зеркало из https://github.com/github/codeql.git
317 строки
12 KiB
C#
317 строки
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Xml;
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using Semmle.Util;
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namespace Semmle.Util
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{
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public delegate void BuildOutputHandler(string? data);
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/// <summary>
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/// Wrapper around system calls so that the build scripts can be unit-tested.
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/// </summary>
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public interface IBuildActions
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{
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/// <summary>
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/// Runs a process, captures its output, and provides it asynchronously.
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/// </summary>
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/// <param name="exe">The exe to run.</param>
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/// <param name="args">The other command line arguments.</param>
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/// <param name="workingDirectory">The working directory (<code>null</code> for current directory).</param>
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/// <param name="env">Additional environment variables.</param>
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/// <param name="onOutput">A handler for stdout output.</param>
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/// <param name="onError">A handler for stderr output.</param>
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/// <returns>The process exit code.</returns>
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int RunProcess(string exe, string args, string? workingDirectory, IDictionary<string, string>? env, BuildOutputHandler onOutput, BuildOutputHandler onError);
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/// <summary>
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/// Runs a process and captures its output.
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/// </summary>
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/// <param name="exe">The exe to run.</param>
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/// <param name="args">The other command line arguments.</param>
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/// <param name="workingDirectory">The working directory (<code>null</code> for current directory).</param>
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/// <param name="env">Additional environment variables.</param>
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/// <param name="stdOut">The lines of stdout.</param>
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/// <returns>The process exit code.</returns>
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int RunProcess(string exe, string args, string? workingDirectory, IDictionary<string, string>? env, out IList<string> stdOut);
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/// <summary>
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/// Runs a process but does not capture its output.
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/// </summary>
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/// <param name="exe">The exe to run.</param>
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/// <param name="args">The other command line arguments.</param>
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/// <param name="workingDirectory">The working directory (<code>null</code> for current directory).</param>
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/// <param name="env">Additional environment variables.</param>
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/// <returns>The process exit code.</returns>
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int RunProcess(string exe, string args, string? workingDirectory, IDictionary<string, string>? env);
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/// <summary>
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/// Tests whether a file exists, File.Exists().
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/// </summary>
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/// <param name="file">The filename.</param>
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/// <returns>True iff the file exists.</returns>
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bool FileExists(string file);
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/// <summary>
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/// Tests whether a directory exists, Directory.Exists().
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/// </summary>
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/// <param name="dir">The directory name.</param>
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/// <returns>True iff the directory exists.</returns>
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bool DirectoryExists(string dir);
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/// <summary>
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/// Deletes a file, File.Delete().
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/// </summary>
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/// <param name="file">The filename.</param>
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void FileDelete(string file);
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/// <summary>
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/// Deletes a directory, Directory.Delete().
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/// </summary>
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void DirectoryDelete(string dir, bool recursive);
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/// <summary>
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/// Creates all directories and subdirectories in the specified path unless they already exist.
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/// </summary>
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void CreateDirectory(string path);
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/// <summary>
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/// Gets an environment variable, Environment.GetEnvironmentVariable().
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/// </summary>
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/// <param name="name">The name of the variable.</param>
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/// <returns>The string value, or null if the variable is not defined.</returns>
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string? GetEnvironmentVariable(string name);
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/// <summary>
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/// Gets the current directory, Directory.GetCurrentDirectory().
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/// </summary>
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/// <returns>The current directory.</returns>
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string GetCurrentDirectory();
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/// <summary>
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/// Enumerates files in a directory, Directory.EnumerateFiles().
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/// </summary>
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/// <param name="dir">The directory to enumerate.</param>
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/// <returns>A list of filenames, or an empty list.</returns>
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IEnumerable<string> EnumerateFiles(string dir);
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/// <summary>
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/// Enumerates the directories in a directory, Directory.EnumerateDirectories().
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/// </summary>
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/// <param name="dir">The directory to enumerate.</param>
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/// <returns>List of subdirectories, or empty list.</returns>
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IEnumerable<string> EnumerateDirectories(string dir);
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/// <summary>
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/// True if we are running on Windows.
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/// </summary>
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bool IsWindows();
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/// <summary>
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/// Gets a value indicating whether we are running on macOS.
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/// </summary>
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/// <returns>True if we are running on macOS.</returns>
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bool IsMacOs();
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/// <summary>
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/// Gets a value indicating whether we are running on Apple Silicon.
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/// </summary>
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/// <returns>True if we are running on Apple Silicon.</returns>
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bool IsRunningOnAppleSilicon();
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/// <summary>
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/// Combine path segments, Path.Combine().
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/// </summary>
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/// <param name="parts">The parts of the path.</param>
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/// <returns>The combined path.</returns>
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string PathCombine(params string[] parts);
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/// <summary>
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/// Gets the full path for <paramref name="path"/>, Path.GetFullPath().
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/// </summary>
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string GetFullPath(string path);
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/// <summary>
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/// Returns the file name and extension of the specified path string.
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/// </summary>
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[return: NotNullIfNotNull(nameof(path))]
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string? GetFileName(string? path);
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/// <summary>
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/// Returns the directory information for the specified path string.
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/// </summary>
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string? GetDirectoryName(string? path);
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/// <summary>
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/// Writes contents to file, File.WriteAllText().
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/// </summary>
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/// <param name="filename">The filename.</param>
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/// <param name="contents">The text.</param>
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void WriteAllText(string filename, string contents);
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/// <summary>
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/// Loads the XML document from <paramref name="filename"/>.
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/// </summary>
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XmlDocument LoadXml(string filename);
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string EnvironmentExpandEnvironmentVariables(string s);
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/// <summary>
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/// Downloads the resource with the specified URI to a local file.
