for (std::vector<member>::iterator it = memberList.begin(); it != memberList.end(); it++)
{
out << " ";
writeType( out, it->type, 0);
out << " " << it->name;
if (it->arraySize > 0)
out << "[" << it->arraySize << "]";
out << ";\n";
}
out << "};\n";
return out.str();
}

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@ -1,107 +1,107 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of GlslStruct
//=================================================================================================================================
#ifndef GLSL_STRUCT_H
#define GLSL_STRUCT_H
#include "glslCommon.h"
//=================================================================================================================================
/// GlslStruct
///
/// \brief This class provides the support for struct types.
//=================================================================================================================================
class GlslStruct
{
public:
// Struct member description, presently does not handle structs of structs
struct member
{
std::string name;
std::string semantic;
EGlslSymbolType type;
int arraySize;
};
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslStruct( const std::string &n) : name(n) {}
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~GlslStruct() {}
//=========================================================================================================
/// Get the structure name
//=========================================================================================================
const std::string& getName() { return name; }
//=========================================================================================================
/// Add a new member to the structure
//=========================================================================================================
void addMember( const member& m ) { memberList.push_back(m); }
//=========================================================================================================
/// Get the structure member specified by which
//=========================================================================================================
const member& getMember( int which ) { return memberList[which]; }
//=========================================================================================================
/// Get the number of structure members
//=========================================================================================================
int memberCount() { return int(memberList.size()); }
//=========================================================================================================
/// Get the declaration for the structure in GLSL as a string
//=========================================================================================================
std::string getDecl();
private:
// Members in structure
std::vector<member> memberList;
// Name of structure
std::string name;
};
#endif //GLSL_STRUCT_H
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of GlslStruct
//=================================================================================================================================
#ifndef GLSL_STRUCT_H
#define GLSL_STRUCT_H
#include "glslCommon.h"
//=================================================================================================================================
/// GlslStruct
///
/// \brief This class provides the support for struct types.
//=================================================================================================================================
class GlslStruct
{
public:
// Struct member description, presently does not handle structs of structs
struct member
{
std::string name;
std::string semantic;
EGlslSymbolType type;
int arraySize;
};
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslStruct( const std::string &n) : name(n) {}
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~GlslStruct() {}
//=========================================================================================================
/// Get the structure name
//=========================================================================================================
const std::string& getName() { return name; }
//=========================================================================================================
/// Add a new member to the structure
//=========================================================================================================
void addMember( const member& m ) { memberList.push_back(m); }
//=========================================================================================================
/// Get the structure member specified by which
//=========================================================================================================
const member& getMember( int which ) { return memberList[which]; }
//=========================================================================================================
/// Get the number of structure members
//=========================================================================================================
int memberCount() { return int(memberList.size()); }
//=========================================================================================================
/// Get the declaration for the structure in GLSL as a string
//=========================================================================================================
std::string getDecl();
private:
// Members in structure
std::vector<member> memberList;
// Name of structure
std::string name;
};
#endif //GLSL_STRUCT_H

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@ -1,382 +1,382 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of GlslSymbol
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslSymbol.h"
//=================================================================================================================================
//
// Helper Functions Block
//
//=================================================================================================================================
//=========================================================================================================
/// Write boolean value to output buffer
/// \param out
/// Output string buffer
/// \param b
/// Boolean value to write as string
//=========================================================================================================
static void writeBool( std::stringstream &out, bool b )
{
out << ((b) ? "true" : "false");
}
//=================================================================================================================================
//
// Constructor(s) / Destructor(s) Block
//
//=================================================================================================================================
//=========================================================================================================
// Constructor
//=========================================================================================================
GlslSymbol::GlslSymbol( const std::string &n, const std::string &s, int id, EGlslSymbolType t, EGlslQualifier q, int as ) :
semantic(s),
identifier(id),
type(t),
qual(q),
arraySize(as),
mangle(0),
structPtr(0),
isParameter(false),
refCount(0)
{
if ( isReservedGlslKeyword ( n ) )
{
name = "xlat_var_" + n;
}
else
{
name = n;
}
mangledName = name;
if ( qual == EqtMutableUniform)
mutableMangledName = "xlat_mutable_" + mangledName;
else
mutableMangledName = mangledName;
}
//=========================================================================================================
/// Destructor
//=========================================================================================================
GlslSymbol::~GlslSymbol()
{
}
//=================================================================================================================================
//
// Private methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Is the variable name a reserved GLSL keyword that could have passed through the lexer?
/// \param name
/// Name to check against keywords
//=========================================================================================================
bool GlslSymbol::isReservedGlslKeyword ( const std::string &name ) const
{
// Check against names that are keywords in GLSL, but not HLSL
if ( (name == "input") ||
(name == "output") )
{
return true;
}
return false;
}
//=================================================================================================================================
//
// Public methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Write symbol declaration to the output stream
/// \param out
/// Output string buffer
/// \param local
/// Is the parameter local
//=========================================================================================================
void GlslSymbol::writeDecl( std::stringstream &out, bool local )
{
switch (qual)
{
case EqtNone: break;
case EqtUniform: out << "uniform "; break;
case EqtMutableUniform:
if (!local)
out << "uniform ";
break;
case EqtConst: out << "const "; break;
case EqtIn: out << "in "; break;
case EqtOut: out << "out "; break;
case EqtInOut: out << "inout "; break;
}
writeType( out, type, structPtr);
out << " ";
if (local)
out << mutableMangledName;
else
out << mangledName;
if (arraySize)
{
out << "[" << arraySize << "]";
}
}
//=========================================================================================================
/// Write symbol initializer to the output stream
/// \param out
/// Output string buffer
/// \param local
/// Element in symbol to initialize
//=========================================================================================================
void GlslSymbol::writeInitializer( std::stringstream &out, int element )
{
int elementCount = 0;
EGlslSymbolType baseType = EgstVoid;
switch (type)
{
case EgstBool:
case EgstBool2:
case EgstBool3:
case EgstBool4:
baseType = EgstBool;
elementCount = type - EgstBool + 1;
break;
case EgstInt:
case EgstInt2:
case EgstInt3:
case EgstInt4:
baseType = EgstInt;
elementCount = type - EgstInt + 1;
break;
case EgstFloat:
case EgstFloat2:
case EgstFloat3:
case EgstFloat4:
baseType = EgstFloat;
elementCount = type - EgstFloat + 1;
break;
case EgstFloat2x2:
case EgstFloat3x3:
case EgstFloat4x4:
baseType = EgstFloat;
elementCount = type - EgstFloat2x2 + 2;
elementCount *= elementCount;
break;
default:
assert(0);
}
int offset = elementCount * element;
if (baseType == EgstBool)
{
if (elementCount > 1)
out << getTypeString(type) << "( ";
for (int ii = 0; ii < elementCount; ii++)
{
if (ii != 0) out << ", ";
writeBool( out, initializer[ ii + offset] != 0.0f);
}
if (elementCount > 1)
out << ")";
}
else if (baseType == EgstInt)
{
if (elementCount > 1)
out << getTypeString(type) << "( ";
for (int ii = 0; ii < elementCount; ii++)
{
if (ii != 0) out << ", ";
out << (int)initializer[ ii + offset];
}
if (elementCount > 1)
out << ")";
}
else if (baseType == EgstFloat)
{
if (elementCount > 1)
out << getTypeString(type) << "( ";
for (int ii = 0; ii < elementCount; ii++)
{
if (ii != 0) out << ", ";
out << initializer[ ii + offset];
}
if (elementCount > 1)
out << ")";
}
else
{
assert(0);
}
}
//=========================================================================================================
/// Set symbol to be initialized to a constant value
/// \param ptr
/// Constant union representing value to initialize symbol to
//=========================================================================================================
void GlslSymbol::setInitializer( const constUnion *ptr )
{
int elementCount = 0;
EGlslSymbolType baseType = EgstVoid;
int as = arraySize;
as = (as) ? as : 1;
// No support for initialization of samplers or structures presently
assert( type < EgstSamplerGeneric);
initializer.clear();
switch (type)
{
case EgstBool:
case EgstBool2:
case EgstBool3:
case EgstBool4:
baseType = EgstBool;
elementCount = type - EgstBool + 1;
break;
case EgstInt:
case EgstInt2:
case EgstInt3:
case EgstInt4:
baseType = EgstInt;
elementCount = type - EgstInt + 1;
break;
case EgstFloat:
case EgstFloat2:
case EgstFloat3:
case EgstFloat4:
baseType = EgstFloat;
elementCount = type - EgstFloat + 1;
break;
case EgstFloat2x2:
case EgstFloat3x3:
case EgstFloat4x4:
baseType = EgstFloat;
elementCount = type - EgstFloat2x2 + 2;
elementCount *= elementCount; //square it
break;
default:
assert(0);
}
// Handle the all the array elements
elementCount *= as;
if (baseType == EgstBool)
{
for (int ii = 0; ii < elementCount; ii++)
{
initializer.push_back( ptr[ii].getBConst() ? 1.0f : 0.0f);
}
}
else if (baseType == EgstInt)
{
for (int ii = 0; ii < elementCount; ii++)
{
initializer.push_back( (float)ptr[ii].getIConst());
}
}
else if (baseType == EgstFloat)
{
for (int ii = 0; ii < elementCount; ii++)
{
initializer.push_back( ptr[ii].getFConst());
}
}
else
{
assert(0);
}
}
//=========================================================================================================
/// Set the mangled name for the symbol
//=========================================================================================================
void GlslSymbol::mangleName()
{
std::stringstream s;
mangle++;
s << "_" << mangle;
mangledName = name + s.str();
if ( qual == EqtMutableUniform)
mutableMangledName = "xlat_mutable_" + mangledName;
else
mutableMangledName = mangledName;
}
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of GlslSymbol
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "glslSymbol.h"
//=================================================================================================================================
//
// Helper Functions Block
//
//=================================================================================================================================
//=========================================================================================================
/// Write boolean value to output buffer
/// \param out
/// Output string buffer
/// \param b
/// Boolean value to write as string
//=========================================================================================================
static void writeBool( std::stringstream &out, bool b )
{
out << ((b) ? "true" : "false");
}
//=================================================================================================================================
//
// Constructor(s) / Destructor(s) Block
//
//=================================================================================================================================
//=========================================================================================================
// Constructor
//=========================================================================================================
GlslSymbol::GlslSymbol( const std::string &n, const std::string &s, int id, EGlslSymbolType t, EGlslQualifier q, int as ) :
semantic(s),
identifier(id),
type(t),
qual(q),
arraySize(as),
mangle(0),
structPtr(0),
isParameter(false),
refCount(0)
{
if ( isReservedGlslKeyword ( n ) )
{
name = "xlat_var_" + n;
}
else
{
name = n;
}
mangledName = name;
if ( qual == EqtMutableUniform)
mutableMangledName = "xlat_mutable_" + mangledName;
else
mutableMangledName = mangledName;
}
//=========================================================================================================
/// Destructor
//=========================================================================================================
GlslSymbol::~GlslSymbol()
{
}
//=================================================================================================================================
//
// Private methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Is the variable name a reserved GLSL keyword that could have passed through the lexer?
/// \param name
/// Name to check against keywords
//=========================================================================================================
bool GlslSymbol::isReservedGlslKeyword ( const std::string &name ) const
{
// Check against names that are keywords in GLSL, but not HLSL
if ( (name == "input") ||
(name == "output") )
{
return true;
}
return false;
}
//=================================================================================================================================
//
// Public methods block
//
//=================================================================================================================================
//=========================================================================================================
/// Write symbol declaration to the output stream
/// \param out
/// Output string buffer
/// \param local
/// Is the parameter local
//=========================================================================================================
void GlslSymbol::writeDecl( std::stringstream &out, bool local )
{
switch (qual)
{
case EqtNone: break;
case EqtUniform: out << "uniform "; break;
case EqtMutableUniform:
if (!local)
out << "uniform ";
break;
case EqtConst: out << "const "; break;
case EqtIn: out << "in "; break;
case EqtOut: out << "out "; break;
case EqtInOut: out << "inout "; break;
}
writeType( out, type, structPtr);
out << " ";
if (local)
out << mutableMangledName;
else
out << mangledName;
if (arraySize)
{
out << "[" << arraySize << "]";
}
}
//=========================================================================================================
/// Write symbol initializer to the output stream
/// \param out
/// Output string buffer
/// \param local
/// Element in symbol to initialize
//=========================================================================================================
void GlslSymbol::writeInitializer( std::stringstream &out, int element )
{
int elementCount = 0;
EGlslSymbolType baseType = EgstVoid;
switch (type)
{
case EgstBool:
case EgstBool2:
case EgstBool3:
case EgstBool4:
baseType = EgstBool;
elementCount = type - EgstBool + 1;
break;
case EgstInt:
case EgstInt2:
case EgstInt3:
case EgstInt4:
baseType = EgstInt;
elementCount = type - EgstInt + 1;
break;
case EgstFloat:
case EgstFloat2:
case EgstFloat3:
case EgstFloat4:
baseType = EgstFloat;
elementCount = type - EgstFloat + 1;
break;
case EgstFloat2x2:
case EgstFloat3x3:
case EgstFloat4x4:
baseType = EgstFloat;
elementCount = type - EgstFloat2x2 + 2;
elementCount *= elementCount;
break;
default:
assert(0);
}
int offset = elementCount * element;
if (baseType == EgstBool)
{
if (elementCount > 1)
out << getTypeString(type) << "( ";
for (int ii = 0; ii < elementCount; ii++)
{
if (ii != 0) out << ", ";
writeBool( out, initializer[ ii + offset] != 0.0f);
}
if (elementCount > 1)
out << ")";
}
else if (baseType == EgstInt)
{
if (elementCount > 1)
out << getTypeString(type) << "( ";
for (int ii = 0; ii < elementCount; ii++)
{
if (ii != 0) out << ", ";
out << (int)initializer[ ii + offset];
}
if (elementCount > 1)
out << ")";
}
else if (baseType == EgstFloat)
{
if (elementCount > 1)
out << getTypeString(type) << "( ";
for (int ii = 0; ii < elementCount; ii++)
{
if (ii != 0) out << ", ";
out << initializer[ ii + offset];
}
if (elementCount > 1)
out << ")";
}
else
{
assert(0);
}
}
//=========================================================================================================
/// Set symbol to be initialized to a constant value
/// \param ptr
/// Constant union representing value to initialize symbol to
//=========================================================================================================
void GlslSymbol::setInitializer( const constUnion *ptr )
{
int elementCount = 0;
EGlslSymbolType baseType = EgstVoid;
int as = arraySize;
as = (as) ? as : 1;
// No support for initialization of samplers or structures presently
assert( type < EgstSamplerGeneric);
initializer.clear();
switch (type)
{
case EgstBool:
case EgstBool2:
case EgstBool3:
case EgstBool4:
baseType = EgstBool;
elementCount = type - EgstBool + 1;
break;
case EgstInt:
case EgstInt2:
case EgstInt3:
case EgstInt4:
baseType = EgstInt;
elementCount = type - EgstInt + 1;
break;
case EgstFloat:
case EgstFloat2:
case EgstFloat3:
case EgstFloat4:
baseType = EgstFloat;
elementCount = type - EgstFloat + 1;
break;
case EgstFloat2x2:
case EgstFloat3x3:
case EgstFloat4x4:
baseType = EgstFloat;
elementCount = type - EgstFloat2x2 + 2;
elementCount *= elementCount; //square it
break;
default:
assert(0);
}
// Handle the all the array elements
elementCount *= as;
if (baseType == EgstBool)
{
for (int ii = 0; ii < elementCount; ii++)
{
initializer.push_back( ptr[ii].getBConst() ? 1.0f : 0.0f);
}
}
else if (baseType == EgstInt)
{
for (int ii = 0; ii < elementCount; ii++)
{
initializer.push_back( (float)ptr[ii].getIConst());
}
}
else if (baseType == EgstFloat)
{
for (int ii = 0; ii < elementCount; ii++)
{
initializer.push_back( ptr[ii].getFConst());
}
}
else
{
assert(0);
}
}
//=========================================================================================================
/// Set the mangled name for the symbol
//=========================================================================================================
void GlslSymbol::mangleName()
{
std::stringstream s;
mangle++;
s << "_" << mangle;
mangledName = name + s.str();
if ( qual == EqtMutableUniform)
mutableMangledName = "xlat_mutable_" + mangledName;
else
mutableMangledName = mangledName;
}

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@ -1,230 +1,230 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of GlslSymbol
//=================================================================================================================================
#ifndef GLSL_SYMBOL_H
#define GLSL_SYMBOL_H
#include "glslCommon.h"
#include "glslStruct.h"
//=================================================================================================================================
/// GlslSymbol
///
/// \brief This class provides the implementation for GLSL symbols
//=================================================================================================================================
class GlslSymbol
{
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslSymbol( const std::string &n, const std::string &s, int id, EGlslSymbolType t, EGlslQualifier q, int as = 0 );
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~GlslSymbol();
//=========================================================================================================
/// Get whether the symbol is a parameter
//=========================================================================================================
bool getIsParameter() { return isParameter; }
//=========================================================================================================
/// Set whether the symbol is a parameter
//=========================================================================================================
void setIsParameter( bool param ) { isParameter = param; }
//=========================================================================================================
/// Get whether the symbol is a global
//=========================================================================================================
bool getIsGlobal() { return !isLocal(qual); }
//=========================================================================================================
/// Get whether the symbol is mutable
//=========================================================================================================
bool getIsMutable() { return qual == EqtMutableUniform; }
//=========================================================================================================
/// Get mangled name of symbol
//=========================================================================================================
const std::string &getName( bool local = true ) const { return ( (local ) ? mutableMangledName : mangledName ); }
//=========================================================================================================
/// Get original name of symbol
//=========================================================================================================
const std::string &getOrgName() { return name; }
//=========================================================================================================
/// Get whether the symbol has an HLSL semantic
//=========================================================================================================
bool hasSemantic() const { return (semantic.size() > 0); }
//=========================================================================================================
/// Get symbol HLSL semantic
//=========================================================================================================
const std::string &getSemantic() const { return semantic; }
//=========================================================================================================
/// Get the symbol ID
//=========================================================================================================
int getId() { return identifier; }
//=========================================================================================================
/// Get whether the symbol is an array
//=========================================================================================================
bool isArray() const { return (arraySize > 0); }
//=========================================================================================================
/// Get the symbol array size
//=========================================================================================================
int getArraySize() const { return arraySize; }
//=========================================================================================================
/// Get the symbol GLSL type
//=========================================================================================================
EGlslSymbolType getType() const { return type; }
//=========================================================================================================
/// Get the symbol GLSL qualifier
//=========================================================================================================
EGlslQualifier getQualifier() const { return qual; }
//=========================================================================================================
/// Update the type of the symbol
//=========================================================================================================
void updateType( EGlslSymbolType t ) { assert( type == EgstSamplerGeneric); type = t; }
//=========================================================================================================
/// Get the GLSL struct for symbol
//=========================================================================================================
GlslStruct* getStruct() { return structPtr; }
//=========================================================================================================
/// Get the GLSL struct for symbol (const)
//=========================================================================================================
const GlslStruct* getStruct() const { return structPtr; }
//=========================================================================================================
/// Set the GLSL struct for symbol
//=========================================================================================================
void setStruct( GlslStruct *s ) { structPtr = s; }
//=========================================================================================================
/// Get whether the symbol has an initializer
//=========================================================================================================
bool hasInitializer() const { return initializer.size() != 0; }
//=========================================================================================================
/// Get the symbol initializer
//=========================================================================================================
const float* getInitializer() const { return &initializer[0]; }
//=========================================================================================================
/// Get the size of the initializer
//=========================================================================================================
int initializerSize() const { return (int)initializer.size(); }
//=========================================================================================================
/// Write symbol declaration to the output stream
//=========================================================================================================
void writeDecl( std::stringstream &out, bool local = false );
//=========================================================================================================
/// Write symbol initializer to the output stream
//=========================================================================================================
void writeInitializer( std::stringstream &out, int element = 0);
//=========================================================================================================
/// Set symbol to be initialized to a constant value
//=========================================================================================================
void setInitializer( const constUnion *ptr );
//=========================================================================================================
/// Set the mangled name for the symbol
//=========================================================================================================
void mangleName();
//=========================================================================================================
/// Add a reference to the symbol
//=========================================================================================================
void addRef() { refCount++; }
//=========================================================================================================
/// Release a reference to the symbol
//=========================================================================================================
void releaseRef() { assert (refCount >= 0 ); if ( refCount > 0 ) refCount--; }
//=========================================================================================================
/// Get the reference count for the symbol
//=========================================================================================================
int getRef() { return refCount; }
private:
//=========================================================================================================
/// Is the variable name a reserved GLSL keyword that could have passed through the lexer?
//=========================================================================================================
bool isReservedGlslKeyword ( const std::string &name ) const;
std::string name;
std::string mangledName;
std::string mutableMangledName;
std::string semantic;
int identifier;
EGlslSymbolType type;
EGlslQualifier qual;
int arraySize;
int mangle;
GlslStruct *structPtr;
bool isParameter;
std::vector<float> initializer;
int refCount;
};
#endif //GLSL_SYMBOL_H
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of GlslSymbol
//=================================================================================================================================
#ifndef GLSL_SYMBOL_H
#define GLSL_SYMBOL_H
#include "glslCommon.h"
#include "glslStruct.h"
//=================================================================================================================================
/// GlslSymbol
///
/// \brief This class provides the implementation for GLSL symbols
//=================================================================================================================================
class GlslSymbol
{
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
GlslSymbol( const std::string &n, const std::string &s, int id, EGlslSymbolType t, EGlslQualifier q, int as = 0 );
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~GlslSymbol();
//=========================================================================================================
/// Get whether the symbol is a parameter
//=========================================================================================================
bool getIsParameter() { return isParameter; }
//=========================================================================================================
/// Set whether the symbol is a parameter
//=========================================================================================================
void setIsParameter( bool param ) { isParameter = param; }
//=========================================================================================================
/// Get whether the symbol is a global
//=========================================================================================================
bool getIsGlobal() { return !isLocal(qual); }
//=========================================================================================================
/// Get whether the symbol is mutable
//=========================================================================================================
bool getIsMutable() { return qual == EqtMutableUniform; }
//=========================================================================================================
/// Get mangled name of symbol
//=========================================================================================================
const std::string &getName( bool local = true ) const { return ( (local ) ? mutableMangledName : mangledName ); }
//=========================================================================================================
/// Get original name of symbol
//=========================================================================================================
const std::string &getOrgName() { return name; }
//=========================================================================================================
/// Get whether the symbol has an HLSL semantic
//=========================================================================================================
bool hasSemantic() const { return (semantic.size() > 0); }
//=========================================================================================================
/// Get symbol HLSL semantic
//=========================================================================================================
const std::string &getSemantic() const { return semantic; }
//=========================================================================================================
/// Get the symbol ID
//=========================================================================================================
int getId() { return identifier; }
//=========================================================================================================
/// Get whether the symbol is an array
//=========================================================================================================
bool isArray() const { return (arraySize > 0); }
//=========================================================================================================
/// Get the symbol array size
//=========================================================================================================
int getArraySize() const { return arraySize; }
//=========================================================================================================
/// Get the symbol GLSL type
//=========================================================================================================
EGlslSymbolType getType() const { return type; }
//=========================================================================================================
/// Get the symbol GLSL qualifier
//=========================================================================================================
EGlslQualifier getQualifier() const { return qual; }
//=========================================================================================================
/// Update the type of the symbol
//=========================================================================================================
void updateType( EGlslSymbolType t ) { assert( type == EgstSamplerGeneric); type = t; }
//=========================================================================================================
/// Get the GLSL struct for symbol
//=========================================================================================================
GlslStruct* getStruct() { return structPtr; }
//=========================================================================================================
/// Get the GLSL struct for symbol (const)
//=========================================================================================================
const GlslStruct* getStruct() const { return structPtr; }
//=========================================================================================================
/// Set the GLSL struct for symbol
//=========================================================================================================
void setStruct( GlslStruct *s ) { structPtr = s; }
//=========================================================================================================
/// Get whether the symbol has an initializer
//=========================================================================================================
bool hasInitializer() const { return initializer.size() != 0; }
//=========================================================================================================
/// Get the symbol initializer
//=========================================================================================================
const float* getInitializer() const { return &initializer[0]; }
//=========================================================================================================
/// Get the size of the initializer
//=========================================================================================================
int initializerSize() const { return (int)initializer.size(); }
//=========================================================================================================
/// Write symbol declaration to the output stream
//=========================================================================================================
void writeDecl( std::stringstream &out, bool local = false );
//=========================================================================================================
/// Write symbol initializer to the output stream
//=========================================================================================================
void writeInitializer( std::stringstream &out, int element = 0);
//=========================================================================================================
/// Set symbol to be initialized to a constant value
//=========================================================================================================
void setInitializer( const constUnion *ptr );
//=========================================================================================================
/// Set the mangled name for the symbol
//=========================================================================================================
void mangleName();
//=========================================================================================================
/// Add a reference to the symbol
//=========================================================================================================
void addRef() { refCount++; }
//=========================================================================================================
/// Release a reference to the symbol
//=========================================================================================================
void releaseRef() { assert (refCount >= 0 ); if ( refCount > 0 ) refCount--; }
//=========================================================================================================
/// Get the reference count for the symbol
//=========================================================================================================
int getRef() { return refCount; }
private:
//=========================================================================================================
/// Is the variable name a reserved GLSL keyword that could have passed through the lexer?
//=========================================================================================================
bool isReservedGlslKeyword ( const std::string &name ) const;
std::string name;
std::string mangledName;
std::string mutableMangledName;
std::string semantic;
int identifier;
EGlslSymbolType type;
EGlslQualifier qual;
int arraySize;
int mangle;
GlslStruct *structPtr;
bool isParameter;
std::vector<float> initializer;
int refCount;
};
#endif //GLSL_SYMBOL_H

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@ -1,110 +1,110 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of HlslCrossCompiler
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "hlslCrossCompiler.h"
#include "glslOutput.h"
#include "typeSamplers.h"
#include "propagateMutable.h"
//=================================================================================================================================
//
// Constructor(s) / Destructor(s) Block
//
//=================================================================================================================================
//=========================================================================================================
/// Constructor
//=========================================================================================================
HlslCrossCompiler::HlslCrossCompiler(EShLanguage l, int dOptions) :
TCompiler(l, infoSink),
debugOptions(dOptions)
{
}
//=========================================================================================================
/// Destructor
//=========================================================================================================
HlslCrossCompiler::~HlslCrossCompiler()
{
for ( std::vector<GlslFunction*>::iterator it = functionList.begin() ; it != functionList.end(); it++)
{
delete *it;
}
for ( std::vector<GlslStruct*>::iterator it = structList.begin() ; it != structList.end(); it++)
{
delete *it;
}
}
//=================================================================================================================================
//
// Public Methods Block
//
//=================================================================================================================================
//=========================================================================================================
/// Generate code from the given parse tree
/// \param root
/// Root node of the tree to compile
/// \return
/// True on succesful compilation of tree, false otherwise
//=========================================================================================================
bool HlslCrossCompiler::compile( TIntermNode *root )
{
haveValidObjectCode = true;
TGlslOutputTraverser glslTraverse( infoSink, functionList, structList);
TSamplerTraverser::TypeSamplers( root, infoSink);
TPropagateMutable::PropagateMutable( root, infoSink);
root->traverse(&glslTraverse);
return haveValidObjectCode;
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of HlslCrossCompiler
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "hlslCrossCompiler.h"
#include "glslOutput.h"
#include "typeSamplers.h"
#include "propagateMutable.h"
//=================================================================================================================================
//
// Constructor(s) / Destructor(s) Block
//
//=================================================================================================================================
//=========================================================================================================
/// Constructor
//=========================================================================================================
HlslCrossCompiler::HlslCrossCompiler(EShLanguage l, int dOptions) :
TCompiler(l, infoSink),
debugOptions(dOptions)
{
}
//=========================================================================================================
/// Destructor
//=========================================================================================================
HlslCrossCompiler::~HlslCrossCompiler()
{
for ( std::vector<GlslFunction*>::iterator it = functionList.begin() ; it != functionList.end(); it++)
{
delete *it;
}
for ( std::vector<GlslStruct*>::iterator it = structList.begin() ; it != structList.end(); it++)
{
delete *it;
}
}
//=================================================================================================================================
//
// Public Methods Block
//
//=================================================================================================================================
//=========================================================================================================
/// Generate code from the given parse tree
/// \param root
/// Root node of the tree to compile
/// \return
/// True on succesful compilation of tree, false otherwise
//=========================================================================================================
bool HlslCrossCompiler::compile( TIntermNode *root )
{
haveValidObjectCode = true;
TGlslOutputTraverser glslTraverse( infoSink, functionList, structList);
TSamplerTraverser::TypeSamplers( root, infoSink);
TPropagateMutable::PropagateMutable( root, infoSink);
root->traverse(&glslTraverse);
return haveValidObjectCode;
}

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@ -1,90 +1,90 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of HlslCrossCompiler
//=================================================================================================================================
#ifndef HLSL_CROSS_COMPILER_H
#define HLSL_CROSS_COMPILER_H
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "glslFunction.h"
#include "glslStruct.h"
//=================================================================================================================================
/// HlslCrossCompiler
///
/// \brief This class provides the interface to initiate a compile
//=================================================================================================================================
class HlslCrossCompiler : public TCompiler
{
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
HlslCrossCompiler(EShLanguage l, int dOptions);
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~HlslCrossCompiler();
//=========================================================================================================
/// Generate code from the given parse tree
//=========================================================================================================
virtual bool compile(TIntermNode* root);
// Info sink
TInfoSink infoSink;
// Debug options
int debugOptions;
// Function list
std::vector<GlslFunction*> functionList;
// Structure list
std::vector<GlslStruct*> structList;
};
#endif //HLSL_CROSS_COMPILER_H
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of HlslCrossCompiler
//=================================================================================================================================
#ifndef HLSL_CROSS_COMPILER_H
#define HLSL_CROSS_COMPILER_H
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "glslFunction.h"
#include "glslStruct.h"
//=================================================================================================================================
/// HlslCrossCompiler
///
/// \brief This class provides the interface to initiate a compile
//=================================================================================================================================
class HlslCrossCompiler : public TCompiler
{
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
HlslCrossCompiler(EShLanguage l, int dOptions);
//=========================================================================================================
/// Destructor
//=========================================================================================================
virtual ~HlslCrossCompiler();
//=========================================================================================================
/// Generate code from the given parse tree
//=========================================================================================================
virtual bool compile(TIntermNode* root);
// Info sink
TInfoSink infoSink;
// Debug options
int debugOptions;
// Function list
std::vector<GlslFunction*> functionList;
// Structure list
std::vector<GlslStruct*> structList;
};
#endif //HLSL_CROSS_COMPILER_H

