putty/ssh.h

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62 KiB
C
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#include <stdio.h>
#include <string.h>
#include "puttymem.h"
#include "tree234.h"
#include "network.h"
#include "misc.h"
struct ssh_channel;
/*
* Buffer management constants. There are several of these for
* various different purposes:
*
* - SSH1_BUFFER_LIMIT is the amount of backlog that must build up
* on a local data stream before we throttle the whole SSH
* connection (in SSH-1 only). Throttling the whole connection is
* pretty drastic so we set this high in the hope it won't
* happen very often.
*
* - SSH_MAX_BACKLOG is the amount of backlog that must build up
* on the SSH connection itself before we defensively throttle
* _all_ local data streams. This is pretty drastic too (though
* thankfully unlikely in SSH-2 since the window mechanism should
* ensure that the server never has any need to throttle its end
* of the connection), so we set this high as well.
*
* - OUR_V2_WINSIZE is the default window size we present on SSH-2
* channels.
*
* - OUR_V2_BIGWIN is the window size we advertise for the only
* channel in a simple connection. It must be <= INT_MAX.
*
* - OUR_V2_MAXPKT is the official "maximum packet size" we send
* to the remote side. This actually has nothing to do with the
* size of the _packet_, but is instead a limit on the amount
* of data we're willing to receive in a single SSH2 channel
* data message.
*
* - OUR_V2_PACKETLIMIT is actually the maximum size of SSH
* _packet_ we're prepared to cope with. It must be a multiple
* of the cipher block size, and must be at least 35000.
*/
#define SSH1_BUFFER_LIMIT 32768
#define SSH_MAX_BACKLOG 32768
#define OUR_V2_WINSIZE 16384
#define OUR_V2_BIGWIN 0x7fffffff
#define OUR_V2_MAXPKT 0x4000UL
#define OUR_V2_PACKETLIMIT 0x9000UL
typedef struct PacketQueueNode PacketQueueNode;
struct PacketQueueNode {
PacketQueueNode *next, *prev;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool on_free_queue; /* is this packet scheduled for freeing? */
};
typedef struct PktIn {
int type;
unsigned long sequence; /* SSH-2 incoming sequence number */
PacketQueueNode qnode; /* for linking this packet on to a queue */
BinarySource_IMPLEMENTATION;
} PktIn;
typedef struct PktOut {
long prefix; /* bytes up to and including type field */
long length; /* total bytes, including prefix */
int type;
long minlen; /* SSH-2: ensure wire length is at least this */
unsigned char *data; /* allocated storage */
long maxlen; /* amount of storage allocated for `data' */
/* Extra metadata used in SSH packet logging mode, allowing us to
* log in the packet header line that the packet came from a
* connection-sharing downstream and what if anything unusual was
* done to it. The additional_log_text field is expected to be a
* static string - it will not be freed. */
unsigned downstream_id;
const char *additional_log_text;
PacketQueueNode qnode; /* for linking this packet on to a queue */
BinarySink_IMPLEMENTATION;
} PktOut;
typedef struct PacketQueueBase {
PacketQueueNode end;
struct IdempotentCallback *ic;
} PacketQueueBase;
typedef struct PktInQueue {
PacketQueueBase pqb;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
PktIn *(*after)(PacketQueueBase *, PacketQueueNode *prev, bool pop);
} PktInQueue;
typedef struct PktOutQueue {
PacketQueueBase pqb;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
PktOut *(*after)(PacketQueueBase *, PacketQueueNode *prev, bool pop);
} PktOutQueue;
void pq_base_push(PacketQueueBase *pqb, PacketQueueNode *node);
void pq_base_push_front(PacketQueueBase *pqb, PacketQueueNode *node);
void pq_base_concatenate(PacketQueueBase *dest,
PacketQueueBase *q1, PacketQueueBase *q2);
void pq_in_init(PktInQueue *pq);
void pq_out_init(PktOutQueue *pq);
void pq_in_clear(PktInQueue *pq);
void pq_out_clear(PktOutQueue *pq);
#define pq_push(pq, pkt) \
TYPECHECK((pq)->after(&(pq)->pqb, NULL, false) == pkt, \
pq_base_push(&(pq)->pqb, &(pkt)->qnode))
#define pq_push_front(pq, pkt) \
TYPECHECK((pq)->after(&(pq)->pqb, NULL, false) == pkt, \
pq_base_push_front(&(pq)->pqb, &(pkt)->qnode))
#define pq_peek(pq) ((pq)->after(&(pq)->pqb, &(pq)->pqb.end, false))
#define pq_pop(pq) ((pq)->after(&(pq)->pqb, &(pq)->pqb.end, true))
#define pq_concatenate(dst, q1, q2) \
TYPECHECK((q1)->after(&(q1)->pqb, NULL, false) == \
(dst)->after(&(dst)->pqb, NULL, false) && \
(q2)->after(&(q2)->pqb, NULL, false) == \
(dst)->after(&(dst)->pqb, NULL, false), \
pq_base_concatenate(&(dst)->pqb, &(q1)->pqb, &(q2)->pqb))
#define pq_first(pq) pq_peek(pq)
#define pq_next(pq, pkt) ((pq)->after(&(pq)->pqb, &(pkt)->qnode, false))
/*
* Packet type contexts, so that ssh2_pkt_type can correctly decode
* the ambiguous type numbers back into the correct type strings.