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/// </summary>
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void DownloadFile(string address, string fileName);
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/// <summary>
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/// Creates an <see cref="IDiagnosticsWriter" /> for the given <paramref name="filename" />.
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/// </summary>
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/// <param name="filename">
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/// The path suggesting where the diagnostics should be written to.
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/// </param>
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/// <returns>
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/// A <see cref="IDiagnosticsWriter" /> to which diagnostic entries can be added.
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/// </returns>
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IDiagnosticsWriter CreateDiagnosticsWriter(string filename);
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}
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/// <summary>
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/// An implementation of IBuildActions that actually performs the requested operations.
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/// </summary>
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public class SystemBuildActions : IBuildActions
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{
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void IBuildActions.FileDelete(string file) => File.Delete(file);
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bool IBuildActions.FileExists(string file) => File.Exists(file);
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private static ProcessStartInfo GetProcessStartInfo(string exe, string arguments, string? workingDirectory, IDictionary<string, string>? environment)
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{
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var pi = new ProcessStartInfo(exe, arguments)
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{
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UseShellExecute = false,
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RedirectStandardOutput = true
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};
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if (workingDirectory is not null)
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pi.WorkingDirectory = workingDirectory;
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environment?.ForEach(kvp => pi.Environment[kvp.Key] = kvp.Value);
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return pi;
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}
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int IBuildActions.RunProcess(string exe, string args, string? workingDirectory, System.Collections.Generic.IDictionary<string, string>? env, BuildOutputHandler onOutput, BuildOutputHandler onError)
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{
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var pi = GetProcessStartInfo(exe, args, workingDirectory, env);
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pi.RedirectStandardError = true;
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return pi.ReadOutput(out _, onOut: s => onOutput(s), onError: s => onError(s));
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}
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int IBuildActions.RunProcess(string cmd, string args, string? workingDirectory, IDictionary<string, string>? environment)
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{
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var pi = GetProcessStartInfo(cmd, args, workingDirectory, environment);
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return pi.ReadOutput(out _, onOut: Console.WriteLine, onError: null);
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}
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int IBuildActions.RunProcess(string cmd, string args, string? workingDirectory, IDictionary<string, string>? environment, out IList<string> stdOut)
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{
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var pi = GetProcessStartInfo(cmd, args, workingDirectory, environment);
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return pi.ReadOutput(out stdOut, onOut: null, onError: null);
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}
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void IBuildActions.DirectoryDelete(string dir, bool recursive) => Directory.Delete(dir, recursive);
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bool IBuildActions.DirectoryExists(string dir) => Directory.Exists(dir);
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void IBuildActions.CreateDirectory(string path) => Directory.CreateDirectory(path);
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string? IBuildActions.GetEnvironmentVariable(string name) => Environment.GetEnvironmentVariable(name);
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string IBuildActions.GetCurrentDirectory() => Directory.GetCurrentDirectory();
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IEnumerable<string> IBuildActions.EnumerateFiles(string dir) => Directory.EnumerateFiles(dir);
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IEnumerable<string> IBuildActions.EnumerateDirectories(string dir) => Directory.EnumerateDirectories(dir);
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bool IBuildActions.IsWindows() => Win32.IsWindows();
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bool IBuildActions.IsMacOs() => RuntimeInformation.IsOSPlatform(OSPlatform.OSX);
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bool IBuildActions.IsRunningOnAppleSilicon()
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{
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var thisBuildActions = (IBuildActions)this;
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if (!thisBuildActions.IsMacOs())
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{
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return false;
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}
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try
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{
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thisBuildActions.RunProcess("sysctl", "machdep.cpu.brand_string", workingDirectory: null, env: null, out var stdOut);
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return stdOut?.Any(s => s?.ToLowerInvariant().Contains("apple") == true) ?? false;
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}
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catch (Exception)
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{
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return false;
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}
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}
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string IBuildActions.PathCombine(params string[] parts) => Path.Combine(parts);
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void IBuildActions.WriteAllText(string filename, string contents) => File.WriteAllText(filename, contents);
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XmlDocument IBuildActions.LoadXml(string filename)
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{
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var ret = new XmlDocument();
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ret.Load(filename);
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return ret;
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}
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string IBuildActions.GetFullPath(string path) => Path.GetFullPath(path);
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string? IBuildActions.GetFileName(string? path) => Path.GetFileName(path);
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string? IBuildActions.GetDirectoryName(string? path) => Path.GetDirectoryName(path);
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public string EnvironmentExpandEnvironmentVariables(string s) => Environment.ExpandEnvironmentVariables(s);
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public void DownloadFile(string address, string fileName) =>
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FileUtils.DownloadFile(address, fileName);
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public IDiagnosticsWriter CreateDiagnosticsWriter(string filename) => new DiagnosticsStream(filename);
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public static IBuildActions Instance { get; } = new SystemBuildActions();
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}
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public static class BuildActionExtensions
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{
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private static void FindFiles(this IBuildActions actions, string dir, int depth, int? maxDepth, IList<(string, int)> results)
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{
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foreach (var f in actions.EnumerateFiles(dir))
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{
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results.Add((f, depth));
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}
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if (depth < maxDepth)
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{
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foreach (var d in actions.EnumerateDirectories(dir))
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{
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actions.FindFiles(d, depth + 1, maxDepth, results);
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}
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}
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}
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public static (string path, int depth)[] FindFiles(this IBuildActions actions, string dir, int? maxDepth)
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{
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var results = new List<(string, int)>();
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actions.FindFiles(dir, 0, maxDepth, results);
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return results.OrderBy(f => f.Item2).ToArray();
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}
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}
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}
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