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@ -1,187 +1,187 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of HlslLinker
//=================================================================================================================================
#ifndef HLSL_LINKER_H
#define HLSL_LINKER_H
#include <sstream>
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "glslFunction.h"
#define MAX_ATTRIB_NAME 64
// Variable classifiers
enum EClassifier
{
EClassNone,
EClassAttrib,
EClassVarOut,
EClassVarIn,
EClassRes,
EClassUniform
};
//=================================================================================================================================
/// HlslCrossCompiler
///
/// \brief This class provides the implementation of the linker that will actually initiate the generation of the final GLSL
/// code.
//=================================================================================================================================
class HlslLinker : public TLinker
{
private:
// Fragment shader GLSL string
std::stringstream fragShader;
// Vertex shader GLSL string
std::stringstream vertShader;
// Uniform list
std::vector<ShUniformInfo> uniforms;
// Helper string to store shader text
mutable std::string bs;
// Table holding the list of user attribute names per semantic
char userAttribString[EAttrSemCount][MAX_ATTRIB_NAME];
// For varyings, determines whether the linker attempts to use user or built-in varyings
bool bUserVaryings;
// Determines whether the linker outputs a shader header to the GLSL stream
bool bOutputShaderHeader;
// Shade header string to output
std::string outputShaderHeaderString;
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
HlslLinker(int dOptions);
//=========================================================================================================
/// Destructor
//=========================================================================================================
~HlslLinker();
//=========================================================================================================
/// This function is the main function that initiates code generation for the shader.
//=========================================================================================================
bool link(THandleList&, const char* vertEntry, const char* fragEntry, bool comments);
//=========================================================================================================
/// Strip the semantic string of any modifiers (e.g. _centroid)
//=========================================================================================================
std::string stripSemanticModifier(const std::string &semantic, bool bWarn);
//=========================================================================================================
/// Determine the GLSL attribute semantic for a given HLSL semantic
//=========================================================================================================
EAttribSemantic parseAttributeSemantic(const std::string &semantic);
//=========================================================================================================
/// If the user elects to use user attributes rather than built-ins, this function will set the user
/// attribute name the user wishes to use for the semantic passed in.
//=========================================================================================================
virtual bool setUserAttribName ( EAttribSemantic eSemantic, const char *pName );
//=========================================================================================================
/// Enable the use of user-varyings rather than built-ins in the output code generation
//=========================================================================================================
virtual void setUseUserVaryings ( bool bUseUserVaryings ) { bUserVaryings = bUseUserVaryings; }
//=========================================================================================================
/// Enable the the output of a shader header to the GLSL output stream.
//=========================================================================================================
virtual bool setShaderHeader ( bool bOutputShaderHeader, const char *shaderHeaderString );
//=========================================================================================================
/// Interface to retreive the output GLSL shader text
//=========================================================================================================
const char* getShaderText( EShLanguage lang ) const;
//=========================================================================================================
/// Get the number of uniforms
//=========================================================================================================
int getUniformCount() const { return (int)uniforms.size(); }
//=========================================================================================================
/// Return the uniform info table
//=========================================================================================================
const ShUniformInfo* getUniformInfo() const { return ( ( uniforms.size() ) ? &uniforms[0] : 0 ); }
// Info sink for storing output
TInfoSink infoSink;
// Debug options
int debugOptions;
protected:
//=========================================================================================================
/// Add the functions called by a function to the function set
//=========================================================================================================
bool addCalledFunctions( GlslFunction *func, std::set<GlslFunction*> &funcSet, std::vector<GlslFunction*> &funcList);
//=========================================================================================================
/// Get the GLSL name, constructor type and padding for a given argument
//=========================================================================================================
bool getArgumentData( const std::string &name, const std::string &semantic, EGlslSymbolType type,
EClassifier c, std::string &outName, std::string &ctor, int &pad, int semanticOffset = 0);
//=========================================================================================================
/// Get the GLSL name, constructor type and padding for a given symbol
//=========================================================================================================
bool getArgumentData( GlslSymbol* sym, EClassifier c, std::string &outName,
std::string &ctor, int &pad);
};
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of HlslLinker
//=================================================================================================================================
#ifndef HLSL_LINKER_H
#define HLSL_LINKER_H
#include <sstream>
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "glslFunction.h"
#define MAX_ATTRIB_NAME 64
// Variable classifiers
enum EClassifier
{
EClassNone,
EClassAttrib,
EClassVarOut,
EClassVarIn,
EClassRes,
EClassUniform
};
//=================================================================================================================================
/// HlslCrossCompiler
///
/// \brief This class provides the implementation of the linker that will actually initiate the generation of the final GLSL
/// code.
//=================================================================================================================================
class HlslLinker : public TLinker
{
private:
// Fragment shader GLSL string
std::stringstream fragShader;
// Vertex shader GLSL string
std::stringstream vertShader;
// Uniform list
std::vector<ShUniformInfo> uniforms;
// Helper string to store shader text
mutable std::string bs;
// Table holding the list of user attribute names per semantic
char userAttribString[EAttrSemCount][MAX_ATTRIB_NAME];
// For varyings, determines whether the linker attempts to use user or built-in varyings
bool bUserVaryings;
// Determines whether the linker outputs a shader header to the GLSL stream
bool bOutputShaderHeader;
// Shade header string to output
std::string outputShaderHeaderString;
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
HlslLinker(int dOptions);
//=========================================================================================================
/// Destructor
//=========================================================================================================
~HlslLinker();
//=========================================================================================================
/// This function is the main function that initiates code generation for the shader.
//=========================================================================================================
bool link(THandleList&, const char* vertEntry, const char* fragEntry, bool comments);
//=========================================================================================================
/// Strip the semantic string of any modifiers (e.g. _centroid)
//=========================================================================================================
std::string stripSemanticModifier(const std::string &semantic, bool bWarn);
//=========================================================================================================
/// Determine the GLSL attribute semantic for a given HLSL semantic
//=========================================================================================================
EAttribSemantic parseAttributeSemantic(const std::string &semantic);
//=========================================================================================================
/// If the user elects to use user attributes rather than built-ins, this function will set the user
/// attribute name the user wishes to use for the semantic passed in.
//=========================================================================================================
virtual bool setUserAttribName ( EAttribSemantic eSemantic, const char *pName );
//=========================================================================================================
/// Enable the use of user-varyings rather than built-ins in the output code generation
//=========================================================================================================
virtual void setUseUserVaryings ( bool bUseUserVaryings ) { bUserVaryings = bUseUserVaryings; }
//=========================================================================================================
/// Enable the the output of a shader header to the GLSL output stream.
//=========================================================================================================
virtual bool setShaderHeader ( bool bOutputShaderHeader, const char *shaderHeaderString );
//=========================================================================================================
/// Interface to retreive the output GLSL shader text
//=========================================================================================================
const char* getShaderText( EShLanguage lang ) const;
//=========================================================================================================
/// Get the number of uniforms
//=========================================================================================================
int getUniformCount() const { return (int)uniforms.size(); }
//=========================================================================================================
/// Return the uniform info table
//=========================================================================================================
const ShUniformInfo* getUniformInfo() const { return ( ( uniforms.size() ) ? &uniforms[0] : 0 ); }
// Info sink for storing output
TInfoSink infoSink;
// Debug options
int debugOptions;
protected:
//=========================================================================================================
/// Add the functions called by a function to the function set
//=========================================================================================================
bool addCalledFunctions( GlslFunction *func, std::set<GlslFunction*> &funcSet, std::vector<GlslFunction*> &funcList);
//=========================================================================================================
/// Get the GLSL name, constructor type and padding for a given argument
//=========================================================================================================
bool getArgumentData( const std::string &name, const std::string &semantic, EGlslSymbolType type,
EClassifier c, std::string &outName, std::string &ctor, int &pad, int semanticOffset = 0);
//=========================================================================================================
/// Get the GLSL name, constructor type and padding for a given symbol
//=========================================================================================================
bool getArgumentData( GlslSymbol* sym, EClassifier c, std::string &outName,
std::string &ctor, int &pad);
};
#endif //HLSL_LINKER_H

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@ -1,64 +1,64 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of support library to generate GLSL functions to support HLSL functions that don't map to built-ins
//=================================================================================================================================
#ifndef HLSL_SUPPORT_LIB_H
#define HLSL_SUPPORT_LIB_H
#include <string>
#include "../Include/intermediate.h"
//=================================================================================================================================
/// Initialize the library by loading the necessary functions
//=================================================================================================================================
void initializeHLSLSupportLibrary();
//=================================================================================================================================
/// Free internal data structures
//=================================================================================================================================
void finalizeHLSLSupportLibrary();
//=================================================================================================================================
/// Return the code string supporting the operation
//=================================================================================================================================
const std::string& getHLSLSupportCode( TOperator op);
#endif //HLSL_SUPPORT_LIB_H
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of support library to generate GLSL functions to support HLSL functions that don't map to built-ins
//=================================================================================================================================
#ifndef HLSL_SUPPORT_LIB_H
#define HLSL_SUPPORT_LIB_H
#include <string>
#include "../Include/intermediate.h"
//=================================================================================================================================
/// Initialize the library by loading the necessary functions
//=================================================================================================================================
void initializeHLSLSupportLibrary();
//=================================================================================================================================
/// Free internal data structures
//=================================================================================================================================
void finalizeHLSLSupportLibrary();
//=================================================================================================================================
/// Return the code string supporting the operation
//=================================================================================================================================
const std::string& getHLSLSupportCode( TOperator op);
#endif //HLSL_SUPPORT_LIB_H

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@ -1,122 +1,122 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of TPropagateMutable
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "propagateMutable.h"
//=================================================================================================================================
//
// Private Members Block
//
//=================================================================================================================================
//=========================================================================================================
/// Propage the mutable uniform qualifier throughout the symbols as needed
/// \param Node
/// Symbol node to propogate mutables
/// \param it
/// Pointer to traverser
//=========================================================================================================
void TPropagateMutable::traverseSymbol( TIntermSymbol *node, TIntermTraverser *it )
{
TPropagateMutable* sit = static_cast<TPropagateMutable*>(it);
if (sit->abort)
return;
if (sit->propagating && sit->id == node->getId())
{
node->getTypePointer()->changeQualifier( EvqMutableUniform );
}
else if (!sit->propagating && sit->fixedIds.find(node->getId()) == sit->fixedIds.end() )
{
if (node->getQualifier() == EvqMutableUniform)
{
sit->abort = true;
sit->id = node->getId();
sit->fixedIds.insert(sit->id);
}
}
}
//=================================================================================================================================
//
// Public Members Block
//
//=================================================================================================================================
//=========================================================================================================
/// The TProgpogateMutable class implements only the symbol travere function (this member). It goes
/// through the symbol and propogates the mutubale qualifier through the symbol nodes. This function
/// initiates the propogation.
/// \param node
/// The root node of the tree
/// \param info
/// Infosink to log to
//=========================================================================================================
void TPropagateMutable::PropagateMutable( TIntermNode *node, TInfoSink &info )
{
TPropagateMutable st(info);
do
{
st.abort = false;
node->traverse( &st);
// If we aborted, try to type the node we aborted for
if (st.abort)
{
st.propagating = true;
st.abort = false;
node->traverse( &st);
st.propagating = false;
st.abort = true;
}
} while (st.abort);
}
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of TPropagateMutable
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "propagateMutable.h"
//=================================================================================================================================
//
// Private Members Block
//
//=================================================================================================================================
//=========================================================================================================
/// Propage the mutable uniform qualifier throughout the symbols as needed
/// \param Node
/// Symbol node to propogate mutables
/// \param it
/// Pointer to traverser
//=========================================================================================================
void TPropagateMutable::traverseSymbol( TIntermSymbol *node, TIntermTraverser *it )
{
TPropagateMutable* sit = static_cast<TPropagateMutable*>(it);
if (sit->abort)
return;
if (sit->propagating && sit->id == node->getId())
{
node->getTypePointer()->changeQualifier( EvqMutableUniform );
}
else if (!sit->propagating && sit->fixedIds.find(node->getId()) == sit->fixedIds.end() )
{
if (node->getQualifier() == EvqMutableUniform)
{
sit->abort = true;
sit->id = node->getId();
sit->fixedIds.insert(sit->id);
}
}
}
//=================================================================================================================================
//
// Public Members Block
//
//=================================================================================================================================
//=========================================================================================================
/// The TProgpogateMutable class implements only the symbol travere function (this member). It goes
/// through the symbol and propogates the mutubale qualifier through the symbol nodes. This function
/// initiates the propogation.
/// \param node
/// The root node of the tree
/// \param info
/// Infosink to log to
//=========================================================================================================
void TPropagateMutable::PropagateMutable( TIntermNode *node, TInfoSink &info )
{
TPropagateMutable st(info);
do
{
st.abort = false;
node->traverse( &st);
// If we aborted, try to type the node we aborted for
if (st.abort)
{
st.propagating = true;
st.abort = false;
node->traverse( &st);
st.propagating = false;
st.abort = true;
}
} while (st.abort);
}

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@ -1,96 +1,96 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of TPropagateMutable
//=================================================================================================================================
#ifndef PROPAGATE_MUTABLE_H
#define PROPAGATE_MUTABLE_H
#include <set>
#include "localintermediate.h"
#include "glslOutput.h"
//=================================================================================================================================
/// TPropagateMutable
///
/// \brief This class iterates over the intermediate tree and propgates mutable uniforms qualifiers as necessary
/// to the symbols
//=================================================================================================================================
class TPropagateMutable : public TIntermTraverser
{
private:
//=========================================================================================================
/// Propage the mutable uniform qualifier throughout the symbols as needed
//=========================================================================================================
static void traverseSymbol(TIntermSymbol*, TIntermTraverser*);
// Info sink
TInfoSink& infoSink;
// Whether to abort propogation
bool abort;
// These are used to go into "propagating mode"
bool propagating;
int id;
// set to prevent infinite loops
std::set<int> fixedIds;
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
TPropagateMutable( TInfoSink &is) : infoSink(is), abort(false), propagating(false), id(0)
{
visitSymbol = traverseSymbol;
}
//=========================================================================================================
/// This function initiates the propogation.
//=========================================================================================================
static void PropagateMutable( TIntermNode *node, TInfoSink &info);
};
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Definition of TPropagateMutable
//=================================================================================================================================
#ifndef PROPAGATE_MUTABLE_H
#define PROPAGATE_MUTABLE_H
#include <set>
#include "localintermediate.h"
#include "glslOutput.h"
//=================================================================================================================================
/// TPropagateMutable
///
/// \brief This class iterates over the intermediate tree and propgates mutable uniforms qualifiers as necessary
/// to the symbols
//=================================================================================================================================
class TPropagateMutable : public TIntermTraverser
{
private:
//=========================================================================================================
/// Propage the mutable uniform qualifier throughout the symbols as needed
//=========================================================================================================
static void traverseSymbol(TIntermSymbol*, TIntermTraverser*);
// Info sink
TInfoSink& infoSink;
// Whether to abort propogation
bool abort;
// These are used to go into "propagating mode"
bool propagating;
int id;
// set to prevent infinite loops
std::set<int> fixedIds;
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
TPropagateMutable( TInfoSink &is) : infoSink(is), abort(false), propagating(false), id(0)
{
visitSymbol = traverseSymbol;
}
//=========================================================================================================
/// This function initiates the propogation.
//=========================================================================================================
static void PropagateMutable( TIntermNode *node, TInfoSink &info);
};
#endif //PROPAGATE_MUTABLE_H

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@ -1,468 +1,468 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of TSamplerTraverser
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "typeSamplers.h"
//=========================================================================================================
/// Traverse symbol node
/// \param node
/// Symbol node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
void TSamplerTraverser::traverseSymbol( TIntermSymbol *node, TIntermTraverser *it )
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
if (sit->abort)
return;
if (sit->typing && sit->id == node->getId())
{
TType* type = node->getTypePointer();
// Technically most of these should never happen
if ( type->isArray())
type->setType( sit->sampType, type->getNominalSize(), type->isMatrix(), true, type->getArraySize());
else
type->setType( sit->sampType, type->getNominalSize(), type->isMatrix(), false);
}
}
//=========================================================================================================
/// Traverse binary node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Binary node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseBinary( bool preVisit, TIntermBinary *node, TIntermTraverser *it )
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
if (sit->abort)
return false;
switch (node->getOp())
{
case EOpAssign:
//believed to be disallowed on samplers...
break;
case EOpIndexDirect:
case EOpIndexIndirect:
//not planning to support arrays of samplers with different types
break;
case EOpIndexDirectStruct:
//Structs in samplers not supported
break;
default:
break;
}
return !(sit->abort);
}
//=========================================================================================================
/// Traverse unary node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Unary node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseUnary( bool preVisit, TIntermUnary *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Traverse selection node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Selection node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseSelection( bool preVisit, TIntermSelection *node, TIntermTraverser *it)
{
//TODO: might need to run down this rat hole for ?: operator
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Traverse aggregate node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Aggregate node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseAggregate( bool preVisit, TIntermAggregate *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
TInfoSink &infoSink = sit->infoSink;
if (sit->abort)
return false;
if (! (sit->typing) )
{
switch (node->getOp())
{
case EOpFunction:
// Store the current function name to use to setup the parameters
sit->currentFunction = node->getName().c_str();
break;
case EOpParameters:
// Store the parameters to the function in the map
sit->functionMap[sit->currentFunction.c_str()] = &(node->getSequence());
break;
case EOpFunctionCall:
{
// This is a bit tricky. Find the function in the map. Loop over the parameters
// and see if the parameters have been marked as a typed sampler. If so, propagate
// the sampler type to the caller
if ( sit->functionMap.find ( node->getName().c_str() ) != sit->functionMap.end() )
{
// Get the sequence of function parameters
TIntermSequence *funcSequence = sit->functionMap[node->getName().c_str()];
// Get the sequence of parameters being passed to function
TIntermSequence &sequence = node->getSequence();
// Grab iterators to both sequences
TIntermSequence::iterator it = sequence.begin();
TIntermSequence::iterator funcIt = funcSequence->begin();
assert ( sequence.size() == funcSequence->size() );
if ( sequence.size() == funcSequence->size() )
{
while ( it != sequence.end() )
{
TIntermSymbol *sym = (*it)->getAsSymbolNode();
TIntermSymbol *funcSym = (*funcIt)->getAsSymbolNode();
if ( sym != NULL && funcSym != NULL)
{
// If the parameter is generic, and the sampler to which
// it is being passed has been marked, propogate its sampler
// type to the caller.
if ( sym->getBasicType() == EbtSamplerGeneric &&
funcSym->getBasicType() != EbtSamplerGeneric )
{
sit->typeSampler ( sym, funcSym->getBasicType() );
}
}
it++;
funcIt++;
}
}
}
}
break;
//HLSL texture functions
case EOpTex1D:
case EOpTex1DProj:
case EOpTex1DLod:
case EOpTex1DBias:
case EOpTex1DGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSampler1D);
}
else if (sampArg->getBasicType() != EbtSampler1D)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
case EOpTex2D:
case EOpTex2DProj:
case EOpTex2DLod:
case EOpTex2DBias:
case EOpTex2DGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSampler2D);
}
else if (sampArg->getBasicType() != EbtSampler2D)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
case EOpTex3D:
case EOpTex3DProj:
case EOpTex3DLod:
case EOpTex3DBias:
case EOpTex3DGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSampler3D);
}
else if (sampArg->getBasicType() != EbtSampler3D)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
case EOpTexCube:
case EOpTexCubeProj:
case EOpTexCubeLod:
case EOpTexCubeBias:
case EOpTexCubeGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSamplerCube);
}
else if (sampArg->getBasicType() != EbtSamplerCube)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
default:
break;
}
}
return !(sit->abort);
}
//=========================================================================================================
/// Traverse loop node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Loop node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseLoop( bool preVisit, TIntermLoop *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Traverse branch node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Branch node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseBranch( bool preVisit, TIntermBranch *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Set the type for the sampler
/// \param node
/// Sampler node to set
/// \param samp
/// Sampler type to set node to
//=========================================================================================================
void TSamplerTraverser::typeSampler( TIntermTyped *node, TBasicType samp )
{
TIntermSymbol *symNode = node->getAsSymbolNode();
if ( !symNode)
{
//TODO: add logic to handle sampler arrays and samplers as struct members
//Don't try typing this one, it is a complex expression
TIntermBinary *biNode = node->getAsBinaryNode();
if ( biNode )
{
switch (biNode->getOp())
{
case EOpIndexDirect:
case EOpIndexIndirect:
infoSink.info << "Warning: " << node->getLine() << ": typing of sampler arrays presently unsupported\n";
break;
case EOpIndexDirectStruct:
infoSink.info << "Warning: " << node->getLine() << ": typing of samplers as struct members presently unsupported\n";
break;
}
}
else
{
infoSink.info << "Warning: " << node->getLine() << ": unexpected expression type for sampler, cannot type\n";
}
abort = false;
}
else
{
// We really have something to type, abort this traverse and activate typing
abort = true;
id = symNode->getId();
sampType = samp;
}
}
//=========================================================================================================
/// Traverse the entire tree, typing all samplers that need to be typed
/// \param node
/// Root node of the tree
/// \param info
/// Infosink to hold log
//=========================================================================================================
void TSamplerTraverser::TypeSamplers( TIntermNode *node, TInfoSink &info )
{
TSamplerTraverser st(info);
do
{
st.abort = false;
node->traverse( &st);
// If we aborted, try to type the node we aborted for
if (st.abort)
{
st.typing = true;
st.abort = false;
node->traverse( &st);
st.typing = false;
st.abort = true;
}
} while (st.abort);
}
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of TSamplerTraverser
//=================================================================================================================================
//=================================================================================================================================
//
// Includes / defines / typedefs / static member variable initialization block
//
//=================================================================================================================================
#include "typeSamplers.h"
//=========================================================================================================
/// Traverse symbol node
/// \param node
/// Symbol node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
void TSamplerTraverser::traverseSymbol( TIntermSymbol *node, TIntermTraverser *it )
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
if (sit->abort)
return;
if (sit->typing && sit->id == node->getId())
{
TType* type = node->getTypePointer();
// Technically most of these should never happen
if ( type->isArray())
type->setType( sit->sampType, type->getNominalSize(), type->isMatrix(), true, type->getArraySize());
else
type->setType( sit->sampType, type->getNominalSize(), type->isMatrix(), false);
}
}
//=========================================================================================================
/// Traverse binary node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Binary node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseBinary( bool preVisit, TIntermBinary *node, TIntermTraverser *it )
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
if (sit->abort)
return false;
switch (node->getOp())
{
case EOpAssign:
//believed to be disallowed on samplers...
break;
case EOpIndexDirect:
case EOpIndexIndirect:
//not planning to support arrays of samplers with different types
break;
case EOpIndexDirectStruct:
//Structs in samplers not supported
break;
default:
break;
}
return !(sit->abort);
}
//=========================================================================================================
/// Traverse unary node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Unary node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseUnary( bool preVisit, TIntermUnary *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Traverse selection node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Selection node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseSelection( bool preVisit, TIntermSelection *node, TIntermTraverser *it)
{
//TODO: might need to run down this rat hole for ?: operator
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Traverse aggregate node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Aggregate node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseAggregate( bool preVisit, TIntermAggregate *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
TInfoSink &infoSink = sit->infoSink;
if (sit->abort)
return false;
if (! (sit->typing) )
{
switch (node->getOp())
{
case EOpFunction:
// Store the current function name to use to setup the parameters
sit->currentFunction = node->getName().c_str();
break;
case EOpParameters:
// Store the parameters to the function in the map
sit->functionMap[sit->currentFunction.c_str()] = &(node->getSequence());
break;
case EOpFunctionCall:
{
// This is a bit tricky. Find the function in the map. Loop over the parameters
// and see if the parameters have been marked as a typed sampler. If so, propagate
// the sampler type to the caller
if ( sit->functionMap.find ( node->getName().c_str() ) != sit->functionMap.end() )
{
// Get the sequence of function parameters
TIntermSequence *funcSequence = sit->functionMap[node->getName().c_str()];
// Get the sequence of parameters being passed to function
TIntermSequence &sequence = node->getSequence();
// Grab iterators to both sequences
TIntermSequence::iterator it = sequence.begin();
TIntermSequence::iterator funcIt = funcSequence->begin();
assert ( sequence.size() == funcSequence->size() );
if ( sequence.size() == funcSequence->size() )
{
while ( it != sequence.end() )
{
TIntermSymbol *sym = (*it)->getAsSymbolNode();
TIntermSymbol *funcSym = (*funcIt)->getAsSymbolNode();
if ( sym != NULL && funcSym != NULL)
{
// If the parameter is generic, and the sampler to which
// it is being passed has been marked, propogate its sampler
// type to the caller.
if ( sym->getBasicType() == EbtSamplerGeneric &&
funcSym->getBasicType() != EbtSamplerGeneric )
{
sit->typeSampler ( sym, funcSym->getBasicType() );
}
}
it++;
funcIt++;
}
}
}
}
break;
//HLSL texture functions
case EOpTex1D:
case EOpTex1DProj:
case EOpTex1DLod:
case EOpTex1DBias:
case EOpTex1DGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSampler1D);
}
else if (sampArg->getBasicType() != EbtSampler1D)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
case EOpTex2D:
case EOpTex2DProj:
case EOpTex2DLod:
case EOpTex2DBias:
case EOpTex2DGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSampler2D);
}
else if (sampArg->getBasicType() != EbtSampler2D)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
case EOpTex3D:
case EOpTex3DProj:
case EOpTex3DLod:
case EOpTex3DBias:
case EOpTex3DGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSampler3D);
}
else if (sampArg->getBasicType() != EbtSampler3D)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
case EOpTexCube:
case EOpTexCubeProj:
case EOpTexCubeLod:
case EOpTexCubeBias:
case EOpTexCubeGrad:
{
TIntermSequence &sequence = node->getSequence();
assert( sequence.size());
TIntermTyped *sampArg = sequence[0]->getAsTyped();
if ( sampArg)
{
if (sampArg->getBasicType() == EbtSamplerGeneric)
{
//type the sampler
sit->typeSampler( sampArg, EbtSamplerCube);
}
else if (sampArg->getBasicType() != EbtSamplerCube)
{
//We have a sampler mismatch error
infoSink.info << "Error: " << node->getLine() << ": Sampler type mismatch, likely using a generic sampler as two types\n";
}
}
else
{
assert(0);
}
}
// We need to continue the traverse here, because the calls could be nested
break;
default:
break;
}
}
return !(sit->abort);
}
//=========================================================================================================
/// Traverse loop node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Loop node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseLoop( bool preVisit, TIntermLoop *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Traverse branch node
/// \param preVisit
/// Used only by base class, unused here.
/// \param node
/// Branch node to to traverse
/// \param it
/// Pointer to traverser
//=========================================================================================================
bool TSamplerTraverser::traverseBranch( bool preVisit, TIntermBranch *node, TIntermTraverser *it)
{
TSamplerTraverser* sit = static_cast<TSamplerTraverser*>(it);
return !(sit->abort);
}
//=========================================================================================================
/// Set the type for the sampler
/// \param node
/// Sampler node to set
/// \param samp
/// Sampler type to set node to
//=========================================================================================================
void TSamplerTraverser::typeSampler( TIntermTyped *node, TBasicType samp )
{
TIntermSymbol *symNode = node->getAsSymbolNode();
if ( !symNode)
{
//TODO: add logic to handle sampler arrays and samplers as struct members
//Don't try typing this one, it is a complex expression
TIntermBinary *biNode = node->getAsBinaryNode();
if ( biNode )
{
switch (biNode->getOp())
{
case EOpIndexDirect:
case EOpIndexIndirect:
infoSink.info << "Warning: " << node->getLine() << ": typing of sampler arrays presently unsupported\n";
break;
case EOpIndexDirectStruct:
infoSink.info << "Warning: " << node->getLine() << ": typing of samplers as struct members presently unsupported\n";
break;
}
}
else
{
infoSink.info << "Warning: " << node->getLine() << ": unexpected expression type for sampler, cannot type\n";
}
abort = false;
}
else
{
// We really have something to type, abort this traverse and activate typing
abort = true;
id = symNode->getId();
sampType = samp;
}
}
//=========================================================================================================
/// Traverse the entire tree, typing all samplers that need to be typed
/// \param node
/// Root node of the tree
/// \param info
/// Infosink to hold log
//=========================================================================================================
void TSamplerTraverser::TypeSamplers( TIntermNode *node, TInfoSink &info )
{
TSamplerTraverser st(info);
do
{
st.abort = false;
node->traverse( &st);
// If we aborted, try to type the node we aborted for
if (st.abort)
{
st.typing = true;
st.abort = false;
node->traverse( &st);
st.typing = false;
st.abort = true;
}
} while (st.abort);
}

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@ -1,144 +1,144 @@
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of TSamplerTraverser
//=================================================================================================================================
#ifndef TYPE_SAMPLERS_H
#define TYPE_SAMPLERS_H
#include "localintermediate.h"
#include "glslOutput.h"
//=================================================================================================================================
/// TSamplerTraverser
///
/// \brief This class iterates over the intermediate tree and sets untyped sampler symbols to have types based on the
/// type of texture operation the samplers are used for
//=================================================================================================================================
class TSamplerTraverser : public TIntermTraverser
{
private:
//=========================================================================================================
/// Traverse a symbol node
//=========================================================================================================
static void traverseSymbol(TIntermSymbol*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a parameter symbol node
//=========================================================================================================
static void traverseParameterSymbol(TIntermSymbol *node, TIntermTraverser *it);
//=========================================================================================================
/// Traverse a binary node
//=========================================================================================================
static bool traverseBinary(bool preVisit, TIntermBinary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a unary node
//=========================================================================================================
static bool traverseUnary(bool preVisit, TIntermUnary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a selection node
//=========================================================================================================
static bool traverseSelection(bool preVisit, TIntermSelection*, TIntermTraverser*);
//=========================================================================================================
/// Traverse an aggregate node
//=========================================================================================================
static bool traverseAggregate(bool preVisit, TIntermAggregate*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a loop node
//=========================================================================================================
static bool traverseLoop(bool preVisit, TIntermLoop*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a branch node
//=========================================================================================================
static bool traverseBranch(bool preVisit, TIntermBranch*, TIntermTraverser*);
//=========================================================================================================
/// Set the type for the sampler
//=========================================================================================================
void typeSampler( TIntermTyped *node, TBasicType samp);
// Info sink log
TInfoSink& infoSink;
// Whether to abort the sampler typing
bool abort;
// These are used to go into "typing mode"
bool typing;
int id;
TBasicType sampType;
// Map of functions
std::map<std::string,TIntermSequence* > functionMap;
// Current function name
std::string currentFunction;
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
TSamplerTraverser( TInfoSink &is) : infoSink(is), abort(false), typing(false), id(0), sampType(EbtSamplerGeneric)
{
visitSymbol = traverseSymbol;
//visitConstantUnion = traverseConstantUnion;
visitBinary = traverseBinary;
visitUnary = traverseUnary;
visitSelection = traverseSelection;
visitAggregate = traverseAggregate;
visitLoop = traverseLoop;
visitBranch = traverseBranch;
}
//=========================================================================================================
/// Traverse the entire tree, typing all samplers that need to be typed
//=========================================================================================================
static void TypeSamplers( TIntermNode *node, TInfoSink &info);
};
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//=================================================================================================================================
//
// ATI Research, Inc.
//
// Implementation of TSamplerTraverser
//=================================================================================================================================
#ifndef TYPE_SAMPLERS_H
#define TYPE_SAMPLERS_H
#include "localintermediate.h"
#include "glslOutput.h"
//=================================================================================================================================
/// TSamplerTraverser
///
/// \brief This class iterates over the intermediate tree and sets untyped sampler symbols to have types based on the
/// type of texture operation the samplers are used for
//=================================================================================================================================
class TSamplerTraverser : public TIntermTraverser
{
private:
//=========================================================================================================
/// Traverse a symbol node
//=========================================================================================================
static void traverseSymbol(TIntermSymbol*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a parameter symbol node
//=========================================================================================================
static void traverseParameterSymbol(TIntermSymbol *node, TIntermTraverser *it);
//=========================================================================================================
/// Traverse a binary node
//=========================================================================================================
static bool traverseBinary(bool preVisit, TIntermBinary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a unary node
//=========================================================================================================
static bool traverseUnary(bool preVisit, TIntermUnary*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a selection node
//=========================================================================================================
static bool traverseSelection(bool preVisit, TIntermSelection*, TIntermTraverser*);
//=========================================================================================================
/// Traverse an aggregate node
//=========================================================================================================
static bool traverseAggregate(bool preVisit, TIntermAggregate*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a loop node
//=========================================================================================================
static bool traverseLoop(bool preVisit, TIntermLoop*, TIntermTraverser*);
//=========================================================================================================
/// Traverse a branch node
//=========================================================================================================
static bool traverseBranch(bool preVisit, TIntermBranch*, TIntermTraverser*);
//=========================================================================================================
/// Set the type for the sampler
//=========================================================================================================
void typeSampler( TIntermTyped *node, TBasicType samp);
// Info sink log
TInfoSink& infoSink;
// Whether to abort the sampler typing
bool abort;
// These are used to go into "typing mode"
bool typing;
int id;
TBasicType sampType;
// Map of functions
std::map<std::string,TIntermSequence* > functionMap;
// Current function name
std::string currentFunction;
public:
//=========================================================================================================
/// Constructor
//=========================================================================================================
TSamplerTraverser( TInfoSink &is) : infoSink(is), abort(false), typing(false), id(0), sampType(EbtSamplerGeneric)
{
visitSymbol = traverseSymbol;
//visitConstantUnion = traverseConstantUnion;
visitBinary = traverseBinary;
visitUnary = traverseUnary;
visitSelection = traverseSelection;
visitAggregate = traverseAggregate;
visitLoop = traverseLoop;
visitBranch = traverseBranch;
}
//=========================================================================================================
/// Traverse the entire tree, typing all samplers that need to be typed
//=========================================================================================================
static void TypeSamplers( TIntermNode *node, TInfoSink &info);
};
#endif //TYPE_SAMPLERS_H

