Localization sample. (#369)
|
@ -0,0 +1,27 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.6.33829.357
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LocalizationDemo", "LocalizationDemo\LocalizationDemo.csproj", "{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
|
||||
{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E3CFE38E-FC01-48C4-BFEF-35D466475A3D}.Release|Any CPU.Deploy.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {4C7EC664-74CA-4AD5-BE9F-0DA9235956A9}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,14 @@
|
|||
<?xml version = "1.0" encoding = "UTF-8" ?>
|
||||
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
|
||||
xmlns:local="clr-namespace:LocalizationDemo"
|
||||
x:Class="LocalizationDemo.App">
|
||||
<Application.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="Resources/Styles/Colors.xaml" />
|
||||
<ResourceDictionary Source="Resources/Styles/Styles.xaml" />
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</Application.Resources>
|
||||
</Application>
|
|
@ -0,0 +1,14 @@
|
|||
using System.Globalization;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
public partial class App : Application
|
||||
{
|
||||
public App()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
MainPage = new AppShell();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<Shell
|
||||
x:Class="LocalizationDemo.AppShell"
|
||||
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
|
||||
xmlns:local="clr-namespace:LocalizationDemo"
|
||||
Shell.FlyoutBehavior="Disabled">
|
||||
|
||||
<ShellContent
|
||||
Title="Home"
|
||||
ContentTemplate="{DataTemplate local:LocalizedPage}"
|
||||
Route="MainPage" />
|
||||
|
||||
</Shell>
|
|
@ -0,0 +1,10 @@
|
|||
namespace LocalizationDemo
|
||||
{
|
||||
public partial class AppShell : Shell
|
||||
{
|
||||
public AppShell()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,156 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFrameworks>net7.0-android;net7.0-ios;net7.0-maccatalyst</TargetFrameworks>
|
||||
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net7.0-windows10.0.19041.0</TargetFrameworks>
|
||||
<!-- Uncomment to also build the tizen app. You will need to install tizen by following this: https://github.com/Samsung/Tizen.NET -->
|
||||
<!-- <TargetFrameworks>$(TargetFrameworks);net7.0-tizen</TargetFrameworks> -->
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>LocalizationDemo</RootNamespace>
|
||||
<UseMaui>true</UseMaui>
|
||||
<SingleProject>true</SingleProject>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
|
||||
<!-- Display name -->
|
||||
<ApplicationTitle>LocalizationDemo</ApplicationTitle>
|
||||
|
||||
<!-- App Identifier -->
|
||||
<ApplicationId>com.companyname.localizationdemo</ApplicationId>
|
||||
<ApplicationIdGuid>86e5b81d-d20d-475a-887c-9c0d4bb89dc9</ApplicationIdGuid>
|
||||
|
||||
<!-- Versions -->
|
||||
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
|
||||
<ApplicationVersion>1</ApplicationVersion>
|
||||
|
||||
<NeutralLanguage>en-US</NeutralLanguage>
|
||||
<DefaultLanguage>en</DefaultLanguage>
|
||||
|
||||
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">11.0</SupportedOSPlatformVersion>
|
||||
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">13.1</SupportedOSPlatformVersion>
|
||||
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">21.0</SupportedOSPlatformVersion>
|
||||
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
|
||||
<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
|
||||
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tizen'">6.5</SupportedOSPlatformVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="$(TargetFramework.Contains('-ios'))">
|
||||
<IPhoneResourcePrefix>Platforms/iOS/Resources</IPhoneResourcePrefix>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="$(TargetFramework.Contains('-maccatalyst'))">
|
||||
<IPhoneResourcePrefix>Platforms/MacCatalyst/Resources</IPhoneResourcePrefix>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net7.0-ios|AnyCPU'">
|
||||
<CreatePackage>false</CreatePackage>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net7.0-ios|AnyCPU'">
|
||||
<CreatePackage>false</CreatePackage>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<!-- App Icon -->
|
||||
<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
|
||||
|
||||
<!-- Splash Screen -->
|
||||
<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
|
||||
|
||||
<!-- Images -->
|
||||
<MauiImage Include="Resources\Images\*" />
|
||||
<MauiImage Update="Resources\Images\dotnet_bot.svg" BaseSize="168,208" />
|
||||
|
||||
<!-- Custom Fonts -->
|
||||
<MauiFont Include="Resources\Fonts\*" />
|
||||
|
||||
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
|
||||
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="7.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Resources\Strings\AppResources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>AppResources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Update="Resources\Strings\AppResources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>AppResources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<MauiXaml Update="LocalizedPage.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</MauiXaml>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="$(TargetFramework.Contains('-ios'))">
