vendor: google.golang.org/grpc v1.56.3
server: prohibit more than MaxConcurrentStreams handlers from running at once (CVE-2023-44487). In addition to this change, applications should ensure they do not leave running tasks behind related to the RPC before returning from method handlers, or should enforce appropriate limits on any such work. - https://github.com/grpc/grpc-go/compare/v1.56.2...v1.56.3 Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
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Коммит
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@ -85,6 +85,6 @@ require (
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golang.org/x/time v0.3.0 // indirect
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golang.org/x/tools v0.8.0 // indirect
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google.golang.org/genproto v0.0.0-20230410155749-daa745c078e1 // indirect
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google.golang.org/grpc v1.56.2 // indirect
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google.golang.org/grpc v1.56.3 // indirect
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google.golang.org/protobuf v1.31.0 // indirect
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)
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@ -358,8 +358,8 @@ golang.org/x/xerrors v0.0.0-20200804184101-5ec99f83aff1/go.mod h1:I/5z698sn9Ka8T
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google.golang.org/genproto v0.0.0-20230410155749-daa745c078e1 h1:KpwkzHKEF7B9Zxg18WzOa7djJ+Ha5DzthMyZYQfEn2A=
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google.golang.org/genproto v0.0.0-20230410155749-daa745c078e1/go.mod h1:nKE/iIaLqn2bQwXBg8f1g2Ylh6r5MN5CmZvuzZCgsCU=
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google.golang.org/grpc v1.0.5/go.mod h1:yo6s7OP7yaDglbqo1J04qKzAhqBH6lvTonzMVmEdcZw=
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google.golang.org/grpc v1.56.2 h1:fVRFRnXvU+x6C4IlHZewvJOVHoOv1TUuQyoRsYnB4bI=
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google.golang.org/grpc v1.56.2/go.mod h1:I9bI3vqKfayGqPUAwGdOSu7kt6oIJLixfffKrpXqQ9s=
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google.golang.org/grpc v1.56.3 h1:8I4C0Yq1EjstUzUJzpcRVbuYA2mODtEmpWiQoN/b2nc=
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google.golang.org/grpc v1.56.3/go.mod h1:I9bI3vqKfayGqPUAwGdOSu7kt6oIJLixfffKrpXqQ9s=
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google.golang.org/protobuf v1.26.0-rc.1/go.mod h1:jlhhOSvTdKEhbULTjvd4ARK9grFBp09yW+WbY/TyQbw=
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google.golang.org/protobuf v1.26.0/go.mod h1:9q0QmTI4eRPtz6boOQmLYwt+qCgq0jsYwAQnmE0givc=
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google.golang.org/protobuf v1.31.0 h1:g0LDEJHgrBl9N9r17Ru3sqWhkIx2NB67okBHPwC7hs8=
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@ -171,15 +171,10 @@ func NewServerTransport(conn net.Conn, config *ServerConfig) (_ ServerTransport,
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ID: http2.SettingMaxFrameSize,
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Val: http2MaxFrameLen,
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}}
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// TODO(zhaoq): Have a better way to signal "no limit" because 0 is
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// permitted in the HTTP2 spec.
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maxStreams := config.MaxStreams
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if maxStreams == 0 {
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maxStreams = math.MaxUint32
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} else {
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if config.MaxStreams != math.MaxUint32 {
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isettings = append(isettings, http2.Setting{
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ID: http2.SettingMaxConcurrentStreams,
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Val: maxStreams,
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Val: config.MaxStreams,
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})
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}
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dynamicWindow := true
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@ -258,7 +253,7 @@ func NewServerTransport(conn net.Conn, config *ServerConfig) (_ ServerTransport,
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framer: framer,
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readerDone: make(chan struct{}),
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writerDone: make(chan struct{}),
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maxStreams: maxStreams,
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maxStreams: config.MaxStreams,
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inTapHandle: config.InTapHandle,
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fc: &trInFlow{limit: uint32(icwz)},
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state: reachable,
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@ -115,12 +115,6 @@ type serviceInfo struct {
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mdata interface{}
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}
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type serverWorkerData struct {
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st transport.ServerTransport
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wg *sync.WaitGroup
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stream *transport.Stream
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}
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// Server is a gRPC server to serve RPC requests.