*/
typedef enum {
SSH2_PKTCTX_NOKEX,
SSH2_PKTCTX_DHGROUP,
SSH2_PKTCTX_DHGEX,
SSH2_PKTCTX_ECDHKEX,
SSH2_PKTCTX_GSSKEX,
SSH2_PKTCTX_RSAKEX
} Pkt_KCtx;
typedef enum {
SSH2_PKTCTX_NOAUTH,
SSH2_PKTCTX_PUBLICKEY,
SSH2_PKTCTX_PASSWORD,
SSH2_PKTCTX_GSSAPI,
SSH2_PKTCTX_KBDINTER
} Pkt_ACtx;
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
typedef struct PacketLogSettings {
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool omit_passwords, omit_data;
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
Pkt_KCtx kctx;
Pkt_ACtx actx;
} PacketLogSettings;
#define MAX_BLANKS 4 /* no packet needs more censored sections than this */
int ssh1_censor_packet(
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
const PacketLogSettings *pls, int type, bool sender_is_client,
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
ptrlen pkt, logblank_t *blanks);
int ssh2_censor_packet(
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
const PacketLogSettings *pls, int type, bool sender_is_client,
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
ptrlen pkt, logblank_t *blanks);
PktOut *ssh_new_packet(void);
void ssh_free_pktout(PktOut *pkt);
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 21:26:18 +03:00
Socket *ssh_connection_sharing_init(
const char *host, int port, Conf *conf, LogContext *logctx,
Plug *sshplug, ssh_sharing_state **state);
void ssh_connshare_provide_connlayer(ssh_sharing_state *sharestate,
ConnectionLayer *cl);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_share_test_for_upstream(const char *host, int port, Conf *conf);
void share_got_pkt_from_server(ssh_sharing_connstate *ctx, int type,
const void *pkt, int pktlen);
void share_activate(ssh_sharing_state *sharestate,
const char *server_verstring);
void sharestate_free(ssh_sharing_state *state);
int share_ndownstreams(ssh_sharing_state *state);
void ssh_connshare_log(Ssh *ssh, int event, const char *logtext,
const char *ds_err, const char *us_err);
void share_setup_x11_channel(ssh_sharing_connstate *cs, share_channel *chan,
unsigned upstream_id, unsigned server_id,
unsigned server_currwin, unsigned server_maxpkt,
unsigned client_adjusted_window,
const char *peer_addr, int peer_port, int endian,
int protomajor, int protominor,
const void *initial_data, int initial_len);
/* Per-application overrides for what roles we can take in connection
* sharing, regardless of user configuration (e.g. pscp will never be
* an upstream) */
extern const bool share_can_be_downstream;
extern const bool share_can_be_upstream;
struct X11Display;
struct X11FakeAuth;
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Structure definition centralised here because the SSH-1 and SSH-2
* connection layers both use it. But the client module (portfwd.c)
* should not try to look inside here. */
struct ssh_rportfwd {
unsigned sport, dport;
char *shost, *dhost;
int addressfamily;
char *log_description; /* name of remote listening port, for logging */
ssh_sharing_connstate *share_ctx;
PortFwdRecord *pfr;
};
void free_rportfwd(struct ssh_rportfwd *rpf);
struct ConnectionLayerVtable {
/* Allocate and free remote-to-local port forwardings, called by
* PortFwdManager or by connection sharing */
struct ssh_rportfwd *(*rportfwd_alloc)(
ConnectionLayer *cl,
const char *shost, int sport, const char *dhost, int dport,
int addressfamily, const char *log_description, PortFwdRecord *pfr,
ssh_sharing_connstate *share_ctx);
void (*rportfwd_remove)(ConnectionLayer *cl, struct ssh_rportfwd *rpf);
/* Open a local-to-remote port forwarding channel, called by
* PortFwdManager */
SshChannel *(*lportfwd_open)(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *peerinfo,
Channel *chan);
/* Initiate opening of a 'session'-type channel */
SshChannel *(*session_open)(ConnectionLayer *cl, Channel *chan);
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-21 00:09:54 +03:00
/* Open outgoing channels for X and agent forwarding. (Used in the
* SSH server.) */
SshChannel *(*serverside_x11_open)(ConnectionLayer *cl, Channel *chan,
const SocketPeerInfo *pi);
SshChannel *(*serverside_agent_open)(ConnectionLayer *cl, Channel *chan);
/* Add an X11 display for ordinary X forwarding */
struct X11FakeAuth *(*add_x11_display)(
ConnectionLayer *cl, int authtype, struct X11Display *x11disp);
/* Add and remove X11 displays for connection sharing downstreams */
struct X11FakeAuth *(*add_sharing_x11_display)(
ConnectionLayer *cl, int authtype, ssh_sharing_connstate *share_cs,
share_channel *share_chan);
void (*remove_sharing_x11_display)(
ConnectionLayer *cl, struct X11FakeAuth *auth);
/* Pass through an outgoing SSH packet from a downstream */
void (*send_packet_from_downstream)(
ConnectionLayer *cl, unsigned id, int type,
const void *pkt, int pktlen, const char *additional_log_text);
/* Allocate/free an upstream channel number associated with a
* sharing downstream */
unsigned (*alloc_sharing_channel)(ConnectionLayer *cl,
ssh_sharing_connstate *connstate);
void (*delete_sharing_channel)(ConnectionLayer *cl, unsigned localid);
/* Indicate that a downstream has sent a global request with the
* want-reply flag, so that when a reply arrives it will be passed
* back to that downstrean */
void (*sharing_queue_global_request)(
ConnectionLayer *cl, ssh_sharing_connstate *connstate);
/* Indicate that the last downstream has disconnected */
void (*sharing_no_more_downstreams)(ConnectionLayer *cl);
/* Query whether the connection layer is doing agent forwarding */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool (*agent_forwarding_permitted)(ConnectionLayer *cl);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Set the size of the main terminal window (if any) */
void (*terminal_size)(ConnectionLayer *cl, int width, int height);
/* Indicate that the backlog on standard output has cleared */
void (*stdout_unthrottle)(ConnectionLayer *cl, int bufsize);
/* Query the size of the backlog on standard _input_ */
int (*stdin_backlog)(ConnectionLayer *cl);
/* Tell the connection layer that the SSH connection itself has
* backed up, so it should tell all currently open channels to
* cease reading from their local input sources if they can. (Or
* tell it that that state of affairs has gone away again.) */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
void (*throttle_all_channels)(ConnectionLayer *cl, bool throttled);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Ask the connection layer about its current preference for
* line-discipline options. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool (*ldisc_option)(ConnectionLayer *cl, int option);
/* Communicate _to_ the connection layer (from the main session
