Name
ngx_lua - Embed the Power of Lua into Nginx
Status
This module is under active development and is already production ready
:)
We're already using this module very heavily in our production web
applications here in Taobao.com, Alibaba Group.
Version
This document describes lua-nginx-module v0.2.1rc10
(<https://github.com/chaoslawful/lua-nginx-module/downloads>) released
on 14 August 2011.
Synopsis
# set search paths for pure Lua external libraries (';;' is the default path):
lua_package_path '/foo/bar/?.lua;/blah/?.lua;;';
# set search paths for Lua external libraries written in C (can also use ';;'):
lua_package_cpath '/bar/baz/?.so;/blah/blah/?.so;;';
server {
location /inline_concat {
# MIME type determined by default_type:
default_type 'text/plain';
set $a "hello";
set $b "world";
# inline lua script
set_by_lua $res "return ngx.arg[1]..ngx.arg[2]" $a $b;
echo $res;
}
location /rel_file_concat {
set $a "foo";
set $b "bar";
# script path relative to nginx prefix
# $ngx_prefix/conf/concat.lua contents:
#
# return ngx.arg[1]..ngx.arg[2]
#
set_by_lua_file $res conf/concat.lua $a $b;
echo $res;
}
location /abs_file_concat {
set $a "fee";
set $b "baz";
# absolute script path not modified
set_by_lua_file $res /usr/nginx/conf/concat.lua $a $b;
echo $res;
}
location /lua_content {
# MIME type determined by default_type:
default_type 'text/plain';
content_by_lua "ngx.say('Hello,world!')"
}
location /nginx_var {
# MIME type determined by default_type:
default_type 'text/plain';
# try access /nginx_var?a=hello,world
content_by_lua "ngx.print(ngx.var['arg_a'], '\\n')";
}
location /request_body {
# force reading request body (default off)
lua_need_request_body on;
client_max_body_size 50k;
client_body_buffer_size 50k;
content_by_lua 'ngx.print(ngx.var.request_body)';
}
# transparent non-blocking I/O in Lua via subrequests
location /lua {
# MIME type determined by default_type:
default_type 'text/plain';
content_by_lua '
local res = ngx.location.capture("/some_other_location")
if res.status == 200 then
ngx.print(res.body)
end';
}
# GET /recur?num=5
location /recur {
# MIME type determined by default_type:
default_type 'text/plain';
content_by_lua '
local num = tonumber(ngx.var.arg_num) or 0
ngx.say("num is: ", num)
if num > 0 then
res = ngx.location.capture("/recur?num=" .. tostring(num - 1))
ngx.print("status=", res.status, " ")
ngx.print("body=", res.body)
else
ngx.say("end")
end
';
}
location /foo {
rewrite_by_lua '
res = ngx.location.capture("/memc",
{ args = { cmd = 'incr', key = ngx.var.uri } }
)
';
proxy_pass http://blah.blah.com;
}
location /blah {
access_by_lua '
local res = ngx.location.capture("/auth")
if res.status == ngx.HTTP_OK then
return
end
if res.status == ngx.HTTP_FORBIDDEN then
ngx.exit(res.status)
end
ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
';
# proxy_pass/fastcgi_pass/postgres_pass/...
}
location /mixed {
rewrite_by_lua_file /path/to/rewrite.lua;
access_by_lua_file /path/to/access.lua;
content_by_lua_file /path/to/content.lua;
}
# use nginx var in code path
# WARN: contents in nginx var must be carefully filtered,
# otherwise there'll be great security risk!
location ~ ^/app/(.+) {
content_by_lua_file /path/to/lua/app/root/$1.lua;
}
location / {
lua_need_request_body on;
client_max_body_size 100k;
client_body_buffer_size 100k;
access_by_lua '
-- check the client IP addr is in our black list
if ngx.var.remote_addr == "132.5.72.3" then
ngx.exit(ngx.HTTP_FORBIDDEN)
end
-- check if the request body contains bad words
if ngx.var.request_body and
string.match(ngx.var.request_body, "fsck")
then
return ngx.redirect("/terms_of_use.html")
end
-- tests passed
';
# proxy_pass/fastcgi_pass/etc settings
}
}
Description
This module embeds the Lua interpreter or LuaJIT into the nginx core and
integrates the powerful Lua threads (aka Lua coroutines) into the nginx
event model by means of nginx subrequests.
Unlike Apache's mod_lua
(<http://httpd.apache.org/docs/2.3/mod/mod_lua.html>) and Lighttpd's
mod_magnet (<http://redmine.lighttpd.net/wiki/1/Docs:ModMagnet>), Lua
code written atop this module can be *100% non-blocking* on network
traffic as long as you use the ngx.location.capture or
ngx.location.capture_multi interfaces to let the nginx core do all your
requests to mysql, postgresql, memcached, redis, upstream http web
services, and etc etc etc (see ngx_drizzle
(<http://github.com/chaoslawful/drizzle-nginx-module>), ngx_postgres
(<http://github.com/FRiCKLE/ngx_postgres/>), ngx_memc
(<http://wiki.nginx.org/NginxHttpMemcModule>), ngx_redis2
(<http://github.com/agentzh/redis2-nginx-module>) and
[[NginxHttpProxyModule]] modules for details).
The Lua interpreter instance is shared across all the requests in a
single nginx worker process.
Request contexts are isolated from each other by means of Lua
(lightweight) threads (aka Lua coroutines). And Lua modules loaded are
persistent on the nginx worker process level. So the memory footprint is
quite small even when your nginx worker process is handling 10K requests
at the same time.
Directives
lua_code_cache
syntax: *lua_code_cache on | off*
default: *lua_code_cache on*
context: *main, server, location, location if*
Enable or disable the Lua code cache for set_by_lua_file,
content_by_lua_file, rewrite_by_lua_file, and access_by_lua_file, and
also force Lua module reloading on a per-request basis.
The Lua files referenced in set_by_lua_file, content_by_lua_file,
access_by_lua_file, and rewrite_by_lua_file won't be cached at all, and
Lua's "package.loaded" table will be cleared at every request's entry
point (such that Lua modules won't be cached either). So developers and
enjoy the PHP-way, i.e., edit-and-refresh.
But please note that Lua code inlined into nginx.conf like those
specified by set_by_lua, content_by_lua, access_by_lua, and
rewrite_by_lua will *always* be cached because only nginx knows how to
parse "nginx.conf" and the only way to tell it to re-load the config
file is to send a "HUP" signal to it or just to restart it from scratch.
For now, ngx_lua does not support the "stat" mode like Apache's
"mod_lua", but we will work on it in the future.