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type Server struct {
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opts serverOptions
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@ -145,7 +139,7 @@ type Server struct {
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channelzID *channelz.Identifier
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czData *channelzData
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serverWorkerChannel chan *serverWorkerData
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serverWorkerChannel chan func()
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}
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type serverOptions struct {
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@ -177,6 +171,7 @@ type serverOptions struct {
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}
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var defaultServerOptions = serverOptions{
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maxConcurrentStreams: math.MaxUint32,
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maxReceiveMessageSize: defaultServerMaxReceiveMessageSize,
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maxSendMessageSize: defaultServerMaxSendMessageSize,
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connectionTimeout: 120 * time.Second,
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@ -387,6 +382,9 @@ func MaxSendMsgSize(m int) ServerOption {
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// MaxConcurrentStreams returns a ServerOption that will apply a limit on the number
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// of concurrent streams to each ServerTransport.
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func MaxConcurrentStreams(n uint32) ServerOption {
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if n == 0 {
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n = math.MaxUint32
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}
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return newFuncServerOption(func(o *serverOptions) {
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o.maxConcurrentStreams = n
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})
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@ -567,24 +565,19 @@ const serverWorkerResetThreshold = 1 << 16
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// [1] https://github.com/golang/go/issues/18138
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func (s *Server) serverWorker() {
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for completed := 0; completed < serverWorkerResetThreshold; completed++ {
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data, ok := <-s.serverWorkerChannel
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f, ok := <-s.serverWorkerChannel
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if !ok {
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return
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}
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s.handleSingleStream(data)
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f()
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}
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go s.serverWorker()
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}
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func (s *Server) handleSingleStream(data *serverWorkerData) {
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defer data.wg.Done()
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s.handleStream(data.st, data.stream, s.traceInfo(data.st, data.stream))
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}
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// initServerWorkers creates worker goroutines and a channel to process incoming
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// connections to reduce the time spent overall on runtime.morestack.
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func (s *Server) initServerWorkers() {
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s.serverWorkerChannel = make(chan *serverWorkerData)
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s.serverWorkerChannel = make(chan func())
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for i := uint32(0); i < s.opts.numServerWorkers; i++ {
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go s.serverWorker()
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}
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@ -943,21 +936,26 @@ func (s *Server) serveStreams(st transport.ServerTransport) {
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defer st.Close(errors.New("finished serving streams for the server transport"))
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var wg sync.WaitGroup
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streamQuota := newHandlerQuota(s.opts.maxConcurrentStreams)
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st.HandleStreams(func(stream *transport.Stream) {
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wg.Add(1)
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streamQuota.acquire()
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f := func() {
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defer streamQuota.release()
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defer wg.Done()
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s.handleStream(st, stream, s.traceInfo(st, stream))
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}
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if s.opts.numServerWorkers > 0 {
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data := &serverWorkerData{st: st, wg: &wg, stream: stream}
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select {
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case s.serverWorkerChannel <- data:
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case s.serverWorkerChannel <- f:
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return
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default:
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// If all stream workers are busy, fallback to the default code path.
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}
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}
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go func() {
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defer wg.Done()
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s.handleStream(st, stream, s.traceInfo(st, stream))
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}()
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go f()
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}, func(ctx context.Context, method string) context.Context {
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if !EnableTracing {
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return ctx
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@ -2052,3 +2050,32 @@ func validateSendCompressor(name, clientCompressors string) error {
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}
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return fmt.Errorf("client does not support compressor %q", name)
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}
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// atomicSemaphore implements a blocking, counting semaphore. acquire should be
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// called synchronously; release may be called asynchronously.
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type atomicSemaphore struct {
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n int64
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wait chan struct{}
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}
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func (q *atomicSemaphore) acquire() {
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if atomic.AddInt64(&q.n, -1) < 0 {
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// We ran out of quota. Block until a release happens.
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<-q.wait
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}
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}
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func (q *atomicSemaphore) release() {
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// N.B. the "<= 0" check below should allow for this to work with multiple
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// concurrent calls to acquire, but also note that with synchronous calls to
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// acquire, as our system does, n will never be less than -1. There are
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// fairness issues (queuing) to consider if this was to be generalized.
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if atomic.AddInt64(&q.n, 1) <= 0 {
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// An acquire was waiting on us. Unblock it.
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q.wait <- struct{}{}
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}
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}
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func newHandlerQuota(n uint32) *atomicSemaphore {
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return &atomicSemaphore{n: int64(n), wait: make(chan struct{}, 1)}
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}
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@ -19,4 +19,4 @@
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package grpc
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// Version is the current grpc version.
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const Version = "1.56.2"
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const Version = "1.56.3"
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@ -373,7 +373,7 @@ golang.org/x/tools/internal/typesinternal
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# google.golang.org/genproto v0.0.0-20230410155749-daa745c078e1
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## explicit; go 1.19
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google.golang.org/genproto/googleapis/rpc/status
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# google.golang.org/grpc v1.56.2
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# google.golang.org/grpc v1.56.3
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## explicit; go 1.17
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google.golang.org/grpc
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google.golang.org/grpc/attributes
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