* channel) what its preference for line-discipline options is. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
void (*set_ldisc_option)(ConnectionLayer *cl, int option, bool value);
/* Communicate to the connection layer whether X and agent
* forwarding were successfully enabled (for purposes of
* knowing whether to accept subsequent channel-opens). */
void (*enable_x_fwd)(ConnectionLayer *cl);
void (*enable_agent_fwd)(ConnectionLayer *cl);
/* Communicate to the connection layer whether the main session
* channel currently wants user input. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
void (*set_wants_user_input)(ConnectionLayer *cl, bool wanted);
};
struct ConnectionLayer {
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 21:26:18 +03:00
LogContext *logctx;
const struct ConnectionLayerVtable *vt;
};
#define ssh_rportfwd_alloc(cl, sh, sp, dh, dp, af, ld, pfr, share) \
((cl)->vt->rportfwd_alloc(cl, sh, sp, dh, dp, af, ld, pfr, share))
#define ssh_rportfwd_remove(cl, rpf) ((cl)->vt->rportfwd_remove(cl, rpf))
#define ssh_lportfwd_open(cl, h, p, desc, pi, chan) \
((cl)->vt->lportfwd_open(cl, h, p, desc, pi, chan))
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-21 00:09:54 +03:00
#define ssh_serverside_x11_open(cl, chan, pi) \
((cl)->vt->serverside_x11_open(cl, chan, pi))
#define ssh_serverside_agent_open(cl, chan) \
((cl)->vt->serverside_agent_open(cl, chan))
#define ssh_session_open(cl, chan) \
((cl)->vt->session_open(cl, chan))
#define ssh_add_x11_display(cl, auth, disp) \
((cl)->vt->add_x11_display(cl, auth, disp))
#define ssh_add_sharing_x11_display(cl, auth, cs, ch) \
((cl)->vt->add_sharing_x11_display(cl, auth, cs, ch))
#define ssh_remove_sharing_x11_display(cl, fa) \
((cl)->vt->remove_sharing_x11_display(cl, fa))
#define ssh_send_packet_from_downstream(cl, id, type, pkt, len, log) \
((cl)->vt->send_packet_from_downstream(cl, id, type, pkt, len, log))
#define ssh_alloc_sharing_channel(cl, cs) \
((cl)->vt->alloc_sharing_channel(cl, cs))
#define ssh_delete_sharing_channel(cl, ch) \
((cl)->vt->delete_sharing_channel(cl, ch))
#define ssh_sharing_queue_global_request(cl, cs) \
((cl)->vt->sharing_queue_global_request(cl, cs))
#define ssh_sharing_no_more_downstreams(cl) \
((cl)->vt->sharing_no_more_downstreams(cl))
#define ssh_agent_forwarding_permitted(cl) \
((cl)->vt->agent_forwarding_permitted(cl))
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
#define ssh_terminal_size(cl, w, h) ((cl)->vt->terminal_size(cl, w, h))
#define ssh_stdout_unthrottle(cl, bufsize) \
((cl)->vt->stdout_unthrottle(cl, bufsize))
#define ssh_stdin_backlog(cl) ((cl)->vt->stdin_backlog(cl))
#define ssh_throttle_all_channels(cl, throttled) \
((cl)->vt->throttle_all_channels(cl, throttled))
#define ssh_ldisc_option(cl, option) ((cl)->vt->ldisc_option(cl, option))
#define ssh_set_ldisc_option(cl, opt, val) \
((cl)->vt->set_ldisc_option(cl, opt, val))
#define ssh_enable_x_fwd(cl) ((cl)->vt->enable_x_fwd(cl))
#define ssh_enable_agent_fwd(cl) ((cl)->vt->enable_agent_fwd(cl))
#define ssh_set_wants_user_input(cl, wanted) \
((cl)->vt->set_wants_user_input(cl, wanted))
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-21 00:09:54 +03:00
#define ssh_setup_server_x_forwarding(cl, conf, ap, ad, scr) \
((cl)->vt->setup_server_x_forwarding(cl, conf, ap, ad, scr))
/* Exports from portfwd.c */
PortFwdManager *portfwdmgr_new(ConnectionLayer *cl);
void portfwdmgr_free(PortFwdManager *mgr);
void portfwdmgr_config(PortFwdManager *mgr, Conf *conf);
void portfwdmgr_close(PortFwdManager *mgr, PortFwdRecord *pfr);
void portfwdmgr_close_all(PortFwdManager *mgr);
char *portfwdmgr_connect(PortFwdManager *mgr, Channel **chan_ret,
char *hostname, int port, SshChannel *c,
int addressfamily);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool portfwdmgr_listen(PortFwdManager *mgr, const char *host, int port,
const char *keyhost, int keyport, Conf *conf);
bool portfwdmgr_unlisten(PortFwdManager *mgr, const char *host, int port);
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-21 00:09:54 +03:00
Channel *portfwd_raw_new(ConnectionLayer *cl, Plug **plug);
void portfwd_raw_free(Channel *pfchan);
void portfwd_raw_setup(Channel *pfchan, Socket *s, SshChannel *sc);
Socket *platform_make_agent_socket(Plug *plug, const char *dirprefix,
char **error, char **name);
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 21:26:18 +03:00
LogContext *ssh_get_logctx(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Communications back to ssh.c from connection layers */
void ssh_throttle_conn(Ssh *ssh, int adjust);
void ssh_got_exitcode(Ssh *ssh, int status);
void ssh_ldisc_update(Ssh *ssh);
void ssh_got_fallback_cmd(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Functions to abort the connection, for various reasons. */
void ssh_remote_error(Ssh *ssh, const char *fmt, ...);
void ssh_remote_eof(Ssh *ssh, const char *fmt, ...);
void ssh_proto_error(Ssh *ssh, const char *fmt, ...);
void ssh_sw_abort(Ssh *ssh, const char *fmt, ...);
void ssh_user_close(Ssh *ssh, const char *fmt, ...);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
#define SSH_CIPHER_IDEA 1
#define SSH_CIPHER_DES 2
#define SSH_CIPHER_3DES 3
#define SSH_CIPHER_BLOWFISH 6
#ifndef BIGNUM_INTERNAL
typedef void *Bignum;
#endif
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
typedef struct ssh_keyalg ssh_keyalg;
typedef struct ssh_key {
const struct ssh_keyalg *vt;
} ssh_key;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
struct RSAKey {
int bits;
int bytes;
Bignum modulus;
Bignum exponent;
Bignum private_exponent;
Bignum p;
Bignum q;
Bignum iqmp;
char *comment;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
ssh_key sshk;
};
struct dss_key {
Bignum p, q, g, y, x;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
ssh_key sshk;
};
struct ec_curve;
struct ec_point {
const struct ec_curve *curve;
Bignum x, y;
Bignum z; /* Jacobian denominator */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool infinity;
};
/* A couple of ECC functions exported for use outside sshecc.c */
struct ec_point *ecp_mul(const struct ec_point *a, const Bignum b);
void ec_point_free(struct ec_point *point);
/* Weierstrass form curve */
struct ec_wcurve
{
Bignum a, b, n;
struct ec_point G;
};
/* Montgomery form curve */
struct ec_mcurve
{
Bignum a, b;
struct ec_point G;
};
/* Edwards form curve */
struct ec_ecurve
{
Bignum l, d;
struct ec_point B;
};
struct ec_curve {
enum { EC_WEIERSTRASS, EC_MONTGOMERY, EC_EDWARDS } type;
/* 'name' is the identifier of the curve when it has to appear in
* wire protocol encodings, as it does in e.g. the public key and
* signature formats for NIST curves. Curves which do not format
* their keys or signatures in this way just have name==NULL.
