spark/eng/common/tools.ps1

659 строки
23 KiB
PowerShell

# Initialize variables if they aren't already defined.
# These may be defined as parameters of the importing script, or set after importing this script.
# CI mode - set to true on CI server for PR validation build or official build.
[bool]$ci = if (Test-Path variable:ci) { $ci } else { $false }
# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
[string]$configuration = if (Test-Path variable:configuration) { $configuration } else { "Debug" }
# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
# Binary log must be enabled on CI.
[bool]$binaryLog = if (Test-Path variable:binaryLog) { $binaryLog } else { $ci }
# Set to true to use the pipelines logger which will enable Azure logging output.
# https://github.com/Microsoft/azure-pipelines-tasks/blob/master/docs/authoring/commands.md
# This flag is meant as a temporary opt-opt for the feature while validate it across
# our consumers. It will be deleted in the future.
[bool]$pipelinesLog = if (Test-Path variable:pipelinesLog) { $pipelinesLog } else { $ci }
# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
[bool]$prepareMachine = if (Test-Path variable:prepareMachine) { $prepareMachine } else { $false }
# True to restore toolsets and dependencies.
[bool]$restore = if (Test-Path variable:restore) { $restore } else { $true }
# Adjusts msbuild verbosity level.
[string]$verbosity = if (Test-Path variable:verbosity) { $verbosity } else { "minimal" }
# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
[bool]$nodeReuse = if (Test-Path variable:nodeReuse) { $nodeReuse } else { !$ci }
# Configures warning treatment in msbuild.
[bool]$warnAsError = if (Test-Path variable:warnAsError) { $warnAsError } else { $true }
# Specifies which msbuild engine to use for build: 'vs', 'dotnet' or unspecified (determined based on presence of tools.vs in global.json).
[string]$msbuildEngine = if (Test-Path variable:msbuildEngine) { $msbuildEngine } else { $null }
# True to attempt using .NET Core already that meets requirements specified in global.json
# installed on the machine instead of downloading one.
[bool]$useInstalledDotNetCli = if (Test-Path variable:useInstalledDotNetCli) { $useInstalledDotNetCli } else { $true }
# Enable repos to use a particular version of the on-line dotnet-install scripts.
# default URL: https://dot.net/v1/dotnet-install.ps1
[string]$dotnetInstallScriptVersion = if (Test-Path variable:dotnetInstallScriptVersion) { $dotnetInstallScriptVersion } else { "v1" }
# True to use global NuGet cache instead of restoring packages to repository-local directory.
[bool]$useGlobalNuGetCache = if (Test-Path variable:useGlobalNuGetCache) { $useGlobalNuGetCache } else { !$ci }
# An array of names of processes to stop on script exit if prepareMachine is true.
$processesToStopOnExit = if (Test-Path variable:processesToStopOnExit) { $processesToStopOnExit } else { @("msbuild", "dotnet", "vbcscompiler") }
set-strictmode -version 2.0
$ErrorActionPreference = "Stop"
[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
function Create-Directory([string[]] $path) {
if (!(Test-Path $path)) {
New-Item -path $path -force -itemType "Directory" | Out-Null
}
}
function Unzip([string]$zipfile, [string]$outpath) {
Add-Type -AssemblyName System.IO.Compression.FileSystem
[System.IO.Compression.ZipFile]::ExtractToDirectory($zipfile, $outpath)
}
# This will exec a process using the console and return it's exit code.
# This will not throw when the process fails.
# Returns process exit code.
function Exec-Process([string]$command, [string]$commandArgs) {
$startInfo = New-Object System.Diagnostics.ProcessStartInfo
$startInfo.FileName = $command
$startInfo.Arguments = $commandArgs
$startInfo.UseShellExecute = $false
$startInfo.WorkingDirectory = Get-Location
$process = New-Object System.Diagnostics.Process
$process.StartInfo = $startInfo
$process.Start() | Out-Null
$finished = $false
try {
while (-not $process.WaitForExit(100)) {
# Non-blocking loop done to allow ctr-c interrupts
}
$finished = $true
return $global:LASTEXITCODE = $process.ExitCode
}
finally {
# If we didn't finish then an error occurred or the user hit ctrl-c. Either
# way kill the process
if (-not $finished) {
$process.Kill()