Disabling the Lua code cache is mainly used for Lua development only
because it has great impact on the over-all performance and is strongly
discouraged for production uses. Also, race conditions when reloading
Lua modules are common for concurrent requests when the code cache is
off.
lua_package_path
syntax: *lua_package_path <lua-style-path-str>*
default: *The content of LUA_PATH environ variable or Lua's compiled-in
defaults.*
context: *main*
Set the Lua module searching path used by scripts specified by
set_by_lua, content_by_lua and others. The path string is in standard
Lua path form, and ";;" can be used to stand for the original path.
lua_package_cpath
syntax: *lua_package_cpath <lua-style-cpath-str>*
default: *The content of LUA_CPATH environ variable or Lua's compiled-in
defaults.*
context: *main*
Set the Lua C-module searching path used by scripts specified by
set_by_lua, content_by_lua and others. The cpath string is in standard
Lua cpath form, and ";;" can be used to stand for the original cpath.
set_by_lua
syntax: *set_by_lua $res <lua-script-str> [$arg1 $arg2 ...]*
context: *main, server, location, server if, location if*
Execute user code specified by "<lua-script-str>" with input arguments
"$arg1 $arg2 ...", and set the script's return value to $res in string
form. In "<lua-script-str>" code the input arguments can be retrieved
from "ngx.arg" table (index starts from 1 and increased sequentially).
set_by_lua directives are designed to execute small and quick codes.
Nginx event loop is blocked during the code execution, so you'd better
NOT call anything that may be blocked or time-costy.
Note that set_by_lua can only output a value to a single nginx variable
at a time. But a work-around is also available by means of the
ngx.var.VARIABLE interface, for example, location /foo { set $diff ''; #
we have to predefine the $diff variable here
set_by_lua $sum '
local a = 32
local b = 56
ngx.var.diff = a - b; -- write to $diff directly
return a + b; -- return the $sum value normally
';
echo "sum = $sum, diff = $diff";
}
This directive requires the ngx_devel_kit (L<https://github.com/simpl/ngx_devel_kit>) module.
set_by_lua_file
syntax: *set_by_lua_file $res <path-to-lua-script> [$arg1 $arg2 ...]*
context: *main, server, location, server if, location if*
Basically the same as set_by_lua, except the code to be executed is in
the file specified by "<path-lua-script>".
When the Lua code cache is on (this is the default), the user code is
loaded once at the first request and cached. Nginx config must be
reloaded if you modified the file and expected to see updated behavior.
You can disable the Lua code cache by setting "lua_code_cache off;" in
your nginx.conf.
This directive requires the ngx_devel_kit
(<https://github.com/simpl/ngx_devel_kit>) module.
content_by_lua
syntax: *content_by_lua <lua-script-str>*
context: *location, location if*
phase: *content*
Act as a content handler and execute user code specified by
"<lua-script-str>" for every request. The user code may call predefined
APIs to generate response content.
The use code is executed in a new spawned coroutine with independent
globals environment (i.e. a sandbox). I/O operations in user code should
only be done through predefined Nginx APIs, otherwise Nginx event loop
may be blocked and performance may drop off dramatically.
As predefined Nginx I/O APIs used coroutine yielding/resuming mechanism,
the user code should not call any modules that used coroutine API to
prevent obfuscating the predefined Nginx APIs (actually coroutine module
is masked off in content_by_lua directives). This limitation is a little
crucial, but don't worry! We're working on a alternative coroutine
implementation that can be fit in the Nginx event framework. When it is
done, the user code will be able to use coroutine mechanism freely as in
standard Lua again!
rewrite_by_lua
syntax: *rewrite_by_lua <lua-script-str>*
context: *http, server, location, location if*
phase: *rewrite tail*
Act as a rewrite phase handler and execute user code specified by
"<lua-script-str>" for every request. The user code may call predefined
APIs to generate response content.
This hook uses exactly the same mechamism as content_by_lua so all the
nginx APIs defined there are also available here.
Note that this handler always runs *after* the standard nginx rewrite
module ( http://wiki.nginx.org/NginxHttpRewriteModule ). So the
following will work as expected: location /foo { set $a 12; # create and
initialize $a set $b ''; # create and initialize $b rewrite_by_lua
'ngx.var.b = tonumber(ngx.var.a) + 1'; echo "res = $b"; } because "set
$a 12" and "set $b ''" run before rewrite_by_lua.
On the other hand, the following will not work as expected: ? location
/foo { ? set $a 12; # create and initialize $a ? set $b ''; # create and
initialize $b ? rewrite_by_lua 'ngx.var.b = tonumber(ngx.var.a) + 1'; ?
if ($b = '13') { ? rewrite ^ /bar redirect; ? break; ? } ? ? echo "res =
$b"; ? } because "if" runs *before* rewrite_by_lua even if it's put
after rewrite_by_lua in the config.
The right way of doing this is as follows: location /foo { set $a 12; #
create and initialize $a set $b ''; # create and initialize $b
rewrite_by_lua ' ngx.var.b = tonumber(ngx.var.a) + 1 if ngx.var.b == 13
then return ngx.redirect("/bar"); end ';
echo "res = $b";
}
It's worth mentioning that, the C<ngx_eval> module can be
approximately implemented by L<rewrite_by_lua|/"rewrite_by_lua">. For example,
location / {
eval $res {
proxy_pass http://foo.com/check-spam;
}
if ($res = 'spam') {
rewrite ^ /terms-of-use.html redirect;
}
fastcgi_pass ...;
}
can be implemented in terms of C<ngx_lua> like this
location = /check-spam {
internal;
proxy_pass http://foo.com/check-spam;
}
location / {
rewrite_by_lua '
local res = ngx.location.capture("/check-spam")
if res.body == "spam" then
ngx.redirect("/terms-of-use.html")
end
';
fastcgi_pass ...;
}
Just as any other rewrite-phase handlers, L<rewrite_by_lua|/"rewrite_by_lua"> also runs in subrequests.
Note that calling "ngx.exit(ngx.OK)" just returning from the current
rewrite_by_lua handler, and the nginx request processing control flow
will still continue to the content handler. To terminate the current
request from within the current rewrite_by_lua handler, calling ngx.exit
with status >= 200 ("ngx.HTTP_OK") and status < 300
("ngx.HTTP_SPECIAL_RESPONSE") for successful quits and
"ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)" (or its friends) for
failures.
access_by_lua
syntax: *access_by_lua <lua-script-str>*
context: *http, server, location, location if*
phase: *access tail*
Act as an access phase handler and execute user code specified by
"<lua-script-str>" for every request. The user code may call predefined
APIs to generate response content.