*
* 'textname' is non-NULL for all curves, and is a human-readable
* identification suitable for putting in log messages. */
const char *name, *textname;
unsigned int fieldBits;
Bignum p;
union {
struct ec_wcurve w;
struct ec_mcurve m;
struct ec_ecurve e;
};
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
const ssh_keyalg *ec_alg_by_oid(int len, const void *oid,
Clean up elliptic curve selection and naming. The ec_name_to_curve and ec_curve_to_name functions shouldn't really have had to exist at all: whenever any part of the PuTTY codebase starts using sshecc.c, it's starting from an ssh_signkey or ssh_kex pointer already found by some other means. So if we make sure not to lose that pointer, we should never need to do any string-based lookups to find the curve we want, and conversely, when we need to know the name of our curve or our algorithm, we should be able to look it up as a straightforward const char * starting from the algorithm pointer. This commit cleans things up so that that is indeed what happens. The ssh_signkey and ssh_kex structures defined in sshecc.c now have 'extra' fields containing pointers to all the necessary stuff; ec_name_to_curve and ec_curve_to_name have been completely removed; struct ec_curve has a string field giving the curve's name (but only for those curves which _have_ a name exposed in the wire protocol, i.e. the three NIST ones); struct ec_key keeps a pointer to the ssh_signkey it started from, and uses that to remember the algorithm name rather than reconstructing it from the curve. And I think I've got rid of all the ad-hockery scattered around the code that switches on curve->fieldBits or manually constructs curve names using stuff like sprintf("nistp%d"); the only remaining switch on fieldBits (necessary because that's the UI for choosing a curve in PuTTYgen) is at least centralised into one place in sshecc.c. One user-visible result is that the format of ed25519 host keys in the registry has changed: there's now no curve name prefix on them, because I think it's not really right to make up a name to use. So any early adopters who've been using snapshot PuTTY in the last week will be inconvenienced; sorry about that.
2015-05-15 12:13:05 +03:00
const struct ec_curve **curve);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
const unsigned char *ec_alg_oid(const ssh_keyalg *alg, int *oidlen);
Polish up the PuTTYgen user interface for ECC key types. Jacob pointed out that a free-text field for entering a key size in bits is all very well for key types where we actually _can_ generate a key to a size of your choice, but less useful for key types where there are only three (or one) legal values for the field, especially if we don't _say_ what they are. So I've revamped the UI a bit: now, in ECDSA mode, you get a dropdown list selector showing the available elliptic curves (and they're even named, rather than just given by bit count), and in ED25519 mode even that disappears. The curve selector for ECDSA and the bits selector for RSA/DSA are independent controls, so each one remembers its last known value even while temporarily hidden in favour of the other. The actual generation function still expects a bit count rather than an actual curve or algorithm ID, so the easiest way to actually arrange to populate the drop-down list was to have an array of bit counts exposed by sshecc.c. That's a bit ugly, but there we go. One small functional change: if you enter an absurdly low value into the RSA/DSA bit count box (under 256), PuTTYgen used to give a warning and reset it to 256. Now it resets it to the default key length of 2048, basically because I was touching that code anyway to change a variable name and just couldn't bring myself to leave it in a state where it intentionally chose such an utterly useless key size. Of course this doesn't prevent generation of 256-bit keys if someone still really wants one - it just means they don't get one selected as the result of a typo.
2016-03-25 10:53:06 +03:00
extern const int ec_nist_curve_lengths[], n_ec_nist_curve_lengths;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ec_nist_alg_and_curve_by_bits(int bits,
const struct ec_curve **curve,
const ssh_keyalg **alg);
bool ec_ed_alg_and_curve_by_bits(int bits,
const struct ec_curve **curve,
const ssh_keyalg **alg);
struct ec_key {
struct ec_point publicKey;
Bignum privateKey;
ssh_key sshk;
};
struct ec_point *ec_public(const Bignum privateKey, const struct ec_curve *curve);
/*
* SSH-1 never quite decided which order to store the two components
* of an RSA key. During connection setup, the server sends its host
* and server keys with the exponent first; private key files store
* the modulus first. The agent protocol is even more confusing,
* because the client specifies a key to the server in one order and
* the server lists the keys it knows about in the other order!
*/
typedef enum { RSA_SSH1_EXPONENT_FIRST, RSA_SSH1_MODULUS_FIRST } RsaSsh1Order;
void BinarySource_get_rsa_ssh1_pub(
BinarySource *src, struct RSAKey *result, RsaSsh1Order order);
void BinarySource_get_rsa_ssh1_priv(
BinarySource *src, struct RSAKey *rsa);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool rsa_ssh1_encrypt(unsigned char *data, int length, struct RSAKey *key);
Bignum rsa_ssh1_decrypt(Bignum input, struct RSAKey *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool rsa_ssh1_decrypt_pkcs1(Bignum input, struct RSAKey *key, strbuf *outbuf);
char *rsastr_fmt(struct RSAKey *key);
char *rsa_ssh1_fingerprint(struct RSAKey *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool rsa_verify(struct RSAKey *key);
void rsa_ssh1_public_blob(BinarySink *bs, struct RSAKey *key,
RsaSsh1Order order);
int rsa_ssh1_public_blob_len(void *data, int maxlen);
void freersapriv(struct RSAKey *key);
void freersakey(struct RSAKey *key);
unsigned long crc32_compute(const void *s, size_t len);
unsigned long crc32_update(unsigned long crc_input, const void *s, size_t len);
/* SSH CRC compensation attack detector */
struct crcda_ctx;
struct crcda_ctx *crcda_make_context(void);
void crcda_free_context(struct crcda_ctx *ctx);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool detect_attack(struct crcda_ctx *ctx, unsigned char *buf, uint32_t len,
unsigned char *IV);
/*
* SSH2 RSA key exchange functions
*/
struct ssh_hashalg;
struct ssh_rsa_kex_extra {
int minklen;
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
struct RSAKey *ssh_rsakex_newkey(const void *data, int len);
void ssh_rsakex_freekey(struct RSAKey *key);
int ssh_rsakex_klen(struct RSAKey *key);
void ssh_rsakex_encrypt(const struct ssh_hashalg *h,
unsigned char *in, int inlen,
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
unsigned char *out, int outlen, struct RSAKey *key);
Bignum ssh_rsakex_decrypt(const struct ssh_hashalg *h, ptrlen ciphertext,
struct RSAKey *rsa);
/*
* SSH2 ECDH key exchange functions
*/
Clean up elliptic curve selection and naming. The ec_name_to_curve and ec_curve_to_name functions shouldn't really have had to exist at all: whenever any part of the PuTTY codebase starts using sshecc.c, it's starting from an ssh_signkey or ssh_kex pointer already found by some other means. So if we make sure not to lose that pointer, we should never need to do any string-based lookups to find the curve we want, and conversely, when we need to know the name of our curve or our algorithm, we should be able to look it up as a straightforward const char * starting from the algorithm pointer. This commit cleans things up so that that is indeed what happens. The ssh_signkey and ssh_kex structures defined in sshecc.c now have 'extra' fields containing pointers to all the necessary stuff; ec_name_to_curve and ec_curve_to_name have been completely removed; struct ec_curve has a string field giving the curve's name (but only for those curves which _have_ a name exposed in the wire protocol, i.e. the three NIST ones); struct ec_key keeps a pointer to the ssh_signkey it started from, and uses that to remember the algorithm name rather than reconstructing it from the curve. And I think I've got rid of all the ad-hockery scattered around the code that switches on curve->fieldBits or manually constructs curve names using stuff like sprintf("nistp%d"); the only remaining switch on fieldBits (necessary because that's the UI for choosing a curve in PuTTYgen) is at least centralised into one place in sshecc.c. One user-visible result is that the format of ed25519 host keys in the registry has changed: there's now no curve name prefix on them, because I think it's not really right to make up a name to use. So any early adopters who've been using snapshot PuTTY in the last week will be inconvenienced; sorry about that.