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@ -1,183 +1,183 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _BASICTYPES_INCLUDED_
#define _BASICTYPES_INCLUDED_
//
// Basic type. Arrays, vectors, etc., are orthogonal to this.
//
enum TBasicType
{
EbtVoid,
EbtFloat,
EbtInt,
EbtBool,
EbtGuardSamplerBegin, // non type: see implementation of IsSampler()
EbtSamplerGeneric, // untyped D3D sampler, assumes type via usage
EbtSampler1D,
EbtSampler2D,
EbtSampler3D,
EbtSamplerCube,
EbtSampler1DShadow,
EbtSampler2DShadow,
EbtSamplerRect, // ARB_texture_rectangle
EbtSamplerRectShadow, // ARB_texture_rectangle
EbtGuardSamplerEnd, // non type: see implementation of IsSampler()
EbtTexture, // HLSL Texture variable (presently just a dummy)
EbtStruct,
EbtAddress, // should be deprecated??
};
__inline bool IsSampler(TBasicType type)
{
return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd;
}
__inline bool IsNumeric(TBasicType type)
{
return type > EbtVoid && type < EbtGuardSamplerBegin;
}
//
// Qualifiers and built-ins. These are mainly used to see what can be read
// or written, and by the machine dependent translator to know which registers
// to allocate variables in. Since built-ins tend to go to different registers
// than varying or uniform, it makes sense they are peers, not sub-classes.
//
enum TQualifier
{
EvqTemporary, // For temporaries (within a function), read/write
EvqGlobal, // For globals read/write
EvqConst, // User defined constants and non-output parameters in functions
EvqAttribute, // Readonly
EvqVaryingIn, // readonly, fragment shaders only
EvqVaryingOut, // vertex shaders only read/write
EvqUniform, // Readonly, vertex and fragment
EvqMutableUniform, //HLSL uniform value, that is not really uniform
// pack/unpack input and output
EvqInput,
EvqOutput,
// parameters
EvqIn,
EvqOut,
EvqInOut,
EvqConstReadOnly,
// built-ins written by vertex shader
EvqPosition,
EvqPointSize,
EvqClipVertex,
// built-ins read by fragment shader
EvqFace,
EvqFragCoord,
// built-ins written by fragment shader
EvqFragColor,
EvqFragDepth,
// end of list
EvqLast,
};
//
// This is just for debug print out, carried along with the definitions above.
//
__inline const char* getQualifierString(TQualifier q)
{
switch (q)
{
case EvqTemporary: return "Temporary"; break;
case EvqGlobal: return "Global"; break;
case EvqConst: return "const"; break;
case EvqConstReadOnly: return "const"; break;
case EvqAttribute: return "attribute"; break;
case EvqVaryingIn: return "varying"; break;
case EvqVaryingOut: return "varying"; break;
case EvqUniform: return "uniform"; break;
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;
case EvqInOut: return "inout"; break;
case EvqInput: return "input"; break;
case EvqOutput: return "output"; break;
case EvqPosition: return "Position"; break;
case EvqPointSize: return "PointSize"; break;
case EvqClipVertex: return "ClipVertex"; break;
case EvqFace: return "Face"; break;
case EvqFragCoord: return "FragCoord"; break;
case EvqFragColor: return "FragColor"; break;
case EvqFragDepth: return "FragDepth"; break;
default: return "unknown qualifier";
}
}
#endif // _BASICTYPES_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _BASICTYPES_INCLUDED_
#define _BASICTYPES_INCLUDED_
//
// Basic type. Arrays, vectors, etc., are orthogonal to this.
//
enum TBasicType
{
EbtVoid,
EbtFloat,
EbtInt,
EbtBool,
EbtGuardSamplerBegin, // non type: see implementation of IsSampler()
EbtSamplerGeneric, // untyped D3D sampler, assumes type via usage
EbtSampler1D,
EbtSampler2D,
EbtSampler3D,
EbtSamplerCube,
EbtSampler1DShadow,
EbtSampler2DShadow,
EbtSamplerRect, // ARB_texture_rectangle
EbtSamplerRectShadow, // ARB_texture_rectangle
EbtGuardSamplerEnd, // non type: see implementation of IsSampler()
EbtTexture, // HLSL Texture variable (presently just a dummy)
EbtStruct,
EbtAddress, // should be deprecated??
};
__inline bool IsSampler(TBasicType type)
{
return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd;
}
__inline bool IsNumeric(TBasicType type)
{
return type > EbtVoid && type < EbtGuardSamplerBegin;
}
//
// Qualifiers and built-ins. These are mainly used to see what can be read
// or written, and by the machine dependent translator to know which registers
// to allocate variables in. Since built-ins tend to go to different registers
// than varying or uniform, it makes sense they are peers, not sub-classes.
//
enum TQualifier
{
EvqTemporary, // For temporaries (within a function), read/write
EvqGlobal, // For globals read/write
EvqConst, // User defined constants and non-output parameters in functions
EvqAttribute, // Readonly
EvqVaryingIn, // readonly, fragment shaders only
EvqVaryingOut, // vertex shaders only read/write
EvqUniform, // Readonly, vertex and fragment
EvqMutableUniform, //HLSL uniform value, that is not really uniform
// pack/unpack input and output
EvqInput,
EvqOutput,
// parameters
EvqIn,
EvqOut,
EvqInOut,
EvqConstReadOnly,
// built-ins written by vertex shader
EvqPosition,
EvqPointSize,
EvqClipVertex,
// built-ins read by fragment shader
EvqFace,
EvqFragCoord,
// built-ins written by fragment shader
EvqFragColor,
EvqFragDepth,
// end of list
EvqLast,
};
//
// This is just for debug print out, carried along with the definitions above.
//
__inline const char* getQualifierString(TQualifier q)
{
switch (q)
{
case EvqTemporary: return "Temporary"; break;
case EvqGlobal: return "Global"; break;
case EvqConst: return "const"; break;
case EvqConstReadOnly: return "const"; break;
case EvqAttribute: return "attribute"; break;
case EvqVaryingIn: return "varying"; break;
case EvqVaryingOut: return "varying"; break;
case EvqUniform: return "uniform"; break;
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;
case EvqInOut: return "inout"; break;
case EvqInput: return "input"; break;
case EvqOutput: return "output"; break;
case EvqPosition: return "Position"; break;
case EvqPointSize: return "PointSize"; break;
case EvqClipVertex: return "ClipVertex"; break;
case EvqFace: return "Face"; break;
case EvqFragCoord: return "FragCoord"; break;
case EvqFragColor: return "FragColor"; break;
case EvqFragDepth: return "FragDepth"; break;
default: return "unknown qualifier";
}
}
#endif // _BASICTYPES_INCLUDED_

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@ -1,253 +1,253 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _COMMON_INCLUDED_
#define _COMMON_INCLUDED_
#ifdef _WIN32
#include <basetsd.h>
#elif defined (solaris)
#include <sys/int_types.h>
#define UINT_PTR uintptr_t
#else
#include <stdint.h>
#define UINT_PTR uintptr_t
#endif
/* windows only pragma */
#ifdef _MSC_VER
#pragma warning(disable : 4786) // Don't warn about too long identifiers
#pragma warning(disable : 4514) // unused inline method
#pragma warning(disable : 4201) // nameless union
#endif
//
// Doing the push and pop below for warnings does not leave the warning state
// the way it was. This seems like a defect in the compiler. We would like
// to do this, but since it does not work correctly right now, it is turned
// off.
//
//??#pragma warning(push, 3)
#include <set>
#include <vector>
#include <map>
#include <list>
#include <string>
#include <stdio.h>
//??#pragma warning(pop)
typedef int TSourceLoc;
#include <assert.h>
#include "PoolAlloc.h"
//
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
//
#define POOL_ALLOCATOR_NEW_DELETE(A) \
void* operator new(size_t s) { return (A).allocate(s); } \
void* operator new(size_t, void *_Where) { return (_Where); } \
void operator delete(void*) { } \
void operator delete(void *, void *) { } \
void* operator new[](size_t s) { return (A).allocate(s); } \
void* operator new[](size_t, void *_Where) { return (_Where); } \
void operator delete[](void*) { } \
void operator delete[](void *, void *) { }
#define TBaseMap std::map
#define TBaseList std::list
#define TBaseSet std::set
//
// Pool version of string.
//
typedef pool_allocator<char> TStringAllocator;
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator > TString;
inline TString* NewPoolTString(const char* s)
{
void* memory = GlobalPoolAllocator.allocate(sizeof(TString));
return new(memory) TString(s);
}
//
// Pool allocator versions of vectors, lists, and maps
//
template <class T> class TVector : public std::vector<T, pool_allocator<T> >
{
public:
typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
TVector() : std::vector<T, pool_allocator<T> >()
{
}
TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a)
{
}
TVector(size_type i): std::vector<T, pool_allocator<T> >(i)
{
}
};
template <class T> class TList : public TBaseList <T, pool_allocator<T> >
{
public:
typedef typename TBaseList<T, pool_allocator<T> >::size_type size_type;
TList() : TBaseList<T, pool_allocator<T> >()
{
}
TList(const pool_allocator<T>& a) : TBaseList<T, pool_allocator<T> >(a)
{
}
TList(size_type i): TBaseList<T, pool_allocator<T> >(i)
{
}
};
// This is called TStlSet, because TSet is taken by an existing compiler class.
template <class T, class CMP> class TStlSet : public std::set<T, CMP, pool_allocator<T> >
{
// No pool allocator versions of constructors in std::set.
};
template <class K, class D, class CMP = std::less<K> >
class TMap : public TBaseMap<K, D, CMP, pool_allocator<std::pair<K, D> > >
{
public:
typedef pool_allocator<std::pair <K, D> > tAllocator;
TMap() : TBaseMap<K, D, CMP, tAllocator >()
{
}
// use correct two-stage name lookup supported in gcc 3.4 and above
TMap(const tAllocator& a) : TBaseMap<K, D, CMP, tAllocator>(TBaseMap<K, D, CMP, tAllocator >::key_compare(), a)
{
}
};
//
// Persistent string memory. Should only be used for strings that survive
// across compiles/links.
//
typedef std::basic_string<char> TPersistString;
//
// templatized min and max functions.
//
template <class T> T Min(const T a, const T b)
{
return a < b ? a : b;
}
template <class T> T Max(const T a, const T b)
{
return a > b ? a : b;
}
//
// Create a TString object from an integer.
//
inline const TString String(const int i, const int base = 10)
{
char text[16]; // 32 bit ints are at most 10 digits in base 10
// we assume base 10 for all cases
sprintf(text, "%d", i);
return text;
}
const unsigned int SourceLocLineMask = 0xffff;
const unsigned int SourceLocStringShift = 16;
__inline TPersistString FormatSourceLoc(const TSourceLoc loc)
{
char locText[64];
int string = loc >> SourceLocStringShift;
int line = loc & SourceLocLineMask;
if (line)
sprintf(locText, "%d:%d", string, line);
else
sprintf(locText, "%d:? ", string);
return TPersistString(locText);
}
#ifdef _WIN32
typedef TMap<TString, TString> TPragmaTable;
#else
typedef TMap<const TString, TString> TPragmaTable;
#endif
typedef TMap<TString, TString>::tAllocator TPragmaTableAllocator;
#endif // _COMMON_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _COMMON_INCLUDED_
#define _COMMON_INCLUDED_
#ifdef _WIN32
#include <basetsd.h>
#elif defined (solaris)
#include <sys/int_types.h>
#define UINT_PTR uintptr_t
#else
#include <stdint.h>
#define UINT_PTR uintptr_t
#endif
/* windows only pragma */
#ifdef _MSC_VER
#pragma warning(disable : 4786) // Don't warn about too long identifiers
#pragma warning(disable : 4514) // unused inline method
#pragma warning(disable : 4201) // nameless union
#endif
//
// Doing the push and pop below for warnings does not leave the warning state
// the way it was. This seems like a defect in the compiler. We would like
// to do this, but since it does not work correctly right now, it is turned
// off.
//
//??#pragma warning(push, 3)
#include <set>
#include <vector>
#include <map>
#include <list>
#include <string>
#include <stdio.h>
//??#pragma warning(pop)
typedef int TSourceLoc;
#include <assert.h>
#include "PoolAlloc.h"
//
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
//
#define POOL_ALLOCATOR_NEW_DELETE(A) \
void* operator new(size_t s) { return (A).allocate(s); } \
void* operator new(size_t, void *_Where) { return (_Where); } \
void operator delete(void*) { } \
void operator delete(void *, void *) { } \
void* operator new[](size_t s) { return (A).allocate(s); } \
void* operator new[](size_t, void *_Where) { return (_Where); } \
void operator delete[](void*) { } \
void operator delete[](void *, void *) { }
#define TBaseMap std::map
#define TBaseList std::list
#define TBaseSet std::set
//
// Pool version of string.
//
typedef pool_allocator<char> TStringAllocator;
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator > TString;
inline TString* NewPoolTString(const char* s)
{
void* memory = GlobalPoolAllocator.allocate(sizeof(TString));
return new(memory) TString(s);
}
//
// Pool allocator versions of vectors, lists, and maps
//
template <class T> class TVector : public std::vector<T, pool_allocator<T> >
{
public:
typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
TVector() : std::vector<T, pool_allocator<T> >()
{
}
TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a)
{
}
TVector(size_type i): std::vector<T, pool_allocator<T> >(i)
{
}
};
template <class T> class TList : public TBaseList <T, pool_allocator<T> >
{
public:
typedef typename TBaseList<T, pool_allocator<T> >::size_type size_type;
TList() : TBaseList<T, pool_allocator<T> >()
{
}
TList(const pool_allocator<T>& a) : TBaseList<T, pool_allocator<T> >(a)
{
}
TList(size_type i): TBaseList<T, pool_allocator<T> >(i)
{
}
};
// This is called TStlSet, because TSet is taken by an existing compiler class.
template <class T, class CMP> class TStlSet : public std::set<T, CMP, pool_allocator<T> >
{
// No pool allocator versions of constructors in std::set.
};
template <class K, class D, class CMP = std::less<K> >
class TMap : public TBaseMap<K, D, CMP, pool_allocator<std::pair<K, D> > >
{
public:
typedef pool_allocator<std::pair <K, D> > tAllocator;
TMap() : TBaseMap<K, D, CMP, tAllocator >()
{
}
// use correct two-stage name lookup supported in gcc 3.4 and above
TMap(const tAllocator& a) : TBaseMap<K, D, CMP, tAllocator>(TBaseMap<K, D, CMP, tAllocator >::key_compare(), a)
{
}
};
//
// Persistent string memory. Should only be used for strings that survive
// across compiles/links.
//
typedef std::basic_string<char> TPersistString;
//
// templatized min and max functions.
//
template <class T> T Min(const T a, const T b)
{
return a < b ? a : b;
}
template <class T> T Max(const T a, const T b)
{
return a > b ? a : b;
}
//
// Create a TString object from an integer.
//
inline const TString String(const int i, const int base = 10)
{
char text[16]; // 32 bit ints are at most 10 digits in base 10
// we assume base 10 for all cases
sprintf(text, "%d", i);
return text;
}
const unsigned int SourceLocLineMask = 0xffff;
const unsigned int SourceLocStringShift = 16;
__inline TPersistString FormatSourceLoc(const TSourceLoc loc)
{
char locText[64];
int string = loc >> SourceLocStringShift;
int line = loc & SourceLocLineMask;
if (line)
sprintf(locText, "%d:%d", string, line);
else
sprintf(locText, "%d:? ", string);
return TPersistString(locText);
}
#ifdef _WIN32
typedef TMap<TString, TString> TPragmaTable;
#else
typedef TMap<const TString, TString> TPragmaTable;
#endif
typedef TMap<TString, TString>::tAllocator TPragmaTableAllocator;
#endif // _COMMON_INCLUDED_

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@ -1,397 +1,397 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _CONSTANT_UNION_INCLUDED_
#define _CONSTANT_UNION_INCLUDED_
class constUnion
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
void setIConst(int i)
{
iConst = i; type = EbtInt;
}
void setFConst(float f)
{
fConst = f; type = EbtFloat;
}
void setBConst(bool b)
{
bConst = b; type = EbtBool;
}
int getIConst()
{
return iConst;
}
float getFConst()
{
return fConst;
}
bool getBConst()
{
return bConst;
}
int getIConst() const
{
return iConst;
}
float getFConst() const
{
return fConst;
}
bool getBConst() const
{
return bConst;
}
bool operator==(const int i) const
{
if (i == iConst)
return true;
return false;
}
bool operator==(const float f) const
{
if (f == fConst)
return true;
return false;
}
bool operator==(const bool b) const
{
if (b == bConst)
return true;
return false;
}
bool operator==(const constUnion& constant) const
{
if (constant.type != type)
return false;
switch (type)
{
case EbtInt:
if (constant.iConst == iConst)
return true;
break;
case EbtFloat:
if (constant.fConst == fConst)
return true;
break;
case EbtBool:
if (constant.bConst == bConst)
return true;
break;
}
return false;
}
bool operator!=(const int i) const
{
return !operator==(i);
}
bool operator!=(const float f) const
{
return !operator==(f);
}
bool operator!=(const bool b) const
{
return !operator==(b);
}
bool operator!=(const constUnion& constant) const
{
return !operator==(constant);
}
bool operator>(const constUnion& constant) const
{
assert(type == constant.type);
switch (type)
{
case EbtInt:
if (iConst > constant.iConst)
return true;
return false;
case EbtFloat:
if (fConst > constant.fConst)
return true;
return false;
default:
assert(false && "Default missing");
return false;
}
return false;
}
bool operator<(const constUnion& constant) const
{
assert(type == constant.type);
switch (type)
{
case EbtInt:
if (iConst < constant.iConst)
return true;
return false;
case EbtFloat:
if (fConst < constant.fConst)
return true;
return false;
default:
assert(false && "Default missing");
return false;
}
return false;
}
constUnion operator+(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
case EbtFloat: returnValue.setFConst(fConst + constant.fConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator-(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
case EbtFloat: returnValue.setFConst(fConst - constant.fConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator*(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
case EbtFloat: returnValue.setFConst(fConst * constant.fConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator%(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator>>(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator<<(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator&(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator|(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator^(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator&&(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator||(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
TBasicType getType()
{
return type;
}
private:
union
{
int iConst; // used for ivec, scalar ints
bool bConst; // used for bvec, scalar bools
float fConst; // used for vec, mat, scalar floats
} ;
TBasicType type;
};
#endif // _CONSTANT_UNION_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _CONSTANT_UNION_INCLUDED_
#define _CONSTANT_UNION_INCLUDED_
class constUnion
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
void setIConst(int i)
{
iConst = i; type = EbtInt;
}
void setFConst(float f)
{
fConst = f; type = EbtFloat;
}
void setBConst(bool b)
{
bConst = b; type = EbtBool;
}
int getIConst()
{
return iConst;
}
float getFConst()
{
return fConst;
}
bool getBConst()
{
return bConst;
}
int getIConst() const
{
return iConst;
}
float getFConst() const
{
return fConst;
}
bool getBConst() const
{
return bConst;
}
bool operator==(const int i) const
{
if (i == iConst)
return true;
return false;
}
bool operator==(const float f) const
{
if (f == fConst)
return true;
return false;
}
bool operator==(const bool b) const
{
if (b == bConst)
return true;
return false;
}
bool operator==(const constUnion& constant) const
{
if (constant.type != type)
return false;
switch (type)
{
case EbtInt:
if (constant.iConst == iConst)
return true;
break;
case EbtFloat:
if (constant.fConst == fConst)
return true;
break;
case EbtBool:
if (constant.bConst == bConst)
return true;
break;
}
return false;
}
bool operator!=(const int i) const
{
return !operator==(i);
}
bool operator!=(const float f) const
{
return !operator==(f);
}
bool operator!=(const bool b) const
{
return !operator==(b);
}
bool operator!=(const constUnion& constant) const
{
return !operator==(constant);
}
bool operator>(const constUnion& constant) const
{
assert(type == constant.type);
switch (type)
{
case EbtInt:
if (iConst > constant.iConst)
return true;
return false;
case EbtFloat:
if (fConst > constant.fConst)
return true;
return false;
default:
assert(false && "Default missing");
return false;
}
return false;
}
bool operator<(const constUnion& constant) const
{
assert(type == constant.type);
switch (type)
{
case EbtInt:
if (iConst < constant.iConst)
return true;
return false;
case EbtFloat:
if (fConst < constant.fConst)
return true;
return false;
default:
assert(false && "Default missing");
return false;
}
return false;
}
constUnion operator+(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
case EbtFloat: returnValue.setFConst(fConst + constant.fConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator-(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
case EbtFloat: returnValue.setFConst(fConst - constant.fConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator*(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
case EbtFloat: returnValue.setFConst(fConst * constant.fConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator%(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator>>(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator<<(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator&(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator|(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator^(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator&&(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
constUnion operator||(const constUnion& constant) const
{
constUnion returnValue;
assert(type == constant.type);
switch (type)
{
case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
default: assert(false && "Default missing");
}
return returnValue;
}
TBasicType getType()
{
return type;
}
private:
union
{
int iConst; // used for ivec, scalar ints
bool bConst; // used for bvec, scalar bools
float fConst; // used for vec, mat, scalar floats
} ;
TBasicType type;
};
#endif // _CONSTANT_UNION_INCLUDED_

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@ -1,223 +1,223 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _INFOSINK_INCLUDED_
#define _INFOSINK_INCLUDED_
#include "../Include/Common.h"
#include <math.h>
//
// TPrefixType is used to centralize how info log messages start.
// See below.
//
enum TPrefixType
{
EPrefixNone,
EPrefixWarning,
EPrefixError,
EPrefixInternalError,
EPrefixUnimplemented,
EPrefixNote
};
enum TOutputStream
{
ENull = 0,
EDebugger = 0x01,
EStdOut = 0x02,
EString = 0x04,
};
//
// Encapsulate info logs for all objects that have them.
//
// The methods are a general set of tools for getting a variety of
// messages and types inserted into the log.
//
class TInfoSinkBase
{
public:
TInfoSinkBase() : outputStream(4)
{
}
void erase()
{
sink.erase();
}
TInfoSinkBase& operator<<(const TPersistString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator<<(char c)
{
append(1, c); return *this;
}
TInfoSinkBase& operator<<(const char* s)
{
append(s); return *this;
}
TInfoSinkBase& operator<<(int n)
{
append(String(n)); return *this;
}
TInfoSinkBase& operator<<(const unsigned int n)
{
append(String(n)); return *this;
}
TInfoSinkBase& operator<<(float n)
{
char buf[40];
sprintf(buf, (fabs(n) > 1e-8 && fabs(n) < 1e8) || n == 0.0f ?
"%f" : "%g", n);
append(buf);
return *this;
}
TInfoSinkBase& operator+(const TPersistString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator+(const TString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator<<(const TString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator+(const char* s)
{
append(s); return *this;
}
const char* c_str() const
{
return sink.c_str();
}
void prefix(TPrefixType message)
{
switch (message)
{
case EPrefixNone: break;
case EPrefixWarning: append("WARNING: "); break;
case EPrefixError: append("ERROR: "); break;
case EPrefixInternalError: append("INTERNAL ERROR: "); break;
case EPrefixUnimplemented: append("UNIMPLEMENTED: "); break;
case EPrefixNote: append("NOTE: "); break;
default: append("UNKOWN ERROR: "); break;
}
}
void location(TSourceLoc loc)
{
append(FormatSourceLoc(loc).c_str());
append(": ");
}
void message(TPrefixType message, const char* s)
{
prefix(message);
append(s);
append("\n");
}
void message(TPrefixType message, const char* s, TSourceLoc loc)
{
prefix(message);
location(loc);
append(s);
append("\n");
}
void setOutputStream(int output = 4)
{
outputStream = output;
}
protected:
void append(const char *s);
void append(int count, char c);
void append(const TPersistString& t);
void append(const TString& t);
void checkMem(size_t growth)
{
if (sink.capacity() < sink.size() + growth + 2)
sink.reserve(sink.capacity() + sink.capacity() / 2);
}
void appendToStream(const char* s);
TPersistString sink;
int outputStream;
};
class TInfoSink
{
public:
TInfoSinkBase info;
TInfoSinkBase debug;
};
#endif // _INFOSINK_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _INFOSINK_INCLUDED_
#define _INFOSINK_INCLUDED_
#include "../Include/Common.h"
#include <math.h>
//
// TPrefixType is used to centralize how info log messages start.
// See below.
//
enum TPrefixType
{
EPrefixNone,
EPrefixWarning,
EPrefixError,
EPrefixInternalError,
EPrefixUnimplemented,
EPrefixNote
};
enum TOutputStream
{
ENull = 0,
EDebugger = 0x01,
EStdOut = 0x02,
EString = 0x04,
};
//
// Encapsulate info logs for all objects that have them.
//
// The methods are a general set of tools for getting a variety of
// messages and types inserted into the log.
//
class TInfoSinkBase
{
public:
TInfoSinkBase() : outputStream(4)
{
}
void erase()
{
sink.erase();
}
TInfoSinkBase& operator<<(const TPersistString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator<<(char c)
{
append(1, c); return *this;
}
TInfoSinkBase& operator<<(const char* s)
{
append(s); return *this;
}
TInfoSinkBase& operator<<(int n)
{
append(String(n)); return *this;
}
TInfoSinkBase& operator<<(const unsigned int n)
{
append(String(n)); return *this;
}
TInfoSinkBase& operator<<(float n)
{
char buf[40];
sprintf(buf, (fabs(n) > 1e-8 && fabs(n) < 1e8) || n == 0.0f ?
"%f" : "%g", n);
append(buf);
return *this;
}
TInfoSinkBase& operator+(const TPersistString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator+(const TString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator<<(const TString& t)
{
append(t); return *this;
}
TInfoSinkBase& operator+(const char* s)
{
append(s); return *this;
}
const char* c_str() const
{
return sink.c_str();
}
void prefix(TPrefixType message)
{
switch (message)
{
case EPrefixNone: break;
case EPrefixWarning: append("WARNING: "); break;
case EPrefixError: append("ERROR: "); break;
case EPrefixInternalError: append("INTERNAL ERROR: "); break;
case EPrefixUnimplemented: append("UNIMPLEMENTED: "); break;
case EPrefixNote: append("NOTE: "); break;
default: append("UNKOWN ERROR: "); break;
}
}
void location(TSourceLoc loc)
{
append(FormatSourceLoc(loc).c_str());
append(": ");
}
void message(TPrefixType message, const char* s)
{
prefix(message);
append(s);
append("\n");
}
void message(TPrefixType message, const char* s, TSourceLoc loc)
{
prefix(message);
location(loc);
append(s);
append("\n");
}
void setOutputStream(int output = 4)
{
outputStream = output;
}
protected:
void append(const char *s);
void append(int count, char c);
void append(const TPersistString& t);
void append(const TString& t);
void checkMem(size_t growth)
{
if (sink.capacity() < sink.size() + growth + 2)
sink.reserve(sink.capacity() + sink.capacity() / 2);
}
void appendToStream(const char* s);
TPersistString sink;
int outputStream;
};
class TInfoSink
{
public:
TInfoSinkBase info;
TInfoSinkBase debug;
};
#endif // _INFOSINK_INCLUDED_

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@ -1,77 +1,77 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __INITIALIZE_GLOBALS_INCLUDED_
#define __INITIALIZE_GLOBALS_INCLUDED_
void InitializeGlobalPools();
void FreeGlobalPools();
bool InitializePoolIndex();
void FreePoolIndex();
#endif // __INITIALIZE_GLOBALS_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __INITIALIZE_GLOBALS_INCLUDED_
#define __INITIALIZE_GLOBALS_INCLUDED_
void InitializeGlobalPools();
void FreeGlobalPools();
bool InitializePoolIndex();
void FreePoolIndex();
#endif // __INITIALIZE_GLOBALS_INCLUDED_

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@ -1,80 +1,80 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __INITIALIZE_PARSE_CONTEXT_INCLUDED_
#define __INITIALIZE_PARSE_CONTEXT_INCLUDED_
#include "osinclude.h"
bool InitializeParseContextIndex();
bool InitializeGlobalParseContext();
bool FreeParseContext();
bool FreeParseContextIndex();
#endif // __INITIALIZE_PARSE_CONTEXT_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __INITIALIZE_PARSE_CONTEXT_INCLUDED_
#define __INITIALIZE_PARSE_CONTEXT_INCLUDED_
#include "osinclude.h"
bool InitializeParseContextIndex();
bool InitializeGlobalParseContext();
bool FreeParseContext();
bool FreeParseContextIndex();
#endif // __INITIALIZE_PARSE_CONTEXT_INCLUDED_