This hook uses exactly the same mechanism as content_by_lua so all the
nginx APIs defined there are also available here.
Note that this handler always runs *after* the standard
[[NginxHttpAccessModule]]. So the following will work as expected:
location / {
deny 192.168.1.1;
allow 192.168.1.0/24;
allow 10.1.1.0/16;
deny all;
access_by_lua '
local res = ngx.location.capture("/mysql", { ... })
...
';
# proxy_pass/fastcgi_pass/...
}
That is, if a client address appears in the blacklist, then we don't
have to bother sending a MySQL query to do more advanced authentication
in access_by_lua.
It's worth mentioning that, the "ngx_auth_request" module can be
approximately implemented by access_by_lua. For example,
location / {
auth_request /auth;
# proxy_pass/fastcgi_pass/postgres_pass/...
}
can be implemented in terms of "ngx_lua" like this
location / {
access_by_lua '
local res = ngx.location.capture("/auth")
if res.status == ngx.HTTP_OK then
return
end
if res.status == ngx.HTTP_FORBIDDEN then
ngx.exit(res.status)
end
ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)
';
# proxy_pass/fastcgi_pass/postgres_pass/...
}
Just as any other access phase handlers, access_by_lua will *not* run in
subrequests.
Note that calling "ngx.exit(ngx.OK)" just returning from the current
access_by_lua handler, and the nginx request processing control flow
will still continue to the content handler. To terminate the current
request from within the current access_by_lua handler, calling
"ngx.exit(status)" where status >= 200 ("ngx.HTTP_OK") and status < 300
("ngx.HTTP_SPECIAL_RESPONSE") for successful quits and
"ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR)" or its friends for failures.
content_by_lua_file
syntax: *content_by_lua_file <path-to-lua-script>*
context: *location, location if*
phase: *content*
Basically the same as content_by_lua, except the code to be executed is
in the file specified by "<path-lua-script>".
Nginx variables can be used in "<path-to-lua-script>" string, in order
to provide greater flexibility in practice. But this feature must be
used carefully, so is not recommend for beginners.
When the Lua code cache is on (this is the default), the user code is
loaded once at the first request and cached. Nginx config must be
reloaded if you modified the file and expected to see updated behavior.
You can disable the Lua code cache by setting lua_code_cache "off" in
your "nginx.conf" file.
rewrite_by_lua_file
syntax: *rewrite_by_lua_file <path-to-lua-script>*
context: *http, server, location, location if*
phase: *rewrite tail*
Same as rewrite_by_lua, except the code to be executed is in the file
specified by "<path-lua-script>".
Nginx variables can be used in "<path-to-lua-script>" string, in order
to provide greater flexibility in practice. But this feature must be
used carefully, so is not recommend for beginners.
When the Lua code cache is on (this is the default), the user code is
loaded once at the first request and cached. Nginx config must be
reloaded if you modified the file and expected to see updated behavior.
You can disable the Lua code cache by setting lua_code_cache "off" in
your "nginx.conf" file.
access_by_lua_file
syntax: *access_by_lua_file <path-to-lua-script>*
context: *http, server, location, location if*
phase: *access tail*
Same as access_by_lua, except the code to be executed is in the file
specified by "<path-lua-script>".
Nginx variables can be used in "<path-to-lua-script>" string, in order
to provide greater flexibility in practice. But this feature must be
used carefully, so is not recommend for beginners.
When the Lua code cache is on (this is the default), the user code is
loaded once at the first request and cached. Nginx config must be
reloaded if you modified the file and expected to see updated behavior.
You can disable the Lua code cache by setting lua_code_cache "off" in
your "nginx.conf" file.
lua_need_request_body
syntax: *lua_need_request_body <on | off>*
default: *off*
context: *main | server | location*
phase: *depends on usage*
Force reading request body data or not. The client request body won't be
read, so you have to explicitly force reading the body if you need its
content.
If you want to read the request body data from the $request_body
variable, make sure that your have configured client_body_buffer_size to
have exactly the same value as client_max_body_size.
If the current location defines rewrite_by_lua or rewrite_by_lua_file,
then the request body will be read just before the rewrite_by_lua or
rewrite_by_lua_file code is run (and also at the "rewrite" phase).
Similarly, if only content_by_lua is specified, the request body won't
be read until the content handler's Lua code is about to run (i.e., the
request body will be read at the content phase).
The same applies to access_by_lua and access_by_lua_file.
Nginx API for Lua
ngx.arg
syntax: *val = ngx.arg[index]* context: *set_by_lua**
Index the input arguments to the set_by_lua and set_by_lua_file
directives:
value = ngx.arg[n]
Here's an example
location /foo {
set $a 32;
set $b 56;
set_by_lua $res
'return tonumber(ngx.arg[1]) + tonumber(ngx.arg[2])'
$a $b;
echo $sum;
}
that outputs 88, the sum of 32 and 56.
ngx.var.VARIABLE
syntax: *ngx.var.VAR_NAME*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
value = ngx.var.some_nginx_variable_name
ngx.var.some_nginx_variable_name = value Note that you can only write to
nginx variables that are already defined. For example: location /foo {
set $my_var ''; # this line is required to create $my_var at config time
content_by_lua ' ngx.var.my_var = 123; ... '; } That is, nginx variables
cannot be created on-the-fly.
Some special nginx variables like $args and $limit_rate can be assigned
a value, some are not, like $arg_PARAMETER.
Nginx regex group capturing variables $1, $2, $3, and etc, can be read
by this interface as well, by writing "ngx.var[1]", "ngx.var[2]",
"ngx.var[3]", and etc.
Core constants
context: *rewrite_by_lua*, access_by_lua*, content_by_lua** ngx.OK (0)
ngx.ERROR (-1) ngx.AGAIN (-2) ngx.DONE (-4) They take the same values of
"NGX_OK", "NGX_AGAIN", "NGX_DONE", "NGX_ERROR", and etc. But now only
ngx.exit only take two of these values, i.e., "NGX_OK" and "NGX_ERROR".
HTTP method constants
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
ngx.HTTP_GET
ngx.HTTP_HEAD
ngx.HTTP_PUT
ngx.HTTP_POST
ngx.HTTP_DELETE
These constants are usually used in ngx.location.catpure and
ngx.location.capture_multi method calls.
