This repository is for active development of the Azure SDK for C++. For consumers of the SDK we recommend visiting our versioned developer docs at https://azure.github.io/azure-sdk-for-cpp.
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The new Windows Terminal and the original Windows console host, all in the same place!
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:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
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A framework for building native Windows apps with React.
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MSVC's implementation of the C++ Standard Library.
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The pre- and post- processing library for ONNX Runtime
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The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
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The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
Обновлено 2024-09-16 07:52:02 +03:00
A framework for building native macOS apps with React.
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A fast, distributed, high performance gradient boosting (GBT, GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning tasks.
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ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
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💻 Desktop sync client for Nextcloud
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The MixedRealityToolkit is a collection of scripts and components intended to accelerate the development of mixed reality applications targeting Windows Mixed Reality.
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UVAtlas isochart texture atlas
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DirectXMesh geometry processing library
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This repo contains a version of clang that is being modified to support Checked C. Checked C is an extension to C that lets programmers write C code that is guaranteed by the compiler to be type-safe.
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This repository contains the source code for various .NET Core runtime diagnostic tools and documents.
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The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
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The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
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The pre- and post- processing library for ONNX Runtime
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Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
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Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Tooling to generate metadata for Win32 APIs in the Windows SDK.
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DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
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Collection of tools to improve the Windows Containers experience
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Graph-structured Indices for Scalable, Fast, Fresh and Filtered Approximate Nearest Neighbor Search
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C++ Client for ASP.NET Core SignalR
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