зеркало из https://github.com/dotnet/msbuild.git
Localized file check-in by OneLocBuild Task: Build definition ID 9434: Build ID 5946023 (#7500)
This commit is contained in:
Родитель
1160f4e0e2
Коммит
ce7523296d
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@ -1178,7 +1178,7 @@ Copyright (C) Microsoft Corporation. Všechna práva vyhrazena.
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</trans-unit>
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<trans-unit id="MSBuildDebugPath">
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<source>MSBuild logs and debug information will be at "{0}"</source>
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||||
<target state="new">MSBuild logs and debug information will be at "{0}"</target>
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||||
<target state="translated">Protokoly MSBuild a informace o ladění budou dostupné v „{0}“</target>
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<note />
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||||
</trans-unit>
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||||
<trans-unit id="MissingLoggerError">
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||||
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@ -1179,7 +1179,7 @@ Copyright (C) Microsoft Corporation. Todos los derechos reservados.
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</trans-unit>
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<trans-unit id="MSBuildDebugPath">
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<source>MSBuild logs and debug information will be at "{0}"</source>
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||||
<target state="new">MSBuild logs and debug information will be at "{0}"</target>
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||||
<target state="translated">Los registros de MSBuild y la información de depuración estarán en "{0}"</target>
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<note />
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||||
</trans-unit>
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||||
<trans-unit id="MissingLoggerError">
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@ -1170,7 +1170,7 @@ Copyright (C) Microsoft Corporation. Tous droits réservés.
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</trans-unit>
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<trans-unit id="MSBuildDebugPath">
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<source>MSBuild logs and debug information will be at "{0}"</source>
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||||
<target state="new">MSBuild logs and debug information will be at "{0}"</target>
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<target state="translated">Les journaux MSBuild et les informations de débogage seront au "{0}"</target>
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<note />
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||||
</trans-unit>
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<trans-unit id="MissingLoggerError">
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@ -1192,7 +1192,7 @@ Esempio:
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</trans-unit>
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<trans-unit id="MSBuildDebugPath">
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<source>MSBuild logs and debug information will be at "{0}"</source>
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||||
<target state="new">MSBuild logs and debug information will be at "{0}"</target>
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<target state="translated">I log e le informazioni di debug di MSBuild sono contenuti in "{0}"</target>
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||||
<note />
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||||
</trans-unit>
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||||
<trans-unit id="MissingLoggerError">
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||||
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@ -1171,7 +1171,7 @@ isoladamente.
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</trans-unit>
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||||
<trans-unit id="MSBuildDebugPath">
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<source>MSBuild logs and debug information will be at "{0}"</source>
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||||
<target state="new">MSBuild logs and debug information will be at "{0}"</target>
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||||
<target state="translated">Os logs e as informações de depuração do MSBuild estarão no "{0}"</target>
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<note />
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||||
</trans-unit>
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||||
<trans-unit id="MissingLoggerError">
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||||
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@ -310,7 +310,7 @@
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</trans-unit>
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||||
<trans-unit id="WildcardResultsInDriveEnumeration">
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<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
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<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
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<target state="translated">MSB5029: Hodnota {0} atributu {1} v elementu <{2}> je zástupný znak, jehož výsledkem je výčet všech souborů na jednotce, což pravděpodobně nebylo zamýšleno. Zkontrolujte, jestli jsou odkazované vlastnosti vždy definovány.</target>
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<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