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@ -1,407 +1,407 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _POOLALLOC_INCLUDED_
#define _POOLALLOC_INCLUDED_
#ifdef _DEBUG
# define GUARD_BLOCKS // define to enable guard block sanity checking
#endif
//
// This header defines an allocator that can be used to efficiently
// allocate a large number of small requests for heap memory, with the
// intention that they are not individually deallocated, but rather
// collectively deallocated at one time.
//
// This simultaneously
//
// * Makes each individual allocation much more efficient; the
// typical allocation is trivial.
// * Completely avoids the cost of doing individual deallocation.
// * Saves the trouble of tracking down and plugging a large class of leaks.
//
// Individual classes can use this allocator by supplying their own
// new and delete methods.
//
// STL containers can use this allocator by using the pool_allocator
// class as the allocator (second) template argument.
//
#include <stddef.h>
#include <vector>
// If we are using guard blocks, we must track each indivual
// allocation. If we aren't using guard blocks, these
// never get instantiated, so won't have any impact.
//
class TAllocation
{
public:
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
size(size), mem(mem), prevAlloc(prev)
{
// Allocations are bracketed:
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
// This would be cleaner with if (guardBlockSize)..., but that
// makes the compiler print warnings about 0 length memsets,
// even with the if() protecting them.
# ifdef GUARD_BLOCKS
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
memset(data(), userDataFill, size);
memset(postGuard(), guardBlockEndVal, guardBlockSize);
# endif
}
void GB_check() const
{
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
}
void checkAllocList() const;
// Return total size needed to accomodate user buffer of 'size',
// plus our tracking data.
inline static size_t allocationSize(size_t size)
{
return size + 2 * guardBlockSize + headerSize();
}
// Offset from surrounding buffer to get to user data buffer.
inline static unsigned char* offsetAllocation(unsigned char* m)
{
return m + guardBlockSize + headerSize();
}
private:
void checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const;
// Find offsets to pre and post guard blocks, and user data buffer
unsigned char* preGuard() const { return mem + headerSize(); }
unsigned char* data() const { return preGuard() + guardBlockSize; }
unsigned char* postGuard() const { return data() + size; }
size_t size; // size of the user data area
unsigned char* mem; // beginning of our allocation (pts to header)
TAllocation* prevAlloc; // prior allocation in the chain
// Support MSVC++ 6.0
const static unsigned char guardBlockBeginVal;
const static unsigned char guardBlockEndVal;
const static unsigned char userDataFill;
const static size_t guardBlockSize;
# ifdef GUARD_BLOCKS
inline static size_t headerSize() { return sizeof(TAllocation); }
# else
inline static size_t headerSize() { return 0; }
# endif
};
//
// There are several stacks. One is to track the pushing and popping
// of the user, and not yet implemented. The others are simply a
// repositories of free pages or used pages.
//
// Page stacks are linked together with a simple header at the beginning
// of each allocation obtained from the underlying OS. Multi-page allocations
// are returned to the OS. Individual page allocations are kept for future
// re-use.
//
// The "page size" used is not, nor must it match, the underlying OS
// page size. But, having it be about that size or equal to a set of
// pages is likely most optimal.
//
class TPoolAllocator {
public:
TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
//
// Don't call the destructor just to free up the memory, call pop()
//
~TPoolAllocator();
//
// Call push() to establish a new place to pop memory too. Does not
// have to be called to get things started.
//
void push();
//
// Call pop() to free all memory allocated since the last call to push(),
// or if no last call to push, frees all memory since first allocation.
//
void pop();
//
// Call popAll() to free all memory allocated.
//
void popAll();
//
// Call allocate() to actually acquire memory. Returns 0 if no memory
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
//
void* allocate(size_t numBytes);
//
// There is no deallocate. The point of this class is that
// deallocation can be skipped by the user of it, as the model
// of use is to simultaneously deallocate everything at once
// by calling pop(), and to not have to solve memory leak problems.
//
protected:
friend struct tHeader;
struct tHeader
{
tHeader(tHeader* nextPage, size_t pageCount) :
#ifdef GUARD_BLOCKS
lastAllocation(0),
#endif
nextPage(nextPage), pageCount(pageCount)
{
}
~tHeader()
{
#ifdef GUARD_BLOCKS
if (lastAllocation)
lastAllocation->checkAllocList();
#endif
}
tHeader* nextPage;
size_t pageCount;
#ifdef GUARD_BLOCKS
TAllocation* lastAllocation;
#endif
};
struct tAllocState
{
size_t offset;
tHeader* page;
};
typedef std::vector<tAllocState> tAllocStack;
// Track allocations if and only if we're using guard blocks
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes)
{
# ifdef GUARD_BLOCKS
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
# endif
// This is optimized entirely away if GUARD_BLOCKS is not defined.
return TAllocation::offsetAllocation(memory);
}
bool global; // should be true if this object is globally scoped
size_t pageSize; // granularity of allocation from the OS
size_t alignment; // all returned allocations will be aligned at
// this granularity, which will be a power of 2
size_t alignmentMask;
size_t headerSkip; // amount of memory to skip to make room for the
// header (basically, size of header, rounded
// up to make it aligned
size_t currentPageOffset; // next offset in top of inUseList to allocate from
tHeader* freeList; // list of popped memory
tHeader* inUseList; // list of all memory currently being used
tAllocStack stack; // stack of where to allocate from, to partition pool
int numCalls; // just an interesting statistic
size_t totalBytes; // just an interesting statistic
private:
TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator
TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor
};
//
// There could potentially be many pools with pops happening at
// different times. But a simple use is to have a global pop
// with everyone using the same global allocator.
//
typedef TPoolAllocator* PoolAllocatorPointer;
extern TPoolAllocator& GetGlobalPoolAllocator();
#define GlobalPoolAllocator GetGlobalPoolAllocator()
struct TThreadGlobalPools
{
TPoolAllocator* globalPoolAllocator;
};
void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
//
// This STL compatible allocator is intended to be used as the allocator
// parameter to templatized STL containers, like vector and map.
//
// It will use the pools for allocation, and not
// do any deallocation, but will still do destruction.
//
template<class T>
class pool_allocator
{
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T *pointer;
typedef const T *const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template<class Other>
struct rebind
{
typedef pool_allocator<Other> other;
};
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
#ifdef USING_SGI_STL
pool_allocator() { }
#else
pool_allocator() : allocator(GlobalPoolAllocator) { }
pool_allocator(TPoolAllocator& a) : allocator(a) { }
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
#endif
#if defined(_MSC_VER) && _MSC_VER >= 1300
template<class Other>
#ifdef USING_SGI_STL
pool_allocator(const pool_allocator<Other>& p) /*: allocator(p.getAllocator())*/ { }
#else
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
#endif
#endif
#ifndef _WIN32
template<class Other>
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
#endif
#ifdef USING_SGI_STL
static pointer allocate(size_type n)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
pointer allocate(size_type n, const void*)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
static void deallocate(void*, size_type) { }
static void deallocate(pointer, size_type) { }
#else
pointer allocate(size_type n)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
}
pointer allocate(size_type n, const void*)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
}
void deallocate(void*, size_type) { }
void deallocate(pointer, size_type) { }
#endif
pointer _Charalloc(size_t n)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
void destroy(pointer p) { p->T::~T(); }
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
#ifdef USING_SGI_STL
//void setAllocator(TPoolAllocator* a) { allocator = a; }
static TPoolAllocator& getAllocator() { return GlobalPoolAllocator; }
#else
void setAllocator(TPoolAllocator* a) { allocator = *a; }
TPoolAllocator& getAllocator() const { return allocator; }
protected:
TPoolAllocator& allocator;
#endif
};
#endif // _POOLALLOC_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _POOLALLOC_INCLUDED_
#define _POOLALLOC_INCLUDED_
#ifdef _DEBUG
# define GUARD_BLOCKS // define to enable guard block sanity checking
#endif
//
// This header defines an allocator that can be used to efficiently
// allocate a large number of small requests for heap memory, with the
// intention that they are not individually deallocated, but rather
// collectively deallocated at one time.
//
// This simultaneously
//
// * Makes each individual allocation much more efficient; the
// typical allocation is trivial.
// * Completely avoids the cost of doing individual deallocation.
// * Saves the trouble of tracking down and plugging a large class of leaks.
//
// Individual classes can use this allocator by supplying their own
// new and delete methods.
//
// STL containers can use this allocator by using the pool_allocator
// class as the allocator (second) template argument.
//
#include <stddef.h>
#include <vector>
// If we are using guard blocks, we must track each indivual
// allocation. If we aren't using guard blocks, these
// never get instantiated, so won't have any impact.
//
class TAllocation
{
public:
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
size(size), mem(mem), prevAlloc(prev)
{
// Allocations are bracketed:
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
// This would be cleaner with if (guardBlockSize)..., but that
// makes the compiler print warnings about 0 length memsets,
// even with the if() protecting them.
# ifdef GUARD_BLOCKS
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
memset(data(), userDataFill, size);
memset(postGuard(), guardBlockEndVal, guardBlockSize);
# endif
}
void GB_check() const
{
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
}
void checkAllocList() const;
// Return total size needed to accomodate user buffer of 'size',
// plus our tracking data.
inline static size_t allocationSize(size_t size)
{
return size + 2 * guardBlockSize + headerSize();
}
// Offset from surrounding buffer to get to user data buffer.
inline static unsigned char* offsetAllocation(unsigned char* m)
{
return m + guardBlockSize + headerSize();
}
private:
void checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const;
// Find offsets to pre and post guard blocks, and user data buffer
unsigned char* preGuard() const { return mem + headerSize(); }
unsigned char* data() const { return preGuard() + guardBlockSize; }
unsigned char* postGuard() const { return data() + size; }
size_t size; // size of the user data area
unsigned char* mem; // beginning of our allocation (pts to header)
TAllocation* prevAlloc; // prior allocation in the chain
// Support MSVC++ 6.0
const static unsigned char guardBlockBeginVal;
const static unsigned char guardBlockEndVal;
const static unsigned char userDataFill;
const static size_t guardBlockSize;
# ifdef GUARD_BLOCKS
inline static size_t headerSize() { return sizeof(TAllocation); }
# else
inline static size_t headerSize() { return 0; }
# endif
};
//
// There are several stacks. One is to track the pushing and popping
// of the user, and not yet implemented. The others are simply a
// repositories of free pages or used pages.
//
// Page stacks are linked together with a simple header at the beginning
// of each allocation obtained from the underlying OS. Multi-page allocations
// are returned to the OS. Individual page allocations are kept for future
// re-use.
//
// The "page size" used is not, nor must it match, the underlying OS
// page size. But, having it be about that size or equal to a set of
// pages is likely most optimal.
//
class TPoolAllocator {
public:
TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
//
// Don't call the destructor just to free up the memory, call pop()
//
~TPoolAllocator();
//
// Call push() to establish a new place to pop memory too. Does not
// have to be called to get things started.
//
void push();
//
// Call pop() to free all memory allocated since the last call to push(),
// or if no last call to push, frees all memory since first allocation.
//
void pop();
//
// Call popAll() to free all memory allocated.
//
void popAll();
//
// Call allocate() to actually acquire memory. Returns 0 if no memory
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
//
void* allocate(size_t numBytes);
//
// There is no deallocate. The point of this class is that
// deallocation can be skipped by the user of it, as the model
// of use is to simultaneously deallocate everything at once
// by calling pop(), and to not have to solve memory leak problems.
//
protected:
friend struct tHeader;
struct tHeader
{
tHeader(tHeader* nextPage, size_t pageCount) :
#ifdef GUARD_BLOCKS
lastAllocation(0),
#endif
nextPage(nextPage), pageCount(pageCount)
{
}
~tHeader()
{
#ifdef GUARD_BLOCKS
if (lastAllocation)
lastAllocation->checkAllocList();
#endif
}
tHeader* nextPage;
size_t pageCount;
#ifdef GUARD_BLOCKS
TAllocation* lastAllocation;
#endif
};
struct tAllocState
{
size_t offset;
tHeader* page;
};
typedef std::vector<tAllocState> tAllocStack;
// Track allocations if and only if we're using guard blocks
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes)
{
# ifdef GUARD_BLOCKS
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
# endif
// This is optimized entirely away if GUARD_BLOCKS is not defined.
return TAllocation::offsetAllocation(memory);
}
bool global; // should be true if this object is globally scoped
size_t pageSize; // granularity of allocation from the OS
size_t alignment; // all returned allocations will be aligned at
// this granularity, which will be a power of 2
size_t alignmentMask;
size_t headerSkip; // amount of memory to skip to make room for the
// header (basically, size of header, rounded
// up to make it aligned
size_t currentPageOffset; // next offset in top of inUseList to allocate from
tHeader* freeList; // list of popped memory
tHeader* inUseList; // list of all memory currently being used
tAllocStack stack; // stack of where to allocate from, to partition pool
int numCalls; // just an interesting statistic
size_t totalBytes; // just an interesting statistic
private:
TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator
TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor
};
//
// There could potentially be many pools with pops happening at
// different times. But a simple use is to have a global pop
// with everyone using the same global allocator.
//
typedef TPoolAllocator* PoolAllocatorPointer;
extern TPoolAllocator& GetGlobalPoolAllocator();
#define GlobalPoolAllocator GetGlobalPoolAllocator()
struct TThreadGlobalPools
{
TPoolAllocator* globalPoolAllocator;
};
void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
//
// This STL compatible allocator is intended to be used as the allocator
// parameter to templatized STL containers, like vector and map.
//
// It will use the pools for allocation, and not
// do any deallocation, but will still do destruction.
//
template<class T>
class pool_allocator
{
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T *pointer;
typedef const T *const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template<class Other>
struct rebind
{
typedef pool_allocator<Other> other;
};
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
#ifdef USING_SGI_STL
pool_allocator() { }
#else
pool_allocator() : allocator(GlobalPoolAllocator) { }
pool_allocator(TPoolAllocator& a) : allocator(a) { }
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
#endif
#if defined(_MSC_VER) && _MSC_VER >= 1300
template<class Other>
#ifdef USING_SGI_STL
pool_allocator(const pool_allocator<Other>& p) /*: allocator(p.getAllocator())*/ { }
#else
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
#endif
#endif
#ifndef _WIN32
template<class Other>
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
#endif
#ifdef USING_SGI_STL
static pointer allocate(size_type n)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
pointer allocate(size_type n, const void*)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
static void deallocate(void*, size_type) { }
static void deallocate(pointer, size_type) { }
#else
pointer allocate(size_type n)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
}
pointer allocate(size_type n, const void*)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
}
void deallocate(void*, size_type) { }
void deallocate(pointer, size_type) { }
#endif
pointer _Charalloc(size_t n)
{
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
void destroy(pointer p) { p->T::~T(); }
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
#ifdef USING_SGI_STL
//void setAllocator(TPoolAllocator* a) { allocator = a; }
static TPoolAllocator& getAllocator() { return GlobalPoolAllocator; }
#else
void setAllocator(TPoolAllocator* a) { allocator = *a; }
TPoolAllocator& getAllocator() const { return allocator; }
protected:
TPoolAllocator& allocator;
#endif
};
#endif // _POOLALLOC_INCLUDED_

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@ -1,191 +1,191 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _SHHANDLE_INCLUDED_
#define _SHHANDLE_INCLUDED_
//
// Machine independent part of the compiler private objects
// sent as ShHandle to the driver.
//
// This should not be included by driver code.
//
#include "../../include/hlsl2glsl.h"
#include "InfoSink.h"
class TCompiler;
class TLinker;
//
// The base class used to back handles returned to the driver.
//
class TShHandleBase
{
public:
TShHandleBase() {}
virtual ~TShHandleBase() {}
virtual TCompiler* getAsCompiler() { return 0; }
virtual TLinker* getAsLinker() { return 0; }
virtual const TCompiler* getAsCompiler() const { return 0; }
virtual const TLinker* getAsLinker() const { return 0; }
};
class TIntermNode;
//
// The base class for the machine dependent compiler to derive from
// for managing object code from the compile.
//
class TCompiler : public TShHandleBase
{
public:
TCompiler(EShLanguage l, TInfoSink& sink) : infoSink(sink) , language(l), haveValidObjectCode(false)
{ }
virtual ~TCompiler() { }
EShLanguage getLanguage() { return language; }
virtual TInfoSink& getInfoSink() { return infoSink; }
virtual bool compile(TIntermNode* root) = 0;
virtual TCompiler* getAsCompiler() { return this; }
virtual const TCompiler* getAsCompiler() const { return this; }
virtual bool linkable() { return haveValidObjectCode; }
TInfoSink& infoSink;
protected:
EShLanguage language;
bool haveValidObjectCode;
};
//
// Link operations are base on a list of compile results...
//
typedef TVector<TCompiler*> TCompilerList;
typedef TVector<TShHandleBase*> THandleList;
//
// The base class for the machine dependent linker to derive from
// to manage the resulting executable.
//
class TLinker : public TShHandleBase
{
public:
TLinker(TInfoSink& iSink) :
infoSink(iSink),
haveReturnableObjectCode(false),
uniformBindings(0)
{
}
virtual TLinker* getAsLinker() { return this; }
virtual const TLinker* getAsLinker() const { return this; }
virtual ~TLinker() { }
virtual bool link(THandleList&, const char*, const char*, bool comments) { return false; }
virtual bool setUserAttribName ( EAttribSemantic eSemantic, const char *pName ) = 0;
virtual void setUseUserVaryings ( bool bUseUserVaryings ) = 0;
virtual bool setShaderHeader ( bool bOutputShaderHeader, const char *shaderHeaderString ) = 0;
virtual ShBindingTable* getUniformBindings() const { return uniformBindings; }
virtual const void* getObjectCode() const { return 0; } // a real compiler would be returning object code here
virtual TInfoSink& getInfoSink()
{
return infoSink;
}
TInfoSink& infoSink;
virtual const char* getShaderText( EShLanguage lang) const = 0;
virtual int getUniformCount() const = 0;
virtual const ShUniformInfo* getUniformInfo() const = 0;
protected:
bool haveReturnableObjectCode; // true when objectCode is acceptable to send to driver
ShBindingTable* uniformBindings; // created by the linker
};
//
// This is the interface between the machine independent code
// and the machine dependent code.
//
// The machine dependent code should derive from the classes
// above. Then Construct*() and Delete*() will create and
// destroy the machine dependent objects, which contain the
// above machine independent information.
//
TCompiler* ConstructCompiler(EShLanguage, int);
TShHandleBase* ConstructLinker(int);
void DeleteLinker(TShHandleBase*);
void DeleteCompiler(TCompiler*);
#endif // _SHHANDLE_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _SHHANDLE_INCLUDED_
#define _SHHANDLE_INCLUDED_
//
// Machine independent part of the compiler private objects
// sent as ShHandle to the driver.
//
// This should not be included by driver code.
//
#include "../../include/hlsl2glsl.h"
#include "InfoSink.h"
class TCompiler;
class TLinker;
//
// The base class used to back handles returned to the driver.
//
class TShHandleBase
{
public:
TShHandleBase() {}
virtual ~TShHandleBase() {}
virtual TCompiler* getAsCompiler() { return 0; }
virtual TLinker* getAsLinker() { return 0; }
virtual const TCompiler* getAsCompiler() const { return 0; }
virtual const TLinker* getAsLinker() const { return 0; }
};
class TIntermNode;
//
// The base class for the machine dependent compiler to derive from
// for managing object code from the compile.
//
class TCompiler : public TShHandleBase
{
public:
TCompiler(EShLanguage l, TInfoSink& sink) : infoSink(sink) , language(l), haveValidObjectCode(false)
{ }
virtual ~TCompiler() { }
EShLanguage getLanguage() { return language; }
virtual TInfoSink& getInfoSink() { return infoSink; }
virtual bool compile(TIntermNode* root) = 0;
virtual TCompiler* getAsCompiler() { return this; }
virtual const TCompiler* getAsCompiler() const { return this; }
virtual bool linkable() { return haveValidObjectCode; }
TInfoSink& infoSink;
protected:
EShLanguage language;
bool haveValidObjectCode;
};
//
// Link operations are base on a list of compile results...
//
typedef TVector<TCompiler*> TCompilerList;
typedef TVector<TShHandleBase*> THandleList;
//
// The base class for the machine dependent linker to derive from
// to manage the resulting executable.
//
class TLinker : public TShHandleBase
{
public:
TLinker(TInfoSink& iSink) :
infoSink(iSink),
haveReturnableObjectCode(false),
uniformBindings(0)
{
}
virtual TLinker* getAsLinker() { return this; }
virtual const TLinker* getAsLinker() const { return this; }
virtual ~TLinker() { }
virtual bool link(THandleList&, const char*, const char*, bool comments) { return false; }
virtual bool setUserAttribName ( EAttribSemantic eSemantic, const char *pName ) = 0;
virtual void setUseUserVaryings ( bool bUseUserVaryings ) = 0;
virtual bool setShaderHeader ( bool bOutputShaderHeader, const char *shaderHeaderString ) = 0;
virtual ShBindingTable* getUniformBindings() const { return uniformBindings; }
virtual const void* getObjectCode() const { return 0; } // a real compiler would be returning object code here
virtual TInfoSink& getInfoSink()
{
return infoSink;
}
TInfoSink& infoSink;
virtual const char* getShaderText( EShLanguage lang) const = 0;
virtual int getUniformCount() const = 0;
virtual const ShUniformInfo* getUniformInfo() const = 0;
protected:
bool haveReturnableObjectCode; // true when objectCode is acceptable to send to driver
ShBindingTable* uniformBindings; // created by the linker
};
//
// This is the interface between the machine independent code
// and the machine dependent code.
//
// The machine dependent code should derive from the classes
// above. Then Construct*() and Delete*() will create and
// destroy the machine dependent objects, which contain the
// above machine independent information.
//
TCompiler* ConstructCompiler(EShLanguage, int);
TShHandleBase* ConstructLinker(int);
void DeleteLinker(TShHandleBase*);
void DeleteCompiler(TCompiler*);
#endif // _SHHANDLE_INCLUDED_

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@ -1,146 +1,146 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/InfoSink.h"
#ifdef _WIN32
#include <windows.h>
#endif
void TInfoSinkBase::append(const char *s)
{
if (outputStream & EString)
{
checkMem(strlen(s));
sink.append(s);
}
#ifdef _WIN32
if (outputStream & EDebugger)
OutputDebugString(s);
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%s", s);
}
void TInfoSinkBase::append(int count, char c)
{
if (outputStream & EString)
{
checkMem(count);
sink.append(count, c);
}
#ifdef _WIN32
if (outputStream & EDebugger)
{
char str[2];
str[0] = c;
str[1] = '\0';
OutputDebugString(str);
}
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%c", c);
}
void TInfoSinkBase::append(const TPersistString& t)
{
if (outputStream & EString)
{
checkMem(t.size());
sink.append(t);
}
#ifdef _WIN32
if (outputStream & EDebugger)
OutputDebugString(t.c_str());
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%s", t.c_str());
}
void TInfoSinkBase::append(const TString& t)
{
if (outputStream & EString)
{
checkMem(t.size());
sink.append(t.c_str());
}
#ifdef _WIN32
if (outputStream & EDebugger)
OutputDebugString(t.c_str());
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%s", t.c_str());
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/InfoSink.h"
#ifdef _WIN32
#include <windows.h>
#endif
void TInfoSinkBase::append(const char *s)
{
if (outputStream & EString)
{
checkMem(strlen(s));
sink.append(s);
}
#ifdef _WIN32
if (outputStream & EDebugger)
OutputDebugString(s);
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%s", s);
}
void TInfoSinkBase::append(int count, char c)
{
if (outputStream & EString)
{
checkMem(count);
sink.append(count, c);
}
#ifdef _WIN32
if (outputStream & EDebugger)
{
char str[2];
str[0] = c;
str[1] = '\0';
OutputDebugString(str);
}
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%c", c);
}
void TInfoSinkBase::append(const TPersistString& t)
{
if (outputStream & EString)
{
checkMem(t.size());
sink.append(t);
}
#ifdef _WIN32
if (outputStream & EDebugger)
OutputDebugString(t.c_str());
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%s", t.c_str());
}
void TInfoSinkBase::append(const TString& t)
{
if (outputStream & EString)
{
checkMem(t.size());
sink.append(t.c_str());
}
#ifdef _WIN32
if (outputStream & EDebugger)
OutputDebugString(t.c_str());
#endif
if (outputStream & EStdOut)
fprintf(stdout, "%s", t.c_str());
}

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@ -1,100 +1,100 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _INITIALIZE_INCLUDED_
#define _INITIALIZE_INCLUDED_
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "SymbolTable.h"
typedef TVector<TString> TBuiltInStrings;
class TBuiltIns
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
void initialize();
TBuiltInStrings* getBuiltInStrings()
{
return builtInStrings;
}
protected:
TBuiltInStrings builtInStrings[EShLangCount];
};
void IdentifyBuiltIns(EShLanguage, TSymbolTable&);
void InitializeSupportCode( TString &support);
char* GetPreprocessorBuiltinString();
extern "C" int InitPreprocessor(void);
extern "C" int FinalizePreprocessor(void);
#endif // _INITIALIZE_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _INITIALIZE_INCLUDED_
#define _INITIALIZE_INCLUDED_
#include "../Include/Common.h"
#include "../Include/ShHandle.h"
#include "SymbolTable.h"
typedef TVector<TString> TBuiltInStrings;
class TBuiltIns
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
void initialize();
TBuiltInStrings* getBuiltInStrings()
{
return builtInStrings;
}
protected:
TBuiltInStrings builtInStrings[EShLangCount];
};
void IdentifyBuiltIns(EShLanguage, TSymbolTable&);
void InitializeSupportCode( TString &support);
char* GetPreprocessorBuiltinString();
extern "C" int InitPreprocessor(void);
extern "C" int FinalizePreprocessor(void);
#endif // _INITIALIZE_INCLUDED_

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@ -1,297 +1,297 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/intermediate.h"
//
// Traverse the intermediate representation tree, and
// call a node type specific function for each node.
// Done recursively through the member function Traverse().
// Node types can be skipped if their function to call is 0,
// but their subtree will still be traversed.
// Nodes with children can have their whole subtree skipped
// if preVisit is turned on and the type specific function
// returns false.
//
// preVisit, postVisit, and rightToLeft control what order
// nodes are visited in.
//
//
// Traversal functions for terminals are straighforward....
//
void TIntermSymbol::traverse(TIntermTraverser* it)
{
if (it->visitSymbol)
it->visitSymbol(this, it);
}
void TIntermConstantUnion::traverse(TIntermTraverser* it)
{
if (it->visitConstantUnion)
it->visitConstantUnion(this, it);
}
//
// Traverse a binary node.
//
void TIntermBinary::traverse(TIntermTraverser* it)
{
bool visit = true;
//
// visit the node before children if pre-visiting.
//
if (it->preVisit && it->visitBinary)
visit = it->visitBinary(true, this, it);
//
// Visit the children, in the right order.
//
if (visit)
{
++it->depth;
if (it->rightToLeft)
{
if (right)
right->traverse(it);
if (left)
left->traverse(it);
}
else
{
if (left)
left->traverse(it);
if (right)
right->traverse(it);
}
--it->depth;
}
//
// Visit the node after the children, if requested and the traversal
// hasn't been cancelled yet.
//
if (visit && it->postVisit && it->visitBinary)
it->visitBinary(false, this, it);
}
//
// Traverse a unary node. Same comments in binary node apply here.
//
void TIntermUnary::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitUnary)
visit = it->visitUnary(true, this, it);
if (visit)
{
++it->depth;
operand->traverse(it);
--it->depth;
}
if (visit && it->postVisit && it->visitUnary)
it->visitUnary(false, this, it);
}
//
// Traverse an aggregate node. Same comments in binary node apply here.
//
void TIntermAggregate::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitAggregate)
visit = it->visitAggregate(true, this, it);
if (visit)
{
++it->depth;
TIntermSequence::iterator sit;
if (it->rightToLeft)
{
sit = sequence.end();
while (sit != sequence.begin())
{
--sit;
(*sit)->traverse(it);
}
}
else
{
for (sit = sequence.begin(); sit != sequence.end(); ++sit)
(*sit)->traverse(it);
}
--it->depth;
}
if (visit && it->postVisit && it->visitAggregate)
it->visitAggregate(false, this, it);
}
//
// Traverse a selection node. Same comments in binary node apply here.
//
void TIntermSelection::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitSelection)
visit = it->visitSelection(true, this, it);
if (visit)
{
++it->depth;
if (it->rightToLeft)
{
if (falseBlock)
falseBlock->traverse(it);
if (trueBlock)
trueBlock->traverse(it);
condition->traverse(it);
}
else
{
condition->traverse(it);
if (trueBlock)
trueBlock->traverse(it);
if (falseBlock)
falseBlock->traverse(it);
}
--it->depth;
}
if (visit && it->postVisit && it->visitSelection)
it->visitSelection(false, this, it);
}
//
// Traverse a loop node. Same comments in binary node apply here.
//
void TIntermLoop::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitLoop)
visit = it->visitLoop(true, this, it);
if (visit)
{
++it->depth;
if (it->rightToLeft)
{
if (terminal)
terminal->traverse(it);
if (body)
body->traverse(it);
if (test)
test->traverse(it);
}
else
{
if (test)
test->traverse(it);
if (body)
body->traverse(it);
if (terminal)
terminal->traverse(it);
}
--it->depth;
}
if (visit && it->postVisit && it->visitLoop)
it->visitLoop(false, this, it);
}
//
// Traverse a branch node. Same comments in binary node apply here.
//
void TIntermBranch::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitBranch)
visit = it->visitBranch(true, this, it);
if (visit && expression)
{
++it->depth;
expression->traverse(it);
--it->depth;
}
if (visit && it->postVisit && it->visitBranch)
it->visitBranch(false, this, it);
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/intermediate.h"
//
// Traverse the intermediate representation tree, and
// call a node type specific function for each node.
// Done recursively through the member function Traverse().
// Node types can be skipped if their function to call is 0,
// but their subtree will still be traversed.
// Nodes with children can have their whole subtree skipped
// if preVisit is turned on and the type specific function
// returns false.
//
// preVisit, postVisit, and rightToLeft control what order
// nodes are visited in.
//
//
// Traversal functions for terminals are straighforward....
//
void TIntermSymbol::traverse(TIntermTraverser* it)
{
if (it->visitSymbol)
it->visitSymbol(this, it);
}
void TIntermConstantUnion::traverse(TIntermTraverser* it)
{
if (it->visitConstantUnion)
it->visitConstantUnion(this, it);
}
//
// Traverse a binary node.
//
void TIntermBinary::traverse(TIntermTraverser* it)
{
bool visit = true;
//
// visit the node before children if pre-visiting.
//
if (it->preVisit && it->visitBinary)
visit = it->visitBinary(true, this, it);
//
// Visit the children, in the right order.
//
if (visit)
{
++it->depth;
if (it->rightToLeft)
{
if (right)
right->traverse(it);
if (left)
left->traverse(it);
}
else
{
if (left)
left->traverse(it);
if (right)
right->traverse(it);
}
--it->depth;
}
//
// Visit the node after the children, if requested and the traversal
// hasn't been cancelled yet.
//
if (visit && it->postVisit && it->visitBinary)
it->visitBinary(false, this, it);
}
//
// Traverse a unary node. Same comments in binary node apply here.
//
void TIntermUnary::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitUnary)
visit = it->visitUnary(true, this, it);
if (visit)
{
++it->depth;
operand->traverse(it);
--it->depth;
}
if (visit && it->postVisit && it->visitUnary)
it->visitUnary(false, this, it);
}
//
// Traverse an aggregate node. Same comments in binary node apply here.
//
void TIntermAggregate::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitAggregate)
visit = it->visitAggregate(true, this, it);
if (visit)
{
++it->depth;
TIntermSequence::iterator sit;
if (it->rightToLeft)
{
sit = sequence.end();
while (sit != sequence.begin())
{
--sit;
(*sit)->traverse(it);
}
}
else
{
for (sit = sequence.begin(); sit != sequence.end(); ++sit)
(*sit)->traverse(it);
}
--it->depth;
}
if (visit && it->postVisit && it->visitAggregate)
it->visitAggregate(false, this, it);
}
//
// Traverse a selection node. Same comments in binary node apply here.
//
void TIntermSelection::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitSelection)
visit = it->visitSelection(true, this, it);
if (visit)
{
++it->depth;
if (it->rightToLeft)
{
if (falseBlock)
falseBlock->traverse(it);
if (trueBlock)
trueBlock->traverse(it);
condition->traverse(it);
}
else
{
condition->traverse(it);
if (trueBlock)
trueBlock->traverse(it);
if (falseBlock)
falseBlock->traverse(it);
}
--it->depth;
}
if (visit && it->postVisit && it->visitSelection)
it->visitSelection(false, this, it);
}
//
// Traverse a loop node. Same comments in binary node apply here.
//
void TIntermLoop::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitLoop)
visit = it->visitLoop(true, this, it);
if (visit)
{
++it->depth;
if (it->rightToLeft)
{
if (terminal)
terminal->traverse(it);
if (body)
body->traverse(it);
if (test)
test->traverse(it);
}
else
{
if (test)
test->traverse(it);
if (body)
body->traverse(it);
if (terminal)
terminal->traverse(it);
}
--it->depth;
}
if (visit && it->postVisit && it->visitLoop)
it->visitLoop(false, this, it);
}
//
// Traverse a branch node. Same comments in binary node apply here.
//
void TIntermBranch::traverse(TIntermTraverser* it)
{
bool visit = true;
if (it->preVisit && it->visitBranch)
visit = it->visitBranch(true, this, it);
if (visit && expression)
{
++it->depth;
expression->traverse(it);
--it->depth;
}
if (visit && it->postVisit && it->visitBranch)
it->visitBranch(false, this, it);
}

