Update CHANGELOG.md, README.md and version number for v1.6.0 release
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## 1.6.0 _(Not Yet Released)_
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## 1.6.0 (December 21, 2016)
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#### C# Scripting
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README.md
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README.md
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@ -13,76 +13,19 @@ Welcome to the C# extension for Visual Studio Code! This preview provides the fo
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The C# extension is powered by [OmniSharp](https://github.com/OmniSharp/omnisharp-roslyn).
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### Get Started Writing C# in VS Code
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* [Documentation](https://code.visualstudio.com/docs/languages/csharp)
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* [Video Tutorial compiling with .NET Core](https://channel9.msdn.com/Blogs/dotnet/Get-started-with-VS-Code-using-CSharp-and-NET-Core)
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### What's New in 1.5.3
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### What's New in 1.6.0
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* Use value of `http.proxyStrictSSL` even when `http.proxy` is not set. ([#957](https://github.com/OmniSharp/omnisharp-vscode/issues/957))
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* Better support for .NET Core .csproj projects, including .NET Core projects created with [Visual Studio 2017 RC](https://www.visualstudio.com/vs/visual-studio-2017-rc/).
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* Improved debugger performance and support for debugging on more Linux distros.
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* Roslyn scripting support with CSX files.
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* Lot's more!
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### What's New in 1.5.2
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* Ensure diagnostics are cleared in files when they are no longer needed. ([#858](https://github.com/OmniSharp/omnisharp-vscode/issues/858))
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* Enqueue requests for diagnostics in visible editors when the extension starts up. ([#843](https://github.com/OmniSharp/omnisharp-vscode/issues/843))
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* Provide fallback URLs for debugger downloads. ([#930](https://github.com/OmniSharp/omnisharp-vscode/issues/930))
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* Properly require .NET Framework 4.6 in the OmniSharp.exe.config file to ensure that the user is displayed a dialog on Windows machines that don't have .NET Framework 4.6 installed. ([#937](https://github.com/OmniSharp/omnisharp-vscode/issues/937))
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* Fix issue with installing on non-English installations of Windows. ([#938](https://github.com/OmniSharp/omnisharp-vscode/issues/938))
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* Display platform information when acquiring runtime dependencies. ([#948](https://github.com/OmniSharp/omnisharp-vscode/issues/948))
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### What's New in 1.5.1
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* Fix to properly support `http.proxy` and `http.proxyStrictSSL` settings. ([#930](https://github.com/OmniSharp/omnisharp-vscode/issues/930))
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### What's New in 1.5
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#### Initial support for C# 7
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* New C# 7 features like pattern-matching and tuples are now supported in VS Code editor. Note: To use tuples, you will need a reference to [this NuGet package](https://www.nuget.org/packages/System.ValueTuple).
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#### Initial support for CSProj .NET Core Projects
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* With the .NET Core SDK moving to embrace MSBuild and .csproj files over project.json, we've made sure the C# extension can handle the new format. This support is preliminary and there are still several features coming to smooth out the experience.
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#### Broader OS Support for C# Code Editing
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* This release dramatically changes the runtime that OmniSharp runs on, which allows it to be run an many more operating systems than before:
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* Windows: OmniSharp runs on the installed .NET Framework. In addition, OmniSharp now runs on 32-bit Windows!
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* macOS/Linux: OmniSharp runs on a custom embedded Mono runtime. Note: Mono does not need to be installed on the system for this to work.
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#### Debugger
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* Remote debugging is now supported for attach by using the `pipeTransport` launch.json option.
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* Resolved issue with setting breakpoints when there are multple files with the same name (e.g. two 'Program.cs' files).
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#### New Dependency Acquisition System
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* This improves the acquisition and reliability of platform-specific OmniSharp and debugger dependencies.
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#### New Settings
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Several new settings have been added:
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* `csharp.suppressDotnetRestoreNotification`: Suppress the notification window to perform a 'dotnet restore' when dependencies can't be resolved.
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* `omnisharp.projectLoadTimeout`: The time Visual Studio Code will wait for the OmniSharp server to start. Time is expressed in seconds. _(Contributed by [@wjk](https://github.com/wjk))_
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#### Colorizer
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* A new unit testing framework for testing the colorizer grammer ([#742](https://github.com/OmniSharp/omnisharp-vscode/pull/742)) _(Contributed by [@ivanz](https://github.com/ivanz))_
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* Single-line comments after preprocessor directives ([#762](https://github.com/OmniSharp/omnisharp-vscode/pull/762)) _(Contributed by [@damieng](https://github.com/damieng))_
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#### Performance
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* Major improvements have been made to editor performance. The communication with the OmniSharp server has been rewritten to allow long-running operations (such as gathering all errors and warnings) to queue while high priority operations (such as text buffer changes) run serially. ([#902](https://github.com/OmniSharp/omnisharp-vscode/pull/902)) _(Thanks to [@david-driscoll](https://github.com/david-driscoll) for his help with this change!)_
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#### Other Improvements
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* The prompt to generate assets for building and debugging can now be dismissed for a workspace permanently. In addition, a new `dotnet.generateAssets` command has been added to force regeneration of the assets. ([#635](https://github.com/OmniSharp/omnisharp-vscode/issues/635))
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* Fix "running forever" issue for folder with multple .NET Core projects. ([#735](https://github.com/OmniSharp/omnisharp-vscode/issues/735)) _(Contributed by [@eamodio](https://github.com/eamodio))_
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* `ctor` snippet is now more consistent with other code snippets. ([#849](https://github.com/OmniSharp/omnisharp-vscode/pull/849)) _(Contibuted by [@Eibx](https://github.com/Eibx))_
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* Ampersands in file paths are now properly escaped on Windows ([#909](https://github.com/OmniSharp/omnisharp-vscode/pull/909)) _(Contributed by [@filipw](https://github.com/filipw))_
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See our [change log](https://github.com/OmniSharp/omnisharp-vscode/blob/master/CHANGELOG.md) for all of the updates.
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### Supported Operating Systems for Debugging
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{
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"name": "csharp",
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"publisher": "ms-vscode",
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"version": "1.6.0-beta7",
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"version": "1.6.0",
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"description": "C# for Visual Studio Code (powered by OmniSharp).",
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"displayName": "C#",
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"author": "Microsoft Corporation",
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