Collection literals: updates for dictionaries (#7214)
Co-authored-by: Joseph Musser <me@jnm2.com> Co-authored-by: CyrusNajmabadi <cyrus.najmabadi@gmail.com>
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@ -117,21 +117,18 @@ Collection literals are [target-typed](https://github.com/dotnet/csharplang/blob
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The following are _constructible collection types_ that can be used to construct collection literals.
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The following are _constructible collection types_ that can be used to construct collection literals.
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These are the valid _target types_ for collection literals.
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These are the valid _target types_ for collection literals.
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The list is in priority order. If a collection type belongs in multiple categories, the first is used.
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Actual translation of the literal to the corresponding type is defined [below](#collection-literal-translation).
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Actual translation of the literal to the corresponding type is defined [below](#collection-literal-translation).
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* Single dimensional arrays (e.g. `T[]`)
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* Single dimensional arrays (e.g. `T[]`)
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* [*Span types*](#span-types)
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* [*Span types*](#span-types)
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* Types with a suitable [`Construct` method](#construct-methods)
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* Types with a suitable [`Construct` method](#construct-methods)
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* Types that support [*collection initializers*](#collection-initializers)
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* Types that implement `System.Collections.IDictionary` - *dictionary [collection initializers](#collection-initializers)*
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* Interface types `I<T>` implemented by `List<T>` (e.g. `IEnumerable<T>`, `IList<T>`, `IReadOnlyList<T>`)
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* Interface types _`I<TKey, TValue>`_ implemented by `System.Collections.Generic.Dictionary<TKey, TValue>` (e.g. `IDictionary<TKey, TValue>`, `IReadOnlyDictionary<TKey, TValue>`)
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* Types that implement `System.Collections.IEnumerable` - [*collection initializers*](#collection-initializers)
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```c#
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* Interface types _`I<T>`_ implemented by `System.Collections.Generic.List<T>` (e.g. `IEnumerable<T>`, `IList<T>`, `IReadOnlyList<T>`)
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int[] a = []; // array
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Span<int> b = [1, 2]; // span
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ImmutableArray<int> c = [3]; // Construct method
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List<int> d = [5, 6]; // collection initializer type
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IEnumerable<int> e = []; // list interface
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```
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## `Construct` methods
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## `Construct` methods
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[construct-methods]: #construct-methods
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[construct-methods]: #construct-methods
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@ -151,6 +148,8 @@ _This means an extension method could be added that would silently change how co
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Through the use of the [`init`](#init-methods) modifier, existing APIs can directly support collection literals in a manner that allows for no-overhead production of the data the final collection will store.
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Through the use of the [`init`](#init-methods) modifier, existing APIs can directly support collection literals in a manner that allows for no-overhead production of the data the final collection will store.
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_Does this support construction of custom dictionary types?_
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### `init Construct` methods
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### `init Construct` methods
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[init-methods]: #init-methods
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[init-methods]: #init-methods
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@ -218,15 +217,8 @@ Through the use of the [`init`](#init-methods) modifier, existing APIs can direc
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In the absence of a *constructible collection target type*, a non-empty literal can have a *natural type*.
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In the absence of a *constructible collection target type*, a non-empty literal can have a *natural type*.
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The *natural type* is determined using the [*best common type*](https://github.com/dotnet/csharpstandard/blob/standard-v6/standard/expressions.md#116315-finding-the-best-common-type-of-a-set-of-expressions) algorithm.
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The *natural type* is determined from the [*natural element type*](#natural-element-type).
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If the *natural element type* `T` cannot be determined, the literal has no *natural type*. If `T` can be determined, the *natural type* of the collection is `List<T>`.
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A *natural element type* `T` is first determined from the *best common type* of:
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* The *type* of each element `e_n`, and
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* The *iteration type* of each element `..s_n`.
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If a *natural element type* `T` cannot be determined, the literal has no *natural type*. If `T` can be determined and it is some `KeyValuePair<TKey, TValue>`, then the *natural type* of the collection is `Dictionary<TKey, TValue>` (see [*dictionaries*](#dictionaries)); otherwise, the *natural type* of the collection is `List<T>`.
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This means there is no way for a literal to have a *natural type* of some `List<KeyValuePair<TKey, TValue>>` (though it certainly can be *target-typed* to that type).
