Ryan Nowak
847b2874b0
Update Arcade and remove workaround
...
Removes the workaround we needed to fix symbol publishing when running
on full MSBuild
2018-12-06 12:18:44 -08:00
Ryan Nowak
4717e1422c
Simplify manifest publising
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We need the trailing ; on the URL, but that's not very friendly for YAML.
2018-12-06 08:04:39 -08:00
Ryan Nowak
a5ed1483c7
Use SourceBranchName
2018-12-05 22:05:14 -08:00
Ryan Nowak
c842812af6
Remove semicolon
2018-12-05 22:01:35 -08:00
Ryan Nowak
b06ab2ebc1
Fix versioning and manifest generation for VSIX
2018-12-05 20:20:49 -08:00
Ryan Nowak
b5e691be88
Lets give up for now
2018-12-04 19:15:03 -08:00
Ryan Nowak
6754d186bb
Fix issue with blob publishing
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The build is currently failing during publishing to the dotnet-core blob
feed. I think the reason why it's failing is that we're trying to
publish assets for multiple platforms/configurations. We only care about
publishing windows/release.
2018-12-04 17:38:13 -08:00
Ryan Nowak
d38687acf2
PR feedback
2018-12-04 14:08:21 -08:00
Ryan Nowak
1e57e5950e
Add asset publishing
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Adds asset publishing to dotnet-core blob feed to our builds. Based on
instructions at
https://github.com/dotnet/arcade/blob/master/Documentation/DependencyFlowOnboarding.md
2018-12-04 14:08:21 -08:00
Nate McMaster
bff3806e01
Capture VSIX and MPack build artifacts ( #8 )
2018-12-04 11:40:11 -08:00
Ryan Nowak
f30f546605
Workaround for dotnet/arcade#1425
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Using msbuild.exe to publish assets is failing due to assembly load
issues. Running publishing as a separate command under dotnet msbuild
seems to help.
2018-12-03 11:25:27 -08:00
Ryan Nowak
68fd301806
Another attempt to work around Linux locale issue
2018-12-01 18:21:04 -08:00
Ryan Nowak
694924c83a
Add Symbol publishing
2018-12-01 17:56:38 -08:00
Ryan Nowak
619edb89d7
try to workaround linux issue
2018-12-01 17:52:36 -08:00
Ryan Nowak
409618521f
Merged PR 304: Enable local builds with dotnet/Arcade
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[WIP] Enable local builds with dotnet/Arcade
2018-12-02 00:25:55 +00:00