}
}
}
function InitializeDotNetCli([bool]$install) {
if (Test-Path variable:global:_DotNetInstallDir) {
return $global:_DotNetInstallDir
}
# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
$env:DOTNET_MULTILEVEL_LOOKUP=0
# Disable first run since we do not need all ASP.NET packages restored.
$env:DOTNET_SKIP_FIRST_TIME_EXPERIENCE=1
# Disable telemetry on CI.
if ($ci) {
$env:DOTNET_CLI_TELEMETRY_OPTOUT=1
}
# Source Build uses DotNetCoreSdkDir variable
if ($env:DotNetCoreSdkDir -ne $null) {
$env:DOTNET_INSTALL_DIR = $env:DotNetCoreSdkDir
}
# Find the first path on %PATH% that contains the dotnet.exe
if ($useInstalledDotNetCli -and (-not $globalJsonHasRuntimes) -and ($env:DOTNET_INSTALL_DIR -eq $null)) {
$dotnetExecutable = GetExecutableFileName 'dotnet'
$dotnetCmd = Get-Command $dotnetExecutable -ErrorAction SilentlyContinue
if ($dotnetCmd -ne $null) {
$env:DOTNET_INSTALL_DIR = Split-Path $dotnetCmd.Path -Parent
}
}
$dotnetSdkVersion = $GlobalJson.tools.dotnet
# Use dotnet installation specified in DOTNET_INSTALL_DIR if it contains the required SDK version,
# otherwise install the dotnet CLI and SDK to repo local .dotnet directory to avoid potential permission issues.
if ((-not $globalJsonHasRuntimes) -and ($env:DOTNET_INSTALL_DIR -ne $null) -and (Test-Path(Join-Path $env:DOTNET_INSTALL_DIR "sdk\$dotnetSdkVersion"))) {
$dotnetRoot = $env:DOTNET_INSTALL_DIR
} else {
$dotnetRoot = Join-Path $RepoRoot ".dotnet"
if (-not (Test-Path(Join-Path $dotnetRoot "sdk\$dotnetSdkVersion"))) {
if ($install) {
InstallDotNetSdk $dotnetRoot $dotnetSdkVersion
} else {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "Unable to find dotnet with SDK version '$dotnetSdkVersion'"
ExitWithExitCode 1
}
}
$env:DOTNET_INSTALL_DIR = $dotnetRoot
}
# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
# build steps from using anything other than what we've downloaded.
# It also ensures that VS msbuild will use the downloaded sdk targets.
$env:PATH = "$dotnetRoot;$env:PATH"
# Make Sure that our bootstrapped dotnet cli is available in future steps of the Azure Pipelines build
Write-PipelinePrependPath -Path $dotnetRoot
# Work around issues with Azure Artifacts credential provider
# https://github.com/dotnet/arcade/issues/3932
if ($ci) {
$env:NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS = 20
$env:NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS = 20
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS' -Value '20'
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20'
}
Write-PipelineSetVariable -Name 'DOTNET_MULTILEVEL_LOOKUP' -Value '0'
Write-PipelineSetVariable -Name 'DOTNET_SKIP_FIRST_TIME_EXPERIENCE' -Value '1'
return $global:_DotNetInstallDir = $dotnetRoot
}
function GetDotNetInstallScript([string] $dotnetRoot) {
$installScript = Join-Path $dotnetRoot "dotnet-install.ps1"
if (!(Test-Path $installScript)) {
Create-Directory $dotnetRoot
$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
Invoke-WebRequest "https://dot.net/$dotnetInstallScriptVersion/dotnet-install.ps1" -OutFile $installScript
}
return $installScript
}
function InstallDotNetSdk([string] $dotnetRoot, [string] $version, [string] $architecture = "") {
InstallDotNet $dotnetRoot $version $architecture
}
function InstallDotNet([string] $dotnetRoot,
[string] $version,
[string] $architecture = "",
[string] $runtime = "",
[bool] $skipNonVersionedFiles = $false,
[string] $runtimeSourceFeed = "",
[string] $runtimeSourceFeedKey = "") {
$installScript = GetDotNetInstallScript $dotnetRoot
$installParameters = @{
Version = $version
InstallDir = $dotnetRoot
}
if ($architecture) { $installParameters.Architecture = $architecture }
if ($runtime) { $installParameters.Runtime = $runtime }
if ($skipNonVersionedFiles) { $installParameters.SkipNonVersionedFiles = $skipNonVersionedFiles }
try {
& $installScript @installParameters
}
catch {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "Failed to install dotnet runtime '$runtime' from public location."