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The choice of `List<T>` rather than `T[]` or `ImmutableArray<T>` is to allow mutation of `var` locals after initialization. `List<T>` is preferred over `Span<T>` because `Span<T>` cannot be used in `async` methods.
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The choice of `List<T>` rather than `T[]` or `ImmutableArray<T>` is to allow mutation of `var` locals after initialization. `List<T>` is preferred over `Span<T>` because `Span<T>` cannot be used in `async` methods.
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@ -235,6 +227,12 @@ var values = [1, 2, 3];
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values.Add(4); // ok
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values.Add(4); // ok
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```
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```
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The *natural element type* may be inferred from `spread_element` enumerated element type.
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```c#
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var c = [..[1, 2, 3]]; // List<int>
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```
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Should `IEnumerable` contribute an *iteration type* of `object` or no contribution?
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Should `IEnumerable` contribute an *iteration type* of `object` or no contribution?
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```c#
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```c#
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@ -287,6 +285,8 @@ The existing rules for type inference (see [§11.6.3](https://github.com/dotnet/
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_How do we recognize that `C<V₁>` is a constructible collection with element type `V₁`?_
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_How do we recognize that `C<V₁>` is a constructible collection with element type `V₁`?_
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_Update to include inference from dictionary types._
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### Interaction with natural type
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### Interaction with natural type
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The *natural type* should not prevent conversions to other collection types in *best common type* or *type inference* scenarios.
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The *natural type* should not prevent conversions to other collection types in *best common type* or *type inference* scenarios.
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@ -348,9 +348,9 @@ Span<T> __result = __array;
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_Include text from [*collection initializers*](https://github.com/dotnet/csharpstandard/blob/draft-v7/standard/expressions.md#117154-collection-initializers)_.
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_Include text from [*collection initializers*](https://github.com/dotnet/csharpstandard/blob/draft-v7/standard/expressions.md#117154-collection-initializers)_.
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The *collection initializer type* must support binding to `Add(arg)` where `arg` is a single argument.
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Non-dictionary construction uses `Add()` instance methods or extension methods.
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`List<T>` is *collection initializer type* and is therefore a [*constructible collection type*](#constructible-collection-types).
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Dictionary construction uses indexer instance properties rather than `Add()` methods to ensure consistent _overwrite semantics_ rather than _add semantics_.
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## Collection literal translation
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## Collection literal translation
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[collection-literal-translation]: #collection-literal-translation
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[collection-literal-translation]: #collection-literal-translation
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@ -374,17 +374,7 @@ If they all have such a property, the literal is considered to have a *known len
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* Evaluation of the element expressions happens entirely first. Only after all those evaluations happen are calls to `Count` (or `Length` or `TryGetNonEnumeratedCount`) and all enumerations made.
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* Evaluation of the element expressions happens entirely first. Only after all those evaluations happen are calls to `Count` (or `Length` or `TryGetNonEnumeratedCount`) and all enumerations made.
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* Certain translations below attempt to find a suitable `Add` method by which to add either `expression_element` or `spread_element` members to the collection. If such an `Add` method cannot be found *and* the value being added is some `KeyValuePair<,>` `__kvp`, then the translation will instead try to emit `__result[__kvp.Key] = __kvp.Value;`.
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* All methods/properties utilized in a translation (for example `Add`, `this[...]`, `Length`, `Count`, etc.) do not have to be the same. For example, `SomeCollection<X> x = [a, b];` may invoke different `SomeCollection.Add` methods for each element in the collection literal.
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* All methods/properties utilized in a translation (for example `Add`, `this[...]`, `Length`, `Count`, etc.) do not have to be the same. For example, `SomeCollection<X> x = [a, b];` may invoke different `SomeCollection.Add` methods for each element in the collection literal.
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<!--
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* When evaluating a `spread_element`, the evaluation should happen with a target-type equivalent to the type of the collection being produced. If such a evaluation is not allowed, then the evaluation should happen using the natural type of the `spread_element`. This difference can be demonstrated with:
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```c#
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Span<int> span = [a, ..b ? [c, d] : [], f];
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```
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-->
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### Interface translation
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### Interface translation
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[interface-translation]: #interface-translation
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[interface-translation]: #interface-translation
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@ -420,7 +410,7 @@ Having a *known length* allows for efficient construction of a result with the p
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Not having a *known length* does not prevent any result from being created. However, it may result in extra CPU and memory costs producing the data, then moving to the final destination.