|
||||
<BundleResource Include="Platforms\iOS\Resources\de.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\en.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\es.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\fr.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\ja.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\pt-PT.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\pt.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\zh-Hans.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\zh-Hant.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\en.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\de.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\es.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\fr.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\ja.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\pt-PT.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\pt.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\zh-Hans.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\iOS\Resources\zh-Hant.lproj\InfoPlist.strings" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="$(TargetFramework.Contains('-maccatalyst'))">
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\de.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\en.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\es.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\fr.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\ja.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\pt-PT.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\pt.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\zh-Hans.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\zh-Hant.lproj\flag.png" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\en.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\de.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\es.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\fr.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\ja.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\pt-PT.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\pt.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\zh-Hans.lproj\InfoPlist.strings" />
|
||||
<BundleResource Include="Platforms\MacCatalyst\Resources\zh-Hant.lproj\InfoPlist.strings" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="$(TargetFramework.Contains('-windows'))">
|
||||
<Content Include="Platforms\Windows\Assets\Images\de\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\en\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\es\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\fr\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\ja\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\pt-BR\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\pt\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\zh-Hans\flag.png" />
|
||||
<Content Include="Platforms\Windows\Assets\Images\zh-Hant\flag.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="$(TargetFramework.Contains('-android'))">
|
||||
<Folder Include="Platforms\Android\Resources\values-de\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-es\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-gsw-rCH\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-ja\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-ms\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-pt\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-pt-rBR\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-zh-rCN\" />
|
||||
<Folder Include="Platforms\Android\Resources\values-zh-rTW\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
|
@ -0,0 +1,24 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
|
||||
xmlns:strings="clr-namespace:LocalizationDemo.Resources.Strings"
|
||||
x:Class="LocalizationDemo.LocalizedPage"
|
||||
Title="{x:Static strings:AppResources.AddButton}">
|
||||
<VerticalStackLayout Margin="20"
|
||||
Spacing="6">
|
||||
<Image Source="{OnPlatform flag.png, WinUI=Platforms/Windows/Assets/Images/flag.png}"
|
||||
WidthRequest="100" />
|
||||
<Label Text="{x:Static strings:AppResources.NotesLabel}"
|
||||
WidthRequest="300"
|
||||
HorizontalOptions="Center"
|
||||
VerticalOptions="Start" />
|
||||
<Entry Placeholder="{x:Static strings:AppResources.NotesPlaceholder}"
|
||||
WidthRequest="300"
|
||||
HorizontalOptions="Center"
|
||||
VerticalOptions="Start" />
|
||||
<Button Text="{x:Static strings:AppResources.AddButton}"
|
||||
WidthRequest="300"
|
||||
HorizontalOptions="Center"
|
||||
VerticalOptions="Start" />
|
||||
</VerticalStackLayout>
|
||||
</ContentPage>
|
|
@ -0,0 +1,9 @@
|
|||
namespace LocalizationDemo;
|
||||
|
||||
public partial class LocalizedPage : ContentPage
|
||||
{
|
||||