HTTP status constants
context: *rewrite_by_lua*, access_by_lua*, content_by_lua** value =
ngx.HTTP_OK (200) value = ngx.HTTP_CREATED (201) value =
ngx.HTTP_SPECIAL_RESPONSE (300) value = ngx.HTTP_MOVED_PERMANENTLY (301)
value = ngx.HTTP_MOVED_TEMPORARILY (302) value = ngx.HTTP_SEE_OTHER
(303) value = ngx.HTTP_NOT_MODIFIED (304) value = ngx.HTTP_BAD_REQUEST
(400) value = ngx.HTTP_UNAUTHORIZED (401) value = ngx.HTTP_FORBIDDEN
(403) value = ngx.HTTP_NOT_FOUND (404) value = ngx.HTTP_NOT_ALLOWED
(405) value = ngx.HTTP_GONE (410) value = ngx.HTTP_INTERNAL_SERVER_ERROR
(500) value = ngx.HTTP_SERVICE_UNAVAILABLE (503)
Nginx log level constants
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
ngx.STDERR ngx.EMERG ngx.ALERT ngx.CRIT ngx.ERR ngx.WARN ngx.NOTICE
ngx.INFO ngx.DEBUG
These constants are usually used by the ngx.log method.
print
syntax: *print(...)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Emit args concatenated to nginx's "error.log" file, with log level
"ngx.NOTICE" and prefix "lua print: ".
It's equivalent to ngx.log(ngx.NOTICE, 'lua print: ', a, b, ...) Lua
"nil" arguments are accepted and result in literal "nil", and Lua
booleans result in "true" or "false".
ngx.ctx
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
This table can be used to store per-request context data for Lua
programmers.
This table has a liftime identical to the current request (just like
Nginx variables). Consider the following example, location /test {
rewrite_by_lua ' ngx.say("foo = ", ngx.ctx.foo) ngx.ctx.foo = 76 ';
access_by_lua ' ngx.ctx.foo = ngx.ctx.foo + 3 '; content_by_lua '
ngx.say(ngx.ctx.foo) '; } Then "GET /test" will yield the output foo =
nil 79 That is, the "ngx.ctx.foo" entry persists across the rewrite,
access, and content phases of a request.
Also, every request has its own copy, include subrequests, for example:
location /sub { content_by_lua ' ngx.say("sub pre: ", ngx.ctx.blah)
ngx.ctx.blah = 32 ngx.say("sub post: ", ngx.ctx.blah) '; }
location /main {
content_by_lua '
ngx.ctx.blah = 73
ngx.say("main pre: ", ngx.ctx.blah)
local res = ngx.location.capture("/sub")
ngx.print(res.body)
ngx.say("main post: ", ngx.ctx.blah)
';
}
Then C<GET /main> will give the output
main pre: 73
sub pre: nil
sub post: 32
main post: 73
We can see that modification of the C<ngx.ctx.blah> entry in the subrequest does not affect the one in its parent request. They do have two separate versions of C<ngx.ctx.blah> per se.
Internal redirection will destroy the original request's "ngx.ctx" data
(if any) and the new request will have an emptied "ngx.ctx" table. For
instance, location /new { content_by_lua ' ngx.say(ngx.ctx.foo) '; }
location /orig {
content_by_lua '
ngx.ctx.foo = "hello"
ngx.exec("/new")
';
}
Then C<GET /orig> will give you
nil
rather than the original C<"hello"> value.
Arbitrary data values can be inserted into this "matic" table, including
Lua closures and nested tables. You can also register your own meta
methods with it.
Overriding "ngx.ctx" with a new Lua table is also supported, for
example, ngx.ctx = { foo = 32, bar = 54 }
ngx.location.capture
syntax: *res = ngx.location.capture(uri, options?)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Issue a synchronous but still non-blocking *Nginx Subrequest* using
"uri".
Nginx subrequests provide a powerful way to make non-blocking internal
requests to other locations configured with disk file directory or *any*
other nginx C modules like "ngx_proxy", "ngx_fastcgi", "ngx_memc",
"ngx_postgres", "ngx_drizzle", and even "ngx_lua" itself and etc etc
etc.
Also note that subrequests just mimic the HTTP interface but there's
*no* extra HTTP/TCP traffic *nor* IPC involved. Everything works
internally, efficiently, on the C level.
Subrequests are completely different from HTTP 301/302 redirection (via
ngx.redirect) and internal redirection (via ngx.exec).
Here's a basic example: res = ngx.location.capture(uri) Returns a Lua
table with three slots ("res.status", "res.header", and "res.body").
"res.header" holds all the response headers of the subrequest and it is
a normal Lua table. For multi-value response headers, the value is a Lua
(array) table that holds all the values in the order that they appear.
For instance, if the subrequest response headers contains the following
lines: Set-Cookie: a=3 Set-Cookie: foo=bar Set-Cookie: baz=blah Then
"res.header["Set-Cookie"]" will be evaluted to the table value "{"a=3",
"foo=bar", "baz=blah"}".
URI query strings can be concatenated to URI itself, for instance, res =
ngx.location.capture('/foo/bar?a=3&b=4') Named locations like @foo are
not allowed due to a limitation in the nginx core. Use normal locations
combined with the "internal" directive to prepare internal-only
locations.
An optional option table can be fed as the second argument, which
support various options like "method", "body", "args", and
"share_all_vars". Issuing a POST subrequest, for example, can be done as
follows res = ngx.location.capture( '/foo/bar', { method =
ngx.HTTP_POST, body = 'hello, world' } ) See HTTP method constants
methods other than POST. The "method" option is "ngx.HTTP_GET" by
default.
The "share_all_vars" option can control whether to share nginx variables
among the current request and the new subrequest. If this option is set
to "true", then the subrequest can see all the variable values of the
current request while the current requeset can also see any variable
value changes made by the subrequest. Note that variable sharing can
have unexpected side-effects and lead to confusing issues, use it with
special care. So, by default, the option is set to "false".
The "args" option can specify extra url arguments, for instance,
ngx.location.capture('/foo?a=1', { args = { b = 3, c = ':' } } ) is
equivalent to ngx.location.capture('/foo?a=1&b=3&c=%3a') that is, this
method will automatically escape argument keys and values according to
URI rules and concatenating them together into a complete query string.
Because it's all done in hand-written C, it should be faster than your
own Lua code.
The "args" option can also take plain query string:
ngx.location.capture('/foo?a=1', { args = 'b=3&c=%3a' } } ) This is
functionally identical to the previous examples.
Note that, by default, subrequests issued by ngx.location.capture
inherit all the request headers of the current request. This may have
unexpected side-effects on the subrequest responses. For example, when
you're using the standard "ngx_proxy" module to serve your subrequests,
then an "Accept-Encoding: gzip" header in your main request may result
in gzip'd responses that your Lua code is not able to handle properly.