2015-05-15 12:13:05 +03:00
struct ssh_kex;
const char *ssh_ecdhkex_curve_textname(const struct ssh_kex *kex);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
struct ec_key *ssh_ecdhkex_newkey(const struct ssh_kex *kex);
void ssh_ecdhkex_freekey(struct ec_key *key);
void ssh_ecdhkex_getpublic(struct ec_key *key, BinarySink *bs);
Bignum ssh_ecdhkex_getkey(struct ec_key *key,
const void *remoteKey, int remoteKeyLen);
/*
* Helper function for k generation in DSA, reused in ECDSA
*/
Bignum *dss_gen_k(const char *id_string, Bignum modulus, Bignum private_key,
unsigned char *digest, int digest_len);
struct ssh2_cipheralg;
typedef struct ssh2_cipher {
const struct ssh2_cipheralg *vt;
} ssh2_cipher;
typedef struct {
uint32_t h[4];
} MD5_Core_State;
struct MD5Context {
MD5_Core_State core;
unsigned char block[64];
int blkused;
uint64_t len;
New centralised binary-data marshalling system. I've finally got tired of all the code throughout PuTTY that repeats the same logic about how to format the SSH binary primitives like uint32, string, mpint. We've got reasonably organised code in ssh.c that appends things like that to 'struct Packet'; something similar in sftp.c which repeats a lot of the work; utility functions in various places to format an mpint to feed to one or another hash function; and no end of totally ad-hoc stuff in functions like public key blob formatters which actually have to _count up_ the size of data painstakingly, then malloc exactly that much and mess about with PUT_32BIT. It's time to bring all of that into one place, and stop repeating myself in error-prone ways everywhere. The new marshal.h defines a system in which I centralise all the actual marshalling functions, and then layer a touch of C macro trickery on top to allow me to (look as if I) pass a wide range of different types to those functions, as long as the target type has been set up in the right way to have a write() function. This commit adds the new header and source file, and sets up some general centralised types (strbuf and the various hash-function contexts like SHA_State), but doesn't use the new calls for anything yet. (I've also renamed some internal functions in import.c which were using the same names that I've just defined macros over. That won't last long - those functions are going to go away soon, so the changed names are strictly temporary.)
2018-05-24 11:17:13 +03:00
BinarySink_IMPLEMENTATION;
};
void MD5Init(struct MD5Context *context);
void MD5Final(unsigned char digest[16], struct MD5Context *context);
void MD5Simple(void const *p, unsigned len, unsigned char output[16]);
struct hmacmd5_context;
struct hmacmd5_context *hmacmd5_make_context(void);
void hmacmd5_free_context(struct hmacmd5_context *ctx);
void hmacmd5_key(struct hmacmd5_context *ctx, void const *key, int len);
void hmacmd5_do_hmac(struct hmacmd5_context *ctx,
const void *blk, int len, unsigned char *hmac);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool supports_sha_ni(void);
typedef struct SHA_State {
uint32_t h[5];
unsigned char block[64];
int blkused;
uint64_t len;
void (*sha1)(struct SHA_State * s, const unsigned char *p, int len);
New centralised binary-data marshalling system. I've finally got tired of all the code throughout PuTTY that repeats the same logic about how to format the SSH binary primitives like uint32, string, mpint. We've got reasonably organised code in ssh.c that appends things like that to 'struct Packet'; something similar in sftp.c which repeats a lot of the work; utility functions in various places to format an mpint to feed to one or another hash function; and no end of totally ad-hoc stuff in functions like public key blob formatters which actually have to _count up_ the size of data painstakingly, then malloc exactly that much and mess about with PUT_32BIT. It's time to bring all of that into one place, and stop repeating myself in error-prone ways everywhere. The new marshal.h defines a system in which I centralise all the actual marshalling functions, and then layer a touch of C macro trickery on top to allow me to (look as if I) pass a wide range of different types to those functions, as long as the target type has been set up in the right way to have a write() function. This commit adds the new header and source file, and sets up some general centralised types (strbuf and the various hash-function contexts like SHA_State), but doesn't use the new calls for anything yet. (I've also renamed some internal functions in import.c which were using the same names that I've just defined macros over. That won't last long - those functions are going to go away soon, so the changed names are strictly temporary.)
2018-05-24 11:17:13 +03:00
BinarySink_IMPLEMENTATION;
} SHA_State;
void SHA_Init(SHA_State * s);
void SHA_Final(SHA_State * s, unsigned char *output);
void SHA_Simple(const void *p, int len, unsigned char *output);
void hmac_sha1_simple(const void *key, int keylen,
const void *data, int datalen,
unsigned char *output);
typedef struct SHA256_State {
uint32_t h[8];
unsigned char block[64];
int blkused;
uint64_t len;
void (*sha256)(struct SHA256_State * s, const unsigned char *p, int len);
New centralised binary-data marshalling system. I've finally got tired of all the code throughout PuTTY that repeats the same logic about how to format the SSH binary primitives like uint32, string, mpint. We've got reasonably organised code in ssh.c that appends things like that to 'struct Packet'; something similar in sftp.c which repeats a lot of the work; utility functions in various places to format an mpint to feed to one or another hash function; and no end of totally ad-hoc stuff in functions like public key blob formatters which actually have to _count up_ the size of data painstakingly, then malloc exactly that much and mess about with PUT_32BIT. It's time to bring all of that into one place, and stop repeating myself in error-prone ways everywhere. The new marshal.h defines a system in which I centralise all the actual marshalling functions, and then layer a touch of C macro trickery on top to allow me to (look as if I) pass a wide range of different types to those functions, as long as the target type has been set up in the right way to have a write() function. This commit adds the new header and source file, and sets up some general centralised types (strbuf and the various hash-function contexts like SHA_State), but doesn't use the new calls for anything yet. (I've also renamed some internal functions in import.c which were using the same names that I've just defined macros over. That won't last long - those functions are going to go away soon, so the changed names are strictly temporary.)