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@ -1,129 +1,129 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _MMAP_INCLUDED_
#define _MMAP_INCLUDED_
//
// Encapsulate memory mapped files
//
class TMMap
{
public:
TMMap(const char* fileName) :
fSize(-1), // -1 is the error value returned by GetFileSize()
fp(NULL),
fBuff(0) // 0 is the error value returned by MapViewOfFile()
{
if ((fp = fopen(fileName, "r")) == NULL)
return;
char c = getc(fp);
fSize = 0;
while (c != EOF)
{
fSize++;
c = getc(fp);
}
if (c == EOF)
fSize++;
rewind(fp);
fBuff = (char*)malloc(sizeof(char) * fSize);
int count = 0;
c = getc(fp);
while (c != EOF)
{
fBuff[count++] = c;
c = getc(fp);
}
fBuff[count++] = c;
}
char* getData()
{
return fBuff;
}
int getSize()
{
return fSize;
}
~TMMap()
{
if (fp != NULL)
fclose(fp);
}
private:
int fSize; // size of file to map in
FILE *fp;
char* fBuff; // the actual data;
};
#endif // _MMAP_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _MMAP_INCLUDED_
#define _MMAP_INCLUDED_
//
// Encapsulate memory mapped files
//
class TMMap
{
public:
TMMap(const char* fileName) :
fSize(-1), // -1 is the error value returned by GetFileSize()
fp(NULL),
fBuff(0) // 0 is the error value returned by MapViewOfFile()
{
if ((fp = fopen(fileName, "r")) == NULL)
return;
char c = getc(fp);
fSize = 0;
while (c != EOF)
{
fSize++;
c = getc(fp);
}
if (c == EOF)
fSize++;
rewind(fp);
fBuff = (char*)malloc(sizeof(char) * fSize);
int count = 0;
c = getc(fp);
while (c != EOF)
{
fBuff[count++] = c;
c = getc(fp);
}
fBuff[count++] = c;
}
char* getData()
{
return fBuff;
}
int getSize()
{
return fSize;
}
~TMMap()
{
if (fp != NULL)
fclose(fp);
}
private:
int fSize; // size of file to map in
FILE *fp;
char* fBuff; // the actual data;
};
#endif // _MMAP_INCLUDED_

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@ -1,203 +1,203 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _PARSER_HELPER_INCLUDED_
#define _PARSER_HELPER_INCLUDED_
#include "../Include/ShHandle.h"
#include "SymbolTable.h"
#include "localintermediate.h"
typedef enum
{
EBhRequire,
EBhEnable,
EBhWarn,
EBhDisable
} TBehavior;
struct TPragma
{
TPragma(bool o, bool d) : optimize(o), debug(d)
{
}
bool optimize;
bool debug;
TPragmaTable pragmaTable;
};
//
// The following are extra variables needed during parsing, grouped together so
// they can be passed to the parser without needing a global.
//
struct TParseContext
{
TParseContext(TSymbolTable& symt, TIntermediate& interm, EShLanguage L, TInfoSink& is) :
intermediate(interm), symbolTable(symt), infoSink(is), language(L), treeRoot(0),
recoveredFromError(false), numErrors(0), lexAfterType(false), loopNestingLevel(0),
inTypeParen(false), contextPragma(true, false)
{
}
TIntermediate& intermediate; // to hold and build a parse tree
TSymbolTable& symbolTable; // symbol table that goes with the language currently being parsed
TInfoSink& infoSink;
EShLanguage language; // vertex or fragment language (future: pack or unpack)
TIntermNode* treeRoot; // root of parse tree being created
bool recoveredFromError; // true if a parse error has occurred, but we continue to parse
int numErrors;
bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier
int loopNestingLevel; // 0 if outside all loops
bool inTypeParen; // true if in parentheses, looking only for an identifier
const TType* currentFunctionType; // the return type of the function that's currently being parsed
bool functionReturnsValue; // true if a non-void function has a return
#ifdef _WIN32
TMap<TString, TBehavior> extensionBehavior;
#else
TMap<const TString, TBehavior> extensionBehavior;
#endif
void initializeExtensionBehavior();
void C_DECL error(TSourceLoc, const char *szReason, const char *szToken,
const char *szExtraInfoFormat, ...);
bool reservedErrorCheck(int line, const TString& identifier);
void recover();
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
bool parseMatrixFields(const TString&, int matSize, TVectorFields&, int line);
void assignError(int line, const char* op, TString left, TString right);
void unaryOpError(int line, char* op, TString operand);
void binaryOpError(int line, char* op, TString left, TString right);
bool lValueErrorCheck(int line, char* op, TIntermTyped*);
bool constErrorCheck(TIntermTyped* node);
bool integerErrorCheck(TIntermTyped* node, char* token);
bool globalErrorCheck(int line, bool global, char* token);
bool constructorErrorCheck(int line, TIntermNode*, TFunction&, TOperator, TType*);
bool arraySizeErrorCheck(int line, TIntermTyped* expr, int& size);
bool arrayQualifierErrorCheck(int line, TPublicType type);
bool arrayTypeErrorCheck(int line, TPublicType type);
bool arrayErrorCheck(int line, TString& identifier, TPublicType type, TVariable*& variable);
bool arrayErrorCheck(int line, TString& identifier, const TTypeInfo *info, TPublicType type, TVariable*& variable);
bool insertBuiltInArrayAtGlobalLevel();
bool voidErrorCheck(int, const TString&, const TPublicType&);
bool boolErrorCheck(int, const TIntermTyped*);
bool boolErrorCheck(int, const TPublicType&);
bool samplerErrorCheck(int line, const TPublicType& pType, const char* reason);
bool structQualifierErrorCheck(int line, const TPublicType& pType);
bool parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type);
bool containsSampler(TType& type);
bool nonInitConstErrorCheck(int line, TString& identifier, TPublicType& type);
bool nonInitErrorCheck(int line, TString& identifier, const TTypeInfo *info, TPublicType& type);
bool nonInitErrorCheck(int line, TString& identifier, TPublicType& type);
bool paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
bool extensionErrorCheck(int line, const char*);
const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, const TTypeInfo *info, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool areAllChildConst(TIntermAggregate* aggrNode);
TIntermTyped* addConstructor(TIntermNode*, const TType*, TOperator, TFunction*, TSourceLoc);
TIntermTyped* foldConstConstructor(TIntermAggregate* aggrNode, const TType& type);
TIntermTyped* constructArray(TIntermAggregate*, const TType*, TOperator, TSourceLoc);
TIntermTyped* constructStruct(TIntermNode*, TType*, int, TSourceLoc, bool subset);
TIntermTyped* constructBuiltIn(const TType*, TOperator, TIntermNode*, TSourceLoc, bool subset);
TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, TSourceLoc);
TIntermTyped* addConstMatrixNode(int , TIntermTyped*, TSourceLoc);
TIntermTyped* addConstArrayNode(int index, TIntermTyped* node, TSourceLoc line);
TIntermTyped* addConstStruct(TString& , TIntermTyped*, TSourceLoc);
TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
TIntermTyped* addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, TSymbolTable&);
TIntermAggregate* mergeAggregates( TIntermAggregate *left, TIntermAggregate *right);
bool arraySetMaxSize(TIntermSymbol*, TType*, int, bool, TSourceLoc);
TOperator getConstructorOp( const TType&);
TIntermNode* promoteFunctionArguments( TIntermNode *node, const TFunction* func);
struct TPragma contextPragma;
TString HashErrMsg;
bool AfterEOF;
};
int PaParseStrings(char* argv[], int strLen[], int argc, TParseContext&);
void PaReservedWord();
int PaIdentOrType(TString& id, TParseContext&, TSymbol*&);
int PaParseComment(int &lineno, TParseContext&);
void setInitialState();
typedef TParseContext* TParseContextPointer;
extern TParseContextPointer& GetGlobalParseContext();
#define GlobalParseContext GetGlobalParseContext()
typedef struct TThreadParseContextRec
{
TParseContext *lpGlobalParseContext;
} TThreadParseContext;
#endif // _PARSER_HELPER_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _PARSER_HELPER_INCLUDED_
#define _PARSER_HELPER_INCLUDED_
#include "../Include/ShHandle.h"
#include "SymbolTable.h"
#include "localintermediate.h"
typedef enum
{
EBhRequire,
EBhEnable,
EBhWarn,
EBhDisable
} TBehavior;
struct TPragma
{
TPragma(bool o, bool d) : optimize(o), debug(d)
{
}
bool optimize;
bool debug;
TPragmaTable pragmaTable;
};
//
// The following are extra variables needed during parsing, grouped together so
// they can be passed to the parser without needing a global.
//
struct TParseContext
{
TParseContext(TSymbolTable& symt, TIntermediate& interm, EShLanguage L, TInfoSink& is) :
intermediate(interm), symbolTable(symt), infoSink(is), language(L), treeRoot(0),
recoveredFromError(false), numErrors(0), lexAfterType(false), loopNestingLevel(0),
inTypeParen(false), contextPragma(true, false)
{
}
TIntermediate& intermediate; // to hold and build a parse tree
TSymbolTable& symbolTable; // symbol table that goes with the language currently being parsed
TInfoSink& infoSink;
EShLanguage language; // vertex or fragment language (future: pack or unpack)
TIntermNode* treeRoot; // root of parse tree being created
bool recoveredFromError; // true if a parse error has occurred, but we continue to parse
int numErrors;
bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier
int loopNestingLevel; // 0 if outside all loops
bool inTypeParen; // true if in parentheses, looking only for an identifier
const TType* currentFunctionType; // the return type of the function that's currently being parsed
bool functionReturnsValue; // true if a non-void function has a return
#ifdef _WIN32
TMap<TString, TBehavior> extensionBehavior;
#else
TMap<const TString, TBehavior> extensionBehavior;
#endif
void initializeExtensionBehavior();
void C_DECL error(TSourceLoc, const char *szReason, const char *szToken,
const char *szExtraInfoFormat, ...);
bool reservedErrorCheck(int line, const TString& identifier);
void recover();
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
bool parseMatrixFields(const TString&, int matSize, TVectorFields&, int line);
void assignError(int line, const char* op, TString left, TString right);
void unaryOpError(int line, char* op, TString operand);
void binaryOpError(int line, char* op, TString left, TString right);
bool lValueErrorCheck(int line, char* op, TIntermTyped*);
bool constErrorCheck(TIntermTyped* node);
bool integerErrorCheck(TIntermTyped* node, char* token);
bool globalErrorCheck(int line, bool global, char* token);
bool constructorErrorCheck(int line, TIntermNode*, TFunction&, TOperator, TType*);
bool arraySizeErrorCheck(int line, TIntermTyped* expr, int& size);
bool arrayQualifierErrorCheck(int line, TPublicType type);
bool arrayTypeErrorCheck(int line, TPublicType type);
bool arrayErrorCheck(int line, TString& identifier, TPublicType type, TVariable*& variable);
bool arrayErrorCheck(int line, TString& identifier, const TTypeInfo *info, TPublicType type, TVariable*& variable);
bool insertBuiltInArrayAtGlobalLevel();
bool voidErrorCheck(int, const TString&, const TPublicType&);
bool boolErrorCheck(int, const TIntermTyped*);
bool boolErrorCheck(int, const TPublicType&);
bool samplerErrorCheck(int line, const TPublicType& pType, const char* reason);
bool structQualifierErrorCheck(int line, const TPublicType& pType);
bool parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type);
bool containsSampler(TType& type);
bool nonInitConstErrorCheck(int line, TString& identifier, TPublicType& type);
bool nonInitErrorCheck(int line, TString& identifier, const TTypeInfo *info, TPublicType& type);
bool nonInitErrorCheck(int line, TString& identifier, TPublicType& type);
bool paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
bool extensionErrorCheck(int line, const char*);
const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, const TTypeInfo *info, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool areAllChildConst(TIntermAggregate* aggrNode);
TIntermTyped* addConstructor(TIntermNode*, const TType*, TOperator, TFunction*, TSourceLoc);
TIntermTyped* foldConstConstructor(TIntermAggregate* aggrNode, const TType& type);
TIntermTyped* constructArray(TIntermAggregate*, const TType*, TOperator, TSourceLoc);
TIntermTyped* constructStruct(TIntermNode*, TType*, int, TSourceLoc, bool subset);
TIntermTyped* constructBuiltIn(const TType*, TOperator, TIntermNode*, TSourceLoc, bool subset);
TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, TSourceLoc);
TIntermTyped* addConstMatrixNode(int , TIntermTyped*, TSourceLoc);
TIntermTyped* addConstArrayNode(int index, TIntermTyped* node, TSourceLoc line);
TIntermTyped* addConstStruct(TString& , TIntermTyped*, TSourceLoc);
TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
TIntermTyped* addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, TSymbolTable&);
TIntermAggregate* mergeAggregates( TIntermAggregate *left, TIntermAggregate *right);
bool arraySetMaxSize(TIntermSymbol*, TType*, int, bool, TSourceLoc);
TOperator getConstructorOp( const TType&);
TIntermNode* promoteFunctionArguments( TIntermNode *node, const TFunction* func);
struct TPragma contextPragma;
TString HashErrMsg;
bool AfterEOF;
};
int PaParseStrings(char* argv[], int strLen[], int argc, TParseContext&);
void PaReservedWord();
int PaIdentOrType(TString& id, TParseContext&, TSymbol*&);
int PaParseComment(int &lineno, TParseContext&);
void setInitialState();
typedef TParseContext* TParseContextPointer;
extern TParseContextPointer& GetGlobalParseContext();
#define GlobalParseContext GetGlobalParseContext()
typedef struct TThreadParseContextRec
{
TParseContext *lpGlobalParseContext;
} TThreadParseContext;
#endif // _PARSER_HELPER_INCLUDED_

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@ -1,390 +1,390 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/PoolAlloc.h"
#include "../Include/Common.h"
#include "../Include/InitializeGlobals.h"
#include "osinclude.h"
OS_TLSIndex PoolIndex;
void InitializeGlobalPools()
{
TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
if (globalPools)
return;
TPoolAllocator *globalPoolAllocator = new TPoolAllocator(true);
TThreadGlobalPools* threadData = new TThreadGlobalPools();
threadData->globalPoolAllocator = globalPoolAllocator;
OS_SetTLSValue(PoolIndex, threadData);
globalPoolAllocator->push();
}
void FreeGlobalPools()
{
// Release the allocated memory for this thread.
TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
if (!globalPools)
return;
GlobalPoolAllocator.popAll();
delete &GlobalPoolAllocator;
delete globalPools;
}
bool InitializePoolIndex()
{
// Allocate a TLS index.
if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
return false;
return true;
}
void FreePoolIndex()
{
// Release the TLS index.
OS_FreeTLSIndex(PoolIndex);
}
TPoolAllocator& GetGlobalPoolAllocator()
{
TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
return *threadData->globalPoolAllocator;
}
void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator)
{
TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
threadData->globalPoolAllocator = poolAllocator;
}
//
// Implement the functionality of the TPoolAllocator class, which
// is documented in PoolAlloc.h.
//
TPoolAllocator::TPoolAllocator(bool g, int growthIncrement, int allocationAlignment) :
global(g),
pageSize(growthIncrement),
alignment(allocationAlignment),
freeList(0),
inUseList(0),
numCalls(0)
{
//
// Don't allow page sizes we know are smaller than all common
// OS page sizes.
//
if (pageSize < 4*1024)
pageSize = 4*1024;
//
// A large currentPageOffset indicates a new page needs to
// be obtained to allocate memory.
//
currentPageOffset = pageSize;
//
// Adjust alignment to be at least pointer aligned and
// power of 2.
//
size_t minAlign = sizeof(void*);
alignment &= ~(minAlign - 1);
if (alignment < minAlign)
alignment = minAlign;
size_t a = 1;
while (a < alignment)
a <<= 1;
alignment = a;
alignmentMask = a - 1;
//
// Align header skip
//
headerSkip = minAlign;
if (headerSkip < sizeof(tHeader))
{
headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask;
}
}
TPoolAllocator::~TPoolAllocator()
{
if (!global)
{
//
// Then we know that this object is not being
// allocated after other, globally scoped objects
// that depend on it. So we can delete the "in use" memory.
//
while (inUseList)
{
tHeader* next = inUseList->nextPage;
inUseList->~tHeader();
delete [] reinterpret_cast<char*>(inUseList);
inUseList = next;
}
}
//
// Always delete the free list memory - it can't be being
// (correctly) referenced, whether the pool allocator was
// global or not. We should not check the guard blocks
// here, because we did it already when the block was
// placed into the free list.
//
while (freeList)
{
tHeader* next = freeList->nextPage;
delete [] reinterpret_cast<char*>(freeList);
freeList = next;
}
}
// Support MSVC++ 6.0
const unsigned char TAllocation::guardBlockBeginVal = 0xfb;
const unsigned char TAllocation::guardBlockEndVal = 0xfe;
const unsigned char TAllocation::userDataFill = 0xcd;
#ifdef GUARD_BLOCKS
const size_t TAllocation::guardBlockSize = 16;
#else
const size_t TAllocation::guardBlockSize = 0;
#endif
//
// Check a single guard block for damage
//
void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const
{
for (int x = 0; x < guardBlockSize; x++)
{
if (blockMem[x] != val)
{
char assertMsg[80];
// We don't print the assert message. It's here just to be helpful.
sprintf(assertMsg, "PoolAlloc: Damage %s %lu byte allocation at 0x%p\n",
locText, size, data());
assert(0 && "PoolAlloc: Damage in guard block");
}
}
}
void TPoolAllocator::push()
{
tAllocState state = { currentPageOffset, inUseList};
stack.push_back(state);
//
// Indicate there is no current page to allocate from.
//
currentPageOffset = pageSize;
}
//
// Do a mass-deallocation of all the individual allocations
// that have occurred since the last push(), or since the
// last pop(), or since the object's creation.
//
// The deallocated pages are saved for future allocations.
//
void TPoolAllocator::pop()
{
if (stack.size() < 1)
return;
tHeader* page = stack.back().page;
currentPageOffset = stack.back().offset;
while (inUseList != page)
{
// invoke destructor to free allocation list
inUseList->~tHeader();
tHeader* nextInUse = inUseList->nextPage;
if (inUseList->pageCount > 1)
delete [] reinterpret_cast<char*>(inUseList);
else
{
inUseList->nextPage = freeList;
freeList = inUseList;
}
inUseList = nextInUse;
}
stack.pop_back();
}
//
// Do a mass-deallocation of all the individual allocations
// that have occurred.
//
void TPoolAllocator::popAll()
{
while (stack.size() > 0)
pop();
}
void* TPoolAllocator::allocate(size_t numBytes)
{
// If we are using guard blocks, all allocations are bracketed by
// them: [guardblock][allocation][guardblock]. numBytes is how
// much memory the caller asked for. allocationSize is the total
// size including guard blocks. In release build,
// guardBlockSize=0 and this all gets optimized away.
size_t allocationSize = TAllocation::allocationSize(numBytes);
//
// Just keep some interesting statistics.
//
++numCalls;
totalBytes += numBytes;
//
// Do the allocation, most likely case first, for efficiency.
// This step could be moved to be inline sometime.
//
if (currentPageOffset + allocationSize <= pageSize)
{
//
// Safe to allocate from currentPageOffset.
//
unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset;
currentPageOffset += allocationSize;
currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask;
return initializeAllocation(inUseList, memory, numBytes);
}
if (allocationSize + headerSkip > pageSize)
{
//
// Do a multi-page allocation. Don't mix these with the others.
// The OS is efficient and allocating and free-ing multiple pages.
//
size_t numBytesToAlloc = allocationSize + headerSkip;
tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]);
if (memory == 0)
return 0;
// Use placement-new to initialize header
new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize);
inUseList = memory;
currentPageOffset = pageSize; // make next allocation come from a new page
// No guard blocks for multi-page allocations (yet)
return reinterpret_cast<void*>(reinterpret_cast<UINT_PTR>(memory) + headerSkip);
}
//
// Need a simple page to allocate from.
//
tHeader* memory;
if (freeList)
{
memory = freeList;
freeList = freeList->nextPage;
}
else
{
memory = reinterpret_cast<tHeader*>(::new char[pageSize]);
if (memory == 0)
return 0;
}
// Use placement-new to initialize header
new(memory) tHeader(inUseList, 1);
inUseList = memory;
unsigned char* ret = reinterpret_cast<unsigned char *>(inUseList) + headerSkip;
currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask;
return initializeAllocation(inUseList, ret, numBytes);
}
//
// Check all allocations in a list for damage by calling check on each.
//
void TAllocation::checkAllocList() const
{
for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc)
alloc->GB_check();
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/PoolAlloc.h"
#include "../Include/Common.h"
#include "../Include/InitializeGlobals.h"
#include "osinclude.h"
OS_TLSIndex PoolIndex;
void InitializeGlobalPools()
{
TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
if (globalPools)
return;
TPoolAllocator *globalPoolAllocator = new TPoolAllocator(true);
TThreadGlobalPools* threadData = new TThreadGlobalPools();
threadData->globalPoolAllocator = globalPoolAllocator;
OS_SetTLSValue(PoolIndex, threadData);
globalPoolAllocator->push();
}
void FreeGlobalPools()
{
// Release the allocated memory for this thread.
TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
if (!globalPools)
return;
GlobalPoolAllocator.popAll();
delete &GlobalPoolAllocator;
delete globalPools;
}
bool InitializePoolIndex()
{
// Allocate a TLS index.
if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
return false;
return true;
}
void FreePoolIndex()
{
// Release the TLS index.
OS_FreeTLSIndex(PoolIndex);
}
TPoolAllocator& GetGlobalPoolAllocator()
{
TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
return *threadData->globalPoolAllocator;
}
void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator)
{
TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
threadData->globalPoolAllocator = poolAllocator;
}
//
// Implement the functionality of the TPoolAllocator class, which
// is documented in PoolAlloc.h.
//
TPoolAllocator::TPoolAllocator(bool g, int growthIncrement, int allocationAlignment) :
global(g),
pageSize(growthIncrement),
alignment(allocationAlignment),
freeList(0),
inUseList(0),
numCalls(0)
{
//
// Don't allow page sizes we know are smaller than all common
// OS page sizes.
//
if (pageSize < 4*1024)
pageSize = 4*1024;
//
// A large currentPageOffset indicates a new page needs to
// be obtained to allocate memory.
//
currentPageOffset = pageSize;
//
// Adjust alignment to be at least pointer aligned and
// power of 2.
//
size_t minAlign = sizeof(void*);
alignment &= ~(minAlign - 1);
if (alignment < minAlign)
alignment = minAlign;
size_t a = 1;
while (a < alignment)
a <<= 1;
alignment = a;
alignmentMask = a - 1;
//
// Align header skip
//
headerSkip = minAlign;
if (headerSkip < sizeof(tHeader))
{
headerSkip = (sizeof(tHeader) + alignmentMask) & ~alignmentMask;
}
}
TPoolAllocator::~TPoolAllocator()
{
if (!global)
{
//
// Then we know that this object is not being
// allocated after other, globally scoped objects
// that depend on it. So we can delete the "in use" memory.
//
while (inUseList)
{
tHeader* next = inUseList->nextPage;
inUseList->~tHeader();
delete [] reinterpret_cast<char*>(inUseList);
inUseList = next;
}
}
//
// Always delete the free list memory - it can't be being
// (correctly) referenced, whether the pool allocator was
// global or not. We should not check the guard blocks
// here, because we did it already when the block was
// placed into the free list.
//
while (freeList)
{
tHeader* next = freeList->nextPage;
delete [] reinterpret_cast<char*>(freeList);
freeList = next;
}
}
// Support MSVC++ 6.0
const unsigned char TAllocation::guardBlockBeginVal = 0xfb;
const unsigned char TAllocation::guardBlockEndVal = 0xfe;
const unsigned char TAllocation::userDataFill = 0xcd;
#ifdef GUARD_BLOCKS
const size_t TAllocation::guardBlockSize = 16;
#else
const size_t TAllocation::guardBlockSize = 0;
#endif
//
// Check a single guard block for damage
//
void TAllocation::checkGuardBlock(unsigned char* blockMem, unsigned char val, char* locText) const
{
for (int x = 0; x < guardBlockSize; x++)
{
if (blockMem[x] != val)
{
char assertMsg[80];
// We don't print the assert message. It's here just to be helpful.
sprintf(assertMsg, "PoolAlloc: Damage %s %lu byte allocation at 0x%p\n",
locText, size, data());
assert(0 && "PoolAlloc: Damage in guard block");
}
}
}
void TPoolAllocator::push()
{
tAllocState state = { currentPageOffset, inUseList};
stack.push_back(state);
//
// Indicate there is no current page to allocate from.
//
currentPageOffset = pageSize;
}
//
// Do a mass-deallocation of all the individual allocations
// that have occurred since the last push(), or since the
// last pop(), or since the object's creation.
//
// The deallocated pages are saved for future allocations.
//
void TPoolAllocator::pop()
{
if (stack.size() < 1)
return;
tHeader* page = stack.back().page;
currentPageOffset = stack.back().offset;
while (inUseList != page)
{
// invoke destructor to free allocation list
inUseList->~tHeader();
tHeader* nextInUse = inUseList->nextPage;
if (inUseList->pageCount > 1)
delete [] reinterpret_cast<char*>(inUseList);
else
{
inUseList->nextPage = freeList;
freeList = inUseList;
}
inUseList = nextInUse;
}
stack.pop_back();
}
//
// Do a mass-deallocation of all the individual allocations
// that have occurred.
//
void TPoolAllocator::popAll()
{
while (stack.size() > 0)
pop();
}
void* TPoolAllocator::allocate(size_t numBytes)
{
// If we are using guard blocks, all allocations are bracketed by
// them: [guardblock][allocation][guardblock]. numBytes is how
// much memory the caller asked for. allocationSize is the total
// size including guard blocks. In release build,
// guardBlockSize=0 and this all gets optimized away.
size_t allocationSize = TAllocation::allocationSize(numBytes);
//
// Just keep some interesting statistics.
//
++numCalls;
totalBytes += numBytes;
//
// Do the allocation, most likely case first, for efficiency.
// This step could be moved to be inline sometime.
//
if (currentPageOffset + allocationSize <= pageSize)
{
//
// Safe to allocate from currentPageOffset.
//
unsigned char* memory = reinterpret_cast<unsigned char *>(inUseList) + currentPageOffset;
currentPageOffset += allocationSize;
currentPageOffset = (currentPageOffset + alignmentMask) & ~alignmentMask;
return initializeAllocation(inUseList, memory, numBytes);
}
if (allocationSize + headerSkip > pageSize)
{
//
// Do a multi-page allocation. Don't mix these with the others.
// The OS is efficient and allocating and free-ing multiple pages.
//
size_t numBytesToAlloc = allocationSize + headerSkip;
tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]);
if (memory == 0)
return 0;
// Use placement-new to initialize header
new(memory) tHeader(inUseList, (numBytesToAlloc + pageSize - 1) / pageSize);
inUseList = memory;
currentPageOffset = pageSize; // make next allocation come from a new page
// No guard blocks for multi-page allocations (yet)
return reinterpret_cast<void*>(reinterpret_cast<UINT_PTR>(memory) + headerSkip);
}
//
// Need a simple page to allocate from.
//
tHeader* memory;
if (freeList)
{
memory = freeList;
freeList = freeList->nextPage;
}
else
{
memory = reinterpret_cast<tHeader*>(::new char[pageSize]);
if (memory == 0)
return 0;
}
// Use placement-new to initialize header
new(memory) tHeader(inUseList, 1);
inUseList = memory;
unsigned char* ret = reinterpret_cast<unsigned char *>(inUseList) + headerSkip;
currentPageOffset = (headerSkip + allocationSize + alignmentMask) & ~alignmentMask;
return initializeAllocation(inUseList, ret, numBytes);
}
//
// Check all allocations in a list for damage by calling check on each.
//
void TAllocation::checkAllocList() const
{
for (const TAllocation* alloc = this; alloc != 0; alloc = alloc->prevAlloc)
alloc->GB_check();
}

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@ -1,130 +1,130 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/intermediate.h"
class TAliveTraverser : public TIntermTraverser
{
public:
TAliveTraverser(TQualifier q) : TIntermTraverser(), found(false), qualifier(q)
{
visitSymbol = AliveSymbol;
visitSelection = AliveSelection;
rightToLeft = true;
}
bool wasFound()
{
return found;
}
protected:
bool found;
TQualifier qualifier;
friend void AliveSymbol(TIntermSymbol*, TIntermTraverser*);
friend bool AliveSelection(bool, TIntermSelection*, TIntermTraverser*);
};
//
// Report whether or not a variable of the given qualifier type
// is guaranteed written. Not always possible to determine if
// it is written conditionally.
//
// ?? It does not do this well yet, this is just a place holder
// that simply determines if it was reference at all, anywhere.
//
bool QualifierWritten(TIntermNode* node, TQualifier qualifier)
{
TAliveTraverser it(qualifier);
if (node)
node->traverse(&it);
return it.wasFound();
}
void AliveSymbol(TIntermSymbol* node, TIntermTraverser* it)
{
TAliveTraverser* lit = static_cast<TAliveTraverser*>(it);
//
// If it's what we're looking for, record it.
//
if (node->getQualifier() == lit->qualifier)
lit->found = true;
}
bool AliveSelection(bool preVisit, TIntermSelection* node, TIntermTraverser* it)
{
TAliveTraverser* lit = static_cast<TAliveTraverser*>(it);
if (lit->wasFound())
return false;
return true;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/intermediate.h"
class TAliveTraverser : public TIntermTraverser
{
public:
TAliveTraverser(TQualifier q) : TIntermTraverser(), found(false), qualifier(q)
{
visitSymbol = AliveSymbol;
visitSelection = AliveSelection;
rightToLeft = true;
}
bool wasFound()
{
return found;
}
protected:
bool found;
TQualifier qualifier;
friend void AliveSymbol(TIntermSymbol*, TIntermTraverser*);
friend bool AliveSelection(bool, TIntermSelection*, TIntermTraverser*);
};
//
// Report whether or not a variable of the given qualifier type
// is guaranteed written. Not always possible to determine if
// it is written conditionally.
//
// ?? It does not do this well yet, this is just a place holder
// that simply determines if it was reference at all, anywhere.
//
bool QualifierWritten(TIntermNode* node, TQualifier qualifier)
{
TAliveTraverser it(qualifier);
if (node)
node->traverse(&it);
return it.wasFound();
}
void AliveSymbol(TIntermSymbol* node, TIntermTraverser* it)
{
TAliveTraverser* lit = static_cast<TAliveTraverser*>(it);
//
// If it's what we're looking for, record it.
//
if (node->getQualifier() == lit->qualifier)
lit->found = true;
}
bool AliveSelection(bool preVisit, TIntermSelection* node, TIntermTraverser* it)
{
TAliveTraverser* lit = static_cast<TAliveTraverser*>(it);
if (lit->wasFound())
return false;
return true;
}

