putty/proxy.c

762 строки
20 KiB
C
Исходник Обычный вид История

/*
* Network proxy abstraction in PuTTY
*
* A proxy layer, if necessary, wedges itself between the network
* code and the higher level backend.
*/
#include <windows.h>
#define DEFINE_PLUG_METHOD_MACROS
#include "putty.h"
#include "network.h"
#include "proxy.h"
/*
* Call this when proxy negotiation is complete, so that this
* socket can begin working normally.
*/
void proxy_activate (Proxy_Socket p)
{
void *data;
int len;
p->state = PROXY_STATE_ACTIVE;
/* let's try to keep extra receive events from coming through */
sk_set_frozen(p->sub_socket, 1);
/* send buffered OOB writes */
while (bufchain_size(&p->pending_oob_output_data) > 0) {
bufchain_prefix(&p->pending_oob_output_data, &data, &len);
sk_write_oob(p->sub_socket, data, len);
bufchain_consume(&p->pending_oob_output_data, len);
}
bufchain_clear(&p->pending_oob_output_data);
/* send buffered normal writes */
while (bufchain_size(&p->pending_output_data) > 0) {
bufchain_prefix(&p->pending_output_data, &data, &len);
sk_write(p->sub_socket, data, len);
bufchain_consume(&p->pending_output_data, len);
}
bufchain_clear(&p->pending_output_data);
/* if we were asked to flush the output during
* the proxy negotiation process, do so now.
*/
if (p->pending_flush) sk_flush(p->sub_socket);
/* forward buffered recv data to the backend */
while (bufchain_size(&p->pending_input_data) > 0) {
bufchain_prefix(&p->pending_input_data, &data, &len);
plug_receive(p->plug, 0, data, len);
bufchain_consume(&p->pending_input_data, len);
}
bufchain_clear(&p->pending_input_data);
/* now set the underlying socket to whatever freeze state they wanted */
sk_set_frozen(p->sub_socket, p->freeze);
}
/* basic proxy socket functions */
static Plug sk_proxy_plug (Socket s, Plug p)
{
Proxy_Socket ps = (Proxy_Socket) s;
Plug ret = ps->plug;
if (p)
ps->plug = p;
return ret;
}
static void sk_proxy_close (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
sk_close(ps->sub_socket);
sfree(ps);
}
static int sk_proxy_write (Socket s, char *data, int len)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
bufchain_add(&ps->pending_output_data, data, len);
return bufchain_size(&ps->pending_output_data);
}
return sk_write(ps->sub_socket, data, len);
}
static int sk_proxy_write_oob (Socket s, char *data, int len)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
bufchain_clear(&ps->pending_output_data);
bufchain_clear(&ps->pending_oob_output_data);
bufchain_add(&ps->pending_oob_output_data, data, len);
return len;
}
return sk_write_oob(ps->sub_socket, data, len);
}
static void sk_proxy_flush (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->pending_flush = 1;
return;
}
sk_flush(ps->sub_socket);
}
static void sk_proxy_set_private_ptr (Socket s, void *ptr)
{
Proxy_Socket ps = (Proxy_Socket) s;
sk_set_private_ptr(ps->sub_socket, ptr);
}
static void * sk_proxy_get_private_ptr (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
return sk_get_private_ptr(ps->sub_socket);
}
static void sk_proxy_set_frozen (Socket s, int is_frozen)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->freeze = is_frozen;
return;
}
sk_set_frozen(ps->sub_socket, is_frozen);
}
static char * sk_proxy_socket_error (Socket s)
{
Proxy_Socket ps = (Proxy_Socket) s;
if (ps->error != NULL || ps->sub_socket == NULL) {
return ps->error;
}
return sk_socket_error(ps->sub_socket);
}
/* basic proxy plug functions */
static int plug_proxy_closing (Plug p, char *error_msg,
int error_code, int calling_back)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->closing_error_msg = error_msg;
