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@ -496,7 +496,7 @@ Also renamed for consistency:
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* *graticule*.majorStep ↦ [*graticule*.stepMajor](https://github.com/d3/d3-geo#graticule_stepMajor)
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* *graticule*.majorStep ↦ [*graticule*.stepMajor](https://github.com/d3/d3-geo#graticule_stepMajor)
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* *graticule*.minorStep ↦ [*graticule*.stepMinor](https://github.com/d3/d3-geo#graticule_stepMinor)
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* *graticule*.minorStep ↦ [*graticule*.stepMinor](https://github.com/d3/d3-geo#graticule_stepMinor)
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Projections now have more appropriate defaults. For example, [d3.geoOrthographic](https://github.com/d3/d3-geo#geoOrthographic) has a 90° clip angle by default, showing only the front hemisphere, and [d3.geoGnomonic](https://github.com/d3/d3-geo#geoGnomonic) has a default 60° clip angle. The default [projection](https://github.com/d3/d3-geo#path_projection) for [d3.geoPath](https://github.com/d3/d3-geo#geoPath) is now null rather than [d3.geoAlbersUsa](https://github.com/d3/d3-geo#geoAlbersUsa); a null projection is used with [pre-projected geometry](http://bl.ocks.org/mbostock/5557726) and is typically faster to load and render.
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Projections now have more appropriate defaults. For example, [d3.geoOrthographic](https://github.com/d3/d3-geo#geoOrthographic) has a 90° clip angle by default, showing only the front hemisphere, and [d3.geoGnomonic](https://github.com/d3/d3-geo#geoGnomonic) has a default 60° clip angle. The default [projection](https://github.com/d3/d3-geo#path_projection) for [d3.geoPath](https://github.com/d3/d3-geo#geoPath) is now null rather than [d3.geoAlbersUsa](https://github.com/d3/d3-geo#geoAlbersUsa); a null projection is used with [pre-projected geometry](http://bl.ocks.org/mbostock/5557726) and is typically faster to render.
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“Fallback projections”—when you pass a function rather than a projection to [*path*.projection](https://github.com/d3/d3-geo#path_projection)—are no longer supported. For geographic projections, use [d3.geoProjection](https://github.com/d3/d3-geo#geoProjection) or [d3.geoProjectionMutator](https://github.com/d3/d3-geo#geoProjectionMutator) to define a custom projection. For arbitrary geometry transformations, implement the [stream interface](https://github.com/d3/d3-geo#streams); see also [d3.geoTransform](https://github.com/d3/d3-geo#geoTransform). The “raw” projections (e.g., d3.geo.equirectangular.raw) are no longer exported.
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“Fallback projections”—when you pass a function rather than a projection to [*path*.projection](https://github.com/d3/d3-geo#path_projection)—are no longer supported. For geographic projections, use [d3.geoProjection](https://github.com/d3/d3-geo#geoProjection) or [d3.geoProjectionMutator](https://github.com/d3/d3-geo#geoProjectionMutator) to define a custom projection. For arbitrary geometry transformations, implement the [stream interface](https://github.com/d3/d3-geo#streams); see also [d3.geoTransform](https://github.com/d3/d3-geo#geoTransform). The “raw” projections (e.g., d3.geo.equirectangular.raw) are no longer exported.
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