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Not having a *known length* does not prevent any result from being created. However, it may result in extra CPU and memory costs producing the data, then moving to the final destination.
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* For a *known length* literal `[e1, k1: v1, ..s1, e2, k2: v2, ..s2, etc]`, the translation first starts with the following:
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* For a *known length* literal `[e1, k1: v1, ..s1, etc]`, the translation first starts with the following:
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```c#
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```c#
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int __len = count_of_expression_elements +
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int __len = count_of_expression_elements +
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@ -451,11 +441,13 @@ Not having a *known length* does not prevent any result from being created. Howe
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* If `T` is some `Span<T1>`, then the literal is translated as the same as above, except that the `__result` initialization is translated as:
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* If `T` is some `Span<T1>`, then the literal is translated as the same as above, except that the `__result` initialization is translated as:
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```c#
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```c#
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Span<T1> __result = stackalloc T1[__len];
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Span<T1> __result = new T1[__len];
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// same assignments as the array translation
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// same assignments as the array translation
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```
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```
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The translation may use `stackalloc T1[]` rather than `new T1[]` if [*span-safety*](https://github.com/dotnet/csharplang/blob/main/proposals/csharp-7.2/span-safety.md) is maintained.
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* If `T` is some `ReadOnlySpan<T1>`, then the literal is translated the same as for the `Span<T1>` case except that the final result will be that `Span<T1>` [implicitly converted](https://learn.microsoft.com/en-us/dotnet/api/system.span-1.op_implicit#system-span-1-op-implicit(system-span((-0)))-system-readonlyspan((-0))) to a `ReadOnlySpan<T1>`.
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* If `T` is some `ReadOnlySpan<T1>`, then the literal is translated the same as for the `Span<T1>` case except that the final result will be that `Span<T1>` [implicitly converted](https://learn.microsoft.com/en-us/dotnet/api/system.span-1.op_implicit#system-span-1-op-implicit(system-span((-0)))-system-readonlyspan((-0))) to a `ReadOnlySpan<T1>`.
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The above forms (for arrays and spans) are the base representations of the literal value and are used for the following translation rules.
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The above forms (for arrays and spans) are the base representations of the literal value and are used for the following translation rules.
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@ -478,7 +470,7 @@ Not having a *known length* does not prevent any result from being created. Howe
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T __result = new T(capacity: __len);
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T __result = new T(capacity: __len);
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__result.Add(__e1);
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__result.Add(__e1);
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__result[__k1] = __v1;
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__result.Add(new T1(__k1, __v1));
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foreach (var __t in __s1)
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foreach (var __t in __s1)
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__result.Add(__t);
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__result.Add(__t);
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@ -495,7 +487,7 @@ Not having a *known length* does not prevent any result from being created. Howe
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T __result = new T();
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T __result = new T();
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__result.Add(__e1);
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__result.Add(__e1);
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__result[__k1] = __v1;
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__result.Add(new T1(__k1, __v1));
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foreach (var __t in __s1)
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foreach (var __t in __s1)
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__result.Add(__t);
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__result.Add(__t);
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This allows creating the target type, albeit with no capacity optimization to prevent internal reallocation of storage.
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This allows creating the target type, albeit with no capacity optimization to prevent internal reallocation of storage.
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* In this translation, `dictionary_element` is only supported if `T1` is known and is some `KeyValuePair<,>`.
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* If `T` is a dictionary collection initializer with key `K1` and value `V1`, the literal is translated as:
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```c#
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T __result = new T(capacity: __len);
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__result[__e1.Key] = __e1.Value;
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__result[__k1] = __v1;
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foreach (var __t in __s1)
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__result[__t.Key] = __t.Value;
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// further additions of the remaining elements
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```
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* In this translation, `expression_element` is only supported if the element type is some `KeyValuePair<,>` or `dynamic`, and `spread_element` is only supported if the enumerated element type is some `KeyValuePair<,>` or `dynamic`.