public LocalizedPage()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
public static class MauiProgram
|
||||
{
|
||||
public static MauiApp CreateMauiApp()
|
||||
{
|
||||
var builder = MauiApp.CreateBuilder();
|
||||
builder
|
||||
.UseMauiApp<App>()
|
||||
.ConfigureFonts(fonts =>
|
||||
{
|
||||
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
|
||||
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
|
||||
});
|
||||
|
||||
#if DEBUG
|
||||
builder.Logging.AddDebug();
|
||||
#endif
|
||||
|
||||
return builder.Build();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<application android:allowBackup="true" android:icon="@mipmap/appicon" android:roundIcon="@mipmap/appicon_round" android:supportsRtl="true"></application>
|
||||
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
</manifest>
|
|
@ -0,0 +1,17 @@
|
|||
using Android.App;
|
||||
using Android.Content.PM;
|
||||
using Android.OS;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
[Activity(Label = "@string/app_name", Theme = "@style/Maui.SplashTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
|
||||
public class MainActivity : MauiAppCompatActivity
|
||||
{
|
||||
protected override void OnCreate(Bundle savedInstanceState)
|
||||
{
|
||||
base.OnCreate(savedInstanceState);
|
||||
|
||||
Window.DecorView.LayoutDirection = Android.Views.LayoutDirection.Rtl;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
using Android.App;
|
||||
using Android.Runtime;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
[Application]
|
||||
public class MainApplication : MauiApplication
|
||||
{
|
||||
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
|
||||
: base(handle, ownership)
|
||||
{
|
||||
}
|
||||
|
||||
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
|
||||
}
|
||||
}
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-de/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.5 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-es/flag.png
Normal file
После Ширина: | Высота: | Размер: 9.3 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-gsw-rCH/flag.png
Normal file
После Ширина: | Высота: | Размер: 4.1 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-ja/flag.png
Normal file
После Ширина: | Высота: | Размер: 13 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-ms/flag.png
Normal file
После Ширина: | Высота: | Размер: 8.8 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-pt-rBR/flag.png
Normal file
После Ширина: | Высота: | Размер: 12 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-pt/flag.png
Normal file
После Ширина: | Высота: | Размер: 11 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-zh-rCN/flag.png
Normal file
После Ширина: | Высота: | Размер: 4.5 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable-zh-rTW/flag.png
Normal file
После Ширина: | Высота: | Размер: 5.5 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Android/Resources/drawable/flag.png
Normal file
После Ширина: | Высота: | Размер: 7.8 KiB |
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">German App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Spanish App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Swiss German App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Japanese App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Malay App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Brazilian Portguese App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Portugese App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Chinese App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,3 @@
|
|||
<resources>
|
||||
<string name="app_name">Taiwan Chinese App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,4 @@
|
|||
<resources>
|
||||
<!-- French -->
|
||||
<string name="app_name">English App Name</string>
|
||||
</resources>
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="colorPrimary">#512BD4</color>
|
||||
<color name="colorPrimaryDark">#2B0B98</color>
|
||||
<color name="colorAccent">#2B0B98</color>
|
||||
</resources>
|
|
@ -0,0 +1,10 @@
|
|||
using Foundation;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : MauiUIApplicationDelegate
|
||||
{
|
||||
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
<integer>2</integer>
|
||||
</array>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>arm64</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/appicon.appiconset</string>
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>de</string>
|
||||
<string>es</string>
|
||||
<string>fr</string>
|
||||
<string>ja</string>
|
||||
<string>pt</string>
|
||||
<string>pt-PT</string>
|
||||
<string>zh-Hans</string>
|
||||
<string>zh-Hant</string>
|
||||
</array>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -0,0 +1,16 @@
|
|||
using ObjCRuntime;
|
||||
using UIKit;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
// This is the main entry point of the application.
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// if you want to use a different Application Delegate class from "AppDelegate"
|
||||
// you can specify it here.
