added XUnit2 testkit
fixed up the ResizerSpec tests
used the actual deathwatch to make the DeathWatchSpec better and not racy
adjusting teamcity output and exiting with 0 even if tests fail in multinode runner
removed the extra copy of Akka.Cluster.Tests so the fake script doesn't pick up three
Moved multinode tests to their own assembly so we don't have skipped tests and it matches up with what akka has a bit.
Fixed the ThrottlerTransportAdapterSpec
Updated the MultiNodeTests to support xunit 2.0
Fixed ActorRefSpec test to handle race condition.
test An_ActoRef_should_return_EmptyLocalActorRef_on_deserialize_if_not_present_in_actor_hierarchy_and_remoting_is_not_enabled
RoutingSpec.Router_in_general_must_evict_terminated_routees will now use poison pill and wait for the terminated msg.
fixed up how project gets required nugets and removed the repositories.config.
updated fake and used xunit2helper in fake script
-Upgraded to latest FAKE 3.4.1
-build.cmd can be started from anywhere
-Let FAKE's NuGetHelper and nuget.exe build symbols packages and let
them decide which files to pick (no pdb and src in normal packages)
by putting everything needed for both packages in workingDir
-packages are pushed in it's own target PublishNuget after all packages
have been created. Unfortunately FAKE's publishing of packages do not allow
different symbol and nuget upload url's and do not expose any helpers
for publishing a specific nuget file so I copied their code.