ps->closing_error_code = error_code;
ps->closing_calling_back = calling_back;
return ps->negotiate(ps, PROXY_CHANGE_CLOSING);
}
return plug_closing(ps->plug, error_msg,
error_code, calling_back);
}
static int plug_proxy_receive (Plug p, int urgent, char *data, int len)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
/* we will lose the urgentness of this data, but since most,
* if not all, of this data will be consumed by the negotiation
* process, hopefully it won't affect the protocol above us
*/
bufchain_add(&ps->pending_input_data, data, len);
ps->receive_urgent = urgent;
ps->receive_data = data;
ps->receive_len = len;
return ps->negotiate(ps, PROXY_CHANGE_RECEIVE);
}
return plug_receive(ps->plug, urgent, data, len);
}
static void plug_proxy_sent (Plug p, int bufsize)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->sent_bufsize = bufsize;
ps->negotiate(ps, PROXY_CHANGE_SENT);
return;
}
plug_sent(ps->plug, bufsize);
}
static int plug_proxy_accepting (Plug p, void *sock)
{
Proxy_Plug pp = (Proxy_Plug) p;
Proxy_Socket ps = pp->proxy_socket;
if (ps->state != PROXY_STATE_ACTIVE) {
ps->accepting_sock = sock;
return ps->negotiate(ps, PROXY_CHANGE_ACCEPTING);
}
return plug_accepting(ps->plug, sock);
}
static int proxy_for_destination (SockAddr addr, char * hostname, int port)
{
int s = 0, e = 0;
char hostip[64];
int hostip_len, hostname_len;
char * exclude_list;
/* we want a string representation of the IP address for comparisons */
sk_getaddr(addr, hostip, 64);
hostip_len = strlen(hostip);
hostname_len = strlen(hostname);
exclude_list = cfg.proxy_exclude_list;
/* now parse the exclude list, and see if either our IP
* or hostname matches anything in it.
*/
while (exclude_list[s]) {
while (exclude_list[s] &&
(isspace(exclude_list[s]) ||
exclude_list[s] == ',')) s++;
if (!exclude_list[s]) break;
e = s;
while (exclude_list[e] &&
(isalnum(exclude_list[e]) ||
exclude_list[e] == '-' ||
exclude_list[e] == '.' ||
exclude_list[e] == '*')) e++;
if (exclude_list[s] == '*') {
/* wildcard at beginning of entry */
if (strnicmp(hostip + hostip_len - (e - s - 1),
exclude_list + s + 1, e - s - 1) == 0 ||
strnicmp(hostname + hostname_len - (e - s - 1),
exclude_list + s + 1, e - s - 1) == 0)
return 0; /* IP/hostname range excluded. do not use proxy. */
} else if (exclude_list[e-1] == '*') {
/* wildcard at end of entry */
if (strnicmp(hostip, exclude_list + s, e - s - 1) == 0 ||
strnicmp(hostname, exclude_list + s, e - s - 1) == 0)
return 0; /* IP/hostname range excluded. do not use proxy. */
} else {
/* no wildcard at either end, so let's try an absolute
* match (ie. a specific IP)
*/
if (stricmp(hostip, exclude_list + s) == 0)
return 0; /* IP/hostname excluded. do not use proxy. */
if (stricmp(hostname, exclude_list + s) == 0)
return 0; /* IP/hostname excluded. do not use proxy. */
}
s = e;
}
/* no matches in the exclude list, so use the proxy */
return 1;
}
Socket new_connection(SockAddr addr, char *hostname,
int port, int privport,
int oobinline, int nodelay, Plug plug)
{
static struct socket_function_table socket_fn_table = {
sk_proxy_plug,
sk_proxy_close,
sk_proxy_write,
sk_proxy_write_oob,
sk_proxy_flush,
sk_proxy_set_private_ptr,
sk_proxy_get_private_ptr,
sk_proxy_set_frozen,
sk_proxy_socket_error
};
static struct plug_function_table plug_fn_table = {
plug_proxy_closing,
plug_proxy_receive,
plug_proxy_sent,
plug_proxy_accepting
};
if (cfg.proxy_type != PROXY_NONE &&
proxy_for_destination(addr, hostname, port))
{
Proxy_Socket ret;
Proxy_Plug pplug;
SockAddr proxy_addr;
char * proxy_canonical_name;