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### Unknown length translation
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### Unknown length translation
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[unknown-length-translation]: #unknown-length-translation
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[unknown-length-translation]: #unknown-length-translation
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@ -515,11 +524,11 @@ Not having a *known length* does not prevent any result from being created. Howe
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T __result = new T();
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T __result = new T();
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__result.Add(__e1);
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__result.Add(__e1);
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__result[__k1] = __v1;
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__result.Add(new T1(__k1, __v1));
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foreach (var __t in __s1)
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foreach (var __t in __s1)
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__result.Add(__t);
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__result.Add(__t);
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// further additions of the remaining elements
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// further additions of the remaining elements
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```
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```
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This allows spreading of any iterable type, albeit with the least amount of optimization possible.
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This allows spreading of any iterable type, albeit with the least amount of optimization possible.
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@ -536,14 +545,14 @@ Not having a *known length* does not prevent any result from being created. Howe
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```c#
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```c#
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T1[] __result = <private_details>.CreateArray<T1>(
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T1[] __result = <private_details>.CreateArray<T1>(
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count_of_expression_elements + count_of_dictionary_elements);
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count_of_expression_elements + count_of_dictionary_elements);
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__result = 0;
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int __index = 0;
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<private_details>.Add(ref __result, __index++, __e1);
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<private_details>.Add(ref __result, __index++, __e1);
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<private_details>.Add(ref __result, __index++, new T1(__k1, __v1));
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<private_details>.Add(ref __result, __index++, new T1(__k1, __v1));
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foreach (var __t in __s1)
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foreach (var __t in __s1)
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<private_details>.Add(ref __result, __index++, __t);
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<private_details>.Add(ref __result, __index++, __t);
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// further additions of the remaining elements
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// further additions of the remaining elements
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<private_details>.Resize(ref __result, __index);
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<private_details>.Resize(ref __result, __index);
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```
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```
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@ -552,40 +561,8 @@ Not having a *known length* does not prevent any result from being created. Howe
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The counts passed to `CreateArray` are used to provide a starting size hint to prevent wasteful resizes.
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The counts passed to `CreateArray` are used to provide a starting size hint to prevent wasteful resizes.
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## Dictionaries
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## Natural element type
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[dictionaries]: #dictionaries
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[natural-element-type]: #natural-element-type
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[*Constructible collection types*](#constructible-collection-types) is updated to include dictionaries.
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The following are _constructible collection types_ that can be used to construct collection literals.
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* ...
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* `Dictionary<TKey, TValue>`
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* Interface types `I<TKey, TValue>` implemented by `Dictionary<TKey, TValue>` (e.g. `IDictionary<TKey, TValue>`, `IReadOnlyDictionary<TKey, TValue>`)
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```c#
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Dictionary<string, int> x = [];
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IReadOnlyDictionary<string, int> y = ["one":1, "two":2];
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```
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Dictionary construction uses `this[int index] { set; }` rather than `Add()` when to ensure consistent _overwrite semantics_ rather than _add semantics_.
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```c#
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var x = [a:1, b:2]; // {{a, 1}, {b, 2}}
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var y = [..x, b:4]; // {{a, 1}, {b, 4}}
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var z = [a:3, ..x]; // {{a, 1}, {b, 2}}
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```
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As stated in [*natural type*](#natural-type):
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> If the [*natural element type*](#natural-element-type-updated) `T` can be determined and it is some `KeyValuePair<TKey, TValue>`, then the *natural type* of the collection is `Dictionary<TKey, TValue>`; otherwise, the *natural type* of the collection is `List<T>`.
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If the *natural type* of the collection is `List<T>` the literal is not allowed to contain a `dictionary_element`.
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The *natural element type* algorithm is updated as follows.
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### Natural element type (updated)
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[natural-element-type-updated]: #natural-element-type-updated
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Computing the *natural element type* starts with three sets of types and expressions called *dictionary key set*, *dictionary value set*, and *remainder set*.
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Computing the *natural element type* starts with three sets of types and expressions called *dictionary key set*, *dictionary value set*, and *remainder set*.
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@ -963,7 +940,7 @@ Hopefully small questions:
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Span<int> __s1 = b ? [c] : [d, e];
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Span<int> __s1 = b ? [c] : [d, e];
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int __e2 = f;
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int __e2 = f;
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Span<int> __result = stackallock int[2 + __s1.Length];
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Span<int> __result = stackalloc int[2 + __s1.Length];
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int __index = 0;
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int __index = 0;
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__result[__index++] = a;
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__result[__index++] = a;
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