2018-05-24 11:17:13 +03:00
BinarySink_IMPLEMENTATION;
} SHA256_State;
void SHA256_Init(SHA256_State * s);
void SHA256_Final(SHA256_State * s, unsigned char *output);
void SHA256_Simple(const void *p, int len, unsigned char *output);
typedef struct {
uint64_t h[8];
unsigned char block[128];
int blkused;
uint64_t lenhi, lenlo;
New centralised binary-data marshalling system. I've finally got tired of all the code throughout PuTTY that repeats the same logic about how to format the SSH binary primitives like uint32, string, mpint. We've got reasonably organised code in ssh.c that appends things like that to 'struct Packet'; something similar in sftp.c which repeats a lot of the work; utility functions in various places to format an mpint to feed to one or another hash function; and no end of totally ad-hoc stuff in functions like public key blob formatters which actually have to _count up_ the size of data painstakingly, then malloc exactly that much and mess about with PUT_32BIT. It's time to bring all of that into one place, and stop repeating myself in error-prone ways everywhere. The new marshal.h defines a system in which I centralise all the actual marshalling functions, and then layer a touch of C macro trickery on top to allow me to (look as if I) pass a wide range of different types to those functions, as long as the target type has been set up in the right way to have a write() function. This commit adds the new header and source file, and sets up some general centralised types (strbuf and the various hash-function contexts like SHA_State), but doesn't use the new calls for anything yet. (I've also renamed some internal functions in import.c which were using the same names that I've just defined macros over. That won't last long - those functions are going to go away soon, so the changed names are strictly temporary.)
2018-05-24 11:17:13 +03:00
BinarySink_IMPLEMENTATION;
} SHA512_State;
#define SHA384_State SHA512_State
void SHA512_Init(SHA512_State * s);
void SHA512_Final(SHA512_State * s, unsigned char *output);
void SHA512_Simple(const void *p, int len, unsigned char *output);
void SHA384_Init(SHA384_State * s);
void SHA384_Final(SHA384_State * s, unsigned char *output);
void SHA384_Simple(const void *p, int len, unsigned char *output);
struct ssh2_macalg;
struct ssh1_cipheralg;
typedef struct ssh1_cipher {
const struct ssh1_cipheralg *vt;
} ssh1_cipher;
struct ssh1_cipheralg {
ssh1_cipher *(*new)(void);
void (*free)(ssh1_cipher *);
void (*sesskey)(ssh1_cipher *, const void *key);
void (*encrypt)(ssh1_cipher *, void *blk, int len);
void (*decrypt)(ssh1_cipher *, void *blk, int len);
int blksize;
const char *text_name;
};
#define ssh1_cipher_new(alg) ((alg)->new())
#define ssh1_cipher_free(ctx) ((ctx)->vt->free(ctx))
#define ssh1_cipher_sesskey(ctx, key) ((ctx)->vt->sesskey(ctx, key))
#define ssh1_cipher_encrypt(ctx, blk, len) ((ctx)->vt->encrypt(ctx, blk, len))
#define ssh1_cipher_decrypt(ctx, blk, len) ((ctx)->vt->decrypt(ctx, blk, len))
struct ssh2_cipheralg {
ssh2_cipher *(*new)(const struct ssh2_cipheralg *alg);
void (*free)(ssh2_cipher *);
void (*setiv)(ssh2_cipher *, const void *iv);
void (*setkey)(ssh2_cipher *, const void *key);
void (*encrypt)(ssh2_cipher *, void *blk, int len);
void (*decrypt)(ssh2_cipher *, void *blk, int len);
/* Ignored unless SSH_CIPHER_SEPARATE_LENGTH flag set */
void (*encrypt_length)(ssh2_cipher *, void *blk, int len,
unsigned long seq);
void (*decrypt_length)(ssh2_cipher *, void *blk, int len,
unsigned long seq);
const char *name;
int blksize;
/* real_keybits is the number of bits of entropy genuinely used by
* the cipher scheme; it's used for deciding how big a
* Diffie-Hellman group is needed to exchange a key for the
* cipher. */
int real_keybits;
/* padded_keybytes is the number of bytes of key data expected as
* input to the setkey function; it's used for deciding how much
* data needs to be generated from the post-kex generation of key
* material. In a sensible cipher which uses all its key bytes for
* real work, this will just be real_keybits/8, but in DES-type
* ciphers which ignore one bit in each byte, it'll be slightly
* different. */
int padded_keybytes;
unsigned int flags;
#define SSH_CIPHER_IS_CBC 1
#define SSH_CIPHER_SEPARATE_LENGTH 2
const char *text_name;
/* If set, this takes priority over other MAC. */
const struct ssh2_macalg *required_mac;
};
#define ssh2_cipher_new(alg) ((alg)->new(alg))
#define ssh2_cipher_free(ctx) ((ctx)->vt->free(ctx))
#define ssh2_cipher_setiv(ctx, iv) ((ctx)->vt->setiv(ctx, iv))
#define ssh2_cipher_setkey(ctx, key) ((ctx)->vt->setkey(ctx, key))
#define ssh2_cipher_encrypt(ctx, blk, len) ((ctx)->vt->encrypt(ctx, blk, len))
#define ssh2_cipher_decrypt(ctx, blk, len) ((ctx)->vt->decrypt(ctx, blk, len))
#define ssh2_cipher_encrypt_length(ctx, blk, len, seq) \
((ctx)->vt->encrypt_length(ctx, blk, len, seq))
#define ssh2_cipher_decrypt_length(ctx, blk, len, seq) \
((ctx)->vt->decrypt_length(ctx, blk, len, seq))
#define ssh2_cipher_alg(ctx) ((ctx)->vt)
struct ssh2_ciphers {
int nciphers;
const struct ssh2_cipheralg *const *list;
};
struct ssh2_macalg;
typedef struct ssh2_mac {
const struct ssh2_macalg *vt;
BinarySink_DELEGATE_IMPLEMENTATION;
} ssh2_mac;
struct ssh2_macalg {
/* Passes in the cipher context */
ssh2_mac *(*new)(const struct ssh2_macalg *alg, ssh2_cipher *cipher);
void (*free)(ssh2_mac *);
void (*setkey)(ssh2_mac *, const void *key);
void (*start)(ssh2_mac *);
void (*genresult)(ssh2_mac *, unsigned char *);
const char *name, *etm_name;
int len, keylen;
const char *text_name;
};
#define ssh2_mac_new(alg, cipher) ((alg)->new(alg, cipher))
#define ssh2_mac_free(ctx) ((ctx)->vt->free(ctx))
#define ssh2_mac_setkey(ctx, key) ((ctx)->vt->free(ctx, key))
#define ssh2_mac_start(ctx) ((ctx)->vt->start(ctx))
#define ssh2_mac_genresult(ctx, out) ((ctx)->vt->genresult(ctx, out))
#define ssh2_mac_alg(ctx) ((ctx)->vt)
/* Centralised 'methods' for ssh2_mac, defined in sshmac.c */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_mac_verresult(ssh2_mac *, const void *);
void ssh2_mac_generate(ssh2_mac *, void *, int, unsigned long seq);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_mac_verify(ssh2_mac *, const void *, int, unsigned long seq);