# Only the runtime can be installed from a custom [private] location.
if ($runtime -and ($runtimeSourceFeed -or $runtimeSourceFeedKey)) {
if ($runtimeSourceFeed) { $installParameters.AzureFeed = $runtimeSourceFeed }
if ($runtimeSourceFeedKey) {
$decodedBytes = [System.Convert]::FromBase64String($runtimeSourceFeedKey)
$decodedString = [System.Text.Encoding]::UTF8.GetString($decodedBytes)
$installParameters.FeedCredential = $decodedString
}
try {
& $installScript @installParameters
}
catch {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "Failed to install dotnet runtime '$runtime' from custom location '$runtimeSourceFeed'."
ExitWithExitCode 1
}
} else {
ExitWithExitCode 1
}
}
}
#
# Locates Visual Studio MSBuild installation.
# The preference order for MSBuild to use is as follows:
#
# 1. MSBuild from an active VS command prompt
# 2. MSBuild from a compatible VS installation
# 3. MSBuild from the xcopy tool package
#
# Returns full path to msbuild.exe.
# Throws on failure.
#
function InitializeVisualStudioMSBuild([bool]$install, [object]$vsRequirements = $null) {
if (-not (IsWindowsPlatform)) {
throw "Cannot initialize Visual Studio on non-Windows"
}
if (Test-Path variable:global:_MSBuildExe) {
return $global:_MSBuildExe
}
if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$vsMinVersionStr = if ($vsRequirements.version) { $vsRequirements.version } else { "15.9" }
$vsMinVersion = [Version]::new($vsMinVersionStr)
# Try msbuild command available in the environment.
if ($env:VSINSTALLDIR -ne $null) {
$msbuildCmd = Get-Command "msbuild.exe" -ErrorAction SilentlyContinue
if ($msbuildCmd -ne $null) {
# Workaround for https://github.com/dotnet/roslyn/issues/35793
# Due to this issue $msbuildCmd.Version returns 0.0.0.0 for msbuild.exe 16.2+
$msbuildVersion = [Version]::new((Get-Item $msbuildCmd.Path).VersionInfo.ProductVersion.Split(@('-', '+'))[0])
if ($msbuildVersion -ge $vsMinVersion) {
return $global:_MSBuildExe = $msbuildCmd.Path
}
# Report error - the developer environment is initialized with incompatible VS version.
throw "Developer Command Prompt for VS $($env:VisualStudioVersion) is not recent enough. Please upgrade to $vsMinVersionStr or build from a plain CMD window"