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attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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</trans-unit>
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||||
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@ -310,7 +310,7 @@
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|||
</trans-unit>
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||||
<trans-unit id="WildcardResultsInDriveEnumeration">
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||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
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||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
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||||
<target state="translated">MSB5029: Der Wert „{0}“ des Attributs „{1}“ im Element <{2}> ist ein Platzhalter, der dazu führt, dass alle Dateien auf dem Laufwerk aufgezählt werden, was wahrscheinlich nicht beabsichtigt war. Überprüfen Sie, ob Eigenschaften, auf die verwiesen wird, immer definiert sind.</target>
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<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
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||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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</trans-unit>
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||||
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@ -310,7 +310,7 @@
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|||
</trans-unit>
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||||
<trans-unit id="WildcardResultsInDriveEnumeration">
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||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
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||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
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||||
<target state="translated">MSB5029: El valor “{0}” del atributo “{1}” en el elemento <{2}> es un carácter comodín que da como resultado la enumeración de todos los archivos de la unidad, lo que probablemente no estaba previsto. Compruebe que siempre se definan las propiedades a las que se hace referencia.</target>
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<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
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||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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||||
</trans-unit>
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||||
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@ -310,7 +310,7 @@
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|||
</trans-unit>
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||||
<trans-unit id="WildcardResultsInDriveEnumeration">
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||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
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||||
<target state="translated">MSB5029: La valeur "{0}" de l'attribut "{1}" de l'élément <{2}> est un caractère générique qui entraîne l'énumération de tous les fichiers du lecteur, ce qui n'était probablement pas prévu. Vérifiez que les propriétés référencées sont toujours définies.</target>
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||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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||||
</trans-unit>
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||||
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
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||||
<target state="translated">MSB5029: il valore "{0}" dell'attributo "{1}" nell'elemento <{2}> è un carattere jolly che determina l'enumerazione di tutti i file nell'unità, che probabilmente non era previsto. Verificare che le proprietà di riferimento siano sempre definite.</target>
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||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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||||
</trans-unit>
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||||
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: 要素 <{2}> の "{1}" 属性の値 "{0}" はワイルドカードであり、ドライブ上のすべてのファイルが列挙され、それは意図されていない模様です。参照されるプロパティが常に定義されていることを確認してください。</target>
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||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
|
||||
</trans-unit>
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||||
|
|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
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||||
<target state="translated">MSB5029: <{2}> 요소의 "{1}" 특성의 값 "{0}"은(는) 의도하지 않은 드라이브의 모든 파일을 열거하는 와일드카드입니다. 참조된 속성이 항상 정의되어 있는지 확인하세요.</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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||||
</trans-unit>
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||||
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|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: Wartość „{0}” atrybutu „{1}” w elemencie <{2}> jest symbolem wieloznacznym, który powoduje wyliczenie wszystkich plików na dysku, co prawdopodobnie nie było zamierzone. Sprawdź, czy przywoływane właściwości są zawsze zdefiniowane.</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
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||||
</trans-unit>
|
||||
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|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: O valor "{0}" do atributo "{1}" no elemento <{2}> é um curinga que resulta na enumeração de todos os arquivos na unidade, o que provavelmente não foi pretendido. Verifique se as propriedades referenciadas estão sempre definidas.</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
