зеркало из https://github.com/dotnet/extensions.git
115 строки
6.4 KiB
XML
115 строки
6.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
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<!-- TFMs and their permutations -->
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<PropertyGroup>
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<TargetFrameworkName>net</TargetFrameworkName>
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<TargetFrameworkMajorVersion>9</TargetFrameworkMajorVersion>
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<TargetFrameworkMinorVersion>0</TargetFrameworkMinorVersion>
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<TargetFrameworkVersion>$(TargetFrameworkMajorVersion).$(TargetFrameworkMinorVersion)</TargetFrameworkVersion>
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<!-- The latest TFM we're targeting overall -->
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<LatestTargetFramework>$(TargetFrameworkName)$(TargetFrameworkVersion)</LatestTargetFramework>
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<!-- All the .NET TFMs we're building -->
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<SupportedNetCoreTargetFrameworks>$(LatestTargetFramework)</SupportedNetCoreTargetFrameworks>
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<NetCoreTargetFrameworks>$(SupportedNetCoreTargetFrameworks);net8.0</NetCoreTargetFrameworks>
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<!-- The minimum supported .NET version for external consumers. This is used for packaging control, see Packaging.targets -->
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<MinimumSupportedTfmForPackaging>net8.0</MinimumSupportedTfmForPackaging>
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<!-- Limit the .NET TFMs when .targetframeworks is defined -->
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<!--
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When .targetframeworks exists, only the TFMs listed in this file will be built unless for the projects
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which have mandatory TFMs. Variables named $(Conditional[TFM]) will include this TFM only if it should
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be built. In projects that can optionally target the TFM use this variable instead of the TFM.
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-->
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<CustomTargetFrameworks Condition="Exists('$(MSBuildThisFileDirectory)\.targetframeworks')">$([System.IO.File]::ReadAllText('$(MSBuildThisFileDirectory)\.targetframeworks').Trim())</CustomTargetFrameworks>
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<SupportedNetCoreTargetFrameworks Condition="'$(CustomTargetFrameworks)' != ''">$(LatestTargetFramework)</SupportedNetCoreTargetFrameworks>
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<NetCoreTargetFrameworks Condition="'$(CustomTargetFrameworks)' != ''">$(SupportedNetCoreTargetFrameworks)</NetCoreTargetFrameworks>
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<NetCoreTargetFrameworks Condition="'$(CustomTargetFrameworks)' != '' AND $(CustomTargetFrameworks.Contains('net8.0'))">$(NetCoreTargetFrameworks);net8.0</NetCoreTargetFrameworks>
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<ConditionalNet462 Condition="'$(CustomTargetFrameworks)' == '' OR $(CustomTargetFrameworks.Contains('net462'))">;net462</ConditionalNet462>
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<!-- All the .NET TFMs we're testing against -->
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<TestNetCoreTargetFrameworks>$(NetCoreTargetFrameworks)</TestNetCoreTargetFrameworks>
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</PropertyGroup>
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<PropertyGroup>
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<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
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<LangVersion>latest</LangVersion>
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<Nullable>enable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
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<DebugType>portable</DebugType>
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<DebugSymbols>true</DebugSymbols>
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<SuppressNETCoreSdkPreviewMessage>true</SuppressNETCoreSdkPreviewMessage>
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<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
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<Deterministic>true</Deterministic>
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<Features>debug-determinism</Features>
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<!-- https://learn.microsoft.com/dotnet/fundamentals/package-validation/overview -->
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<EnablePackageValidation>true</EnablePackageValidation>
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<EnableXlfLocalization>false</EnableXlfLocalization>
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<UpdateXlfOnBuild>false</UpdateXlfOnBuild>
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<!--
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Opt Arcade-driven (restore.cmd, official build, and CI build) restores into using NuGet's static-graph restore
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(https://learn.microsoft.com/nuget/reference/msbuild-targets#restoring-with-msbuild-static-graph-evaluation),
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which uses MSBuild's static-graph-construction features to speed up the restore operation.
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-->
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<RestoreUseStaticGraphEvaluation>true</RestoreUseStaticGraphEvaluation>
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<!-- These are explicitly set in src/Analyzers and src/Generators -->
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<GenerateNeutralResourcesLanguageAttribute>false</GenerateNeutralResourcesLanguageAttribute>
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<!-- Allow SourceLink to work for strongly types resource files (SR) by embedding generated files into the PDBs -->
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<EmbedUntrackedSources>true</EmbedUntrackedSources>
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<!-- Opt in to build acceleration in VS (from 17.5 onwards): https://github.com/dotnet/project-system/blob/main/docs/build-acceleration.md -->
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<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
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<AccelerateBuildsInVisualStudio>true</AccelerateBuildsInVisualStudio>
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<!-- This repo introduces a replacement generator, we don't use the one from dotnet/runtime -->
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<DisableMicrosoftExtensionsLoggingSourceGenerator>true</DisableMicrosoftExtensionsLoggingSourceGenerator>
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</PropertyGroup>
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<!-- https://github.com/dotnet/aspnetcore/blob/72b0269372a/eng/Common.props#L3-L6 -->
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<PropertyGroup>
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<TargetOsName Condition=" '$(TargetOsName)' == '' AND $([MSBuild]::IsOSPlatform('Windows'))">win</TargetOsName>
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<IsWindowsBuild>false</IsWindowsBuild>
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<IsWindowsBuild Condition=" '$(TargetOsName)' == 'win' ">true</IsWindowsBuild>
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</PropertyGroup>
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<PropertyGroup Condition="'$(DotNetBuildOffline)' == 'true'">
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<!--
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Arcade has a special version prop for CodeAnalysis.CSharp in GenFacades
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to try to match the version loaded by msbuild. In the offline build, this
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is simply the source-built version.
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-->
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<MsbuildTaskMicrosoftCodeAnalysisCSharpVersion>$(MicrosoftCodeAnalysisCSharpVersion)</MsbuildTaskMicrosoftCodeAnalysisCSharpVersion>
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</PropertyGroup>
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<!-- Test configuration -->
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<PropertyGroup>
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<!-- Disable building Integration Test projects in LUT. -->
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<BuildForLiveUnitTesting Condition="'$(BuildForLiveUnitTesting)' == '' and '$(IsIntegrationTestProject)' == 'true'">false</BuildForLiveUnitTesting>
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<!-- Redirect test logs into a subfolder -->
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<TestResultsLogDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsLogDir)', 'TestLogs'))</TestResultsLogDir>
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<!--
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Run tests with the VS Test Runner (dotnet test) instead of the XUnit Test runner (dotnet exec).
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This is needed to produce Cobertura code coverage. See the targets file to more information.
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-->
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<UseVSTestRunner>true</UseVSTestRunner>
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</PropertyGroup>
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<!-- Common properties -->
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<Import Project="$(MSBuildThisFileDirectory)\eng\MSBuild\Analyzers.props" />
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<Import Project="$(MSBuildThisFileDirectory)\eng\MSBuild\Packaging.props" />
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<Import Project="$(MSBuildThisFileDirectory)\eng\MSBuild\LegacySupport.props" />
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<Import Project="$(MSBuildThisFileDirectory)\eng\MSBuild\Shared.props" />
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<Import Project="$(MSBuildThisFileDirectory)\eng\MSBuild\Generators.props" />
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</Project>
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