So always set proxy_pass_request_headers "off" in your subrequest
location to ignore the original request headers.
ngx.location.capture_multi
syntax: *res1, res2, ... = ngx.location.capture_multi({ {uri, options?},
{uri, options?}, ... })*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Just like ngx.location.capture, but supports multiple subrequests
running in parallel.
This function issue several parallel subrequests specified by the input
table, and returns their results in the same order. For example, res1,
res2, res3 = ngx.location.capture_multi{ { "/foo", { args = "a=3&b=4" }
}, { "/bar" }, { "/baz", { method = ngx.HTTP_POST, body = "hello" } }, }
if res1.status == ngx.HTTP_OK then
...
end
if res2.body == "BLAH" then
...
end
This function will not return until all the subrequests terminate.
The total latency is the longest latency of the subrequests, instead of their sum.
When you don't know inadvance how many subrequests you want to issue,
you can use Lua tables for both requests and responses. For instance, --
construct the requests table local reqs = {} table.insert(reqs, {
"/mysql" }) table.insert(reqs, { "/postgres" }) table.insert(reqs, {
"/redis" }) table.insert(reqs, { "/memcached" })
-- issue all the requests at once and wait until they all return
local resps = { ngx.location.capture_multi(reqs) }
-- loop over the responses table
for i, resp in ipairs(resps) do
-- process the response table "resp"
end
The L<ngx.location.capture|/"ngx.location.capture"> function is just a special form
of this function. Logically speaking, the L<ngx.location.capture|/"ngx.location.capture"> can be implemented like this
ngx.location.capture =
function (uri, args)
return ngx.location.capture_multi({ {uri, args} })
end
ngx.status
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Read and write the current request's response status. This should be
called before sending out the response headers. ngx.status =
ngx.HTTP_CREATED status = ngx.status
ngx.header.HEADER
syntax: *ngx.header.HEADER = VALUE*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Set/add/clear the current request's response headers. Underscores ("_")
in the header names will be replaced by dashes ("-") and the header
names will be matched case-insentively. -- equivalent to
ngx.header["Content-Type"] = 'text/plain' ngx.header.content_type =
'text/plain';
ngx.header["X-My-Header"] = 'blah blah';
Multi-value headers can be set this way:
ngx.header['Set-Cookie'] = {'a=32; path=/', 'b=4; path=/'}
will yield
Set-Cookie: a=32; path=/
Set-Cookie: b=4; path=/
in the response headers. Only array-like tables are accepted.
Note that, for those standard headers that only accepts a single value,
like "Content-Type", only the last element in the (array) table will
take effect. So ngx.header.content_type = {'a', 'b'} is equivalent to
ngx.header.content_type = 'b' Setting a slot to "nil" effectively
removes it from the response headers: ngx.header["X-My-Header"] = nil;
same does assigning an empty table: ngx.header["X-My-Header"] = {};
"ngx.header" is not a normal Lua table so you cannot iterate through it.
For reading request headers, use the ngx.req.get_headers function
instead.
Reading values from "ngx.header.HEADER" is not implemented yet, and
usually you shouldn't need it.
ngx.req.get_uri_args
syntax: *args = ngx.req.get_uri_args()*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a Lua table holds all of the current request's request URL query
arguments.
Here's an example, location = /test { content_by_lua ' local args =
ngx.req.get_uri_args() for key, val in pairs(args) do if type(val) ==
"table" then ngx.say(key, ": ", table.concat(val, ", ")) else
ngx.say(key, ": ", val) end end '; } Then "GET
/test?foo=bar&bar=baz&bar=blah" will yield the response body foo: bar
bar: baz, blah Multiple occurrences of an argument key will result in a
table value holding all of the values for that key in order.
Keys and values will be automatically unescaped according to URI
escaping rules. For example, in the above settings, "GET
/test?a%20b=1%61+2" will yield the output a b: 1a 2 Arguments without
the "=<value>" parts are treated as boolean arguments. For example, "GET
/test?foo&bar" will yield the outputs foo: true bar: true That is, they
will take Lua boolean values "true". However, they're different from
arguments taking empty string values. For example, "GET /test?foo=&bar="
will give something like foo: bar: Empty key arguments are discarded,
for instance, "GET /test?=hello&=world" will yield empty outputs.
Updating query arguments via the nginx variable $args (or "ngx.var.args"
in Lua) at runtime are also supported: ngx.var.args = "a=3&b=42" local
args = ngx.req.get_uri_args() Here the "args" table will always look
like {a = 3, b = 42} regardless of the actual request query string.
ngx.req.get_post_args
syntax: *ngx.req.get_post_args()*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a Lua table holds all of the current request's POST query
arguments. It's required to turn on the lua_need_request_body directive,
or a Lua exception will be thrown.
Here's an example, location = /test { lua_need_request_body on;
content_by_lua ' local args = ngx.req.get_post_args() for key, val in
pairs(args) do if type(val) == "table" then ngx.say(key, ": ",
table.concat(val, ", ")) else ngx.say(key, ": ", val) end end '; } Then
# Post request with the body 'foo=bar&bar=baz&bar=blah' $ curl --data
'foo=bar&bar=baz&bar=blah' localhost/test will yield the response body
like foo: bar bar: baz, blah Multiple occurrences of an argument key
will result in a table value holding all of the values for that key in
order.
Keys and values will be automatically unescaped according to URI
escaping rules. For example, in the above settings, # POST request with
body 'a%20b=1%61+2' $ curl -d 'a%20b=1%61+2' localhost/test will yield
the output a b: 1a 2 Arguments without the "=<value>" parts are treated
as boolean arguments. For example, "GET /test?foo&bar" will yield the
outputs foo: true bar: true That is, they will take Lua boolean values
"true". However, they're different from arguments taking empty string
values. For example, "POST /test" with request body "foo=&bar=" will
give something like foo: bar: Empty key arguments are discarded, for
instance, "POST /test" with body "=hello&=world" will yield empty
outputs.
ngx.req.get_headers
syntax: *headers = ngx.req.get_headers()*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a Lua table holds all of the current request's request headers.
Here's an example, local h = ngx.req.get_headers() for k, v in pairs(h)
do ... end To read an individual header: ngx.say("Host: ",
ngx.req.get_headers()["Host"]) For multiple instances of request headers
like Foo: foo Foo: bar Foo: baz the value of
"ngx.req.get_headers()["Foo"]" will be a Lua (array) table like this:
{"foo", "bar", "baz"} Another way to read individual request headers is
to use "ngx.var.http_HEADER", that is, nginx's standard $http_HEADER
variables.
ngx.req.set_header
syntax: *ngx.req.set_header(header_name, header_value)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Set the current request's request header named "header_name" to value
"header_value", overriding any existing ones. None of the current
request's subrequests will be affected.
