lua-nginx-module/t/094-uthread-exit.t

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# vim:set ft= ts=4 sw=4 et fdm=marker:
use Test::Nginx::Socket::Lua;
use t::StapThread;
our $GCScript = $t::StapThread::GCScript;
our $StapScript = $t::StapThread::StapScript;
repeat_each(2);
plan tests => repeat_each() * (blocks() * 4);
$ENV{TEST_NGINX_RESOLVER} ||= '8.8.8.8';
$ENV{TEST_NGINX_MEMCACHED_PORT} ||= '11211';
$ENV{TEST_NGINX_REDIS_PORT} ||= '6379';
#no_shuffle();
no_long_string();
run_tests();
__DATA__
=== TEST 1: exit in user thread (entry thread is still pending to run)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.sleep(1)
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
M(timer-add) {
if ($arg2 == 1000) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 1000) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 1000) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
terminate 2: ok
delete thread 2
delete thread 1
--- response_body
before
hello in thread
--- no_error_log
[error]
=== TEST 2: exit in user thread (entry thread is still pending on ngx.sleep)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.sleep(1)
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 1000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 1000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
/*
if (tm == 1000) {
print_ubacktrace()
}
*/
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 1000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_sleep_cleanup) {
println("lua sleep cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 1000
expire timer 100
terminate 2: ok
delete thread 2
lua sleep cleanup
delete timer 1000
delete thread 1
free request
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 3: exit in a user thread (another user thread is still pending on ngx.sleep)
--- config
location /lua {
content_by_lua '
function f()
ngx.sleep(0.1)
ngx.say("f")
ngx.exit(0)
end
function g()
ngx.sleep(1)
ngx.say("g")
end
ngx.thread.spawn(f)
ngx.thread.spawn(g)
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 1000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 1000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
/*
if (tm == 1000) {
print_ubacktrace()
}
*/
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 1000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_sleep_cleanup) {
println("lua sleep cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
create 3 in 1
spawn user thread 3 in 1
add timer 1000
terminate 1: ok
delete thread 1
expire timer 100
terminate 2: ok
delete thread 2
lua sleep cleanup
delete timer 1000
delete thread 3
free request
--- response_body
end
f
--- no_error_log
[error]
=== TEST 4: exit in user thread (entry already quits)
--- config
location /lua {
content_by_lua '
function f()
ngx.sleep(0.1)
ngx.say("exiting the user thread")
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval: $::GCScript
--- stap_out
create 2 in 1
spawn user thread 2 in 1
terminate 1: ok
delete thread 1
terminate 2: ok
delete thread 2
--- wait: 0.1
--- response_body
before
after
exiting the user thread
--- no_error_log
[error]
=== TEST 5: exit in user thread (entry thread is still pending on the DNS resolver for ngx.socket.tcp)
--- config
location /lua {
resolver agentzh.org;
resolver_timeout 12s;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.001)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.socket.tcp()
local ok, err = sock:connect("agentzh.org", 80)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
F(ngx_resolve_name) {
printf("resolving %s\n", user_string_n($ctx->name->data, $ctx->name->len))
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 1) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 1) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
/*
if (tm == 12000) {
print_ubacktrace()
}
*/
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 1) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_tcp_resolve_cleanup) {
println("lua tcp resolve cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 1
resolving agentzh.org
add timer 12000
expire timer 1
terminate 2: ok
delete thread 2
lua tcp resolve cleanup
delete timer 12000
delete thread 1
free request
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 6: exit in user thread (entry thread is still pending on the DNS resolver for ngx.socket.udp)
--- config
location /lua {
resolver agentzh.org;
resolver_timeout 12s;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.001)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.socket.udp()
local ok, err = sock:setpeername("agentzh.org", 80)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
F(ngx_resolve_name) {
printf("resolving %s\n", user_string_n($ctx->name->data, $ctx->name->len))
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 1) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 1) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
/*
if (tm == 12000) {
print_ubacktrace()
}
*/
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 1) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_udp_resolve_cleanup) {