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@ -1,69 +1,69 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
bool QualifierWritten(TIntermNode* root, TQualifier);
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
bool QualifierWritten(TIntermNode* root, TQualifier);

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@ -1,133 +1,133 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/intermediate.h"
#include "RemoveTree.h"
//
// Code to recursively delete the intermediate tree.
//
void RemoveSymbol(TIntermSymbol* node, TIntermTraverser* it)
{
delete node;
}
bool RemoveBinary(bool /*preVisit*/ , TIntermBinary* node, TIntermTraverser*)
{
delete node;
return true;
}
bool RemoveUnary(bool, /*preVisit */ TIntermUnary* node, TIntermTraverser*)
{
delete node;
return true;
}
bool RemoveAggregate(bool /*preVisit*/ , TIntermAggregate* node, TIntermTraverser*)
{
delete node;
return true;
}
bool RemoveSelection(bool /*preVisit*/ , TIntermSelection* node, TIntermTraverser*)
{
delete node;
return true;
}
void RemoveConstantUnion(TIntermConstantUnion* node, TIntermTraverser*)
{
delete node;
}
//
// Entry point.
//
void RemoveAllTreeNodes(TIntermNode* root)
{
TIntermTraverser it;
it.visitAggregate = RemoveAggregate;
it.visitBinary = RemoveBinary;
it.visitConstantUnion = RemoveConstantUnion;
it.visitSelection = RemoveSelection;
it.visitSymbol = RemoveSymbol;
it.visitUnary = RemoveUnary;
it.preVisit = false;
it.postVisit = true;
root->traverse(&it);
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "../Include/intermediate.h"
#include "RemoveTree.h"
//
// Code to recursively delete the intermediate tree.
//
void RemoveSymbol(TIntermSymbol* node, TIntermTraverser* it)
{
delete node;
}
bool RemoveBinary(bool /*preVisit*/ , TIntermBinary* node, TIntermTraverser*)
{
delete node;
return true;
}
bool RemoveUnary(bool, /*preVisit */ TIntermUnary* node, TIntermTraverser*)
{
delete node;
return true;
}
bool RemoveAggregate(bool /*preVisit*/ , TIntermAggregate* node, TIntermTraverser*)
{
delete node;
return true;
}
bool RemoveSelection(bool /*preVisit*/ , TIntermSelection* node, TIntermTraverser*)
{
delete node;
return true;
}
void RemoveConstantUnion(TIntermConstantUnion* node, TIntermTraverser*)
{
delete node;
}
//
// Entry point.
//
void RemoveAllTreeNodes(TIntermNode* root)
{
TIntermTraverser it;
it.visitAggregate = RemoveAggregate;
it.visitBinary = RemoveBinary;
it.visitConstantUnion = RemoveConstantUnion;
it.visitSelection = RemoveSelection;
it.visitSymbol = RemoveSymbol;
it.visitUnary = RemoveUnary;
it.preVisit = false;
it.postVisit = true;
root->traverse(&it);
}

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@ -1,69 +1,69 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
void RemoveAllTreeNodes(TIntermNode*);
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
void RemoveAllTreeNodes(TIntermNode*);

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@ -1,396 +1,396 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _SYMBOL_TABLE_INCLUDED_
#define _SYMBOL_TABLE_INCLUDED_
//
// Symbol table for parsing. Has these design characteristics:
//
// * Same symbol table can be used to compile many shaders, to preserve
// effort of creating and loading with the large numbers of built-in
// symbols.
//
// * Name mangling will be used to give each function a unique name
// so that symbol table lookups are never ambiguous. This allows
// a simpler symbol table structure.
//
// * Pushing and popping of scope, so symbol table will really be a stack
// of symbol tables. Searched from the top, with new inserts going into
// the top.
//
// * Constants: Compile time constant symbols will keep their values
// in the symbol table. The parser can substitute constants at parse
// time, including doing constant folding and constant propagation.
//
// * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
// are tracked in the intermediate representation, not the symbol table.
//
#include "../Include/Common.h"
#include "../Include/intermediate.h"
#include "../Include/InfoSink.h"
//
// Symbol base class. (Can build functions or variables out of these...)
//
class TSymbol {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TSymbol(const TString *n) : name(n), info(0) { }
TSymbol(const TString *n, const TTypeInfo *i) : name(n), info(i) { }
virtual ~TSymbol() { /* don't delete name, it's from the pool */ }
const TString& getName() const { return *name; }
const TTypeInfo* getInfo() const { return info; }
void setInfo( const TTypeInfo *i) { info = i; }
virtual const TString& getMangledName() const { return getName(); }
virtual bool isFunction() const { return false; }
virtual bool isVariable() const { return false; }
void setUniqueId(int id) { uniqueId = id; }
int getUniqueId() const { return uniqueId; }
virtual void dump(TInfoSink &infoSink) const = 0;
TSymbol(const TSymbol&);
virtual TSymbol* clone(TStructureMap& remapper) = 0;
protected:
const TString *name;
const TTypeInfo *info;
unsigned int uniqueId; // For real comparing during code generation
};
//
// Variable class, meaning a symbol that's not a function.
//
// There could be a separate class heirarchy for Constant variables;
// Only one of int, bool, or float, (or none) is correct for
// any particular use, but it's easy to do this way, and doesn't
// seem worth having separate classes, and "getConst" can't simply return
// different values for different types polymorphically, so this is
// just simple and pragmatic.
//
class TVariable : public TSymbol {
public:
TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
TVariable(const TString *name, const TTypeInfo* info, const TType& t, bool uT = false ) : TSymbol(name, info), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
virtual ~TVariable() { }
virtual bool isVariable() const { return true; }
TType& getType() { return type; }
const TType& getType() const { return type; }
bool isUserType() const { return userType; }
void changeQualifier(TQualifier qualifier) { type.changeQualifier(qualifier); }
void updateArrayInformationType(TType *t) { arrayInformationType = t; }
TType* getArrayInformationType() { return arrayInformationType; }
virtual void dump(TInfoSink &infoSink) const;
constUnion* getConstPointer()
{
if (!unionArray)
unionArray = new constUnion[type.getObjectSize()];
return unionArray;
}
constUnion* getConstPointer() const { return unionArray; }
void shareConstPointer( constUnion *constArray)
{
delete unionArray;
unionArray = constArray;
}
TVariable(const TVariable&, TStructureMap& remapper); // copy constructor
virtual TVariable* clone(TStructureMap& remapper);
protected:
TType type;
bool userType;
// we are assuming that Pool Allocator will free the memory allocated to unionArray
// when this object is destroyed
constUnion *unionArray;
TType *arrayInformationType; // this is used for updating maxArraySize in all the references to a given symbol
};
//
// The function sub-class of symbols and the parser will need to
// share this definition of a function parameter.
//
struct TParameter
{
TString *name;
const TTypeInfo *info;
TType* type;
void copyParam(const TParameter& param, TStructureMap& remapper)
{
name = NewPoolTString(param.name->c_str());
info = param.info; //sharing
type = param.type->clone(remapper);
}
static TString* NullSemantic;
};
//
// The function sub-class of a symbol.
//
class TFunction : public TSymbol
{
public:
TFunction(TOperator o) :
TSymbol(0),
returnType(TType(EbtVoid)),
op(o),
defined(false) { }
TFunction(const TString *name, TType& retType, TOperator tOp = EOpNull) :
TSymbol(name),
returnType(retType),
mangledName(*name + '('),
op(tOp),
defined(false) { }
TFunction(const TString *name, const TTypeInfo* info, TType& retType, TOperator tOp = EOpNull) :
TSymbol(name, info),
returnType(retType),
mangledName(*name + '('),
op(tOp),
defined(false) { }
virtual ~TFunction();
virtual bool isFunction() const { return true; }
void addParameter(TParameter& p)
{
parameters.push_back(p);
mangledName = mangledName + p.type->getMangledName();
}
const TString& getMangledName() const { return mangledName; }
const TType& getReturnType() const { return returnType; }
void relateToOperator(TOperator o) { op = o; }
TOperator getBuiltInOp() const { return op; }
void setDefined() { defined = true; }
bool isDefined() { return defined; }
int getParamCount() const { return static_cast<int>(parameters.size()); }
TParameter& operator [](int i) { return parameters[i]; }
const TParameter& operator [](int i) const { return parameters[i]; }
virtual void dump(TInfoSink &infoSink) const;
TFunction(const TFunction&, TStructureMap& remapper);
virtual TFunction* clone(TStructureMap& remapper);
protected:
typedef TVector<TParameter> TParamList;
TParamList parameters;
TType returnType;
TString mangledName;
TOperator op;
bool defined;
};
class TSymbolTableLevel
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TSymbolTableLevel() { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol)
{
//
// returning true means symbol was added to the table
//
tInsertResult result;
result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
return result.second;
}
TSymbol* find(const TString& name) const
{
tLevel::const_iterator it = level.find(name);
if (it == level.end())
return 0;
else
return (*it).second;
}
// vector might be best switched to a special allocator
TSymbol* findCompatible( const TFunction *call, bool &ambiguous) const;
void relateToOperator(const char* name, TOperator op);
void dump(TInfoSink &infoSink) const;
TSymbolTableLevel* clone(TStructureMap& remapper);
protected:
typedef std::map<TString, TSymbol*, std::less<TString>, pool_allocator<std::pair<const TString, TSymbol*> > > tLevel;
typedef const tLevel::value_type tLevelPair;
typedef std::pair<tLevel::iterator, bool> tInsertResult;
tLevel level;
};
class TSymbolTable {
public:
TSymbolTable() : uniqueId(0)
{
//
// The symbol table cannot be used until push() is called, but
// the lack of an initial call to push() can be used to detect
// that the symbol table has not been preloaded with built-ins.
//
}
TSymbolTable(TSymbolTable& symTable)
{
table.push_back(symTable.table[0]);
uniqueId = symTable.uniqueId;
}
~TSymbolTable()
{
// level 0 is always built In symbols, so we never pop that out
while (table.size() > 1)
pop();
}
//
// When the symbol table is initialized with the built-ins, there should
// 'push' calls, so that built-ins are at level 0 and the shader
// globals are at level 1.
//
bool isEmpty() { return table.size() == 0; }
bool atBuiltInLevel() { return atSharedBuiltInLevel() || atDynamicBuiltInLevel(); }
bool atSharedBuiltInLevel() { return table.size() == 1; }
bool atGlobalLevel() { return table.size() <= 3; }
void push()
{
table.push_back(new TSymbolTableLevel);
}
void pop()
{
delete table[currentLevel()];
table.pop_back();
}
bool insert(TSymbol& symbol)
{
symbol.setUniqueId(++uniqueId);
return table[currentLevel()]->insert(symbol);
}
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
{
int level = currentLevel();
TSymbol* symbol;
do
{
symbol = table[level]->find(name);
--level;
} while (symbol == 0 && level >= 0);
level++;
if (builtIn)
*builtIn = level == 0;
if (sameScope)
*sameScope = level == currentLevel();
return symbol;
}
TSymbol* findCompatible(const TFunction* call, bool *builtIn, bool &ambiguous)
{
int level = currentLevel();
TSymbol *symbol = 0;
ambiguous = false;
do
{
symbol = table[level]->findCompatible(call, ambiguous);
--level;
} while ( symbol == 0 && level >= 0 && !ambiguous);
level++;
if (builtIn)
*builtIn = level == 0;
//if (sameScope)
// *sameScope = level == currentLevel();
return symbol;
}
TSymbolTableLevel* getGlobalLevel() { assert(table.size() >= 3); return table[2]; }
void relateToOperator(const char* name, TOperator op) { table[0]->relateToOperator(name, op); }
int getMaxSymbolId() { return uniqueId; }
void dump(TInfoSink &infoSink) const;
void copyTable(const TSymbolTable& copyOf);
protected:
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
bool atDynamicBuiltInLevel() { return table.size() == 2; }
std::vector<TSymbolTableLevel*> table;
int uniqueId; // for unique identification in code generation
};
#endif // _SYMBOL_TABLE_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _SYMBOL_TABLE_INCLUDED_
#define _SYMBOL_TABLE_INCLUDED_
//
// Symbol table for parsing. Has these design characteristics:
//
// * Same symbol table can be used to compile many shaders, to preserve
// effort of creating and loading with the large numbers of built-in
// symbols.
//
// * Name mangling will be used to give each function a unique name
// so that symbol table lookups are never ambiguous. This allows
// a simpler symbol table structure.
//
// * Pushing and popping of scope, so symbol table will really be a stack
// of symbol tables. Searched from the top, with new inserts going into
// the top.
//
// * Constants: Compile time constant symbols will keep their values
// in the symbol table. The parser can substitute constants at parse
// time, including doing constant folding and constant propagation.
//
// * No temporaries: Temporaries made from operations (+, --, .xy, etc.)
// are tracked in the intermediate representation, not the symbol table.
//
#include "../Include/Common.h"
#include "../Include/intermediate.h"
#include "../Include/InfoSink.h"
//
// Symbol base class. (Can build functions or variables out of these...)
//
class TSymbol {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TSymbol(const TString *n) : name(n), info(0) { }
TSymbol(const TString *n, const TTypeInfo *i) : name(n), info(i) { }
virtual ~TSymbol() { /* don't delete name, it's from the pool */ }
const TString& getName() const { return *name; }
const TTypeInfo* getInfo() const { return info; }
void setInfo( const TTypeInfo *i) { info = i; }
virtual const TString& getMangledName() const { return getName(); }
virtual bool isFunction() const { return false; }
virtual bool isVariable() const { return false; }
void setUniqueId(int id) { uniqueId = id; }
int getUniqueId() const { return uniqueId; }
virtual void dump(TInfoSink &infoSink) const = 0;
TSymbol(const TSymbol&);
virtual TSymbol* clone(TStructureMap& remapper) = 0;
protected:
const TString *name;
const TTypeInfo *info;
unsigned int uniqueId; // For real comparing during code generation
};
//
// Variable class, meaning a symbol that's not a function.
//
// There could be a separate class heirarchy for Constant variables;
// Only one of int, bool, or float, (or none) is correct for
// any particular use, but it's easy to do this way, and doesn't
// seem worth having separate classes, and "getConst" can't simply return
// different values for different types polymorphically, so this is
// just simple and pragmatic.
//
class TVariable : public TSymbol {
public:
TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
TVariable(const TString *name, const TTypeInfo* info, const TType& t, bool uT = false ) : TSymbol(name, info), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
virtual ~TVariable() { }
virtual bool isVariable() const { return true; }
TType& getType() { return type; }
const TType& getType() const { return type; }
bool isUserType() const { return userType; }
void changeQualifier(TQualifier qualifier) { type.changeQualifier(qualifier); }
void updateArrayInformationType(TType *t) { arrayInformationType = t; }
TType* getArrayInformationType() { return arrayInformationType; }
virtual void dump(TInfoSink &infoSink) const;
constUnion* getConstPointer()
{
if (!unionArray)
unionArray = new constUnion[type.getObjectSize()];
return unionArray;
}
constUnion* getConstPointer() const { return unionArray; }
void shareConstPointer( constUnion *constArray)
{
delete unionArray;
unionArray = constArray;
}
TVariable(const TVariable&, TStructureMap& remapper); // copy constructor
virtual TVariable* clone(TStructureMap& remapper);
protected:
TType type;
bool userType;
// we are assuming that Pool Allocator will free the memory allocated to unionArray
// when this object is destroyed
constUnion *unionArray;
TType *arrayInformationType; // this is used for updating maxArraySize in all the references to a given symbol
};
//
// The function sub-class of symbols and the parser will need to
// share this definition of a function parameter.
//
struct TParameter
{
TString *name;
const TTypeInfo *info;
TType* type;
void copyParam(const TParameter& param, TStructureMap& remapper)
{
name = NewPoolTString(param.name->c_str());
info = param.info; //sharing
type = param.type->clone(remapper);
}
static TString* NullSemantic;
};
//
// The function sub-class of a symbol.
//
class TFunction : public TSymbol
{
public:
TFunction(TOperator o) :
TSymbol(0),
returnType(TType(EbtVoid)),
op(o),
defined(false) { }
TFunction(const TString *name, TType& retType, TOperator tOp = EOpNull) :
TSymbol(name),
returnType(retType),
mangledName(*name + '('),
op(tOp),
defined(false) { }
TFunction(const TString *name, const TTypeInfo* info, TType& retType, TOperator tOp = EOpNull) :
TSymbol(name, info),
returnType(retType),
mangledName(*name + '('),
op(tOp),
defined(false) { }
virtual ~TFunction();
virtual bool isFunction() const { return true; }
void addParameter(TParameter& p)
{
parameters.push_back(p);
mangledName = mangledName + p.type->getMangledName();
}
const TString& getMangledName() const { return mangledName; }
const TType& getReturnType() const { return returnType; }
void relateToOperator(TOperator o) { op = o; }
TOperator getBuiltInOp() const { return op; }
void setDefined() { defined = true; }
bool isDefined() { return defined; }
int getParamCount() const { return static_cast<int>(parameters.size()); }
TParameter& operator [](int i) { return parameters[i]; }
const TParameter& operator [](int i) const { return parameters[i]; }
virtual void dump(TInfoSink &infoSink) const;
TFunction(const TFunction&, TStructureMap& remapper);
virtual TFunction* clone(TStructureMap& remapper);
protected:
typedef TVector<TParameter> TParamList;
TParamList parameters;
TType returnType;
TString mangledName;
TOperator op;
bool defined;
};
class TSymbolTableLevel
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TSymbolTableLevel() { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol)
{
//
// returning true means symbol was added to the table
//
tInsertResult result;
result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
return result.second;
}
TSymbol* find(const TString& name) const
{
tLevel::const_iterator it = level.find(name);
if (it == level.end())
return 0;
else
return (*it).second;
}
// vector might be best switched to a special allocator
TSymbol* findCompatible( const TFunction *call, bool &ambiguous) const;
void relateToOperator(const char* name, TOperator op);
void dump(TInfoSink &infoSink) const;
TSymbolTableLevel* clone(TStructureMap& remapper);
protected:
typedef std::map<TString, TSymbol*, std::less<TString>, pool_allocator<std::pair<const TString, TSymbol*> > > tLevel;
typedef const tLevel::value_type tLevelPair;
typedef std::pair<tLevel::iterator, bool> tInsertResult;
tLevel level;
};
class TSymbolTable {
public:
TSymbolTable() : uniqueId(0)
{
//
// The symbol table cannot be used until push() is called, but
// the lack of an initial call to push() can be used to detect
// that the symbol table has not been preloaded with built-ins.
//
}
TSymbolTable(TSymbolTable& symTable)
{
table.push_back(symTable.table[0]);
uniqueId = symTable.uniqueId;
}
~TSymbolTable()
{
// level 0 is always built In symbols, so we never pop that out
while (table.size() > 1)
pop();
}
//
// When the symbol table is initialized with the built-ins, there should
// 'push' calls, so that built-ins are at level 0 and the shader
// globals are at level 1.
//
bool isEmpty() { return table.size() == 0; }
bool atBuiltInLevel() { return atSharedBuiltInLevel() || atDynamicBuiltInLevel(); }
bool atSharedBuiltInLevel() { return table.size() == 1; }
bool atGlobalLevel() { return table.size() <= 3; }
void push()
{
table.push_back(new TSymbolTableLevel);
}
void pop()
{
delete table[currentLevel()];
table.pop_back();
}
bool insert(TSymbol& symbol)
{
symbol.setUniqueId(++uniqueId);
return table[currentLevel()]->insert(symbol);
}
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
{
int level = currentLevel();
TSymbol* symbol;
do
{
symbol = table[level]->find(name);
--level;
} while (symbol == 0 && level >= 0);
level++;
if (builtIn)
*builtIn = level == 0;
if (sameScope)
*sameScope = level == currentLevel();
return symbol;
}
TSymbol* findCompatible(const TFunction* call, bool *builtIn, bool &ambiguous)
{
int level = currentLevel();
TSymbol *symbol = 0;
ambiguous = false;
do
{
symbol = table[level]->findCompatible(call, ambiguous);
--level;
} while ( symbol == 0 && level >= 0 && !ambiguous);
level++;
if (builtIn)
*builtIn = level == 0;
//if (sameScope)
// *sameScope = level == currentLevel();
return symbol;
}
TSymbolTableLevel* getGlobalLevel() { assert(table.size() >= 3); return table[2]; }
void relateToOperator(const char* name, TOperator op) { table[0]->relateToOperator(name, op); }
int getMaxSymbolId() { return uniqueId; }
void dump(TInfoSink &infoSink) const;
void copyTable(const TSymbolTable& copyOf);
protected:
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
bool atDynamicBuiltInLevel() { return table.size() == 2; }
std::vector<TSymbolTableLevel*> table;
int uniqueId; // for unique identification in code generation
};
#endif // _SYMBOL_TABLE_INCLUDED_

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//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _LOCAL_INTERMEDIATE_INCLUDED_
#define _LOCAL_INTERMEDIATE_INCLUDED_
#include "../Include/intermediate.h"
#include "../../include/hlsl2glsl.h"
#include "SymbolTable.h"
struct TVectorFields
{
int offsets[4];
int num;
};
//
// Set of helper functions to help parse and build the tree.
//
class TInfoSink;
class TIntermediate
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TIntermediate(TInfoSink& i) : infoSink(i)
{
}
TIntermSymbol* addSymbol(int Id, const TString&, const TType&, TSourceLoc);
TIntermSymbol* addSymbol(int id, const TString& name, const TTypeInfo *info, const TType& type, TSourceLoc line);
TIntermTyped* addConversion(TOperator, const TType&, TIntermTyped*);
TIntermTyped* addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, TSymbolTable&);
TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc);
TIntermTyped* addUnaryMath(TOperator op, TIntermNode* child, TSourceLoc, TSymbolTable&);
TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right, TSourceLoc);
TIntermAggregate* makeAggregate(TIntermNode* node, TSourceLoc);
TIntermAggregate* setAggregateOperator(TIntermNode*, TOperator, TSourceLoc);
TIntermNode* addSelection(TIntermTyped* cond, TIntermNodePair code, TSourceLoc);
TIntermTyped* addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, TSourceLoc);
TIntermTyped* addComma(TIntermTyped* left, TIntermTyped* right, TSourceLoc);
TIntermConstantUnion* addConstantUnion(constUnion*, const TType&, TSourceLoc);
TIntermTyped* promoteConstantUnion(TBasicType, TIntermConstantUnion*) ;
bool parseConstTree(TSourceLoc, TIntermNode*, constUnion*, TOperator, TSymbolTable&, TType, bool singleConstantParam = false);
TIntermNode* addLoop(TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst, TSourceLoc);
TIntermBranch* addBranch(TOperator, TSourceLoc);
TIntermBranch* addBranch(TOperator, TIntermTyped*, TSourceLoc);
TIntermTyped* addSwizzle(TVectorFields&, TSourceLoc);
bool postProcess(TIntermNode*, EShLanguage);
void remove(TIntermNode*);
void outputTree(TIntermNode*);
protected:
TInfoSink& infoSink;
private:
void operator=(TIntermediate&); // prevent assignments
};
#endif // _LOCAL_INTERMEDIATE_INCLUDED_
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef _LOCAL_INTERMEDIATE_INCLUDED_
#define _LOCAL_INTERMEDIATE_INCLUDED_
#include "../Include/intermediate.h"
#include "../../include/hlsl2glsl.h"
#include "SymbolTable.h"
struct TVectorFields
{
int offsets[4];
int num;
};
//
// Set of helper functions to help parse and build the tree.
//
class TInfoSink;
class TIntermediate
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
TIntermediate(TInfoSink& i) : infoSink(i)
{
}
TIntermSymbol* addSymbol(int Id, const TString&, const TType&, TSourceLoc);
TIntermSymbol* addSymbol(int id, const TString& name, const TTypeInfo *info, const TType& type, TSourceLoc line);
TIntermTyped* addConversion(TOperator, const TType&, TIntermTyped*);
TIntermTyped* addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc, TSymbolTable&);
TIntermTyped* addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc);
TIntermTyped* addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc);
TIntermTyped* addUnaryMath(TOperator op, TIntermNode* child, TSourceLoc, TSymbolTable&);
TIntermAggregate* growAggregate(TIntermNode* left, TIntermNode* right, TSourceLoc);
TIntermAggregate* makeAggregate(TIntermNode* node, TSourceLoc);
TIntermAggregate* setAggregateOperator(TIntermNode*, TOperator, TSourceLoc);
TIntermNode* addSelection(TIntermTyped* cond, TIntermNodePair code, TSourceLoc);
TIntermTyped* addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, TSourceLoc);
TIntermTyped* addComma(TIntermTyped* left, TIntermTyped* right, TSourceLoc);
TIntermConstantUnion* addConstantUnion(constUnion*, const TType&, TSourceLoc);
TIntermTyped* promoteConstantUnion(TBasicType, TIntermConstantUnion*) ;
bool parseConstTree(TSourceLoc, TIntermNode*, constUnion*, TOperator, TSymbolTable&, TType, bool singleConstantParam = false);
TIntermNode* addLoop(TIntermNode*, TIntermTyped*, TIntermTyped*, bool testFirst, TSourceLoc);
TIntermBranch* addBranch(TOperator, TSourceLoc);
TIntermBranch* addBranch(TOperator, TIntermTyped*, TSourceLoc);
TIntermTyped* addSwizzle(TVectorFields&, TSourceLoc);
bool postProcess(TIntermNode*, EShLanguage);
void remove(TIntermNode*);
void outputTree(TIntermNode*);
protected:
TInfoSink& infoSink;
private:
void operator=(TIntermediate&); // prevent assignments
};
#endif // _LOCAL_INTERMEDIATE_INCLUDED_