ret = smalloc(sizeof(struct Socket_proxy_tag));
ret->fn = &socket_fn_table;
ret->plug = plug;
ret->remote_addr = addr;
ret->remote_port = port;
bufchain_init(&ret->pending_input_data);
bufchain_init(&ret->pending_output_data);
bufchain_init(&ret->pending_oob_output_data);
ret->sub_socket = NULL;
ret->state = PROXY_STATE_NEW;
if (cfg.proxy_type == PROXY_HTTP) {
ret->negotiate = proxy_http_negotiate;
} else if (cfg.proxy_type == PROXY_SOCKS) {
ret->negotiate = proxy_socks_negotiate;
} else if (cfg.proxy_type == PROXY_TELNET) {
ret->negotiate = proxy_telnet_negotiate;
} else {
ret->error = "Network error: Unknown proxy method";
return (Socket) ret;
}
/* create the proxy plug to map calls from the actual
* socket into our proxy socket layer */
pplug = smalloc(sizeof(struct Plug_proxy_tag));
pplug->fn = &plug_fn_table;
pplug->proxy_socket = ret;
/* look-up proxy */
proxy_addr = sk_namelookup(cfg.proxy_host,
&proxy_canonical_name);
sfree(proxy_canonical_name);
/* create the actual socket we will be using,
* connected to our proxy server and port.
*/
ret->sub_socket = sk_new(proxy_addr, cfg.proxy_port,
privport, oobinline,
nodelay, (Plug) pplug);
if (sk_socket_error(ret->sub_socket) != NULL)
return (Socket) ret;
sk_addr_free(proxy_addr);
/* start the proxy negotiation process... */
sk_set_frozen(ret->sub_socket, 0);
ret->negotiate(ret, PROXY_CHANGE_NEW);
return (Socket) ret;
}
/* no proxy, so just return the direct socket */
return sk_new(addr, port, privport, oobinline, nodelay, plug);
}
Socket new_listener(int port, Plug plug, int local_host_only)
{
/* TODO: SOCKS (and potentially others) support inbound
* TODO: connections via the proxy. support them.
*/
return sk_newlistener(port, plug, local_host_only);
}
/* ----------------------------------------------------------------------
* HTTP CONNECT proxy type.
*/
static int get_line_end (char * data, int len)
{
int off = 0;
while (off < len)
{
if (data[off] == '\n') {
/* we have a newline */
off++;
/* is that the only thing on this line? */
if (off <= 2) return off;
/* if not, then there is the possibility that this header
* continues onto the next line, if it starts with a space
* or a tab.
*/
if (off + 1 < len &&
data[off+1] != ' ' &&
data[off+1] != '\t') return off;
/* the line does continue, so we have to keep going
* until we see an the header's "real" end of line.
*/
off++;
}
off++;
}
return -1;
}
int proxy_http_negotiate (Proxy_Socket p, int change)
{
if (p->state == PROXY_STATE_NEW) {
/* we are just beginning the proxy negotiate process,
* so we'll send off the initial bits of the request.
* for this proxy method, it's just a simple HTTP
* request
*/
char buf[256], dest[64];
sk_getaddr(p->remote_addr, dest, 64);
sprintf(buf, "CONNECT %s:%i HTTP/1.1\r\nHost: %s:%i\r\n\r\n",
dest, p->remote_port, dest, p->remote_port);
sk_write(p->sub_socket, buf, strlen(buf));
p->state = 1;
return 0;
}
if (change == PROXY_CHANGE_CLOSING) {
/* if our proxy negotiation process involves closing and opening
* new sockets, then we would want to intercept this closing
* callback when we were expecting it. if we aren't anticipating
* a socket close, then some error must have occurred. we'll
* just pass those errors up to the backend.
*/
return plug_closing(p->plug, p->closing_error_msg,
p->closing_error_code,
p->closing_calling_back);
}
if (change == PROXY_CHANGE_SENT) {
/* some (or all) of what we wrote to the proxy was sent.
* we don't do anything new, however, until we receive the
* proxy's response. we might want to set a timer so we can
* timeout the proxy negotiation after a while...