}
}
# Locate Visual Studio installation or download x-copy msbuild.
$vsInfo = LocateVisualStudio $vsRequirements
if ($vsInfo -ne $null) {
$vsInstallDir = $vsInfo.installationPath
$vsMajorVersion = $vsInfo.installationVersion.Split('.')[0]
InitializeVisualStudioEnvironmentVariables $vsInstallDir $vsMajorVersion
} else {
if (Get-Member -InputObject $GlobalJson.tools -Name "xcopy-msbuild") {
$xcopyMSBuildVersion = $GlobalJson.tools.'xcopy-msbuild'
$vsMajorVersion = $xcopyMSBuildVersion.Split('.')[0]
} else {
$vsMajorVersion = $vsMinVersion.Major
$xcopyMSBuildVersion = "$vsMajorVersion.$($vsMinVersion.Minor).0-alpha"
}
$vsInstallDir = InitializeXCopyMSBuild $xcopyMSBuildVersion $install
if ($vsInstallDir -eq $null) {
throw "Unable to find Visual Studio that has required version and components installed"
}
}
$msbuildVersionDir = if ([int]$vsMajorVersion -lt 16) { "$vsMajorVersion.0" } else { "Current" }
return $global:_MSBuildExe = Join-Path $vsInstallDir "MSBuild\$msbuildVersionDir\Bin\msbuild.exe"
}
function InitializeVisualStudioEnvironmentVariables([string] $vsInstallDir, [string] $vsMajorVersion) {
$env:VSINSTALLDIR = $vsInstallDir
Set-Item "env:VS$($vsMajorVersion)0COMNTOOLS" (Join-Path $vsInstallDir "Common7\Tools\")
$vsSdkInstallDir = Join-Path $vsInstallDir "VSSDK\"
if (Test-Path $vsSdkInstallDir) {
Set-Item "env:VSSDK$($vsMajorVersion)0Install" $vsSdkInstallDir
$env:VSSDKInstall = $vsSdkInstallDir
}
}
function InstallXCopyMSBuild([string]$packageVersion) {
return InitializeXCopyMSBuild $packageVersion -install $true
}
function InitializeXCopyMSBuild([string]$packageVersion, [bool]$install) {
$packageName = "RoslynTools.MSBuild"
$packageDir = Join-Path $ToolsDir "msbuild\$packageVersion"
$packagePath = Join-Path $packageDir "$packageName.$packageVersion.nupkg"
if (!(Test-Path $packageDir)) {
if (!$install) {
return $null
}
Create-Directory $packageDir
Write-Host "Downloading $packageName $packageVersion"
$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
Invoke-WebRequest "https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-eng/nuget/v3/flat2/$packageName/$packageVersion/$packageName.$packageVersion.nupkg" -OutFile $packagePath
Unzip $packagePath $packageDir
}
return Join-Path $packageDir "tools"
}
#
# Locates Visual Studio instance that meets the minimal requirements specified by tools.vs object in global.json.
#
# The following properties of tools.vs are recognized:
# "version": "{major}.{minor}"
# Two part minimal VS version, e.g. "15.9", "16.0", etc.
# "components": ["componentId1", "componentId2", ...]
# Array of ids of workload components that must be available in the VS instance.
# See e.g. https://docs.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-enterprise?view=vs-2017
#
# Returns JSON describing the located VS instance (same format as returned by vswhere),
# or $null if no instance meeting the requirements is found on the machine.
#
function LocateVisualStudio([object]$vsRequirements = $null){
if (-not (IsWindowsPlatform)) {
throw "Cannot run vswhere on non-Windows platforms."
}
if (Get-Member -InputObject $GlobalJson.tools -Name 'vswhere') {
$vswhereVersion = $GlobalJson.tools.vswhere
} else {
$vswhereVersion = "2.5.2"
}
$vsWhereDir = Join-Path $ToolsDir "vswhere\$vswhereVersion"
$vsWhereExe = Join-Path $vsWhereDir "vswhere.exe"
if (!(Test-Path $vsWhereExe)) {
Create-Directory $vsWhereDir
Write-Host "Downloading vswhere"
Invoke-WebRequest "https://github.com/Microsoft/vswhere/releases/download/$vswhereVersion/vswhere.exe" -OutFile $vswhereExe
}
if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$args = @("-latest", "-prerelease", "-format", "json", "-requires", "Microsoft.Component.MSBuild", "-products", "*")
if (Get-Member -InputObject $vsRequirements -Name "version") {
$args += "-version"
$args += $vsRequirements.version
}
if (Get-Member -InputObject $vsRequirements -Name "components") {
foreach ($component in $vsRequirements.components) {
$args += "-requires"
$args += $component
}
}
$vsInfo =& $vsWhereExe $args | ConvertFrom-Json
if ($lastExitCode -ne 0) {
return $null
}
# use first matching instance
return $vsInfo[0]
}
function InitializeBuildTool() {
if (Test-Path variable:global:_BuildTool) {
return $global:_BuildTool
}
if (-not $msbuildEngine) {
$msbuildEngine = GetDefaultMSBuildEngine
}
# Initialize dotnet cli if listed in 'tools'
$dotnetRoot = $null
if (Get-Member -InputObject $GlobalJson.tools -Name "dotnet") {
$dotnetRoot = InitializeDotNetCli -install:$restore
}
if ($msbuildEngine -eq "dotnet") {
if (!$dotnetRoot) {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "/global.json must specify 'tools.dotnet'."
