Merge pull request #211 from Unity-Technologies/sync-missing-stable-changes

Sync changes in stable, missing dev
This commit is contained in:
Jeremy Cowles 2020-10-01 14:19:32 -07:00 коммит произвёл GitHub
Родитель 49ad1b4cbb 17e976b9fd
Коммит 4761edeb13
Не найден ключ, соответствующий данной подписи
Идентификатор ключа GPG: 4AEE18F83AFDEB23
8 изменённых файлов: 21 добавлений и 38 удалений

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@ -50,17 +50,6 @@ promotion_test_{{ platform.name }}_{{ editor.version }}:
promotion_test_trigger:
name: Promotion Tests Trigger
agent:
type: Unity::VM
image: package-ci/win10:stable
flavor: b1.large
artifacts:
logs:
paths:
- "upm-ci~/test-results/**/*"
packages:
paths:
- "upm-ci~/packages/**/*"
dependencies:
{% for editor in test_editors %}
{% for platform in test_platforms %}

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@ -77,25 +77,12 @@ test_{{ platform.name }}_{{ editor.version }}:
test_trigger:
name: Tests Trigger
agent:
type: Unity::VM
image: package-ci/win10:stable
flavor: b1.large
commands:
- dir
triggers:
branches:
only:
- "/.*/"
except:
- stable
artifacts:
logs:
paths:
- "upm-ci~/test-results/**/*"
packages:
paths:
- "upm-ci~/packages/**/*"
dependencies:
- .yamato/upm-ci.yml#pack
{% for editor in test_editors_all %}
@ -106,25 +93,12 @@ test_trigger:
nightly_test_trigger:
name: Nightly tests Trigger
agent:
type: Unity::VM
image: package-ci/win10:stable
flavor: b1.large
commands:
- dir
triggers:
recurring:
- branch: dev
frequency: daily
- branch: stable
frequency: daily
artifacts:
logs:
paths:
- "upm-ci~/test-results/**/*"
packages:
paths:
- "upm-ci~/packages/**/*"
dependencies:
- .yamato/upm-ci.yml#pack
{% for editor in test_editors_all %}

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@ -4,6 +4,10 @@
### Changed
- Updated USD version to 20.08
## [1.0.3-preview.2] - 2020-04-24
### Changed
- Fix regression where the default usd root was ignored, creating broken hierarchies of game objects
## [1.0.3-preview.1] - 2020-04-01
### Changed
- Fix the "Slow and safe as FBX" loading mode to perform the basis change as the FBX importer (#129)

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@ -15,7 +15,11 @@
using System.IO;
using UnityEngine;
using UnityEditor;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
using UnityEditor.Experimental.AssetImporters;
#endif
namespace Unity.Formats.USD {
[CustomEditor(typeof(UsdAsset))]

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@ -14,7 +14,11 @@
using UnityEngine;
using UnityEditor;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
using UnityEditor.Experimental.AssetImporters;
#endif
using USD.NET;
namespace Unity.Formats.USD {

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@ -15,7 +15,11 @@
using System.IO;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
using UnityEditor.Experimental.AssetImporters;
#endif
using USD.NET;
using USD.NET.Unity;

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@ -16,7 +16,11 @@ using System.IO;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
#if UNITY_2020_2_OR_NEWER
using UnityEditor.AssetImporters;
#else
using UnityEditor.Experimental.AssetImporters;
#endif
using USD.NET.Unity;
#if false

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@ -27,7 +27,7 @@
"type": "git",
"url": "ssh://git@github.com:Unity-Technologies/usd-unity-sdk.git"
},
"unity": "2018.3",
"unity": "2018.4",
"unityRelease": "4f1",
"version": "1.0.4-preview.1"
}