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="German App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/de.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.5 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="English App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/en.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 7.8 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Spanish App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/es.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 9.3 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="French App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/fr.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.1 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Japanese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/ja.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 13 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Portgual Portugese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/pt-PT.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 11 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Portugese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/pt.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 12 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Chinese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/zh-Hans.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 4.5 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Taiwan Chinese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/MacCatalyst/Resources/zh-Hant.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 5.5 KiB |
|
@ -0,0 +1,17 @@
|
|||
using Microsoft.Maui;
|
||||
using Microsoft.Maui.Hosting;
|
||||
using System;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
internal class Program : MauiApplication
|
||||
{
|
||||
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
var app = new Program();
|
||||
app.Run(args);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="7" xmlns="http://tizen.org/ns/packages">
|
||||
<profile name="common" />
|
||||
<ui-application appid="maui-application-id-placeholder" exec="LocalizationDemo.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
|
||||
<label>maui-application-title-placeholder</label>
|
||||
<icon>maui-appicon-placeholder</icon>
|
||||
<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />
|
||||
</ui-application>
|
||||
<shortcut-list />
|
||||
<privileges>
|
||||
<privilege>http://tizen.org/privilege/internet</privilege>
|
||||
</privileges>
|
||||
<dependencies />
|
||||
<provides-appdefined-privileges />
|
||||
</manifest>
|
|
@ -0,0 +1,8 @@
|
|||
<maui:MauiWinUIApplication
|
||||
x:Class="LocalizationDemo.WinUI.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:maui="using:Microsoft.Maui"
|
||||
xmlns:local="using:LocalizationDemo.WinUI">
|
||||
|
||||
</maui:MauiWinUIApplication>
|
|
@ -0,0 +1,24 @@
|
|||
using Microsoft.UI.Xaml;
|
||||
|
||||
// To learn more about WinUI, the WinUI project structure,
|
||||
// and more about our project templates, see: http://aka.ms/winui-project-info.
|
||||
|
||||
namespace LocalizationDemo.WinUI
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides application-specific behavior to supplement the default Application class.
|
||||
/// </summary>
|
||||
public partial class App : MauiWinUIApplication
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes the singleton application object. This is the first line of authored code
|
||||
/// executed, and as such is the logical equivalent of main() or WinMain().
|
||||
/// </summary>
|
||||
public App()
|
||||
{
|
||||
this.InitializeComponent();
|
||||
}
|
||||
|
||||
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
|
||||
}
|
||||
}
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/de/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.5 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/en/flag.png
Normal file
После Ширина: | Высота: | Размер: 7.8 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/es/flag.png
Normal file
После Ширина: | Высота: | Размер: 9.3 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/fr/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.1 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/ja/flag.png
Normal file
После Ширина: | Высота: | Размер: 13 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/pt-BR/flag.png
Normal file
После Ширина: | Высота: | Размер: 12 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/pt/flag.png
Normal file
После Ширина: | Высота: | Размер: 11 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/zh-Hans/flag.png
Normal file
После Ширина: | Высота: | Размер: 4.5 KiB |
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/Windows/Assets/Images/zh-Hant/flag.png
Normal file
После Ширина: | Высота: | Размер: 5.5 KiB |
|
@ -0,0 +1,55 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
|
||||
IgnorableNamespaces="uap rescap">
|
||||
|
||||
<Identity Name="maui-package-name-placeholder" Publisher="CN=User Name" Version="0.0.0.0" />
|
||||
|
||||
<mp:PhoneIdentity PhoneProductId="99F9821B-3C21-45CE-891E-B2ED82F3C516" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||