Here's an example of setting the "Content-Length" header:
ngx.req.set_header("Content-Type", "text/css") The "header_value" can
take an array list of values, for example, ngx.req.set_header("Foo",
{"a", "abc"}) will produce two new request headers: Foo: a Foo: abc and
old "Foo" headers will be overridden if there's any.
When the "header_value" argument is "nil", the request header will be
removed. So ngx.req.set_header("X-Foo", nil) is equivalent to
ngx.req.clear_header("X-Foo")
ngx.req.clear_header
syntax: *ngx.req.clear_header(header_name)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Clear the current request's request header named "header_name". None of
the current request's subrequests will be affected.
ngx.exec
syntax: *ngx.exec(uri, args?)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Does an internal redirect to "uri" with "args".
ngx.exec('/some-location');
ngx.exec('/some-location', 'a=3&b=5&c=6');
ngx.exec('/some-location?a=3&b=5', 'c=6');
Named locations are also supported, but query strings are ignored. For
example,
location /foo {
content_by_lua '
ngx.exec("@bar");
';
}
location @bar {
...
}
Note that this is very different from ngx.redirect in that it's just an
internal redirect and no new HTTP traffic is involved.
This method never returns.
This method *must* be called before ngx.send_headers or explicit
response body outputs by either ngx.print or ngx.say.
This method is very much like the echo_exec directive in
[[NginxHttpEchoModule]].
ngx.redirect
syntax: *ngx.redirect(uri, status?)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Issue an "HTTP 301<code> or <code>302" redirection to "uri".
The optional "status" parameter specifies whether 301 or 302 to be used.
It's 302 ("ngx.HTTP_MOVED_TEMPORARILY") by default.
Here's a small example:
return ngx.redirect("/foo")
which is equivalent to
return ngx.redirect("http://localhost:1984/foo", ngx.HTTP_MOVED_TEMPORARILY)
assuming the current server name is "localhost" and it's listening on
the 1984 port.
This method *must* be called before ngx.send_headers or explicit
response body outputs by either ngx.print or ngx.say.
This method never returns.
This method is very much like the rewrite directive with the "redirect"
modifier in the standard [[NginxHttpRewriteModule]], for example, this
"nginx.conf" snippet
rewrite ^ /foo redirect; # nginx config
is equivalent to the following Lua code
return ngx.redirect('/foo'); -- lua code
while
rewrite ^ /foo permanent; # nginx config
is equivalent to
return ngx.redirect('/foo', ngx.HTTP_MOVED_PERMANENTLY) -- Lua code
ngx.send_headers
syntax: *ngx.send_headers()*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Explicitly send out the response headers.
Usually you don't have to send headers yourself. "ngx_lua" will
automatically send out headers right before you output contents via
ngx.say or ngx.print.
Headers will also be sent automatically when content_by_lua exits
normally.
ngx.print
syntax: *ngx.print(...)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Emit arguments concatenated to the HTTP client (as response body). If
response headers have not been sent yet, this function will first send
the headers out, and then output the body data.
Lua "nil" value will result in outputing "nil", and Lua boolean values
will emit literal "true" or "false", accordingly.
Also, nested arrays of strings are also allowed. The elements in the
arrays will be sent one by one. For example
local table = {
"hello, ",
{"world: ", true, " or ", false,
{": ", nil}}
}
ngx.print(table)
will yield the output
hello, world: true or false: nil
Non-array table arguments will cause a Lua exception to be thrown.
ngx.say
syntax: *ngx.say(...)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Just as ngx.print but also emit a trailing newline.
ngx.log
syntax: *ngx.log(log_level, ...)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Log arguments concatenated to error.log with the given logging level.
Lua "nil" arguments are accepted and result in literal "nil", and Lua
booleans result in literal "true" or "false" outputs.
The "log_level" argument can take constants like "ngx.ERR" and
"ngx.WARN". Check out Nginx log level constants for details.
ngx.flush
syntax: *ngx.flush()*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Force flushing the response outputs. This operation has no effect in
HTTP 1.0 buffering output mode. See HTTP 1.0 support.
ngx.exit
syntax: *ngx.exit(status)*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
When "status >= 200" ("ngx.HTTP_OK"), it will interrupt the execution of
the current Lua thread and returns status code to nginx.
When "status == 0" ("ngx.OK"), it will quits the current phase handler
(or content handler if content_by_lua directives are used).
The "status" argument can be "ngx.OK", "ngx.ERROR",
"ngx.HTTP_NOT_FOUND", "ngx.HTTP_MOVED_TEMPORARILY", or other HTTP status
constants.
ngx.eof
syntax: *ngx.eof()*
context: *rewrite_by_lua*, access_by_lua*, content_by_lua**
Explicitly specify the end of the response output stream.
ngx.escape_uri
syntax: *newstr = ngx.escape_uri(str)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Escape "str" as a URI component.
ngx.unescape_uri
syntax: *newstr = ngx.unescape_uri(str)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Unescape "str" as an escaped URI component.
ngx.encode_base64
syntax: *newstr = ngx.encode_base64(str)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Encode "str" to a base64 digest.
ngx.decode_base64
syntax: *newstr = ngx.decode_base64(str)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Decode "str" as a base64 digest to the raw form.
ngx.today
syntax: *str = ngx.today()*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns today's date (in the format "yyyy-mm-dd") from nginx cached time
(no syscall involved unlike Lua's date library).
This is the local time.
ngx.time
syntax: *secs = ngx.time()*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns the elapsed seconds from the epoch for the current timestamp
from the nginx cached time (no syscall involved unlike Lua's date
library).
ngx.localtime
syntax: *str = ngx.localtime()*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns the current timestamp (in the format "yyyy-mm-dd hh:mm:ss") of
the nginx cached time (no syscall involved unlike Lua's os.date
(<http://www.lua.org/manual/5.1/manual.html#pdf-os.date>) function).
This is the local time.
ngx.utctime
syntax: *str = ngx.utctime()*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns the current timestamp (in the format "yyyy-mm-dd hh:mm:ss") of
the nginx cached time (no syscall involved unlike Lua's os.date
(<http://www.lua.org/manual/5.1/manual.html#pdf-os.date>) function).