println("lua udp resolve cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 1
resolving agentzh.org
add timer 12000
expire timer 1
terminate 2: ok
delete thread 2
lua udp resolve cleanup
delete timer 12000
delete thread 1
free request
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 7: exit in user thread (entry thread is still pending on tcpsock:connect)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.socket.tcp()
sock:settimeout(12000)
local ok, err = sock:connect("106.187.41.147", 12345)
if not ok then
ngx.say("failed to connect: ", err)
return
end
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
/*
if (tm == 12000) {
print_ubacktrace()
}
*/
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_coctx_cleanup) {
println("lua tcp socket cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 12000
expire timer 100
terminate 2: ok
delete thread 2
lua tcp socket cleanup
delete timer 12000
delete thread 1
free request
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 8: exit in user thread (entry thread is still pending on tcpsock:receive)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.socket.tcp()
local ok, err = sock:connect("127.0.0.1", $TEST_NGINX_REDIS_PORT)
if not ok then
ngx.say("failed to connect: ", err)
return
end
local bytes, ok = sock:send("blpop not_exists 2\\r\\n")
if not bytes then
ngx.say("failed to send: ", err)
return
end
sock:settimeout(12000)
local data, err = sock:receive()
if not data then
ngx.say("failed to receive: ", err)
return
end
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_coctx_cleanup) {
println("lua tcp socket cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 12000
expire timer 100
terminate 2: ok
delete thread 2
lua tcp socket cleanup
delete timer 12000
delete thread 1
free request
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 9: exit in user thread (entry thread is still pending on tcpsock:receiveuntil's iterator)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.socket.tcp()
local ok, err = sock:connect("127.0.0.1", $TEST_NGINX_REDIS_PORT)
if not ok then
ngx.say("failed to connect: ", err)
return
end
local bytes, ok = sock:send("blpop not_exists 2\\r\\n")
if not bytes then
ngx.say("failed to send: ", err)
return
end
local it, err = sock:receiveuntil("\\r\\n")
if not it then
ngx.say("failed to receive until: ", err)
return
end
sock:settimeout(12000)
local data, err = it()
if not data then
ngx.say("failed to receive: ", err)
return
end
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_coctx_cleanup) {
println("lua tcp socket cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 12000
expire timer 100
terminate 2: ok
delete thread 2
lua tcp socket cleanup
delete timer 12000
delete thread 1
free request
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 10: exit in user thread (entry thread is still pending on udpsock:receive)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.socket.udp()
local ok, err = sock:setpeername("8.8.8.8", 12345)
if not ok then
ngx.say("failed to connect: ", err)
return
end
sock:settimeout(12000)
local data, err = sock:receive()
if not data then
ngx.say("failed to receive: ", err)
return
end
ngx.say("end")
';
}
--- request
GET /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_udp_socket_cleanup) {
println("lua udp socket cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 12000
expire timer 100
terminate 2: ok
delete thread 2
lua udp socket cleanup
delete timer 12000
delete thread 1
free request
--- wait: 0.1
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 11: exit in user thread (entry thread is still pending on reqsock:receive)
--- config
location /lua {
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
local sock = ngx.req.socket()
sock:settimeout(12000)
local data, err = sock:receive(1024)
if not data then
ngx.say("failed to receive: ", err)
return
end
ngx.say("end")
';
}
--- request
POST /lua
--- more_headers
Content-Length: 1024
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_coctx_cleanup) {
println("lua tcp socket cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 12000
expire timer 100
terminate 2: ok
delete thread 2
lua tcp socket cleanup
delete timer 12000
delete thread 1
free request
--- wait: 0.1
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 12: exit in user thread (entry thread is still pending on ngx.req.read_body)
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.req.read_body()
ngx.say("end")
';
}
--- request
POST /lua
--- more_headers
Content-Length: 1024
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 12000 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 12000 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_req_body_cleanup) {
println("lua req body cleanup")
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 12000
expire timer 100
terminate 2: ok
delete thread 2
lua req body cleanup
delete timer 12000
delete thread 1
free request
--- wait: 0.1
--- response_body
before
hello in thread
after
--- no_error_log
[error]
