This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
Обновлено 2024-11-16 02:23:28 +03:00
libHttpClient provides a platform abstraction layer for HTTP and WebSocket, and is designed for use by the Microsoft Xbox Live Service API (XSAPI) [https://github.com/Microsoft/xbox-live-api] and game devs. If you want to contribute to the project, please talk to us to avoid overlap.
Обновлено 2024-11-16 02:14:20 +03:00
Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.
Обновлено 2024-11-06 18:10:12 +03:00
Service Fabric is a distributed systems platform for packaging, deploying, and managing stateless and stateful distributed applications and containers at large scale.
Обновлено 2024-10-28 17:14:48 +03:00
C++ GraphQL schema service generator
Обновлено 2024-10-26 08:19:08 +03:00
Services called by the CCADB Salesforce instance to perform specific tasks
Обновлено 2024-10-17 17:57:49 +03:00
Stunnel with SSPI options
Обновлено 2024-07-18 18:48:30 +03:00
An entrypoint process for running IIS in Windows containers
Обновлено 2024-04-25 21:04:36 +03:00
Azure Remote Rendering Toolkit (ARRT) assists with uploading, converting, and rendering 3D models using the Azure Remote Rendering service.
Обновлено 2024-04-03 12:38:24 +03:00
C++ GraphQL Service Bindings for MAPI
Обновлено 2024-02-23 02:57:15 +03:00
This is the repo that hosts the code for Mozilla's translation service
Обновлено 2024-02-13 01:09:09 +03:00
SDK and samples for ISVs integrating with the Batch Software Entitlement Service
Обновлено 2024-01-09 22:03:34 +03:00
The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
Обновлено 2023-12-05 07:23:31 +03:00
Replicated State Library. RSL is the Azure Paxos implementation which is used by multiple products in Azure and Bing. It provides the traditional Paxos functionality in a real world implementation. RSL includes support for dynamic replica set reconfiguration, including dynamic growth/srinking of the cluster, and also service-healing (replica replacement). RSL automates the durability of the state (by means of both durable journal files, and periodic snapshots). RSL allows multi-rings per process, allowing a single process to be part of multiple rings at the same time. RSL is implemented in C/C++ and provides a C# wrapper that naturally integrates with C# applications. RSL is widely used in Azure for a large number of infrastructure components, ranging from Azure Fabric Controller, to Azure Storage.
Обновлено 2023-03-28 19:45:50 +03:00
NetworkDirect Service Provider Interface
Обновлено 2022-08-17 18:07:56 +03:00
Marian (Neural Machine) Translation Service
Обновлено 2020-06-29 16:04:08 +03:00