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@ -1,319 +1,319 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "ParseHelper.h"
//
// Use this class to carry along data from node to node in
// the traversal
//
class TConstTraverser : public TIntermTraverser
{
public:
TConstTraverser(constUnion* cUnion, bool singleConstParam, TOperator constructType, TInfoSink& sink, TSymbolTable& symTable, TType& t) : unionArray(cUnion), type(t),
constructorType(constructType), singleConstantParam(singleConstParam), infoSink(sink), symbolTable(symTable), error(false), isMatrix(false), matrixSize(0)
{
index = 0; tOp = EOpNull;
}
int index ;
constUnion *unionArray;
TOperator tOp;
TType type;
TOperator constructorType;
bool singleConstantParam;
TInfoSink& infoSink;
TSymbolTable& symbolTable;
bool error;
int size; // size of the constructor ( 4 for vec4)
bool isMatrix;
int matrixSize; // dimension of the matrix (nominal size and not the instance size)
};
//
// The rest of the file are the traversal functions. The last one
// is the one that starts the traversal.
//
// Return true from interior nodes to have the external traversal
// continue on to children. If you process children yourself,
// return false.
//
void ParseSymbol(TIntermSymbol* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Symbol Node found in constant constructor", node->getLine());
return;
}
bool ParseBinary(bool, /* preVisit */ TIntermBinary* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
TQualifier qualifier = node->getType().getQualifier();
if (qualifier != EvqConst)
{
char buf[200];
sprintf(buf, "'constructor' : assigning non-constant to %s", oit->type.getCompleteString().c_str());
oit->infoSink.info.message(EPrefixError, buf, node->getLine());
oit->error = true;
return false;
}
oit->infoSink.info.message(EPrefixInternalError, "Binary Node found in constant constructor", node->getLine());
return false;
}
bool ParseUnary(bool, /* preVisit */ TIntermUnary* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
char buf[200];
sprintf(buf, "'constructor' : assigning non-constant to '%s'", oit->type.getCompleteString().c_str());
oit->infoSink.info.message(EPrefixError, buf, node->getLine());
oit->error = true;
return false;
}
bool ParseAggregate(bool, /* preVisit */ TIntermAggregate* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
if (!node->isConstructor() && node->getOp() != EOpComma)
{
char buf[200];
sprintf(buf, "'constructor' : assigning non-constant to '%s'", oit->type.getCompleteString().c_str());
oit->infoSink.info.message(EPrefixError, buf, node->getLine());
oit->error = true;
return false;
}
if (node->getSequence().size() == 0)
{
oit->error = true;
return false;
}
bool flag = node->getSequence().size() == 1 && node->getSequence()[0]->getAsTyped()->getAsConstantUnion();
if (flag)
{
oit->singleConstantParam = true;
oit->constructorType = node->getOp();
oit->size = node->getType().getObjectSize();
if (node->getType().isMatrix())
{
oit->isMatrix = true;
oit->matrixSize = node->getType().getNominalSize();
}
}
for (TIntermSequence::iterator p = node->getSequence().begin();
p != node->getSequence().end(); p++)
{
if (node->getOp() == EOpComma)
oit->index = 0;
(*p)->traverse(oit);
}
if (flag)
{
oit->singleConstantParam = false;
oit->constructorType = EOpNull;
oit->size = 0;
oit->isMatrix = false;
oit->matrixSize = 0;
}
return false;
}
bool ParseSelection(bool, /* preVisit */ TIntermSelection* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Selection Node found in constant constructor", node->getLine());
oit->error = true;
return false;
}
void ParseConstantUnion(TIntermConstantUnion* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
constUnion* leftUnionArray = oit->unionArray;
int instanceSize = oit->type.getObjectSize();
if (oit->index >= instanceSize)
return;
if (!oit->singleConstantParam)
{
int size = node->getType().getObjectSize();
constUnion *rightUnionArray = node->getUnionArrayPointer();
for (int i=0; i < size; i++)
{
if (oit->index >= instanceSize)
return;
leftUnionArray[oit->index] = rightUnionArray[i];
(oit->index)++;
}
}
else
{
int size, totalSize, matrixSize;
bool isMatrix = false;
size = oit->size;
matrixSize = oit->matrixSize;
isMatrix = oit->isMatrix;
totalSize = oit->index + size ;
constUnion *rightUnionArray = node->getUnionArrayPointer();
if (!isMatrix)
{
int count = 0;
for (int i = oit->index; i < totalSize; i++)
{
if (i >= instanceSize)
return;
leftUnionArray[i] = rightUnionArray[count];
(oit->index)++;
if (node->getType().getObjectSize() > 1)
count++;
}
}
else
{ // for matrix constructors
int count = 0;
int index = oit->index;
for (int i = index; i < totalSize; i++)
{
if (i >= instanceSize)
return;
if (index - i == 0 || (i - index) % (matrixSize + 1) == 0 )
leftUnionArray[i] = rightUnionArray[count];
else
leftUnionArray[i].setFConst(0.0f);
(oit->index)++;
if (node->getType().getObjectSize() > 1)
count++;
}
}
}
}
bool ParseLoop(bool, /* preVisit */ TIntermLoop* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Loop Node found in constant constructor", node->getLine());
oit->error = true;
return false;
}
bool ParseBranch(bool, /* previsit*/ TIntermBranch* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Branch Node found in constant constructor", node->getLine());
oit->error = true;
return false;
}
//
// This function is the one to call externally to start the traversal.
// Individual functions can be initialized to 0 to skip processing of that
// type of node. It's children will still be processed.
//
bool TIntermediate::parseConstTree(TSourceLoc line, TIntermNode* root, constUnion* unionArray, TOperator constructorType, TSymbolTable& symbolTable, TType t, bool singleConstantParam)
{
if (root == 0)
return false;
TConstTraverser it(unionArray, singleConstantParam, constructorType, infoSink, symbolTable, t);
it.visitAggregate = ParseAggregate;
it.visitBinary = ParseBinary;
it.visitConstantUnion = ParseConstantUnion;
it.visitSelection = ParseSelection;
it.visitSymbol = ParseSymbol;
it.visitUnary = ParseUnary;
it.visitLoop = ParseLoop;
it.visitBranch = ParseBranch;
root->traverse(&it);
if (it.error)
return true;
else
return false;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "ParseHelper.h"
//
// Use this class to carry along data from node to node in
// the traversal
//
class TConstTraverser : public TIntermTraverser
{
public:
TConstTraverser(constUnion* cUnion, bool singleConstParam, TOperator constructType, TInfoSink& sink, TSymbolTable& symTable, TType& t) : unionArray(cUnion), type(t),
constructorType(constructType), singleConstantParam(singleConstParam), infoSink(sink), symbolTable(symTable), error(false), isMatrix(false), matrixSize(0)
{
index = 0; tOp = EOpNull;
}
int index ;
constUnion *unionArray;
TOperator tOp;
TType type;
TOperator constructorType;
bool singleConstantParam;
TInfoSink& infoSink;
TSymbolTable& symbolTable;
bool error;
int size; // size of the constructor ( 4 for vec4)
bool isMatrix;
int matrixSize; // dimension of the matrix (nominal size and not the instance size)
};
//
// The rest of the file are the traversal functions. The last one
// is the one that starts the traversal.
//
// Return true from interior nodes to have the external traversal
// continue on to children. If you process children yourself,
// return false.
//
void ParseSymbol(TIntermSymbol* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Symbol Node found in constant constructor", node->getLine());
return;
}
bool ParseBinary(bool, /* preVisit */ TIntermBinary* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
TQualifier qualifier = node->getType().getQualifier();
if (qualifier != EvqConst)
{
char buf[200];
sprintf(buf, "'constructor' : assigning non-constant to %s", oit->type.getCompleteString().c_str());
oit->infoSink.info.message(EPrefixError, buf, node->getLine());
oit->error = true;
return false;
}
oit->infoSink.info.message(EPrefixInternalError, "Binary Node found in constant constructor", node->getLine());
return false;
}
bool ParseUnary(bool, /* preVisit */ TIntermUnary* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
char buf[200];
sprintf(buf, "'constructor' : assigning non-constant to '%s'", oit->type.getCompleteString().c_str());
oit->infoSink.info.message(EPrefixError, buf, node->getLine());
oit->error = true;
return false;
}
bool ParseAggregate(bool, /* preVisit */ TIntermAggregate* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
if (!node->isConstructor() && node->getOp() != EOpComma)
{
char buf[200];
sprintf(buf, "'constructor' : assigning non-constant to '%s'", oit->type.getCompleteString().c_str());
oit->infoSink.info.message(EPrefixError, buf, node->getLine());
oit->error = true;
return false;
}
if (node->getSequence().size() == 0)
{
oit->error = true;
return false;
}
bool flag = node->getSequence().size() == 1 && node->getSequence()[0]->getAsTyped()->getAsConstantUnion();
if (flag)
{
oit->singleConstantParam = true;
oit->constructorType = node->getOp();
oit->size = node->getType().getObjectSize();
if (node->getType().isMatrix())
{
oit->isMatrix = true;
oit->matrixSize = node->getType().getNominalSize();
}
}
for (TIntermSequence::iterator p = node->getSequence().begin();
p != node->getSequence().end(); p++)
{
if (node->getOp() == EOpComma)
oit->index = 0;
(*p)->traverse(oit);
}
if (flag)
{
oit->singleConstantParam = false;
oit->constructorType = EOpNull;
oit->size = 0;
oit->isMatrix = false;
oit->matrixSize = 0;
}
return false;
}
bool ParseSelection(bool, /* preVisit */ TIntermSelection* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Selection Node found in constant constructor", node->getLine());
oit->error = true;
return false;
}
void ParseConstantUnion(TIntermConstantUnion* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
constUnion* leftUnionArray = oit->unionArray;
int instanceSize = oit->type.getObjectSize();
if (oit->index >= instanceSize)
return;
if (!oit->singleConstantParam)
{
int size = node->getType().getObjectSize();
constUnion *rightUnionArray = node->getUnionArrayPointer();
for (int i=0; i < size; i++)
{
if (oit->index >= instanceSize)
return;
leftUnionArray[oit->index] = rightUnionArray[i];
(oit->index)++;
}
}
else
{
int size, totalSize, matrixSize;
bool isMatrix = false;
size = oit->size;
matrixSize = oit->matrixSize;
isMatrix = oit->isMatrix;
totalSize = oit->index + size ;
constUnion *rightUnionArray = node->getUnionArrayPointer();
if (!isMatrix)
{
int count = 0;
for (int i = oit->index; i < totalSize; i++)
{
if (i >= instanceSize)
return;
leftUnionArray[i] = rightUnionArray[count];
(oit->index)++;
if (node->getType().getObjectSize() > 1)
count++;
}
}
else
{ // for matrix constructors
int count = 0;
int index = oit->index;
for (int i = index; i < totalSize; i++)
{
if (i >= instanceSize)
return;
if (index - i == 0 || (i - index) % (matrixSize + 1) == 0 )
leftUnionArray[i] = rightUnionArray[count];
else
leftUnionArray[i].setFConst(0.0f);
(oit->index)++;
if (node->getType().getObjectSize() > 1)
count++;
}
}
}
}
bool ParseLoop(bool, /* preVisit */ TIntermLoop* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Loop Node found in constant constructor", node->getLine());
oit->error = true;
return false;
}
bool ParseBranch(bool, /* previsit*/ TIntermBranch* node, TIntermTraverser* it)
{
TConstTraverser* oit = static_cast<TConstTraverser*>(it);
oit->infoSink.info.message(EPrefixInternalError, "Branch Node found in constant constructor", node->getLine());
oit->error = true;
return false;
}
//
// This function is the one to call externally to start the traversal.
// Individual functions can be initialized to 0 to skip processing of that
// type of node. It's children will still be processed.
//
bool TIntermediate::parseConstTree(TSourceLoc line, TIntermNode* root, constUnion* unionArray, TOperator constructorType, TSymbolTable& symbolTable, TType t, bool singleConstantParam)
{
if (root == 0)
return false;
TConstTraverser it(unionArray, singleConstantParam, constructorType, infoSink, symbolTable, t);
it.visitAggregate = ParseAggregate;
it.visitBinary = ParseBinary;
it.visitConstantUnion = ParseConstantUnion;
it.visitSelection = ParseSelection;
it.visitSymbol = ParseSymbol;
it.visitUnary = ParseUnary;
it.visitLoop = ParseLoop;
it.visitBranch = ParseBranch;
root->traverse(&it);
if (it.error)
return true;
else
return false;
}

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@ -1,131 +1,131 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// atom.h
//
#if !defined(__ATOM_H)
#define __ATOM_H 1
typedef struct AtomTable_Rec AtomTable;
extern AtomTable *atable;
int InitAtomTable(AtomTable *atable, int htsize);
void FreeAtomTable(AtomTable *atable);
int AddAtom(AtomTable *atable, const char *s);
void PrintAtomTable(AtomTable *atable);
int LookUpAddString(AtomTable *atable, const char *s);
const char *GetAtomString(AtomTable *atable, int atom);
int GetReversedAtom(AtomTable *atable, int atom);
char* GetStringOfAtom(AtomTable *atable, int atom);
#endif // !defined(__ATOM_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// atom.h
//
#if !defined(__ATOM_H)
#define __ATOM_H 1
typedef struct AtomTable_Rec AtomTable;
extern AtomTable *atable;
int InitAtomTable(AtomTable *atable, int htsize);
void FreeAtomTable(AtomTable *atable);
int AddAtom(AtomTable *atable, const char *s);
void PrintAtomTable(AtomTable *atable);
int LookUpAddString(AtomTable *atable, const char *s);
const char *GetAtomString(AtomTable *atable, int atom);
int GetReversedAtom(AtomTable *atable, int atom);
char* GetStringOfAtom(AtomTable *atable, int atom);
#endif // !defined(__ATOM_H)

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@ -1,167 +1,167 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// compile.h
//
#if !defined(__COMPILE_H)
#define __COMPILE_H 1
int InitCPPStruct(void);
typedef struct Options_Rec{
const char *profileString;
int ErrorMode;
int Quiet;
// Debug The Compiler options:
int DumpAtomTable;
} Options;
struct CPPStruct_Rec {
// Public members
SourceLoc *pLastSourceLoc; // Set at the start of each statement by the tree walkers
Options options; // Compile options and parameters
// Private members
SourceLoc lastSourceLoc;
// Scanner data:
SourceLoc *tokenLoc; // Source location of most recent token seen by the scanner
int mostRecentToken; // Most recent token seen by the scanner
InputSrc *currentInput;
int previous_token;
int notAVersionToken; // used to make sure that #version is the first token seen in the file, if present
void *pC; // storing the parseContext of the compile object in cpp.
// Private members:
SourceLoc ltokenLoc;
int ifdepth; //current #if-#else-#endif nesting in the cpp.c file (pre-processor)
int elsedepth[64]; //Keep a track of #if depth..Max allowed is 64.
int elsetracker; //#if-#else and #endif constructs...Counter.
const char *ErrMsg;
int CompileError; //Indicate compile error when #error, #else,#elif mismatch.
//
// Globals used to communicate between PaParseStrings() and yy_input()and
// also across the files.(gen_glslang.cpp and scanner.c)
//
int PaWhichStr; // which string we're parsing
int* PaStrLen; // array of lengths of the PaArgv strings
int PaArgc; // count of strings in the array
char** PaArgv; // our array of strings to parse
unsigned int tokensBeforeEOF : 1;
};
#endif // !defined(__COMPILE_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// compile.h
//
#if !defined(__COMPILE_H)
#define __COMPILE_H 1
int InitCPPStruct(void);
typedef struct Options_Rec{
const char *profileString;
int ErrorMode;
int Quiet;
// Debug The Compiler options:
int DumpAtomTable;
} Options;
struct CPPStruct_Rec {
// Public members
SourceLoc *pLastSourceLoc; // Set at the start of each statement by the tree walkers
Options options; // Compile options and parameters
// Private members
SourceLoc lastSourceLoc;
// Scanner data:
SourceLoc *tokenLoc; // Source location of most recent token seen by the scanner
int mostRecentToken; // Most recent token seen by the scanner
InputSrc *currentInput;
int previous_token;
int notAVersionToken; // used to make sure that #version is the first token seen in the file, if present
void *pC; // storing the parseContext of the compile object in cpp.
// Private members:
SourceLoc ltokenLoc;
int ifdepth; //current #if-#else-#endif nesting in the cpp.c file (pre-processor)
int elsedepth[64]; //Keep a track of #if depth..Max allowed is 64.
int elsetracker; //#if-#else and #endif constructs...Counter.
const char *ErrMsg;
int CompileError; //Indicate compile error when #error, #else,#elif mismatch.
//
// Globals used to communicate between PaParseStrings() and yy_input()and
// also across the files.(gen_glslang.cpp and scanner.c)
//
int PaWhichStr; // which string we're parsing
int* PaStrLen; // array of lengths of the PaArgv strings
int PaArgc; // count of strings in the array
char** PaArgv; // our array of strings to parse
unsigned int tokensBeforeEOF : 1;
};
#endif // !defined(__COMPILE_H)

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@ -1,154 +1,154 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// cpp.h
//
#if !defined(__CPP_H)
#define __CPP_H 1
#include "parser.h"
#include "tokens.h"
int InitCPP(void);
int FinalCPP(void);
int readCPPline(yystypepp * yylvalpp);
int MacroExpand(int atom, yystypepp * yylvalpp);
int ChkCorrectElseNesting(void);
typedef struct MacroSymbol {
int argc;
int *args;
TokenStream *body;
unsigned busy:1;
unsigned undef:1;
} MacroSymbol;
void FreeMacro(MacroSymbol *);
int PredefineMacro(char *);
void CPPDebugLogMsg(const char *msg); // Prints information into debug log
void CPPShInfoLogMsg(const char*); // Store cpp Err Msg into Sh.Info.Log
void CPPWarningToInfoLog(const char *msg); // Prints warning messages into info log
void HandlePragma(const char**, int numTokens); // #pragma directive container.
void ResetTString(void); // #error Message as TString.
void CPPErrorToInfoLog(char*); // Stick all cpp errors into Sh.Info.log .
void StoreStr(char*); // Store the TString in Parse Context.
void SetLineNumber(int); // Set line number.
void SetStringNumber(int); // Set string number.
int GetLineNumber(void); // Get the current String Number.
int GetStringNumber(void); // Get the current String Number.
const char* GetStrfromTStr(void); // Convert TString to String.
void updateExtensionBehavior(const char* extName, const char* behavior);
int FreeCPP(void);
#endif // !(defined(__CPP_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// cpp.h
//
#if !defined(__CPP_H)
#define __CPP_H 1
#include "parser.h"
#include "tokens.h"
int InitCPP(void);
int FinalCPP(void);
int readCPPline(yystypepp * yylvalpp);
int MacroExpand(int atom, yystypepp * yylvalpp);
int ChkCorrectElseNesting(void);
typedef struct MacroSymbol {
int argc;
int *args;
TokenStream *body;
unsigned busy:1;
unsigned undef:1;
} MacroSymbol;
void FreeMacro(MacroSymbol *);
int PredefineMacro(char *);
void CPPDebugLogMsg(const char *msg); // Prints information into debug log
void CPPShInfoLogMsg(const char*); // Store cpp Err Msg into Sh.Info.Log
void CPPWarningToInfoLog(const char *msg); // Prints warning messages into info log
void HandlePragma(const char**, int numTokens); // #pragma directive container.
void ResetTString(void); // #error Message as TString.
void CPPErrorToInfoLog(char*); // Stick all cpp errors into Sh.Info.log .
void StoreStr(char*); // Store the TString in Parse Context.
void SetLineNumber(int); // Set line number.
void SetStringNumber(int); // Set string number.
int GetLineNumber(void); // Get the current String Number.
int GetStringNumber(void); // Get the current String Number.
const char* GetStrfromTStr(void); // Convert TString to String.
void updateExtensionBehavior(const char* extName, const char* behavior);
int FreeCPP(void);
#endif // !(defined(__CPP_H)

Просмотреть файл

@ -1,220 +1,220 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// cppstruct.c
//
#include <stdio.h>
#include <stdlib.h>
#include "slglobals.h"
CPPStruct *cpp = NULL;
static int refCount = 0;
int InitPreprocessor(void);
int ResetPreprocessor(void);
int FreeCPPStruct(void);
int FinalizePreprocessor(void);
/*
* InitCPPStruct() - Initilaize the CPP structure.
*
*/
int InitCPPStruct(void)
{
int len;
char *p;
cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
if (cpp == NULL)
return 0;
refCount++;
// Initialize public members:
cpp->pLastSourceLoc = &cpp->lastSourceLoc;
p = (char *) &cpp->options;
len = sizeof(cpp->options);
while (--len >= 0)
p[len] = 0;
ResetPreprocessor();
return 1;
} // InitCPPStruct
int ResetPreprocessor(void)
{
// Initialize private members:
cpp->lastSourceLoc.file = 0;
cpp->lastSourceLoc.line = 0;
cpp->pC=0;
cpp->CompileError=0;
cpp->ifdepth=0;
for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++)
cpp->elsedepth[cpp->elsetracker]=0;
cpp->elsetracker=0;
cpp->tokensBeforeEOF = 0;
return 1;
}
//Intializing the Preprocessor.
int InitPreprocessor(void)
{
# define CPP_STUFF true
# ifdef CPP_STUFF
FreeCPPStruct();
InitCPPStruct();
cpp->options.Quiet = 1;
cpp->options.profileString = "generic";
if (!InitAtomTable(atable, 0))
return 1;
if (!InitScanner(cpp))
return 1;
# endif
return 0;
}
//FreeCPPStruct() - Free the CPP structure.
int FreeCPPStruct(void)
{
if (refCount)
{
free(cpp);
refCount--;
}
return 1;
}
//Finalizing the Preprocessor.
int FinalizePreprocessor(void)
{
# define CPP_STUFF true
# ifdef CPP_STUFF
FreeAtomTable(atable);
FreeCPPStruct();
FreeScanner();
# endif
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////// End of cppstruct.c //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// cppstruct.c
//
#include <stdio.h>
#include <stdlib.h>
#include "slglobals.h"
CPPStruct *cpp = NULL;
static int refCount = 0;
int InitPreprocessor(void);
int ResetPreprocessor(void);
int FreeCPPStruct(void);
int FinalizePreprocessor(void);
/*
* InitCPPStruct() - Initilaize the CPP structure.
*
*/
int InitCPPStruct(void)
{
int len;
char *p;
cpp = (CPPStruct *) malloc(sizeof(CPPStruct));
if (cpp == NULL)
return 0;
refCount++;
// Initialize public members:
cpp->pLastSourceLoc = &cpp->lastSourceLoc;
p = (char *) &cpp->options;
len = sizeof(cpp->options);
while (--len >= 0)
p[len] = 0;
ResetPreprocessor();
return 1;
} // InitCPPStruct
int ResetPreprocessor(void)
{
// Initialize private members:
cpp->lastSourceLoc.file = 0;
cpp->lastSourceLoc.line = 0;
cpp->pC=0;
cpp->CompileError=0;
cpp->ifdepth=0;
for(cpp->elsetracker=0; cpp->elsetracker<64; cpp->elsetracker++)
cpp->elsedepth[cpp->elsetracker]=0;
cpp->elsetracker=0;
cpp->tokensBeforeEOF = 0;
return 1;
}
//Intializing the Preprocessor.
int InitPreprocessor(void)
{
# define CPP_STUFF true
# ifdef CPP_STUFF
FreeCPPStruct();
InitCPPStruct();
cpp->options.Quiet = 1;
cpp->options.profileString = "generic";
if (!InitAtomTable(atable, 0))
return 1;
if (!InitScanner(cpp))
return 1;
# endif
return 0;
}
//FreeCPPStruct() - Free the CPP structure.
int FreeCPPStruct(void)
{
if (refCount)
{
free(cpp);
refCount--;
}
return 1;
}
//Finalizing the Preprocessor.
int FinalizePreprocessor(void)
{
# define CPP_STUFF true
# ifdef CPP_STUFF
FreeAtomTable(atable);
FreeCPPStruct();
FreeScanner();
# endif
return 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////// End of cppstruct.c //////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////

Просмотреть файл

@ -1,228 +1,228 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#ifdef __STDC99__
#include <stdint.h>
#elif defined (_WIN64)
typedef unsigned __int64 uintptr_t;
#elif defined (_WIN32)
typedef unsigned int uintptr_t;
#else
typedef unsigned long int uintptr_t;
#endif
#include "memory.h"
// default alignment and chunksize, if called with 0 arguments
#define CHUNKSIZE (64*1024)
#define ALIGN 8
// we need to call the `real' malloc and free, not our replacements
#undef malloc
#undef free
struct chunk {
struct chunk *next;
};
struct cleanup {
struct cleanup *next;
void (*fn)(void *);
void *arg;
};
struct MemoryPool_rec {
struct chunk *next;
uintptr_t free, end;
size_t chunksize;
uintptr_t alignmask;
struct cleanup *cleanup;
};
MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align)
{
MemoryPool *pool;
if (align == 0) align = ALIGN;
if (chunksize == 0) chunksize = CHUNKSIZE;
if (align & (align-1)) return 0;
if (chunksize < sizeof(MemoryPool)) return 0;
if (chunksize & (align-1)) return 0;
if (!(pool = malloc(chunksize))) return 0;
pool->next = 0;
pool->chunksize = chunksize;
pool->alignmask = (uintptr_t)(align)-1;
pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask;
pool->end = (uintptr_t)pool + chunksize;
pool->cleanup = 0;
return pool;
}
void mem_FreePool(MemoryPool *pool)
{
struct cleanup *cleanup;
struct chunk *p, *next;
for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) {
cleanup->fn(cleanup->arg);
}
for (p = (struct chunk *)pool; p; p = next) {
next = p->next;
free(p);
}
}
void *mem_Alloc(MemoryPool *pool, size_t size)
{
struct chunk *ch;
void *rv = (void *)pool->free;
size = (size + pool->alignmask) & ~pool->alignmask;
if (size <= 0) size = pool->alignmask;
pool->free += size;
if (pool->free > pool->end || pool->free < (uintptr_t)rv) {
size_t minreq = (size + sizeof(struct chunk) + pool->alignmask)
& ~pool->alignmask;
pool->free = (uintptr_t)rv;
if (minreq >= pool->chunksize) {
// request size is too big for the chunksize, so allocate it as
// a single chunk of the right size
ch = malloc(minreq);
if (!ch) return 0;
} else {
ch = malloc(pool->chunksize);
if (!ch) return 0;
pool->free = (uintptr_t)ch + minreq;
pool->end = (uintptr_t)ch + pool->chunksize;
}
ch->next = pool->next;
pool->next = ch;
rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask);
}
return rv;
}
int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) {
struct cleanup *cleanup;
pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1);
cleanup = mem_Alloc(pool, sizeof(struct cleanup));
if (!cleanup) return -1;
cleanup->next = pool->cleanup;
cleanup->fn = fn;
cleanup->arg = arg;
pool->cleanup = cleanup;
return 0;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#ifdef __STDC99__
#include <stdint.h>
#elif defined (_WIN64)
typedef unsigned __int64 uintptr_t;
#elif defined (_WIN32)
typedef unsigned int uintptr_t;
#else
typedef unsigned long int uintptr_t;
#endif
#include "memory.h"
// default alignment and chunksize, if called with 0 arguments
#define CHUNKSIZE (64*1024)
#define ALIGN 8
// we need to call the `real' malloc and free, not our replacements
#undef malloc
#undef free
struct chunk {
struct chunk *next;
};
struct cleanup {
struct cleanup *next;
void (*fn)(void *);
void *arg;
};
struct MemoryPool_rec {
struct chunk *next;
uintptr_t free, end;
size_t chunksize;
uintptr_t alignmask;
struct cleanup *cleanup;
};
MemoryPool *mem_CreatePool(size_t chunksize, unsigned int align)
{
MemoryPool *pool;
if (align == 0) align = ALIGN;
if (chunksize == 0) chunksize = CHUNKSIZE;
if (align & (align-1)) return 0;
if (chunksize < sizeof(MemoryPool)) return 0;
if (chunksize & (align-1)) return 0;
if (!(pool = malloc(chunksize))) return 0;
pool->next = 0;
pool->chunksize = chunksize;
pool->alignmask = (uintptr_t)(align)-1;
pool->free = ((uintptr_t)(pool + 1) + pool->alignmask) & ~pool->alignmask;
pool->end = (uintptr_t)pool + chunksize;
pool->cleanup = 0;
return pool;
}
void mem_FreePool(MemoryPool *pool)
{
struct cleanup *cleanup;
struct chunk *p, *next;
for (cleanup = pool->cleanup; cleanup; cleanup = cleanup->next) {
cleanup->fn(cleanup->arg);
}
for (p = (struct chunk *)pool; p; p = next) {
next = p->next;
free(p);
}
}
void *mem_Alloc(MemoryPool *pool, size_t size)
{
struct chunk *ch;
void *rv = (void *)pool->free;
size = (size + pool->alignmask) & ~pool->alignmask;
if (size <= 0) size = pool->alignmask;
pool->free += size;
if (pool->free > pool->end || pool->free < (uintptr_t)rv) {
size_t minreq = (size + sizeof(struct chunk) + pool->alignmask)
& ~pool->alignmask;
pool->free = (uintptr_t)rv;
if (minreq >= pool->chunksize) {
// request size is too big for the chunksize, so allocate it as
// a single chunk of the right size
ch = malloc(minreq);
if (!ch) return 0;
} else {
ch = malloc(pool->chunksize);
if (!ch) return 0;
pool->free = (uintptr_t)ch + minreq;
pool->end = (uintptr_t)ch + pool->chunksize;
}
ch->next = pool->next;
pool->next = ch;
rv = (void *)(((uintptr_t)(ch+1) + pool->alignmask) & ~pool->alignmask);
}
return rv;
}
int mem_AddCleanup(MemoryPool *pool, void (*fn)(void *), void *arg) {
struct cleanup *cleanup;
pool->free = (pool->free + sizeof(void *) - 1) & ~(sizeof(void *)-1);
cleanup = mem_Alloc(pool, sizeof(struct cleanup));
if (!cleanup) return -1;
cleanup->next = pool->cleanup;
cleanup->fn = fn;
cleanup->arg = arg;
pool->cleanup = cleanup;
return 0;
}

Просмотреть файл

@ -1,124 +1,124 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
#ifndef __MEMORY_H
#define __MEMORY_H
typedef struct MemoryPool_rec MemoryPool;
extern MemoryPool *mem_CreatePool(size_t chunksize, unsigned align);
extern void mem_FreePool(MemoryPool *);
extern void *mem_Alloc(MemoryPool *p, size_t size);
extern void *mem_Realloc(MemoryPool *p, void *old, size_t oldsize, size_t newsize);
extern int mem_AddCleanup(MemoryPool *p, void (*fn)(void *), void *arg);
#endif /* __MEMORY_H */
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
#ifndef __MEMORY_H
#define __MEMORY_H
typedef struct MemoryPool_rec MemoryPool;
extern MemoryPool *mem_CreatePool(size_t chunksize, unsigned align);
extern void mem_FreePool(MemoryPool *);
extern void *mem_Alloc(MemoryPool *p, size_t size);
extern void *mem_Realloc(MemoryPool *p, void *old, size_t oldsize, size_t newsize);
extern int mem_AddCleanup(MemoryPool *p, void (*fn)(void *), void *arg);
#endif /* __MEMORY_H */

Просмотреть файл

@ -1,161 +1,161 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
#ifndef BISON_PARSER_H
# define BISON_PARSER_H
#ifndef yystypepp
typedef struct {
int sc_int;
float sc_fval;
int sc_ident;
char symbol_name[MAX_SYMBOL_NAME_LEN+1];
} yystypepp;
# define YYSTYPE_IS_TRIVIAL 1
#endif
# define CPP_AND_OP 257
# define CPP_SUB_ASSIGN 259
# define CPP_MOD_ASSIGN 260
# define CPP_ADD_ASSIGN 261
# define CPP_DIV_ASSIGN 262
# define CPP_MUL_ASSIGN 263
# define CPP_EQ_OP 264
# define CPP_XOR_OP 265
# define ERROR_SY 266
# define CPP_FLOATCONSTANT 267
# define CPP_GE_OP 268
# define CPP_RIGHT_OP 269
# define CPP_IDENTIFIER 270
# define CPP_INTCONSTANT 271
# define CPP_LE_OP 272
# define CPP_LEFT_OP 273
# define CPP_DEC_OP 274
# define CPP_NE_OP 275
# define CPP_OR_OP 276
# define CPP_INC_OP 277
# define CPP_STRCONSTANT 278
# define CPP_TYPEIDENTIFIER 279
# define FIRST_USER_TOKEN_SY 289
# define CPP_RIGHT_ASSIGN 280
# define CPP_LEFT_ASSIGN 281
# define CPP_AND_ASSIGN 282
# define CPP_OR_ASSIGN 283
# define CPP_XOR_ASSIGN 284
# define CPP_LEFT_BRACKET 285
# define CPP_RIGHT_BRACKET 286
# define CPP_LEFT_BRACE 287
# define CPP_RIGHT_BRACE 288
#endif /* not BISON_PARSER_H */
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
#ifndef BISON_PARSER_H
# define BISON_PARSER_H
#ifndef yystypepp
typedef struct {
int sc_int;
float sc_fval;
int sc_ident;
char symbol_name[MAX_SYMBOL_NAME_LEN+1];
} yystypepp;
# define YYSTYPE_IS_TRIVIAL 1
#endif
# define CPP_AND_OP 257
# define CPP_SUB_ASSIGN 259
# define CPP_MOD_ASSIGN 260
# define CPP_ADD_ASSIGN 261
# define CPP_DIV_ASSIGN 262
# define CPP_MUL_ASSIGN 263
# define CPP_EQ_OP 264
# define CPP_XOR_OP 265
# define ERROR_SY 266
# define CPP_FLOATCONSTANT 267
# define CPP_GE_OP 268
# define CPP_RIGHT_OP 269
# define CPP_IDENTIFIER 270
# define CPP_INTCONSTANT 271
# define CPP_LE_OP 272
# define CPP_LEFT_OP 273
# define CPP_DEC_OP 274
# define CPP_NE_OP 275
# define CPP_OR_OP 276
# define CPP_INC_OP 277
# define CPP_STRCONSTANT 278
# define CPP_TYPEIDENTIFIER 279
# define FIRST_USER_TOKEN_SY 289
# define CPP_RIGHT_ASSIGN 280
# define CPP_LEFT_ASSIGN 281
# define CPP_AND_ASSIGN 282
# define CPP_OR_ASSIGN 283
# define CPP_XOR_ASSIGN 284
# define CPP_LEFT_BRACKET 285
# define CPP_RIGHT_BRACKET 286
# define CPP_LEFT_BRACE 287
# define CPP_RIGHT_BRACE 288
#endif /* not BISON_PARSER_H */

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@ -1,119 +1,119 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
# include "slglobals.h"
extern CPPStruct *cpp;
int InitCPPStruct(void);
int InitScanner(CPPStruct *cpp);
int InitAtomTable(AtomTable *atable, int htsize);
int ScanFromString(char *s);
char* GetStringOfAtom(AtomTable *atable, int atom);
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
# include "slglobals.h"
extern CPPStruct *cpp;
int InitCPPStruct(void);
int InitScanner(CPPStruct *cpp);
int InitAtomTable(AtomTable *atable, int htsize);
int ScanFromString(char *s);
char* GetStringOfAtom(AtomTable *atable, int atom);

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@ -1,153 +1,153 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// scanner.h
//
#if !defined(__SCANNER_H)
#define __SCANNER_H 1
#define MAX_SYMBOL_NAME_LEN 128
#define MAX_STRING_LEN 512
#include "parser.h"
// Not really atom table stuff but needed first...
typedef struct SourceLoc_Rec {
unsigned short file, line;
} SourceLoc;
int yyparse (void);
int yylex_CPP(char* buf, int maxSize);
typedef struct InputSrc {
struct InputSrc *prev;
int (*scan)(struct InputSrc *, yystypepp *);
int (*getch)(struct InputSrc *, yystypepp *);
void (*ungetch)(struct InputSrc *, int, yystypepp *);
int name; /* atom */
int line;
} InputSrc;
int InitScanner(CPPStruct *cpp); // Intialise the cpp scanner.
int ScanFromString(char *); // Start scanning the input from the string mentioned.
int check_EOF(int); // check if we hit a EOF abruptly
void CPPErrorToInfoLog(char *); // sticking the msg,line into the Shader's.Info.log
void SetLineNumber(int);
void SetStringNumber(int);
void IncLineNumber(void);
void DecLineNumber(void);
int FreeScanner(void); // Free the cpp scanner
#endif // !(defined(__SCANNER_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// scanner.h
//
#if !defined(__SCANNER_H)
#define __SCANNER_H 1
#define MAX_SYMBOL_NAME_LEN 128
#define MAX_STRING_LEN 512
#include "parser.h"
// Not really atom table stuff but needed first...
typedef struct SourceLoc_Rec {
unsigned short file, line;
} SourceLoc;
int yyparse (void);
int yylex_CPP(char* buf, int maxSize);
typedef struct InputSrc {
struct InputSrc *prev;
int (*scan)(struct InputSrc *, yystypepp *);
int (*getch)(struct InputSrc *, yystypepp *);
void (*ungetch)(struct InputSrc *, int, yystypepp *);
int name; /* atom */
int line;
} InputSrc;
int InitScanner(CPPStruct *cpp); // Intialise the cpp scanner.
int ScanFromString(char *); // Start scanning the input from the string mentioned.
int check_EOF(int); // check if we hit a EOF abruptly
void CPPErrorToInfoLog(char *); // sticking the msg,line into the Shader's.Info.log
void SetLineNumber(int);
void SetStringNumber(int);
void IncLineNumber(void);
void DecLineNumber(void);
int FreeScanner(void); // Free the cpp scanner
#endif // !(defined(__SCANNER_H)