typedef struct ssh_hash {
const struct ssh_hashalg *vt;
BinarySink_DELEGATE_IMPLEMENTATION;
} ssh_hash;
struct ssh_hashalg {
ssh_hash *(*new)(const struct ssh_hashalg *alg);
ssh_hash *(*copy)(ssh_hash *);
void (*final)(ssh_hash *, unsigned char *); /* ALSO FREES THE ssh_hash! */
void (*free)(ssh_hash *);
int hlen; /* output length in bytes */
const char *text_name;
};
#define ssh_hash_new(alg) ((alg)->new(alg))
#define ssh_hash_copy(ctx) ((ctx)->vt->copy(ctx))
#define ssh_hash_final(ctx, out) ((ctx)->vt->final(ctx, out))
#define ssh_hash_free(ctx) ((ctx)->vt->free(ctx))
#define ssh_hash_alg(ctx) ((ctx)->vt)
struct ssh_kex {
const char *name, *groupname;
Support GSS key exchange, for Kerberos 5 only. This is a heavily edited (by me) version of a patch originally due to Nico Williams and Viktor Dukhovni. Their comments: * Don't delegate credentials when rekeying unless there's a new TGT or the old service ticket is nearly expired. * Check for the above conditions more frequently (every two minutes by default) and rekey when we would delegate credentials. * Do not rekey with very short service ticket lifetimes; some GSSAPI libraries may lose the race to use an almost expired ticket. Adjust the timing of rekey checks to try to avoid this possibility. My further comments: The most interesting thing about this patch to me is that the use of GSS key exchange causes a switch over to a completely different model of what host keys are for. This comes from RFC 4462 section 2.1: the basic idea is that when your session is mostly bidirectionally authenticated by the GSSAPI exchanges happening in initial kex and every rekey, host keys become more or less vestigial, and their remaining purpose is to allow a rekey to happen if the requirements of the SSH protocol demand it at an awkward moment when the GSS credentials are not currently available (e.g. timed out and haven't been renewed yet). As such, there's no need for host keys to be _permanent_ or to be a reliable identifier of a particular host, and RFC 4462 allows for the possibility that they might be purely transient and only for this kind of emergency fallback purpose. Therefore, once PuTTY has done a GSS key exchange, it disconnects itself completely from the permanent host key cache functions in storage.h, and instead switches to a _transient_ host key cache stored in memory with the lifetime of just that SSH session. That cache is populated with keys received from the server as a side effect of GSS kex (via the optional SSH2_MSG_KEXGSS_HOSTKEY message), and used if later in the session we have to fall back to a non-GSS key exchange. However, in practice servers we've tested against do not send a host key in that way, so we also have a fallback method of populating the transient cache by triggering an immediate non-GSS rekey straight after userauth (reusing the code path we also use to turn on OpenSSH delayed encryption without the race condition).
2018-04-26 09:18:59 +03:00
enum { KEXTYPE_DH, KEXTYPE_RSA, KEXTYPE_ECDH, KEXTYPE_GSS } main_type;
const struct ssh_hashalg *hash;
const void *extra; /* private to the kex methods */
};
struct ssh_kexes {
int nkexes;
const struct ssh_kex *const *list;
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
struct ssh_keyalg {
/* Constructors that create an ssh_key */
ssh_key *(*new_pub) (const ssh_keyalg *self, ptrlen pub);
ssh_key *(*new_priv) (const ssh_keyalg *self, ptrlen pub, ptrlen priv);
ssh_key *(*new_priv_openssh) (const ssh_keyalg *self, BinarySource *);
/* Methods that operate on an existing ssh_key */
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
void (*freekey) (ssh_key *key);
void (*sign) (ssh_key *key, const void *data, int datalen,
unsigned flags, BinarySink *);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool (*verify) (ssh_key *key, ptrlen sig, ptrlen data);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
void (*public_blob)(ssh_key *key, BinarySink *);
void (*private_blob)(ssh_key *key, BinarySink *);
void (*openssh_blob) (ssh_key *key, BinarySink *);
char *(*cache_str) (ssh_key *key);
/* 'Class methods' that don't deal with an ssh_key at all */
int (*pubkey_bits) (const ssh_keyalg *self, ptrlen blob);
/* Constant data fields giving information about the key type */
const char *ssh_id; /* string identifier in the SSH protocol */
const char *cache_id; /* identifier used in PuTTY's host key cache */
const void *extra; /* private to the public key methods */
const unsigned supported_flags; /* signature-type flags we understand */
};
#define ssh_key_new_pub(alg, data) ((alg)->new_pub(alg, data))
#define ssh_key_new_priv(alg, pub, priv) ((alg)->new_priv(alg, pub, priv))
#define ssh_key_new_priv_openssh(alg, bs) ((alg)->new_priv_openssh(alg, bs))
#define ssh_key_free(key) ((key)->vt->freekey(key))
#define ssh_key_sign(key, data, len, flags, bs) \
((key)->vt->sign(key, data, len, flags, bs))
#define ssh_key_verify(key, sig, data) ((key)->vt->verify(key, sig, data))
#define ssh_key_public_blob(key, bs) ((key)->vt->public_blob(key, bs))
#define ssh_key_private_blob(key, bs) ((key)->vt->private_blob(key, bs))
#define ssh_key_openssh_blob(key, bs) ((key)->vt->openssh_blob(key, bs))
#define ssh_key_cache_str(key) ((key)->vt->cache_str(key))
#define ssh_key_public_bits(alg, blob) ((alg)->pubkey_bits(alg, blob))
#define ssh_key_alg(key) (key)->vt
#define ssh_key_ssh_id(key) ((key)->vt->ssh_id)
#define ssh_key_cache_id(key) ((key)->vt->cache_id)
/*
* Enumeration of signature flags from draft-miller-ssh-agent-02
*/
#define SSH_AGENT_RSA_SHA2_256 2
#define SSH_AGENT_RSA_SHA2_512 4
typedef struct ssh_compressor {
const struct ssh_compression_alg *vt;
} ssh_compressor;
typedef struct ssh_decompressor {
const struct ssh_compression_alg *vt;
} ssh_decompressor;
struct ssh_compression_alg {
const char *name;
/* For zlib@openssh.com: if non-NULL, this name will be considered once
* userauth has completed successfully. */
const char *delayed_name;
ssh_compressor *(*compress_new)(void);
void (*compress_free)(ssh_compressor *);
void (*compress)(ssh_compressor *, const unsigned char *block, int len,
unsigned char **outblock, int *outlen,
int minlen);
ssh_decompressor *(*decompress_new)(void);