ExitWithExitCode 1
}
$dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet')
$buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp2.1' }
} elseif ($msbuildEngine -eq "vs") {
try {
$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
} catch {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message $_
ExitWithExitCode 1
}
$buildTool = @{ Path = $msbuildPath; Command = ""; Tool = "vs"; Framework = "net472" }
} else {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "Unexpected value of -msbuildEngine: '$msbuildEngine'."
ExitWithExitCode 1
}
return $global:_BuildTool = $buildTool
}
function GetDefaultMSBuildEngine() {
# Presence of tools.vs indicates the repo needs to build using VS msbuild on Windows.
if (Get-Member -InputObject $GlobalJson.tools -Name "vs") {
return "vs"
}
if (Get-Member -InputObject $GlobalJson.tools -Name "dotnet") {
return "dotnet"
}
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "-msbuildEngine must be specified, or /global.json must specify 'tools.dotnet' or 'tools.vs'."
ExitWithExitCode 1
}
function GetNuGetPackageCachePath() {
if ($env:NUGET_PACKAGES -eq $null) {
# Use local cache on CI to ensure deterministic build,
# use global cache in dev builds to avoid cost of downloading packages.
if ($useGlobalNuGetCache) {
$env:NUGET_PACKAGES = Join-Path $env:UserProfile ".nuget\packages"
} else {
$env:NUGET_PACKAGES = Join-Path $RepoRoot ".packages"
}
}
return $env:NUGET_PACKAGES
}
# Returns a full path to an Arcade SDK task project file.
function GetSdkTaskProject([string]$taskName) {
return Join-Path (Split-Path (InitializeToolset) -Parent) "SdkTasks\$taskName.proj"
}
function InitializeNativeTools() {
if (Get-Member -InputObject $GlobalJson -Name "native-tools") {
$nativeArgs= @{}
if ($ci) {
$nativeArgs = @{
InstallDirectory = "$ToolsDir"
}
}
& "$PSScriptRoot/init-tools-native.ps1" @nativeArgs
}
}
function InitializeToolset() {
if (Test-Path variable:global:_ToolsetBuildProj) {
return $global:_ToolsetBuildProj
}
$nugetCache = GetNuGetPackageCachePath
$toolsetVersion = $GlobalJson.'msbuild-sdks'.'Microsoft.DotNet.Arcade.Sdk'
$toolsetLocationFile = Join-Path $ToolsetDir "$toolsetVersion.txt"
if (Test-Path $toolsetLocationFile) {
$path = Get-Content $toolsetLocationFile -TotalCount 1
if (Test-Path $path) {
return $global:_ToolsetBuildProj = $path
}
}
if (-not $restore) {
Write-PipelineTelemetryError -Category "InitializeToolset" -Message "Toolset version $toolsetVersion has not been restored."
ExitWithExitCode 1
}
$buildTool = InitializeBuildTool
$proj = Join-Path $ToolsetDir "restore.proj"
$bl = if ($binaryLog) { "/bl:" + (Join-Path $LogDir "ToolsetRestore.binlog") } else { "" }
'<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' | Set-Content $proj
MSBuild-Core $proj $bl /t:__WriteToolsetLocation /clp:ErrorsOnly`;NoSummary /p:__ToolsetLocationOutputFile=$toolsetLocationFile
$path = Get-Content $toolsetLocationFile -TotalCount 1
if (!(Test-Path $path)) {
throw "Invalid toolset path: $path"
}
return $global:_ToolsetBuildProj = $path
}
function ExitWithExitCode([int] $exitCode) {
if ($ci -and $prepareMachine) {
Stop-Processes
}
exit $exitCode
}
function Stop-Processes() {
Write-Host "Killing running build processes..."