*/
return 0;
}
if (change == PROXY_CHANGE_ACCEPTING) {
/* we should _never_ see this, as we are using our socket to
* connect to a proxy, not accepting inbound connections.
* what should we do? close the socket with an appropriate
* error message?
*/
return plug_accepting(p->plug, p->accepting_sock);
}
if (change == PROXY_CHANGE_RECEIVE) {
/* we have received data from the underlying socket, which
* we'll need to parse, process, and respond to appropriately.
*/
void *data;
int len;
int eol;
if (p->state == 1) {
int min_ver, maj_ver, status;
/* get the status line */
bufchain_prefix(&p->pending_input_data, &data, &len);
eol = get_line_end(data, len);
if (eol < 0) return 1;
sscanf((char *)data, "HTTP/%i.%i %i", &maj_ver, &min_ver, &status);
/* remove the status line from the input buffer. */
bufchain_consume(&p->pending_input_data, eol);
/* TODO: we need to support Proxy-Auth headers */
if (status < 200 || status > 299) {
/* error */
/* TODO: return a more specific error message,
* TODO: based on the status code.
*/
plug_closing(p->plug, "Network error: Error while communicating with proxy",
PROXY_ERROR_GENERAL, 0);
return 1;
}
p->state = 2;
}
if (p->state == 2) {
/* get headers. we're done when we get a
* header of length 2, (ie. just "\r\n")
*/
bufchain_prefix(&p->pending_input_data, &data, &len);
eol = get_line_end(data, len);
while (eol > 2)
{
/* TODO: Proxy-Auth stuff. in some cases, we will
* TODO: need to extract information from headers.
*/
bufchain_consume(&p->pending_input_data, eol);
bufchain_prefix(&p->pending_input_data, &data, &len);
eol = get_line_end(data, len);
}
if (eol == 2) {
/* we're done */
bufchain_consume(&p->pending_input_data, 2);
proxy_activate(p);
/* proxy activate will have dealt with
* whatever is left of the buffer */
return 1;
}
return 1;
}
}
plug_closing(p->plug, "Network error: Unexpected proxy error",
PROXY_ERROR_UNEXPECTED, 0);
return 0;
}
/* ----------------------------------------------------------------------
* SOCKS proxy type (as yet unimplemented).
*/
int proxy_socks_negotiate (Proxy_Socket p, int change)
{
p->error = "Network error: SOCKS proxy implementation is incomplete";
return 0;
}
/* ----------------------------------------------------------------------
* `Telnet' proxy type.
*
* (This is for ad-hoc proxies where you connect to the proxy's
* telnet port and send a command such as `connect host port'. The
* command is configurable, since this proxy type is typically not
* standardised or at all well-defined.)
*/
int proxy_telnet_negotiate (Proxy_Socket p, int change)
{
if (p->state == PROXY_CHANGE_NEW) {
int so = 0, eo = 0;
/* we need to escape \\, \%, \r, \n, \t, \x??, \0???,
* %%, %host, and %port
*/
while (cfg.proxy_telnet_command[eo] != 0) {
/* scan forward until we hit end-of-line,
* or an escape character (\ or %) */
while (cfg.proxy_telnet_command[eo] != 0 &&
cfg.proxy_telnet_command[eo] != '%' &&
cfg.proxy_telnet_command[eo] != '\\') eo++;
/* if we hit eol, break out of our escaping loop */
if (cfg.proxy_telnet_command[eo] == 0) break;
/* if there was any unescaped text before the escape
* character, send that now */
if (eo != so) {
sk_write(p->sub_socket,
cfg.proxy_telnet_command + so, eo - so);
}
so = eo++;
/* if the escape character was the last character of
* the line, we'll just stop and send it. */
if (cfg.proxy_telnet_command[eo] == 0) break;
if (cfg.proxy_telnet_command[so] == '\\') {
/* we recognize \\, \%, \r, \n, \t, \x??.
* anything else, we just send unescaped (including the \).