This is the UTC time.
ngx.cookie_time
syntax: *str = ngx.cookie_time(sec)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a formated string can be used as the cookie expiration time. The
parameter "sec" is the timestamp in seconds (like those returned from
ngx.time). ngx.say(ngx.cookie_time(1290079655)) -- yields "Thu,
18-Nov-10 11:27:35 GMT"
ngx.http_time
syntax: *str = ngx.http_time(sec)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns a formated string can be used as the http header time (for
example, being used in "Last-Modified" header). The parameter "sec" is
the timestamp in seconds (like those returned from ngx.time).
ngx.say(ngx.http_time(1290079655)) -- yields "Thu, 18 Nov 10 11:27:35
GMT"
ngx.parse_http_time
syntax: *sec = ngx.parse_http_time(str)*
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Parse the http time string (as returned by ngx.http_time) into seconds.
Returns the seconds or "nil" if the input string is in bad forms. local
time = ngx.parse_http_time("Thu, 18 Nov 10 11:27:35 GMT") if time == nil
then ... end
ngx.is_subrequest
context: *set_by_lua*, rewrite_by_lua*, access_by_lua*, content_by_lua**
Returns "true" if the current request is an nginx subrequest, or "false"
otherwise.
ndk.set_var.DIRECTIVE
syntax: *res = ndk.set_var.DIRECTIVE_NAME* context: *rewrite_by_lua*,
access_by_lua*, content_by_lua**
This mechanism allows calling other nginx C modules' directives that are
implemented by Nginx Devel Kit
(<https://github.com/simpl/ngx_devel_kit>) (NDK)'s set_var submodule's
"ndk_set_var_value".
For example, [[NginxHttpSetMiscModule]]'s following directives can be
invoked this way:
* set_quote_sql_str
* set_quote_pgsql_str
* set_escape_uri
* set_unescape_uri
For instance,
local res = ndk.set_var.set_escape_uri('a/b');
-- now res == 'a%2fb'
This feature requires the ngx_devel_kit
(<https://github.com/simpl/ngx_devel_kit>) module.
HTTP 1.0 support
The HTTP 1.0 protocol does not support chunked outputs and always
requires an explicit "Content-Length" header when the response body is
non-empty. So when an HTTP 1.0 request is present, This module will
automatically buffer all the outputs of user calls of ngx.say and
ngx.print and postpone sending response headers until it sees all the
outputs in the response body, and at that time ngx_lua can calculate the
total length of the body and construct a proper "Content-Length" header
for the HTTP 1.0 client.
Note that, common HTTP benchmark tools like "ab" and "http_load" always
issue HTTP 1.0 requests by default. To force "curl" to send HTTP 1.0
requests, use the -0 option.
Data Sharing within an Nginx Worker
NOTE: This mechanism behaves differently when code cache is turned off,
and should be considered as a DIRTY TRICK. Backward compatibility is NOT
guaranteed. Use at your own risk! We're going to design a whole new
data-sharing mechanism.
If you want to globally share user data among all the requests handled
by the same nginx worker process, you can encapsulate your shared data
into a Lua module, require the module in your code, and manipulate
shared data through it. It works because required Lua modules are loaded
only once, and all coroutines will share the same copy of the module.
Here's a complete small example:
-- mydata.lua
module("mydata", package.seeall)
local data = {
dog = 3,
cat = 4,
pig = 5,
}
function get_age(name)
return data[name]
end
and then accessing it from your nginx.conf:
location /lua {
content_lua_by_lua '
local mydata = require("mydata")
ngx.say(mydata.get_age("dog"))
';
}
Your "mydata" module in this example will only be loaded and run on the
first request to the location "/lua", and all those subsequent requests
to the same nginx worker process will use the reloaded instance of the
module as well as the same copy of the data in it, until you send a
"HUP" signal to the nginx master process to enforce a reload.
This data sharing technique is essential for high-performance Lua apps
built atop this module. It's common to cache reusable data globally.
It's worth noting that this is *per-worker* sharing, not *per-server*
sharing. That is, when you have multiple nginx worker processes under an
nginx master, this data sharing cannot pass process boundary. If you
indeed need server-wide data sharing, you can
1. Use only a single nginx worker and a single server. This is not
recommended when you have a multi-core CPU or multiple CPUs in a
single machine.
2. Use some true backend storage like "memcached", "redis", or an RDBMS
like "mysql".
Performance
The Lua state (aka the Lua vm instance) is shared across all the
requests handled by a single nginx worker process to miminize memory
use.
On a ThinkPad T400 2.80 GHz laptop, it's easy to achieve 25k req/sec
using ab w/o keepalive and 37k+ req/sec with keepalive.
You can get better performance when building this module with LuaJIT
2.0.
Installation
You're recommended to install this module as well as the Lua interpreter
or LuaJIT 2.0 (with many other good stuffs) via the ngx_openresty
bundle:
http://openresty.org
The installation steps are usually as simple as "./configure && make &&
make install".
Alternatively, you can compile this module with nginx core's source by
hand:
1. Install Lua or LuaJIT into your system. At least Lua 5.1 is
required. Lua can be obtained freely from its project homepage
(<http://www.lua.org/>). For Ubuntu/Debian users, just install the
liblua5.1-0-dev package (or something like that).
2. Download the latest version of the release tarball of the
ngx_devel_kit (NDK) module from lua-nginx-module file list
(<http://github.com/simpl/ngx_devel_kit/downloads>).
3. Download the latest version of the release tarball of this module
from lua-nginx-module file list
(<http://github.com/chaoslawful/lua-nginx-module/downloads>).
4. Grab the nginx source code from nginx.org (<http://nginx.org/>), for
example, the version 1.0.5 (see nginx compatibility), and then build
the source with this module:
$ wget 'http://sysoev.ru/nginx/nginx-1.0.5.tar.gz'
$ tar -xzvf nginx-1.0.5.tar.gz
$ cd nginx-1.0.5/
# tell nginx's build system where to find lua:
export LUA_LIB=/path/to/lua/lib
export LUA_INC=/path/to/lua/include
# or tell where to find LuaJIT when you want to use JIT instead
# export LUAJIT_LIB=/path/to/luajit/lib
# export LUAJIT_INC=/path/to/luajit/include/luajit-2.0
# Here we assume you would install you nginx under /opt/nginx/.
$ ./configure --prefix=/opt/nginx \
--add-module=/path/to/ngx_devel_kit \
--add-module=/path/to/lua-nginx-module
$ make -j2
$ make install
Compatibility
The following versions of Nginx should work with this module:
*
1.0.x (last tested: 1.0.5)
*
0.9.x (last tested: 0.9.4)
*
0.8.x >= 0.8.54 (last tested: 0.8.54)
Earlier versions of Nginx like 0.6.x and 0.5.x will not work.