foreach ($processName in $processesToStopOnExit) {
Get-Process -Name $processName -ErrorAction SilentlyContinue | Stop-Process
}
}
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild() {
if ($pipelinesLog) {
$buildTool = InitializeBuildTool
# Work around issues with Azure Artifacts credential provider
# https://github.com/dotnet/arcade/issues/3932
if ($ci -and $buildTool.Tool -eq "dotnet") {
dotnet nuget locals http-cache -c
}
$toolsetBuildProject = InitializeToolset
$path = Split-Path -parent $toolsetBuildProject
$path = Join-Path $path (Join-Path $buildTool.Framework "Microsoft.DotNet.Arcade.Sdk.dll")
$args += "/logger:$path"
}
MSBuild-Core @args
}
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild-Core() {
if ($ci) {
if (!$binaryLog) {
Write-PipelineTaskError -Message "Binary log must be enabled in CI build."
ExitWithExitCode 1
}
if ($nodeReuse) {
Write-PipelineTaskError -Message "Node reuse must be disabled in CI build."
ExitWithExitCode 1
}
}
$buildTool = InitializeBuildTool
$cmdArgs = "$($buildTool.Command) /m /nologo /clp:Summary /v:$verbosity /nr:$nodeReuse /p:ContinuousIntegrationBuild=$ci"
if ($warnAsError) {
$cmdArgs += " /warnaserror /p:TreatWarningsAsErrors=true"
}
else {
$cmdArgs += " /p:TreatWarningsAsErrors=false"
}
foreach ($arg in $args) {
if ($arg -ne $null -and $arg.Trim() -ne "") {
$cmdArgs += " `"$arg`""
}
}
$exitCode = Exec-Process $buildTool.Path $cmdArgs
if ($exitCode -ne 0) {
Write-PipelineTaskError -Message "Build failed."
$buildLog = GetMSBuildBinaryLogCommandLineArgument $args
if ($buildLog -ne $null) {
Write-Host "See log: $buildLog" -ForegroundColor DarkGray
}
ExitWithExitCode $exitCode
}
}
function GetMSBuildBinaryLogCommandLineArgument($arguments) {
foreach ($argument in $arguments) {
if ($argument -ne $null) {
$arg = $argument.Trim()
if ($arg.StartsWith("/bl:", "OrdinalIgnoreCase")) {
return $arg.Substring("/bl:".Length)
}
if ($arg.StartsWith("/binaryLogger:", "OrdinalIgnoreCase")) {
return $arg.Substring("/binaryLogger:".Length)
}
}
}
return $null
}
function GetExecutableFileName($baseName) {
if (IsWindowsPlatform) {
return "$baseName.exe"
}
else {
return $baseName
}
}
function IsWindowsPlatform() {
return [environment]::OSVersion.Platform -eq [PlatformID]::Win32NT
}
. $PSScriptRoot\pipeline-logging-functions.ps1
$RepoRoot = Resolve-Path (Join-Path $PSScriptRoot "..\..")
$EngRoot = Resolve-Path (Join-Path $PSScriptRoot "..")
$ArtifactsDir = Join-Path $RepoRoot "artifacts"
$ToolsetDir = Join-Path $ArtifactsDir "toolset"
$ToolsDir = Join-Path $RepoRoot ".tools"
$LogDir = Join-Path (Join-Path $ArtifactsDir "log") $configuration
$TempDir = Join-Path (Join-Path $ArtifactsDir "tmp") $configuration
$GlobalJson = Get-Content -Raw -Path (Join-Path $RepoRoot "global.json") | ConvertFrom-Json
# true if global.json contains a "runtimes" section
$globalJsonHasRuntimes = if ($GlobalJson.tools.PSObject.Properties.Name -Match 'runtimes') { $true } else { $false }
Create-Directory $ToolsetDir
Create-Directory $TempDir
Create-Directory $LogDir
Write-PipelineSetVariable -Name 'Artifacts' -Value $ArtifactsDir
Write-PipelineSetVariable -Name 'Artifacts.Toolset' -Value $ToolsetDir
Write-PipelineSetVariable -Name 'Artifacts.Log' -Value $LogDir
Write-PipelineSetVariable -Name 'TEMP' -Value $TempDir
Write-PipelineSetVariable -Name 'TMP' -Value $TempDir