*/
switch (cfg.proxy_telnet_command[eo]) {
case '\\':
sk_write(p->sub_socket, "\\", 1);
eo++;
break;
case '%':
sk_write(p->sub_socket, "%%", 1);
eo++;
break;
case 'r':
sk_write(p->sub_socket, "\r", 1);
eo++;
break;
case 'n':
sk_write(p->sub_socket, "\n", 1);
eo++;
break;
case 't':
sk_write(p->sub_socket, "\t", 1);
eo++;
break;
case 'x':
case 'X':
{
/* escaped hexadecimal value (ie. \xff) */
unsigned char v = 0;
int i = 0;
for (;;) {
eo++;
if (cfg.proxy_telnet_command[eo] >= '0' &&
cfg.proxy_telnet_command[eo] <= '9')
v += cfg.proxy_telnet_command[eo] - '0';
else if (cfg.proxy_telnet_command[eo] >= 'a' &&
cfg.proxy_telnet_command[eo] <= 'f')
v += cfg.proxy_telnet_command[eo] - 'a' + 10;
else if (cfg.proxy_telnet_command[eo] >= 'A' &&
cfg.proxy_telnet_command[eo] <= 'F')
v += cfg.proxy_telnet_command[eo] - 'A' + 10;
else {
/* non hex character, so we abort and just
* send the whole thing unescaped (including \x)
*/
sk_write(p->sub_socket, "\\", 1);
eo = so + 1;
break;
}
/* we only extract two hex characters */
if (i == 1) {
sk_write(p->sub_socket, &v, 1);
eo++;
break;
}
i++;
v <<= 4;
}
}
break;
default:
sk_write(p->sub_socket,
cfg.proxy_telnet_command + so, 2);
eo++;
break;
}
} else {
/* % escape. we recognize %%, %host, %port. anything else,
* we just send unescaped (including the %). */
if (cfg.proxy_telnet_command[eo] == '%') {
sk_write(p->sub_socket, "%", 1);
eo++;
}
else if (strnicmp(cfg.proxy_telnet_command + eo,
"host", 4) == 0) {
char dest[64];
sk_getaddr(p->remote_addr, dest, 64);
sk_write(p->sub_socket, dest, strlen(dest));
eo += 4;
}
else if (strnicmp(cfg.proxy_telnet_command + eo,
"port", 4) == 0) {
char port[8];
sprintf(port, "%i", p->remote_port);
sk_write(p->sub_socket, port, strlen(port));
eo += 4;
}
else {
/* we don't escape this, so send the % now, and
* don't advance eo, so that we'll consider the
* text immediately following the % as unescaped.
*/
sk_write(p->sub_socket, "%", 1);
}
}
/* resume scanning for additional escapes after this one. */
so = eo;
}
/* if there is any unescaped text at the end of the line, send it */
if (eo != so) {
sk_write(p->sub_socket, cfg.proxy_telnet_command + so, eo - so);
}
p->state = 1;
return 0;
}
if (change == PROXY_CHANGE_CLOSING) {
/* if our proxy negotiation process involves closing and opening
* new sockets, then we would want to intercept this closing
* callback when we were expecting it. if we aren't anticipating
* a socket close, then some error must have occurred. we'll
* just pass those errors up to the backend.
*/
return plug_closing(p->plug, p->closing_error_msg,
p->closing_error_code,
p->closing_calling_back);
}
if (change == PROXY_CHANGE_SENT) {
/* some (or all) of what we wrote to the proxy was sent.
* we don't do anything new, however, until we receive the
* proxy's response. we might want to set a timer so we can
* timeout the proxy negotiation after a while...
*/
return 0;
}
if (change == PROXY_CHANGE_ACCEPTING) {
/* we should _never_ see this, as we are using our socket to
* connect to a proxy, not accepting inbound connections.
* what should we do? close the socket with an appropriate
* error message?
*/
return plug_accepting(p->plug, p->accepting_sock);
}
if (change == PROXY_CHANGE_RECEIVE) {
/* we have received data from the underlying socket, which
* we'll need to parse, process, and respond to appropriately.
*/
/* we're done */
proxy_activate(p);
/* proxy activate will have dealt with
* whatever is left of the buffer */
return 1;
}
plug_closing(p->plug, "Network error: Unexpected proxy error",
PROXY_ERROR_UNEXPECTED, 0);
return 0;
}