Update eglplatform.h to match Android NDK.

This change has been part of the Android NDK since API 18, corresponding
with Android 4.3 Jelly Bean MR2.

Change-Id: I6df06f46c286ce89ea56913684e43d558917d1a8
Reviewed-on: https://swiftshader-review.googlesource.com/11269
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <nicolascapens@google.com>
This commit is contained in:
Nicolas Capens 2017-08-04 09:18:52 -04:00 коммит произвёл Nicolas Capens
Родитель ea74eb1ab8
Коммит 99cb565a84
1 изменённых файлов: 1 добавлений и 2 удалений

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@ -85,8 +85,7 @@ typedef void *EGLNativePixmapType;
#elif defined(__ANDROID__) || defined(ANDROID)
#include <android/native_window.h>
struct ANativeWindow;
struct egl_native_pixmap_t;
typedef struct ANativeWindow* EGLNativeWindowType;