If you find that any particular version of Nginx above 0.8.54 does not
work with this module, please consider reporting a bug.
Report Bugs
Although a lot of effort has been put into testing and code tuning,
there must be some serious bugs lurking somewhere in this module. So
whenever you are bitten by any quirks, please don't hesitate to
1. create a ticket on the issue tracking interface
(<http://github.com/chaoslawful/lua-nginx-module/issues>) provided
by GitHub,
2. or send a bug report or even patches to the nginx mailing list
(<http://mailman.nginx.org/mailman/listinfo/nginx>).
Source Repository
Available on github at chaoslawful/lua-nginx-module
(<http://github.com/chaoslawful/lua-nginx-module>).
Test Suite
To run the test suite, you also need the following dependencies:
* Nginx version >= 0.8.54
* Perl modules:
* test-nginx: http://github.com/agentzh/test-nginx
* Nginx modules:
* echo-nginx-module: http://github.com/agentzh/echo-nginx-module
* drizzle-nginx-module:
http://github.com/chaoslawful/drizzle-nginx-module
* rds-json-nginx-module:
http://github.com/agentzh/rds-json-nginx-module
* set-misc-nginx-module:
http://github.com/agentzh/set-misc-nginx-module
* headers-more-nginx-module:
http://github.com/agentzh/headers-more-nginx-module
* memc-nginx-module: http://github.com/agentzh/memc-nginx-module
* srcache-nginx-module:
http://github.com/agentzh/srcache-nginx-module
* ngx_auth_request:
http://mdounin.ru/hg/ngx_http_auth_request_module/
* C libraries:
* yajl: https://github.com/lloyd/yajl
* Lua modules:
* lua-yajl: https://github.com/brimworks/lua-yajl
* Note: the compiled module has to be placed in
'/usr/local/lib/lua/5.1/'
* Applications:
* mysql: create database 'ngx_test', grant all privileges to user
'ngx_test', password is 'ngx_test'
* memcached
These module's adding order is IMPORTANT! For filter modules's position
in filtering chain affects a lot. The correct configure adding order is:
1. ngx_devel_kit
2. set-misc-nginx-module
3. ngx_http_auth_request_module
4. echo-nginx-module
5. memc-nginx-module
6. lua-nginx-module (i.e. this module)
7. headers-more-nginx-module
8. srcache-nginx-module
9. drizzle-nginx-module
10. rds-json-nginx-module
TODO
* Add "ignore_resp_headers", "ignore_resp_body", and "ignore_resp"
options to ngx.location.capture and ngx.location.capture_multi`
methods, to allow micro performance tuning on the user side.
* Add directives to run lua codes when nginx stops/reloads.
* Deal with TCP 3-second delay problem under great connection harness.
Future Plan
* Add the "lua_require" directive to load module into main thread's
globals.
* Add the "cosocket" mechamism that will emulate a common set of Lua
socket API that will give you totally transparently non-blocking
capability out of the box by means of a completely new upstream
layer atop the nginx event model and no nginx subrequest overheads.
* Add Lua code automatic time slicing support by yielding and resuming
the Lua VM actively via Lua's debug hooks.
* Make set_by_lua using the same mechanism as content_by_lua.
Known Issues
* Because the standard Lua 5.1 interpreter's VM is not fully
resumable, the ngx.location.capture and ngx.location.capture_multi
methods cannot be used within the context of a Lua pcall()
(<http://www.lua.org/manual/5.1/manual.html#pdf-pcall>) or xpcall()
(<http://www.lua.org/manual/5.1/manual.html#pdf-xpcall>). If you're
heavy on Lua exception model based on Lua's error()
(<http://www.lua.org/manual/5.1/manual.html#pdf-error>) and
"pcall()"/"xpcall()", use LuaJIT 2.0 instead because LuaJIT 2.0
supports fully resume-able VM.
* The ngx.location.capture and ngx.location.capture_multi Lua methods
cannot capture locations configured by [[NginxHttpEchoModule]]'s
echo_location, echo_location_async, echo_subrequest, or
echo_subrequest_async directives. This won't be fixed in the future
due to technical problems.
* WATCH OUT: Globals WON'T persist between requests, because of the
one-coroutine-per-request isolation design. Especially watch
yourself when using "require()" to import modules, and use this
form:
local xxx = require('xxx')
instead of the old deprecated form: require('xxx')
The old form will cause module unusable in requests for the reason told previously. If you have to stick with the old form, you can always force loading module for every request by clean C<< package.loaded.<module> >>, like this: package.loaded.xxx = nil
require('xxx')
* It's recommended to always put the following piece of code at the
end of your Lua modules using ngx.location.capture or
ngx.location.capture_multi to prevent casual use of module-level
global variables that are shared among *all* requests, which is
usually not what you want:
getmetatable(foo.bar).__newindex = function (table, key, val)
error('Attempt to write to undeclared variable "' .. key .. '": '
.. debug.traceback())
end
assuming your current Lua module is named C<foo.bar>. This will guarantee that you have declared your Lua functions' local Lua variables as "local" in your Lua modules, or bad race conditions while accessing these variables under load will tragically happen. See the C<Data Sharing within an Nginx Worker> for the reasons of this danger.
Authors
* chaoslawful (王晓哲) <chaoslawful at gmail dot com>
* Yichun "agentzh" Zhang (章亦春) <agentzh at gmail dot com>
Copyright & License
This module is licenced under the BSD license.
Copyright (C) 2009, 2010, 2011, Taobao Inc., Alibaba Group (
http://www.taobao.com ).
Copyright (C) 2009, 2010, 2011, by Xiaozhe Wang (chaoslawful)
<chaoslawful@gmail.com>.
Copyright (C) 2009, 2010, 2011, by Zhang "agentzh" Yichun (章亦春)
<agentzh@gmail.com>.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
See Also
* Dynamic Routing Based on Redis and Lua
(<http://openresty.org/#DynamicRoutingBasedOnRedis>)
* Using LuaRocks with ngx_lua (<http://openresty.org/#UsingLuaRocks>)
* Introduction to ngx_lua
(<https://github.com/chaoslawful/lua-nginx-module/wiki/Introduction>
)
* ngx_devel_kit (<http://github.com/simpl/ngx_devel_kit>)
* echo-nginx-module (<http://github.com/agentzh/echo-nginx-module>)
* drizzle-nginx-module
(<http://github.com/chaoslawful/drizzle-nginx-module>)
* postgres-nginx-module (<http://github.com/FRiCKLE/ngx_postgres>)
* memc-nginx-module (<http://github.com/agentzh/memc-nginx-module>)