|
||||
<Properties>
|
||||
<DisplayName>$placeholder$</DisplayName>
|
||||
<PublisherDisplayName>User Name</PublisherDisplayName>
|
||||
<Logo>$placeholder$.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
|
||||
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="en" />
|
||||
<Resource Language="de"/>
|
||||
<Resource Language="es-ES"/>
|
||||
<Resource Language="fr-FR"/>
|
||||
<Resource Language="ja-JP"/>
|
||||
<Resource Language="pt-BR"/>
|
||||
<Resource Language="pt-PT"/>
|
||||
<Resource Language="ru-RU"/>
|
||||
<Resource Language="zh-CN"/>
|
||||
<Resource Language="zh-TW"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="$targetentrypoint$">
|
||||
<uap:VisualElements
|
||||
DisplayName="ms-resource:AppDisplayName"
|
||||
Description="$placeholder$"
|
||||
Square150x150Logo="$placeholder$.png"
|
||||
Square44x44Logo="$placeholder$.png"
|
||||
BackgroundColor="transparent">
|
||||
<uap:DefaultTile Square71x71Logo="$placeholder$.png" Wide310x150Logo="$placeholder$.png" Square310x310Logo="$placeholder$.png" />
|
||||
<uap:SplashScreen Image="$placeholder$.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<rescap:Capability Name="runFullTrust" />
|
||||
</Capabilities>
|
||||
|
||||
</Package>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>German App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,123 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AppDisplayName" xml:space="preserve">
|
||||
<value>English App Name</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="LocalizationDemo.WinUI.app"/>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<!-- The combination of below two tags have the following effect:
|
||||
1) Per-Monitor for >= Windows 10 Anniversary Update
|
||||
2) System < Windows 10 Anniversary Update
|
||||
-->
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
</assembly>
|
|
@ -0,0 +1,10 @@
|
|||
using Foundation;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : MauiUIApplicationDelegate
|
||||
{
|
||||
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
<integer>2</integer>
|
||||
</array>
|
||||
<key>UIRequiredDeviceCapabilities</key>
|
||||
<array>
|
||||
<string>arm64</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>UISupportedInterfaceOrientations~ipad</key>
|
||||
<array>
|
||||
<string>UIInterfaceOrientationPortrait</string>
|
||||
<string>UIInterfaceOrientationPortraitUpsideDown</string>
|
||||
<string>UIInterfaceOrientationLandscapeLeft</string>
|
||||
<string>UIInterfaceOrientationLandscapeRight</string>
|
||||
</array>
|
||||
<key>XSAppIconAssets</key>
|
||||
<string>Assets.xcassets/appicon.appiconset</string>
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>de</string>
|
||||
<string>es</string>
|
||||
<string>fr</string>
|
||||
<string>ja</string>
|
||||
<string>pt</string>
|
||||
<string>pt-PT</string>
|
||||
<string>zh-Hans</string>
|
||||
<string>zh-Hant</string>
|
||||
</array>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -0,0 +1,16 @@
|
|||
using ObjCRuntime;
|
||||
using UIKit;
|
||||
|
||||
namespace LocalizationDemo
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
// This is the main entry point of the application.
|
||||
static void Main(string[] args)
|
||||
{
|
||||
// if you want to use a different Application Delegate class from "AppDelegate"
|
||||
// you can specify it here.
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="German App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/de.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.5 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="English App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/en.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 7.8 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Spanish App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/es.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 9.3 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="French App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/fr.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 1.1 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Japanese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/ja.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 13 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Portgual Portugese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/pt-PT.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 11 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Portugese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/pt.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 12 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Chinese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/zh-Hans.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 4.5 KiB |
|
@ -0,0 +1 @@
|
|||
CFBundleDisplayName="Taiwan Chinese App Name";
|
Двоичные данные
7.0/Fundamentals/Localization/LocalizationDemo/Platforms/iOS/Resources/zh-Hant.lproj/flag.png
Normal file
После Ширина: | Высота: | Размер: 5.5 KiB |
|
@ -0,0 +1,8 @@
|
|||
{
|
||||
"profiles": {
|
||||
"Windows Machine": {
|
||||
"commandName": "MsixPackage",
|
||||
"nativeDebugging": false
|
||||
}
|
||||
}
|
||||
}
|