Update eglplatform.h to match Android NDK.
This change has been part of the Android NDK since API 18, corresponding with Android 4.3 Jelly Bean MR2. Change-Id: I6df06f46c286ce89ea56913684e43d558917d1a8 Reviewed-on: https://swiftshader-review.googlesource.com/11269 Tested-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com>
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@ -85,8 +85,7 @@ typedef void *EGLNativePixmapType;
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#elif defined(__ANDROID__) || defined(ANDROID)
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#include <android/native_window.h>
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struct ANativeWindow;
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struct egl_native_pixmap_t;
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typedef struct ANativeWindow* EGLNativeWindowType;
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