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@ -1,150 +1,150 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// slglobals.h
//
#if !defined(__SLGLOBALS_H)
#define __SLGLOBALS_H 1
typedef struct CPPStruct_Rec CPPStruct;
extern CPPStruct *cpp;
#undef CPPC_DEBUG_THE_COMPILER
#if defined(_DEBUG)
#define CPPC_DEBUG_THE_COMPILER 1
#endif
#undef CPPC_ENABLE_TOOLS
#define CPPC_ENABLE_TOOLS 1
#include "memory.h"
#include "atom.h"
#include "scanner.h"
#include "cpp.h"
#include "tokens.h"
#include "symbols.h"
#include "compile.h"
#if !defined(NO_PARSER)
#include "parser.h"
#endif
#if !defined(NULL)
#define NULL 0
#endif
#endif // !(defined(__SLGLOBALS_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// slglobals.h
//
#if !defined(__SLGLOBALS_H)
#define __SLGLOBALS_H 1
typedef struct CPPStruct_Rec CPPStruct;
extern CPPStruct *cpp;
#undef CPPC_DEBUG_THE_COMPILER
#if defined(_DEBUG)
#define CPPC_DEBUG_THE_COMPILER 1
#endif
#undef CPPC_ENABLE_TOOLS
#define CPPC_ENABLE_TOOLS 1
#include "memory.h"
#include "atom.h"
#include "scanner.h"
#include "cpp.h"
#include "tokens.h"
#include "symbols.h"
#include "compile.h"
#if !defined(NO_PARSER)
#include "parser.h"
#endif
#if !defined(NULL)
#define NULL 0
#endif
#endif // !(defined(__SLGLOBALS_H)

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@ -1,353 +1,353 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// symbols.c
//
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "slglobals.h"
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Symbol Table Variables: ///////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
Scope *ScopeList = NULL;
Scope *CurrentScope = NULL;
Scope *GlobalScope = NULL;
static void unlinkScope(void *_scope) {
Scope *scope = _scope;
if (scope->next)
scope->next->prev = scope->prev;
if (scope->prev)
scope->prev->next = scope->next;
else
ScopeList = scope->next;
}
/*
* NewScope()
*
*/
Scope *NewScopeInPool(MemoryPool *pool)
{
Scope *lScope;
lScope = mem_Alloc(pool, sizeof(Scope));
lScope->pool = pool;
lScope->parent = NULL;
lScope->funScope = NULL;
lScope->symbols = NULL;
lScope->level = 0;
lScope->programs = NULL;
if ((lScope->next = ScopeList))
ScopeList->prev = lScope;
lScope->prev = 0;
ScopeList = lScope;
mem_AddCleanup(pool, unlinkScope, lScope);
return lScope;
} // NewScope
/*
* PushScope()
*
*/
void PushScope(Scope *fScope)
{
Scope *lScope;
if (CurrentScope) {
fScope->level = CurrentScope->level + 1;
if (fScope->level == 1) {
if (!GlobalScope) {
/* HACK - CTD -- if GlobalScope==NULL and level==1, we're
* defining a function in the superglobal scope. Things
* will break if we leave the level as 1, so we arbitrarily
* set it to 2 */
fScope->level = 2;
}
}
if (fScope->level >= 2) {
lScope = fScope;
while (lScope->level > 2)
lScope = lScope->next;
fScope->funScope = lScope;
}
} else {
fScope->level = 0;
}
fScope->parent = CurrentScope;
CurrentScope = fScope;
} // PushScope
/*
* PopScope()
*
*/
Scope *PopScope(void)
{
Scope *lScope;
lScope = CurrentScope;
if (CurrentScope)
CurrentScope = CurrentScope->parent;
return lScope;
} // PopScope
/*
* NewSymbol() - Allocate a new symbol node;
*
*/
Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind)
{
Symbol *lSymb;
char *pch;
int ii;
lSymb = (Symbol *) mem_Alloc(fScope->pool, sizeof(Symbol));
lSymb->left = NULL;
lSymb->right = NULL;
lSymb->next = NULL;
lSymb->name = name;
lSymb->loc = *loc;
lSymb->kind = kind;
// Clear union area:
pch = (char *) &lSymb->details;
for (ii = 0; ii < sizeof(lSymb->details); ii++)
*pch++ = 0;
return lSymb;
} // NewSymbol
/*
* lAddToTree() - Using a binary tree is not a good idea for basic atom values because they
* are generated in order. We'll fix this later (by reversing the bit pattern).
*/
static void lAddToTree(Symbol **fSymbols, Symbol *fSymb)
{
Symbol *lSymb;
int lrev, frev;
lSymb = *fSymbols;
if (lSymb) {
frev = GetReversedAtom(atable, fSymb->name);
while (lSymb) {
lrev = GetReversedAtom(atable, lSymb->name);
if (lrev == frev) {
CPPErrorToInfoLog("GetAtomString(atable, fSymb->name)");
break;
} else {
if (lrev > frev) {
if (lSymb->left) {
lSymb = lSymb->left;
} else {
lSymb->left = fSymb;
break;
}
} else {
if (lSymb->right) {
lSymb = lSymb->right;
} else {
lSymb->right = fSymb;
break;
}
}
}
}
} else {
*fSymbols = fSymb;
}
} // lAddToTree
/*
* AddSymbol() - Add a variable, type, or function name to a scope.
*
*/
Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind)
{
Symbol *lSymb;
if (!fScope)
fScope = CurrentScope;
lSymb = NewSymbol(loc, fScope, atom, kind);
lAddToTree(&fScope->symbols, lSymb);
return lSymb;
} // AddSymbol
/*********************************************************************************************/
/************************************ Symbol Semantic Functions ******************************/
/*********************************************************************************************/
/*
* LookUpLocalSymbol()
*
*/
Symbol *LookUpLocalSymbol(Scope *fScope, int atom)
{
Symbol *lSymb;
int rname, ratom;
ratom = GetReversedAtom(atable, atom);
if (!fScope)
fScope = CurrentScope;
lSymb = fScope->symbols;
while (lSymb) {
rname = GetReversedAtom(atable, lSymb->name);
if (rname == ratom) {
return lSymb;
} else {
if (rname > ratom) {
lSymb = lSymb->left;
} else {
lSymb = lSymb->right;
}
}
}
return NULL;
} // LookUpLocalSymbol
/*
* LookUpSymbol()
*
*/
Symbol *LookUpSymbol(Scope *fScope, int atom)
{
Symbol *lSymb;
if (!fScope)
fScope = CurrentScope;
while (fScope) {
lSymb = LookUpLocalSymbol(fScope, atom);
if (lSymb)
return lSymb;
fScope = fScope->parent;
}
return NULL;
} // LookUpSymbol
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// symbols.c
//
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "slglobals.h"
///////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Symbol Table Variables: ///////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////
Scope *ScopeList = NULL;
Scope *CurrentScope = NULL;
Scope *GlobalScope = NULL;
static void unlinkScope(void *_scope) {
Scope *scope = _scope;
if (scope->next)
scope->next->prev = scope->prev;
if (scope->prev)
scope->prev->next = scope->next;
else
ScopeList = scope->next;
}
/*
* NewScope()
*
*/
Scope *NewScopeInPool(MemoryPool *pool)
{
Scope *lScope;
lScope = mem_Alloc(pool, sizeof(Scope));
lScope->pool = pool;
lScope->parent = NULL;
lScope->funScope = NULL;
lScope->symbols = NULL;
lScope->level = 0;
lScope->programs = NULL;
if ((lScope->next = ScopeList))
ScopeList->prev = lScope;
lScope->prev = 0;
ScopeList = lScope;
mem_AddCleanup(pool, unlinkScope, lScope);
return lScope;
} // NewScope
/*
* PushScope()
*
*/
void PushScope(Scope *fScope)
{
Scope *lScope;
if (CurrentScope) {
fScope->level = CurrentScope->level + 1;
if (fScope->level == 1) {
if (!GlobalScope) {
/* HACK - CTD -- if GlobalScope==NULL and level==1, we're
* defining a function in the superglobal scope. Things
* will break if we leave the level as 1, so we arbitrarily
* set it to 2 */
fScope->level = 2;
}
}
if (fScope->level >= 2) {
lScope = fScope;
while (lScope->level > 2)
lScope = lScope->next;
fScope->funScope = lScope;
}
} else {
fScope->level = 0;
}
fScope->parent = CurrentScope;
CurrentScope = fScope;
} // PushScope
/*
* PopScope()
*
*/
Scope *PopScope(void)
{
Scope *lScope;
lScope = CurrentScope;
if (CurrentScope)
CurrentScope = CurrentScope->parent;
return lScope;
} // PopScope
/*
* NewSymbol() - Allocate a new symbol node;
*
*/
Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind)
{
Symbol *lSymb;
char *pch;
int ii;
lSymb = (Symbol *) mem_Alloc(fScope->pool, sizeof(Symbol));
lSymb->left = NULL;
lSymb->right = NULL;
lSymb->next = NULL;
lSymb->name = name;
lSymb->loc = *loc;
lSymb->kind = kind;
// Clear union area:
pch = (char *) &lSymb->details;
for (ii = 0; ii < sizeof(lSymb->details); ii++)
*pch++ = 0;
return lSymb;
} // NewSymbol
/*
* lAddToTree() - Using a binary tree is not a good idea for basic atom values because they
* are generated in order. We'll fix this later (by reversing the bit pattern).
*/
static void lAddToTree(Symbol **fSymbols, Symbol *fSymb)
{
Symbol *lSymb;
int lrev, frev;
lSymb = *fSymbols;
if (lSymb) {
frev = GetReversedAtom(atable, fSymb->name);
while (lSymb) {
lrev = GetReversedAtom(atable, lSymb->name);
if (lrev == frev) {
CPPErrorToInfoLog("GetAtomString(atable, fSymb->name)");
break;
} else {
if (lrev > frev) {
if (lSymb->left) {
lSymb = lSymb->left;
} else {
lSymb->left = fSymb;
break;
}
} else {
if (lSymb->right) {
lSymb = lSymb->right;
} else {
lSymb->right = fSymb;
break;
}
}
}
}
} else {
*fSymbols = fSymb;
}
} // lAddToTree
/*
* AddSymbol() - Add a variable, type, or function name to a scope.
*
*/
Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind)
{
Symbol *lSymb;
if (!fScope)
fScope = CurrentScope;
lSymb = NewSymbol(loc, fScope, atom, kind);
lAddToTree(&fScope->symbols, lSymb);
return lSymb;
} // AddSymbol
/*********************************************************************************************/
/************************************ Symbol Semantic Functions ******************************/
/*********************************************************************************************/
/*
* LookUpLocalSymbol()
*
*/
Symbol *LookUpLocalSymbol(Scope *fScope, int atom)
{
Symbol *lSymb;
int rname, ratom;
ratom = GetReversedAtom(atable, atom);
if (!fScope)
fScope = CurrentScope;
lSymb = fScope->symbols;
while (lSymb) {
rname = GetReversedAtom(atable, lSymb->name);
if (rname == ratom) {
return lSymb;
} else {
if (rname > ratom) {
lSymb = lSymb->left;
} else {
lSymb = lSymb->right;
}
}
}
return NULL;
} // LookUpLocalSymbol
/*
* LookUpSymbol()
*
*/
Symbol *LookUpSymbol(Scope *fScope, int atom)
{
Symbol *lSymb;
if (!fScope)
fScope = CurrentScope;
while (fScope) {
lSymb = LookUpLocalSymbol(fScope, atom);
if (lSymb)
return lSymb;
fScope = fScope->parent;
}
return NULL;
} // LookUpSymbol

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@ -1,180 +1,180 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// symbols.h
//
#if !defined(__SYMBOLS_H)
#define __SYMBOLS_H 1
#include "memory.h"
typedef enum symbolkind {
MACRO_S
} symbolkind;
// Typedefs for things defined here in "symbols.h":
typedef struct Scope_Rec Scope;
typedef struct Symbol_Rec Symbol;
typedef struct SymbolList_Rec {
struct SymbolList_Rec *next;
Symbol *symb;
} SymbolList;
struct Scope_Rec {
Scope *next, *prev; // doubly-linked list of all scopes
Scope *parent;
Scope *funScope; // Points to base scope of enclosing function
MemoryPool *pool; // pool used for allocation in this scope
Symbol *symbols;
int level; // 0 = super globals, 1 = globals, etc.
// Only used at global scope (level 1):
SymbolList *programs; // List of programs for this compilation.
};
// Symbol table is a simple binary tree.
#include "cpp.h" // to get MacroSymbol def
struct Symbol_Rec {
Symbol *left, *right;
Symbol *next;
int name; // Name atom
SourceLoc loc;
symbolkind kind;
union {
MacroSymbol mac;
} details;
};
extern Scope *CurrentScope;
extern Scope *GlobalScope;
extern Scope *ScopeList;
Scope *NewScopeInPool(MemoryPool *);
#define NewScope() NewScopeInPool(CurrentScope->pool)
void PushScope(Scope *fScope);
Scope *PopScope(void);
Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
Symbol *LookUpSymbol(Scope *fScope, int atom);
void CPPErrorToInfoLog(char *);
#endif // !defined(__SYMBOLS_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// symbols.h
//
#if !defined(__SYMBOLS_H)
#define __SYMBOLS_H 1
#include "memory.h"
typedef enum symbolkind {
MACRO_S
} symbolkind;
// Typedefs for things defined here in "symbols.h":
typedef struct Scope_Rec Scope;
typedef struct Symbol_Rec Symbol;
typedef struct SymbolList_Rec {
struct SymbolList_Rec *next;
Symbol *symb;
} SymbolList;
struct Scope_Rec {
Scope *next, *prev; // doubly-linked list of all scopes
Scope *parent;
Scope *funScope; // Points to base scope of enclosing function
MemoryPool *pool; // pool used for allocation in this scope
Symbol *symbols;
int level; // 0 = super globals, 1 = globals, etc.
// Only used at global scope (level 1):
SymbolList *programs; // List of programs for this compilation.
};
// Symbol table is a simple binary tree.
#include "cpp.h" // to get MacroSymbol def
struct Symbol_Rec {
Symbol *left, *right;
Symbol *next;
int name; // Name atom
SourceLoc loc;
symbolkind kind;
union {
MacroSymbol mac;
} details;
};
extern Scope *CurrentScope;
extern Scope *GlobalScope;
extern Scope *ScopeList;
Scope *NewScopeInPool(MemoryPool *);
#define NewScope() NewScopeInPool(CurrentScope->pool)
void PushScope(Scope *fScope);
Scope *PopScope(void);
Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
Symbol *LookUpSymbol(Scope *fScope, int atom);
void CPPErrorToInfoLog(char *);
#endif // !defined(__SYMBOLS_H)

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@ -1,157 +1,157 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// tokens.h
//
#if !defined(__TOKENS_H)
#define __TOKENS_H 1
#include "parser.h"
#define EOF_SY (-1)
typedef struct TokenBlock_Rec TokenBlockStruct;
typedef struct TokenStream_Rec {
struct TokenStream_Rec *next;
char *name;
TokenBlockStruct *head;
TokenBlockStruct *current;
} TokenStream;
struct TokenBlock_Rec {
TokenBlockStruct *next;
int current;
int count;
int max;
unsigned char *data;
};
extern TokenStream stdlib_cpp_stream;
TokenStream *NewTokenStream(const char *name, MemoryPool *pool);
void DeleteTokenStream(TokenStream *pTok);
void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp);
void RewindTokenStream(TokenStream *pTok);
int ReadToken(TokenStream *pTok, yystypepp * yylvalpp);
int ReadFromTokenStream(TokenStream *pTok, int name, int (*final)(CPPStruct *));
void UngetToken(int, yystypepp * yylvalpp);
#if defined(CPPC_ENABLE_TOOLS)
void DumpTokenStream(FILE *, TokenStream *, yystypepp * yylvalpp);
#endif // defined(CPPC_ENABLE_TOOLS)
#endif // !defined(__TOKENS_H)
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
NVIDIA Corporation("NVIDIA") supplies this software to you in
consideration of your agreement to the following terms, and your use,
installation, modification or redistribution of this NVIDIA software
constitutes acceptance of these terms. If you do not agree with these
terms, please do not use, install, modify or redistribute this NVIDIA
software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, NVIDIA grants you a personal, non-exclusive
license, under NVIDIA's copyrights in this original NVIDIA software (the
"NVIDIA Software"), to use, reproduce, modify and redistribute the
NVIDIA Software, with or without modifications, in source and/or binary
forms; provided that if you redistribute the NVIDIA Software, you must
retain the copyright notice of NVIDIA, this notice and the following
text and disclaimers in all such redistributions of the NVIDIA Software.
Neither the name, trademarks, service marks nor logos of NVIDIA
Corporation may be used to endorse or promote products derived from the
NVIDIA Software without specific prior written permission from NVIDIA.
Except as expressly stated in this notice, no other rights or licenses
express or implied, are granted by NVIDIA herein, including but not
limited to any patent rights that may be infringed by your derivative
works or by other works in which the NVIDIA Software may be
incorporated. No hardware is licensed hereunder.
THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
PRODUCTS.
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
//
// tokens.h
//
#if !defined(__TOKENS_H)
#define __TOKENS_H 1
#include "parser.h"
#define EOF_SY (-1)
typedef struct TokenBlock_Rec TokenBlockStruct;
typedef struct TokenStream_Rec {
struct TokenStream_Rec *next;
char *name;
TokenBlockStruct *head;
TokenBlockStruct *current;
} TokenStream;
struct TokenBlock_Rec {
TokenBlockStruct *next;
int current;
int count;
int max;
unsigned char *data;
};
extern TokenStream stdlib_cpp_stream;
TokenStream *NewTokenStream(const char *name, MemoryPool *pool);
void DeleteTokenStream(TokenStream *pTok);
void RecordToken(TokenStream *pTok, int token, yystypepp * yylvalpp);
void RewindTokenStream(TokenStream *pTok);
int ReadToken(TokenStream *pTok, yystypepp * yylvalpp);
int ReadFromTokenStream(TokenStream *pTok, int name, int (*final)(CPPStruct *));
void UngetToken(int, yystypepp * yylvalpp);
#if defined(CPPC_ENABLE_TOOLS)
void DumpTokenStream(FILE *, TokenStream *, yystypepp * yylvalpp);
#endif // defined(CPPC_ENABLE_TOOLS)
#endif // !defined(__TOKENS_H)

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@ -1 +1 @@
// This is a NULL file and is meant to be empty
// This is a NULL file and is meant to be empty

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@ -1,112 +1,112 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __OSINCLUDE_H
#define __OSINCLUDE_H
//
// This file contains any Linux specific functions.
//
#if !(defined(linux))
#error Trying to include a Linux specific file in a non-Linux build.
#endif
#include <pthread.h>
#include <semaphore.h>
#include <assert.h>
#include <errno.h>
#include "Include/InitializeGlobals.h"
#include "Include/PoolAlloc.h"
#define _vsnprintf vsnprintf
void DetachThreadLinux(void *);
//
// Thread Local Storage Operations
//
typedef unsigned int OS_TLSIndex;
#define OS_INVALID_TLS_INDEX 0xFFFFFFFF
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void * OS_GetTLSValue(OS_TLSIndex nIndex)
{
//
// This function should return 0 if nIndex is invalid.
//
assert(nIndex != OS_INVALID_TLS_INDEX);
return pthread_getspecific(nIndex);
}
#endif // __OSINCLUDE_H
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __OSINCLUDE_H
#define __OSINCLUDE_H
//
// This file contains any Linux specific functions.
//
#if !(defined(linux))
#error Trying to include a Linux specific file in a non-Linux build.
#endif
#include <pthread.h>
#include <semaphore.h>
#include <assert.h>
#include <errno.h>
#include "Include/InitializeGlobals.h"
#include "Include/PoolAlloc.h"
#define _vsnprintf vsnprintf
void DetachThreadLinux(void *);
//
// Thread Local Storage Operations
//
typedef unsigned int OS_TLSIndex;
#define OS_INVALID_TLS_INDEX 0xFFFFFFFF
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void * OS_GetTLSValue(OS_TLSIndex nIndex)
{
//
// This function should return 0 if nIndex is invalid.
//
assert(nIndex != OS_INVALID_TLS_INDEX);
return pthread_getspecific(nIndex);
}
#endif // __OSINCLUDE_H

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@ -1,175 +1,175 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
// This file contains the Linux specific functions
//
#include "osinclude.h"
#include "InitializeDll.h"
#if !(defined(linux))
#error Trying to build a Linux specific file in a non-Linux build.
#endif
//
// Thread cleanup
//
//
// Wrapper for Linux call to DetachThread. This is required as pthread_cleanup_push() expects
// the cleanup routine to return void.
//
void DetachThreadLinux(void *)
{
DetachThread();
}
//
// Registers cleanup handler, sets cancel type and state, and excecutes the thread specific
// cleanup handler. This function will be called in the Standalone.cpp for regression
// testing. When OpenGL applications are run with the driver code, Linux OS does the
// thread cleanup.
//
void OS_CleanupThreadData(void)
{
int old_cancel_state, old_cancel_type;
void *cleanupArg = NULL;
//
// Set thread cancel state and push cleanup handler.
//
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state);
pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg);
//
// Put the thread in deferred cancellation mode.
//
pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type);
//
// Pop cleanup handler and execute it prior to unregistering the cleanup handler.
//
pthread_cleanup_pop(1);
//
// Restore the thread's previous cancellation mode.
//
pthread_setcanceltype(old_cancel_state, NULL);
}
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
pthread_key_t pPoolIndex;
//
// Create global pool key.
//
if ((pthread_key_create(&pPoolIndex, NULL)) != 0) {
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return false;
}
else
return pPoolIndex;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
if (pthread_setspecific(nIndex, lpvValue) == 0)
return true;
else
return false;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
//
// Delete the global pool key.
//
if (pthread_key_delete(nIndex) == 0)
return true;
else
return false;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
// This file contains the Linux specific functions
//
#include "osinclude.h"
#include "InitializeDll.h"
#if !(defined(linux))
#error Trying to build a Linux specific file in a non-Linux build.
#endif
//
// Thread cleanup
//
//
// Wrapper for Linux call to DetachThread. This is required as pthread_cleanup_push() expects
// the cleanup routine to return void.
//
void DetachThreadLinux(void *)
{
DetachThread();
}
//
// Registers cleanup handler, sets cancel type and state, and excecutes the thread specific
// cleanup handler. This function will be called in the Standalone.cpp for regression
// testing. When OpenGL applications are run with the driver code, Linux OS does the
// thread cleanup.
//
void OS_CleanupThreadData(void)
{
int old_cancel_state, old_cancel_type;
void *cleanupArg = NULL;
//
// Set thread cancel state and push cleanup handler.
//
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state);
pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg);
//
// Put the thread in deferred cancellation mode.
//
pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type);
//
// Pop cleanup handler and execute it prior to unregistering the cleanup handler.
//
pthread_cleanup_pop(1);
//
// Restore the thread's previous cancellation mode.
//
pthread_setcanceltype(old_cancel_state, NULL);
}
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
pthread_key_t pPoolIndex;
//
// Create global pool key.
//
if ((pthread_key_create(&pPoolIndex, NULL)) != 0) {
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return false;
}
else
return pPoolIndex;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
if (pthread_setspecific(nIndex, lpvValue) == 0)
return true;
else
return false;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
//
// Delete the global pool key.
//
if (pthread_key_delete(nIndex) == 0)
return true;
else
return false;
}

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@ -1,65 +1,65 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __OSINCLUDE_H
#define __OSINCLUDE_H
#include <Carbon/Carbon.h>
#include <pthread.h>
#define min(X,Y) ((X) < (Y) ? X : Y)
#define _vsnprintf vsnprintf
#define _stricmp stricmp
//
// string manipulation
//
int stricmp(const char *str1, const char *str2);
//
// Thread Local Storage Operations
//
#define OS_INVALID_TLS_INDEX 0
typedef pthread_key_t OS_TLSIndex;
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void* OS_GetTLSValue(OS_TLSIndex nIndex)
{
return pthread_getspecific(nIndex);
}
#endif // __OSINCLUDE_H
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __OSINCLUDE_H
#define __OSINCLUDE_H
#include <Carbon/Carbon.h>
#include <pthread.h>
#define min(X,Y) ((X) < (Y) ? X : Y)
#define _vsnprintf vsnprintf
#define _stricmp stricmp
//
// string manipulation
//
int stricmp(const char *str1, const char *str2);
//
// Thread Local Storage Operations
//
#define OS_INVALID_TLS_INDEX 0
typedef pthread_key_t OS_TLSIndex;
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void* OS_GetTLSValue(OS_TLSIndex nIndex)
{
return pthread_getspecific(nIndex);
}
#endif // __OSINCLUDE_H

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@ -1,109 +1,109 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "osinclude.h"
//
// string manipulation
//
static void StrToLower(char *str)
{
int i, length;
length = strlen(str);
for(i = 0;i < length;i++)
str[i] = tolower(str[i]);
}
int stricmp(const char *str1, const char *str2)
{
char *str1Copy, *str2Copy;
int retVal;
str1Copy = new char[strlen(str1) + 1];
str2Copy = new char[strlen(str2) + 1];
strcpy(str1Copy, str1);
strcpy(str2Copy, str2);
StrToLower(str1Copy);
StrToLower(str2Copy);
retVal = strcmp(str1Copy, str2Copy);
delete str1Copy;
delete str2Copy;
return retVal;
}
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
OS_TLSIndex key;
if (pthread_key_create(&key, NULL) != 0)
{
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return 0;
}
return key;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (pthread_setspecific(nIndex, lpvValue) != 0)
{
assert(0 && "OS_SetTLSValue(): Invalid TLS Key");
return false;
}
return true;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
if (pthread_key_delete(nIndex) != 0)
{
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
return true;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "osinclude.h"
//
// string manipulation
//
static void StrToLower(char *str)
{
int i, length;
length = strlen(str);
for(i = 0;i < length;i++)
str[i] = tolower(str[i]);
}
int stricmp(const char *str1, const char *str2)
{
char *str1Copy, *str2Copy;
int retVal;
str1Copy = new char[strlen(str1) + 1];
str2Copy = new char[strlen(str2) + 1];
strcpy(str1Copy, str1);
strcpy(str2Copy, str2);
StrToLower(str1Copy);
StrToLower(str2Copy);
retVal = strcmp(str1Copy, str2Copy);
delete str1Copy;
delete str2Copy;
return retVal;
}
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
OS_TLSIndex key;
if (pthread_key_create(&key, NULL) != 0)
{
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return 0;
}
return key;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (pthread_setspecific(nIndex, lpvValue) != 0)
{
assert(0 && "OS_SetTLSValue(): Invalid TLS Key");
return false;
}
return true;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
if (pthread_key_delete(nIndex) != 0)
{
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
return true;
}

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@ -1,104 +1,104 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "InitializeDll.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
if (!InitProcess())
return FALSE;
break;
case DLL_THREAD_ATTACH:
if (!InitThread())
return FALSE;
break;
case DLL_THREAD_DETACH:
if (!DetachThread())
return FALSE;
break;
case DLL_PROCESS_DETACH:
DetachProcess();
break;
default:
assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
return FALSE;
}
return TRUE;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "InitializeDll.h"
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
if (!InitProcess())
return FALSE;
break;
case DLL_THREAD_ATTACH:
if (!InitThread())
return FALSE;
break;
case DLL_THREAD_DETACH:
if (!DetachThread())
return FALSE;
break;
case DLL_PROCESS_DETACH:
DetachProcess();
break;
default:
assert(0 && "DllMain(): Reason for calling DLL Main is unknown");
return FALSE;
}
return TRUE;
}

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@ -1,104 +1,104 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __OSINCLUDE_H
#define __OSINCLUDE_H
//
// This file contains contains the window's specific datatypes and
// declares any windows specific functions.
//
#if !(defined(_WIN32) || defined(_WIN64))
#error Trying to include a windows specific file in a non windows build.
#endif
#define STRICT
#define VC_EXTRALEAN 1
#include <windows.h>
#include <assert.h>
//
// Thread Local Storage Operations
//
typedef DWORD OS_TLSIndex;
#define OS_INVALID_TLS_INDEX (TLS_OUT_OF_INDEXES)
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void* OS_GetTLSValue(OS_TLSIndex nIndex)
{
assert(nIndex != OS_INVALID_TLS_INDEX);
return TlsGetValue(nIndex);
}
#endif // __OSINCLUDE_H
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#ifndef __OSINCLUDE_H
#define __OSINCLUDE_H
//
// This file contains contains the window's specific datatypes and
// declares any windows specific functions.
//
#if !(defined(_WIN32) || defined(_WIN64))
#error Trying to include a windows specific file in a non windows build.
#endif
#define STRICT
#define VC_EXTRALEAN 1
#include <windows.h>
#include <assert.h>
//
// Thread Local Storage Operations
//
typedef DWORD OS_TLSIndex;
#define OS_INVALID_TLS_INDEX (TLS_OUT_OF_INDEXES)
OS_TLSIndex OS_AllocTLSIndex();
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue);
bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
inline void* OS_GetTLSValue(OS_TLSIndex nIndex)
{
assert(nIndex != OS_INVALID_TLS_INDEX);
return TlsGetValue(nIndex);
}
#endif // __OSINCLUDE_H

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@ -1,120 +1,120 @@
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "osinclude.h"
//
// This file contains contains the window's specific functions
//
#if !(defined(_WIN32) || defined(_WIN64))
#error Trying to build a windows specific file in a non windows build.
#endif
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
DWORD dwIndex = TlsAlloc();
if (dwIndex == TLS_OUT_OF_INDEXES) {
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return OS_INVALID_TLS_INDEX;
}
return dwIndex;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
if (TlsSetValue(nIndex, lpvValue))
return true;
else
return false;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
if (TlsFree(nIndex))
return true;
else
return false;
}
//
//Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
//Copyright (C) 2005-2006 ATI Research, Inc.
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of ATI Research, Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
#include "osinclude.h"
//
// This file contains contains the window's specific functions
//
#if !(defined(_WIN32) || defined(_WIN64))
#error Trying to build a windows specific file in a non windows build.
#endif
//
// Thread Local Storage Operations
//
OS_TLSIndex OS_AllocTLSIndex()
{
DWORD dwIndex = TlsAlloc();
if (dwIndex == TLS_OUT_OF_INDEXES) {
assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage");
return OS_INVALID_TLS_INDEX;
}
return dwIndex;
}
bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
if (TlsSetValue(nIndex, lpvValue))
return true;
else
return false;
}
bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
{
if (nIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "OS_SetTLSValue(): Invalid TLS Index");
return false;
}
if (TlsFree(nIndex))
return true;
else
return false;
}