|
||||
</trans-unit>
|
||||
|
|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: значение "{0}" атрибута "{1}" в элементе <{2}> является подстановочным знаком, который приводит к перечислению всех файлов на диске, что, скорее всего, не предполагалось. Убедитесь, что свойства, на которые имеются ссылки, всегда определены.</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
|
||||
</trans-unit>
|
||||
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|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: <{2}> öğesindeki "{1}" özniteliğinin "{0}" değeri, sürücüdeki tüm dosyaların numaralandırılmasıyla sonuçlanan (büyük olasılıkla bunun olması amaçlanmıyordu) bir joker karakterdir. Başvurulan özelliklerin her zaman tanımlı olduğundan emin olun.</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
|
||||
</trans-unit>
|
||||
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|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: 元素 <{2}> 中“{1}”属性的值“{0}”是通配符,可导致枚举驱动器上的所有文件,这可能不是预期的行为。请检查是否始终定义了所引用的属性。</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
|
||||
</trans-unit>
|
||||
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|
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@ -310,7 +310,7 @@
|
|||
</trans-unit>
|
||||
<trans-unit id="WildcardResultsInDriveEnumeration">
|
||||
<source>MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</source>
|
||||
<target state="new">MSB5029: The value "{0}" of the "{1}" attribute in element <{2}> is a wildcard that results in enumerating all files on the drive, which was likely not intended. Check that referenced properties are always defined.</target>
|
||||
<target state="translated">MSB5029: 元素 <{2}> 中「{1}」屬性的值「{0}」是萬用字元,導致列舉磁碟機上的所有檔案,這很可能不是預期的結果。檢查是否一直定義參考屬性。</target>
|
||||
<note>{StrBegin="MSB5029: "}UE: This is a generic message that is displayed when we find a project element that has a drive enumerating wildcard value for one of its
|
||||
attributes e.g. <Compile Include="$(NotAlwaysDefined)\**\*.cs"> -- if the property is undefined, the value of Include should not result in enumerating all files on drive.</note>
|
||||
</trans-unit>
|
||||
|
|
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@ -4,7 +4,7 @@
|
|||
<body>
|
||||
<trans-unit id="DebugPathTooLong">
|
||||
<source>MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</source>
|
||||
<target state="new">MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</target>
|
||||
<target state="translated">MSB6012: Cesta „{0}“ použitá pro protokoly ladění je příliš dlouhá. Nastavte ji na kratší hodnotu pomocí proměnné prostředí MSBUILDDEBUGPATH nebo změňte konfigurace vašeho systému, aby povolovala dlouhé cesty.</target>
|
||||
<note>{StrBegin="MSB6012: "}</note>
|
||||
</trans-unit>
|
||||
<trans-unit id="General.InvalidToolSwitch">
|
||||
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|
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@ -4,7 +4,7 @@
|
|||
<body>
|
||||
<trans-unit id="DebugPathTooLong">
|
||||
<source>MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</source>
|
||||
<target state="new">MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</target>
|
||||
<target state="translated">MSB6012: La ruta de acceso "{0}" usada para los registros de depuración es demasiado larga. Establézcalo en un valor más corto con la variable de entorno MSBUILDDEBUGPATH o cambie la configuración del sistema para permitir rutas de acceso largas.</target>
|
||||
<note>{StrBegin="MSB6012: "}</note>
|
||||
</trans-unit>
|
||||
<trans-unit id="General.InvalidToolSwitch">
|
||||
|
|
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@ -4,7 +4,7 @@
|
|||
<body>
|
||||
<trans-unit id="DebugPathTooLong">
|
||||
<source>MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</source>
|
||||
<target state="new">MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</target>
|
||||
<target state="translated">MSB6012: Le chemin d’accès "{0}" utilisé pour les journaux de débogage est trop long. Définissez-la sur une valeur plus courte à l’aide de la variable d’environnement MSBUILDDEBUGPATH ou modifiez votre configuration système pour autoriser les chemins longs.</target>
|
||||
<note>{StrBegin="MSB6012: "}</note>
|
||||
</trans-unit>
|
||||
<trans-unit id="General.InvalidToolSwitch">
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
<body>
|
||||
<trans-unit id="DebugPathTooLong">
|
||||
<source>MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</source>
|
||||
<target state="new">MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</target>
|
||||
<target state="translated">MSB6012: il percorso "{0}" usato per i log di debug è troppo lungo. Impostarlo su un valore più breve usando la variabile dell'ambiente MSBUILDDEBUGPATH o modificare la configurazione del sistema per consentire percorsi lunghi.</target>
|
||||
<note>{StrBegin="MSB6012: "}</note>
|
||||
</trans-unit>
|
||||
<trans-unit id="General.InvalidToolSwitch">
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
<body>
|
||||
<trans-unit id="DebugPathTooLong">
|
||||
<source>MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</source>
|
||||
<target state="new">MSB6012: The path "{0}" used for debug logs is too long. Set it to a shorter value using the MSBUILDDEBUGPATH environment variable or change your system configuration to allow long paths.</target>
|
||||
<target state="translated">MSB6012: O caminho "{0}" usado para logs de depuração é muito longo. Defina-o para um valor mais curto usando a variável de ambiente MSBUILDDEBUGPATH ou altere a configuração do sistema para permitir caminhos longos.</target>
|
||||
<note>{StrBegin="MSB6012: "}</note>
|
||||
</trans-unit>
|
||||
<trans-unit id="General.InvalidToolSwitch">
|
||||
|
|
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