126 строки
6.1 KiB
XML
126 строки
6.1 KiB
XML
<Project>
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<Import Project="Sdk.targets" Sdk="Microsoft.DotNet.Arcade.Sdk" />
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<ItemGroup>
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<!-- Upgrade xunit's transitive NETStandard.Library dependency to avoid .NET Standard 1.x dependencies. -->
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<!-- <PackageReference Include="NETStandard.Library"
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IsImplicitlyDefined="false"
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PrivateAssets="all"
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ExcludeAssets="runtime"
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VersionOverride="2.0.3"
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Condition="'$(TargetFrameworkIdentifier)' != '.NETStandard' and
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$([MSBuild]::IsTargetFrameworkCompatible('$(TargetFramework)', 'netstandard2.0'))" /> -->
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</ItemGroup>
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<Import Condition="'$(SampleProject)' != 'true'" Project="eng\Versions.targets" />
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<Import Condition="'$(SampleProject)' != 'true' and '$(IsTestProject)' != 'true'" Project="eng\BannedApis.targets" />
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<Import Project="eng\AndroidX.targets" />
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<Import Project="eng\NuGetVersions.targets" />
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<PropertyGroup>
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<!-- Allows for MAUI Xaml Hot Reload Samples to run without checks -->
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<IgnoreMauiXamlHotReloadCompatibilityCheck>True</IgnoreMauiXamlHotReloadCompatibilityCheck>
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</PropertyGroup>
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<!-- platform version number information -->
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsiOS)' == 'True'">
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<SupportedOSPlatformVersion>13.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>13.0</TargetPlatformMinVersion>
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<!-- Workaround: https://github.com/dotnet/roslyn-analyzers/issues/6158 -->
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<NoWarn>$(NoWarn);CA1416</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(_MauiTargetPlatformIstvOS)' == 'True'">
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<SupportedOSPlatformVersion>10.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>10.0</TargetPlatformMinVersion>
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<!-- Workaround: https://github.com/dotnet/roslyn-analyzers/issues/6158 -->
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<NoWarn>$(NoWarn);CA1416</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsMacCatalyst)' == 'True'">
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<SupportedOSPlatformVersion>15.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>15.0</TargetPlatformMinVersion>
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<!-- Workaround: https://github.com/dotnet/roslyn-analyzers/issues/6158 -->
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<NoWarn>$(NoWarn);CA1416</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsmacOS)' == 'True'">
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<SupportedOSPlatformVersion>12.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>12.0</TargetPlatformMinVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsAndroid)' == 'True'">
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<SupportedOSPlatformVersion>21.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>21.0</TargetPlatformMinVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsTizen)' == 'True'">
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<SupportedOSPlatformVersion>6.5</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>6.5</TargetPlatformMinVersion>
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</PropertyGroup>
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<!--
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NOTE: The Contains('-windows10') is a bit of a hack
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because we don't want to set these properties for WPF projects...
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There's probably a better way we should find to infer this
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-->
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsWindows)' == 'True' AND $(TargetFramework.Contains('-windows10'))">
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<SupportedOSPlatformVersion>10.0.17763.0</SupportedOSPlatformVersion>
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<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
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</PropertyGroup>
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<!--
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Disable generation of obj/Debug/net8.0-android/__Microsoft.Android.Resource.Designer.cs
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Enable this individually in projects that declare/use AndroidResource IDs.
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-->
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<PropertyGroup Condition="'$(_MauiTargetPlatformIsAndroid)' == 'True' AND '$(AndroidApplication)' != 'true' AND '$(MauiGenerateResourceDesigner)' != 'true'">
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<AndroidGenerateResourceDesigner>false</AndroidGenerateResourceDesigner>
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<AndroidUseIntermediateDesignerFile Condition="$(TargetFramework.StartsWith('$(_MauiPreviousDotNetTfm)'))">false</AndroidUseIntermediateDesignerFile>
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</PropertyGroup>
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<!-- semi HACK: by default, WinUI includes all @(None) with .bmp/.png as @(Content) and adds that to the .pri -->
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<ItemGroup Condition="'$(_MauiTargetPlatformIsWindows)' == 'True'">
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<Content Remove="@(None->WithMetadataValue('Pack','true'))" />
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</ItemGroup>
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<!-- Until we get net9 rtm -->
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<ItemGroup Condition=" '$(_MauiTargetPlatformIsWindows)' == 'True' AND '$(IncludeWindowsSDKRefFrameworkReferences)' == 'True'">
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<FrameworkReference Include="Microsoft.Windows.SDK.NET.Ref" IsImplicitlyDefined="true" Pack="false" PrivateAssets="All" />
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</ItemGroup>
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<PropertyGroup>
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<WindowsSdkPackageVersion>10.0.19041.34</WindowsSdkPackageVersion>
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</PropertyGroup>
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<!--
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Workaround for https://github.com/microsoft/WindowsAppSDK/issues/2684
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-->
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<Import Project="src\Core\src\nuget\buildTransitive\WinUI.targets" Condition=" '$(WindowsPackageType)' == 'None' and '$(_MauiTargetPlatformIsWindows)' == 'True' " />
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<!-- NuGet package information -->
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<PropertyGroup Condition="'$(IsPackable)' == 'true'">
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<PackageTags Condition="'$(PackageTags)' == ''">$(DefaultPackageTags)</PackageTags>
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<GenerateNuspecDependsOn>
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_MauiPackReadmeFile;
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$(GenerateNuspecDependsOn);
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</GenerateNuspecDependsOn>
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</PropertyGroup>
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<ItemGroup Condition="'$(IsPackable)' == 'true'">
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<None Include="$(LicenseFile)"
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PackagePath="$([System.IO.Path]::GetFileName('$(LicenseFile)'))"
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Pack="true" />
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<None Include="$(PackageThirdPartyNoticesFile)"
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PackagePath="$([System.IO.Path]::GetFileName('$(PackageThirdPartyNoticesFile)'))"
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Pack="true" />
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</ItemGroup>
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<Target Name="_MauiPackReadmeFile" Condition="'$(IsPackable)' == 'true' and '$(PackageReadmeFile)' == ''">
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<PropertyGroup>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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</PropertyGroup>
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<WriteLinesToFile File="$(IntermediateOutputPath)\$(PackageReadmeFile)"
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Lines="$(Description)"
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Overwrite="true" />
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<ItemGroup>
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<_PackageFiles Include="$(IntermediateOutputPath)\$(PackageReadmeFile)"
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PackagePath="$(PackageReadmeFile)"
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Pack="true" />
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</ItemGroup>
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</Target>
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</Project>
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