зеркало из https://github.com/dotnet/tye.git
Update dependencies from https://github.com/dotnet/arcade build 20210205.12 (#935)
[master] Update dependencies from dotnet/arcade
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afdab89f16
Коммит
013868d87e
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@ -3,25 +3,25 @@
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<ProductDependencies>
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</ProductDependencies>
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<ToolsetDependencies>
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="6.0.0-beta.21105.5">
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="6.0.0-beta.21105.12">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>fc83e59329203724d4a63c4f6c843be62983a35e</Sha>
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<Sha>938b3e8b4edcd96ca0f0cbbae63c87b3f51f7afe</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.Build.Tasks.Feed" Version="6.0.0-beta.21105.5">
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<Dependency Name="Microsoft.DotNet.Build.Tasks.Feed" Version="6.0.0-beta.21105.12">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>fc83e59329203724d4a63c4f6c843be62983a35e</Sha>
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<Sha>938b3e8b4edcd96ca0f0cbbae63c87b3f51f7afe</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.SignTool" Version="6.0.0-beta.21105.5">
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<Dependency Name="Microsoft.DotNet.SignTool" Version="6.0.0-beta.21105.12">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>fc83e59329203724d4a63c4f6c843be62983a35e</Sha>
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<Sha>938b3e8b4edcd96ca0f0cbbae63c87b3f51f7afe</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.Helix.Sdk" Version="6.0.0-beta.21105.5">
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<Dependency Name="Microsoft.DotNet.Helix.Sdk" Version="6.0.0-beta.21105.12">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>fc83e59329203724d4a63c4f6c843be62983a35e</Sha>
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<Sha>938b3e8b4edcd96ca0f0cbbae63c87b3f51f7afe</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.SwaggerGenerator.MSBuild" Version="6.0.0-beta.21105.5">
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<Dependency Name="Microsoft.DotNet.SwaggerGenerator.MSBuild" Version="6.0.0-beta.21105.12">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>fc83e59329203724d4a63c4f6c843be62983a35e</Sha>
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<Sha>938b3e8b4edcd96ca0f0cbbae63c87b3f51f7afe</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.Maestro.Client" Version="1.1.0-beta.19556.4">
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<Uri>https://github.com/dotnet/arcade-services</Uri>
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@ -508,7 +508,7 @@ function InitializeBuildTool() {
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ExitWithExitCode 1
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}
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$dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet')
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$buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp2.1' }
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$buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp3.1' }
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} elseif ($msbuildEngine -eq "vs") {
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try {
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$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
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@ -644,13 +644,26 @@ function MSBuild() {
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}
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$toolsetBuildProject = InitializeToolset
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$path = Split-Path -parent $toolsetBuildProject
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$path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')
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if (-not (Test-Path $path)) {
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$path = Split-Path -parent $toolsetBuildProject
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$path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')
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$basePath = Split-Path -parent $toolsetBuildProject
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$possiblePaths = @(
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# new scripts need to work with old packages, so we need to look for the old names/versions
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(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
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(Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.Arcade.Sdk.dll'))
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)
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$selectedPath = $null
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foreach ($path in $possiblePaths) {
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if (Test-Path $path -PathType Leaf) {
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$selectedPath = $path
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break
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}
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}
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$args += "/logger:$path"
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if (-not $selectedPath) {
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Write-PipelineTelemetryError -Category 'Build' -Message 'Unable to find arcade sdk logger assembly.'
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ExitWithExitCode 1
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}
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$args += "/logger:$selectedPath"
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}
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MSBuild-Core @args
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@ -307,7 +307,7 @@ function InitializeBuildTool {
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# return values
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_InitializeBuildTool="$_InitializeDotNetCli/dotnet"
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_InitializeBuildToolCommand="msbuild"
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_InitializeBuildToolFramework="netcoreapp2.1"
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_InitializeBuildToolFramework="netcoreapp3.1"
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}
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# Set RestoreNoCache as a workaround for https://github.com/NuGet/Home/issues/3116
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@ -414,11 +414,24 @@ function MSBuild {
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fi
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local toolset_dir="${_InitializeToolset%/*}"
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local logger_path="$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.ArcadeLogging.dll"
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if [[ ! -f $logger_path ]]; then
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logger_path="$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll"
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# new scripts need to work with old packages, so we need to look for the old names/versions
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local selectedPath=
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local possiblePaths=()
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possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.Arcade.Sdk.dll" )
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for path in "${possiblePaths[@]}"; do
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if [[ -f $path ]]; then
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selectedPath=$path
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break
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fi
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done
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if [[ -z "$selectedPath" ]]; then
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Write-PipelineTelemetryError -category 'Build' "Unable to find arcade sdk logger assembly."
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ExitWithExitCode 1
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fi
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args=( "${args[@]}" "-logger:$logger_path" )
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args+=( "-logger:$selectedPath" )
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fi
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MSBuild-Core ${args[@]}
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@ -11,6 +11,6 @@
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}
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},
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"msbuild-sdks": {
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"Microsoft.DotNet.Arcade.Sdk": "6.0.0-beta.21105.5"
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"Microsoft.DotNet.Arcade.Sdk": "6.0.0-beta.21105.12"
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}
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}
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