From 981c4c8c4dd054fe668cee3aa1654ba37866b05f Mon Sep 17 00:00:00 2001 From: Ervin Teng Date: Fri, 9 Jul 2021 14:00:27 -0700 Subject: [PATCH] Cleanup manifest, random files, update install --- Assets/ML-Agents/Timers.meta | 8 -------- Packages/manifest.json | 1 - README.md | 2 +- 3 files changed, 1 insertion(+), 10 deletions(-) delete mode 100644 Assets/ML-Agents/Timers.meta diff --git a/Assets/ML-Agents/Timers.meta b/Assets/ML-Agents/Timers.meta deleted file mode 100644 index 6c3bb0a..0000000 --- a/Assets/ML-Agents/Timers.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 416d62094ee56475abce2d0f5bb1dfbd -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json index d2039c3..de678f9 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -10,7 +10,6 @@ "com.unity.ide.vscode": "1.2.3", "com.unity.inputsystem": "1.1.0-pre.5", "com.unity.ml-agents": "2.1.0-exp.1", - "com.unity.ml-agents.extensions": "0.5.0-preview", "com.unity.multiplayer-hlapi": "1.0.6", "com.unity.postprocessing": "3.0.1", "com.unity.purchasing": "2.2.2", diff --git a/README.md b/README.md index c67362e..423a768 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ To open this repository, you will need to install the [Unity editor version 2020 Clone the `dodgeball-env` branch of this repository by running: ``` -git clone --single-branch --branch dodgeball-env https://github.com/Unity-Technologies/ml-agents.git +git clone --single-branch --branch dodgeball-env https://github.com/Unity-Technologies/ml-agents.git ml-agents-dodgeball-env ``` Open the root folder in Unity. Then, navigate to `Assets/Dodgeball/Scenes/TitleScreen.unity`, open it, and hit the play button to play against pretrained agents. You can also build this scene (along with the `Elimination.unity` and `CaptureTheFlag.unity` scenes into a game build and play from there.