=== TEST 13: exit(0) in user thread (entry thread is still pending on ngx.location.capture), with pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.location.capture("/sleep")
ngx.say("end")
';
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 200
expire timer 100
terminate 2: fail
expire timer 200
terminate 1: ok
delete thread 2
delete thread 1
free request
--- wait: 0.1
--- ignore_response
--- error_log
attempt to abort with pending subrequests
--- no_error_log
[alert]
[warn]
=== TEST 14: exit in user thread (entry thread is still pending on ngx.location.capture), without pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.thread.spawn(f)
ngx.location.capture("/sleep")
ngx.say("end")
';
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_post_subrequest) {
printf("post subreq %s\n", ngx_http_req_uri($r))
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 200
expire timer 100
terminate 2: fail
expire timer 200
post subreq /sleep
terminate 1: ok
delete thread 2
delete thread 1
free request
--- wait: 0.1
--- response_body
end
--- error_log
attempt to abort with pending subrequests
=== TEST 15: exit in user thread (entry thread is still pending on ngx.location.capture_multi), without pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.sleep(0.1)
ngx.exit(0)
end
ngx.thread.spawn(f)
ngx.location.capture_multi{
{"/echo"},
{"/sleep"}
}
ngx.say("end")
';
}
location = /echo {
echo hello;
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_post_subrequest) {
printf("post subreq %s\n", ngx_http_req_uri($r))
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
post subreq /echo
add timer 200
expire timer 100
terminate 2: fail
expire timer 200
post subreq /sleep
terminate 1: ok
delete thread 2
delete thread 1
free request
--- wait: 0.1
--- response_body
end
--- error_log
attempt to abort with pending subrequests
=== TEST 16: exit in entry thread (user thread is still pending on ngx.location.capture_multi), without pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.location.capture_multi{
{"/echo"},
{"/sleep"}
}
ngx.say("end")
end
ngx.thread.spawn(f)
ngx.sleep(0.1)
ngx.exit(0)
';
}
location = /echo {
echo hello;
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- more_headers
Content-Length: 1024
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
F(ngx_http_lua_post_subrequest) {
printf("post subreq %s\n", ngx_http_req_uri($r))
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
post subreq /echo
add timer 200
expire timer 100
terminate 1: fail
delete thread 2
delete thread 1
delete timer 200
free request
--- wait: 0.1
--- ignore_response
--- error_log
attempt to abort with pending subrequests
--- no_error_log
[alert]
[warn]
=== TEST 17: exit(444) in user thread (entry thread is still pending on ngx.location.capture), with pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(444)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.location.capture("/sleep")
ngx.say("end")
';
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- more_headers
Content-Length: 1024
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 200
expire timer 100
terminate 2: ok
delete thread 2
delete thread 1
delete timer 200
free request
--- wait: 0.1
--- ignore_response
--- no_error_log
[alert]
[error]
[warn]
=== TEST 18: exit(408) in user thread (entry thread is still pending on ngx.location.capture), with pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(408)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.location.capture("/sleep")
ngx.say("end")
';
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- more_headers
Content-Length: 1024
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 200
expire timer 100
terminate 2: ok
delete thread 2
delete thread 1
delete timer 200
free request
--- wait: 0.1
--- ignore_response
--- no_error_log
[alert]
[error]
[warn]
=== TEST 19: exit(499) in user thread (entry thread is still pending on ngx.location.capture), with pending output
--- config
location /lua {
client_body_timeout 12000ms;
content_by_lua '
function f()
ngx.say("hello in thread")
ngx.sleep(0.1)
ngx.exit(499)
end
ngx.say("before")
ngx.thread.spawn(f)
ngx.say("after")
ngx.location.capture("/sleep")
ngx.say("end")
';
}
location = /sleep {
echo_sleep 0.2;
}
--- request
POST /lua
--- more_headers
Content-Length: 1024
--- stap2 eval: $::StapScript
--- stap eval
<<'_EOC_' . $::GCScript;
global timers
F(ngx_http_free_request) {
println("free request")
}
M(timer-add) {
if ($arg2 == 200 || $arg2 == 100) {
timers[$arg1] = $arg2
printf("add timer %d\n", $arg2)
}
}
M(timer-del) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("delete timer %d\n", tm)
delete timers[$arg1]
}
}
M(timer-expire) {
tm = timers[$arg1]
if (tm == 200 || tm == 100) {
printf("expire timer %d\n", timers[$arg1])
delete timers[$arg1]
}
}
_EOC_
--- stap_out
create 2 in 1
spawn user thread 2 in 1
add timer 100
add timer 200
expire timer 100
terminate 2: ok
delete thread 2
delete thread 1
delete timer 200
free request
--- wait: 0.1
--- ignore_response
--- no_error_log
[alert]
[error]
[warn]