This repo contains LLILC, an LLVM based compiler for .NET Core. It includes a set of cross-platform .NET code generation tools that enables compilation of MSIL byte code to LLVM supported platforms.
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Joseph Tremoulet 9369fba917 Add makeCall wrapper
This wraps LLVMBuilder->CreateCall, and will be where the logic goes that
instead creates an invoke with an appropriate exception edge if we're in a
protected region.
2015-04-17 18:44:42 -07:00
Documentation Remove `beginfinally` intrinsic from EH plans 2015-04-16 15:47:59 -04:00
include Add makeCall wrapper 2015-04-17 18:44:42 -07:00
lib Add makeCall wrapper 2015-04-17 18:44:42 -07:00
test Add llilc_checkpass Python Script 2015-04-17 14:40:03 -07:00
tools Fix typo in Driver readme 2015-02-19 14:35:44 -08:00
utils Remove mutually exclusive group 2015-03-23 14:06:04 -07:00
.clang-format Reformat sources to be LLVM convention compliant 2015-03-11 13:02:04 -07:00
.gitattributes Initial commit 2015-02-12 14:54:02 -08:00
.gitignore Add __pycache__ to .gitignore 2015-04-16 12:52:19 -07:00
CMakeLists.txt Fix the Linux build and some style issues. 2015-04-15 11:38:11 -07:00
LICENSE.TXT Initial commit 2015-02-12 14:54:02 -08:00
README.md Added Gitter badge 2015-04-15 13:49:49 +00:00

README.md

Welcome to LLILC

Join the chat at https://gitter.im/dotnet/llilc

Build Status

Windows Linux
Debug Build status Build Status
Release Build status Build Status

Introduction

LLILC is an LLVM based MSIL Compiler - we pronounce it 'lilac' - with a goal of producing a set of cross-platform .NET code generation tools. Today LLILC is being developed against dotnet/CoreCLR for use as a JIT, but an ahead of time (AOT) compiler is planned for the future.

See the wiki for more information. It has a more complete discussion of our background and goals as well as "getting started" details and developer information.

Supported Platforms

Our initial supported platform is Windows, but Linux and Mac OS X support are under development.

Contributions

LLILC is just starting up. Only a few tests are working and there are lots of places where we need help. Please see our issues or the contributing page for how to pitch in.