Contains intermediate and compiled WebGPU Shading Language shaders from various Unity projects, to be used for shader compiler testing and profiling by WebGPU implementers.
Обновлено 2023-04-20 06:34:12 +03:00
Обновлено 2020-10-16 15:43:02 +03:00
Randomized Tiling for Unity ShaderGraph
Обновлено 2020-09-09 21:41:07 +03:00