unityscript2csharp/UnityScript2CSharp
Adriano Carlos Verona c4bcddf556 log file name in before " compiling" / converting to make it easier to diagnose problems. 2019-03-05 09:22:22 -05:00
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Extensions Fix handling of *break* when not used as last statement of switchs (issue #25) 2017-12-13 14:42:50 -05:00
Libs [scripting] basic crude approach to keep most comments 2017-08-17 10:00:05 -03:00
Properties [scripting] Test improvements + show compiler warnings 2017-08-04 16:51:17 -03:00
Steps Fixed *yield* conversion for local variables, fields, paramters, method return, properties (issue #29) 2018-04-17 07:21:17 -04:00
AnchorKind.cs [scripting] fixed comment desaperaing when next to some array literal 2017-08-23 11:34:39 -03:00
App.config Target a more broadly used .NET version ( .NET 4.6.1 ) 2018-09-19 05:16:13 -04:00
BlockIdentation.cs [scripting] Extracted classes to their own files 2017-08-04 16:21:51 -03:00
CommandLineArguments.cs Added basic Unity Editor integration 2017-10-19 14:37:40 -04:00
Comment.cs [scripting] fix multiple comments causing a crash; simplified code 2017-08-17 10:39:08 -03:00
CommentKind.cs [scripting] basic crude approach to keep most comments 2017-08-17 10:00:05 -03:00
CompilerErrorComparer.cs [scripting] show all compiler errors at the end of conversion process. 2017-08-23 16:46:05 -03:00
EntityExtensions.cs [scripting] make sure every local variable is initialized at declaration point 2017-08-04 16:51:18 -03:00
LogModuleName.cs log file name in before " compiling" / converting to make it easier to diagnose problems. 2019-03-05 09:22:22 -05:00
OrphanCommentVisitor.cs [scripting] support for preserving as many comments as possible 2017-08-18 15:53:34 -03:00
Program.cs log file name in before " compiling" / converting to make it easier to diagnose problems. 2019-03-05 09:22:22 -05:00
SourceFile.cs [scripting] Extracted classes to their own files 2017-08-04 16:21:51 -03:00
SwitchConverter.cs Fix handling of *break* when not used as last statement of switchs (issue #25) 2017-12-13 14:42:50 -05:00
UnityScript2CSharp.csproj log file name in before " compiling" / converting to make it easier to diagnose problems. 2019-03-05 09:22:22 -05:00
UnityScript2CSharpConverter.cs log file name in before " compiling" / converting to make it easier to diagnose problems. 2019-03-05 09:22:22 -05:00
UnityScript2CSharpConverterVisitor.cs log file name in before " compiling" / converting to make it easier to diagnose problems. 2019-03-05 09:22:22 -05:00
UsingCollector.cs Do not import namespaces that are not used in the code 2017-09-29 11:29:05 -03:00
Writer.cs Support for "lambda expressions" and closures 2017-09-15 10:24:32 -03:00
packages.config [scripting] fixed library reference and added license file 2017-08-07 10:46:15 -03:00