void (*decompress_free)(ssh_decompressor *);
bool (*decompress)(ssh_decompressor *, const unsigned char *block, int len,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
unsigned char **outblock, int *outlen);
const char *text_name;
};
#define ssh_compressor_new(alg) ((alg)->compress_new())
#define ssh_compressor_free(comp) ((comp)->vt->compress_free(comp))
#define ssh_compressor_compress(comp, in, inlen, out, outlen, minlen) \
((comp)->vt->compress(comp, in, inlen, out, outlen, minlen))
#define ssh_compressor_alg(comp) ((comp)->vt)
#define ssh_decompressor_new(alg) ((alg)->decompress_new())
#define ssh_decompressor_free(comp) ((comp)->vt->decompress_free(comp))
#define ssh_decompressor_decompress(comp, in, inlen, out, outlen) \
((comp)->vt->decompress(comp, in, inlen, out, outlen))
#define ssh_decompressor_alg(comp) ((comp)->vt)
struct ssh2_userkey {
ssh_key *key; /* the key itself */
char *comment; /* the key comment */
};
/* The maximum length of any hash algorithm used in kex. (bytes) */
#define SSH2_KEX_MAX_HASH_LEN (64) /* SHA-512 */
extern const struct ssh1_cipheralg ssh1_3des;
extern const struct ssh1_cipheralg ssh1_des;
extern const struct ssh1_cipheralg ssh1_blowfish;
extern const struct ssh2_ciphers ssh2_3des;
extern const struct ssh2_ciphers ssh2_des;
extern const struct ssh2_ciphers ssh2_aes;
extern const struct ssh2_ciphers ssh2_blowfish;
extern const struct ssh2_ciphers ssh2_arcfour;
extern const struct ssh2_ciphers ssh2_ccp;
extern const struct ssh_hashalg ssh_sha1;
extern const struct ssh_hashalg ssh_sha256;
extern const struct ssh_hashalg ssh_sha384;
extern const struct ssh_hashalg ssh_sha512;
extern const struct ssh_kexes ssh_diffiehellman_group1;
extern const struct ssh_kexes ssh_diffiehellman_group14;
extern const struct ssh_kexes ssh_diffiehellman_gex;
Support GSS key exchange, for Kerberos 5 only. This is a heavily edited (by me) version of a patch originally due to Nico Williams and Viktor Dukhovni. Their comments: * Don't delegate credentials when rekeying unless there's a new TGT or the old service ticket is nearly expired. * Check for the above conditions more frequently (every two minutes by default) and rekey when we would delegate credentials. * Do not rekey with very short service ticket lifetimes; some GSSAPI libraries may lose the race to use an almost expired ticket. Adjust the timing of rekey checks to try to avoid this possibility. My further comments: The most interesting thing about this patch to me is that the use of GSS key exchange causes a switch over to a completely different model of what host keys are for. This comes from RFC 4462 section 2.1: the basic idea is that when your session is mostly bidirectionally authenticated by the GSSAPI exchanges happening in initial kex and every rekey, host keys become more or less vestigial, and their remaining purpose is to allow a rekey to happen if the requirements of the SSH protocol demand it at an awkward moment when the GSS credentials are not currently available (e.g. timed out and haven't been renewed yet). As such, there's no need for host keys to be _permanent_ or to be a reliable identifier of a particular host, and RFC 4462 allows for the possibility that they might be purely transient and only for this kind of emergency fallback purpose. Therefore, once PuTTY has done a GSS key exchange, it disconnects itself completely from the permanent host key cache functions in storage.h, and instead switches to a _transient_ host key cache stored in memory with the lifetime of just that SSH session. That cache is populated with keys received from the server as a side effect of GSS kex (via the optional SSH2_MSG_KEXGSS_HOSTKEY message), and used if later in the session we have to fall back to a non-GSS key exchange. However, in practice servers we've tested against do not send a host key in that way, so we also have a fallback method of populating the transient cache by triggering an immediate non-GSS rekey straight after userauth (reusing the code path we also use to turn on OpenSSH delayed encryption without the race condition).
2018-04-26 09:18:59 +03:00
extern const struct ssh_kexes ssh_gssk5_sha1_kex;
extern const struct ssh_kexes ssh_rsa_kex;
extern const struct ssh_kexes ssh_ecdh_kex;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
extern const ssh_keyalg ssh_dss;
extern const ssh_keyalg ssh_rsa;
extern const ssh_keyalg ssh_ecdsa_ed25519;
extern const ssh_keyalg ssh_ecdsa_nistp256;
extern const ssh_keyalg ssh_ecdsa_nistp384;
extern const ssh_keyalg ssh_ecdsa_nistp521;
extern const struct ssh2_macalg ssh_hmac_md5;
extern const struct ssh2_macalg ssh_hmac_sha1;
extern const struct ssh2_macalg ssh_hmac_sha1_buggy;
extern const struct ssh2_macalg ssh_hmac_sha1_96;
extern const struct ssh2_macalg ssh_hmac_sha1_96_buggy;
extern const struct ssh2_macalg ssh_hmac_sha256;
extern const struct ssh_compression_alg ssh_zlib;
typedef struct AESContext AESContext;
AESContext *aes_make_context(void);
void aes_free_context(AESContext *ctx);
void aes128_key(AESContext *ctx, const void *key);
void aes192_key(AESContext *ctx, const void *key);
void aes256_key(AESContext *ctx, const void *key);
void aes_iv(AESContext *ctx, const void *iv);
void aes_ssh2_encrypt_blk(AESContext *ctx, void *blk, int len);
void aes_ssh2_decrypt_blk(AESContext *ctx, void *blk, int len);
void aes_ssh2_sdctr(AESContext *ctx, void *blk, int len);
/*
* PuTTY version number formatted as an SSH version string.
*/
extern const char sshver[];
/*
* Gross hack: pscp will try to start SFTP but fall back to scp1 if
* that fails. This variable is the means by which scp.c can reach
* into the SSH code and find out which one it got.
*/
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
extern bool ssh_fallback_cmd(Backend *backend);
void SHATransform(uint32_t *digest, uint32_t *data);
/*
* Check of compiler version
*/
#ifdef _FORCE_SHA_NI
# define COMPILER_SUPPORTS_SHA_NI
#elif defined(__clang__)
# if __has_attribute(target) && __has_include(<shaintrin.h>) && (defined(__x86_64__) || defined(__i386))
# define COMPILER_SUPPORTS_SHA_NI
# endif
#elif defined(__GNUC__)
# if ((__GNUC__ >= 5) && (defined(__x86_64__) || defined(__i386)))
# define COMPILER_SUPPORTS_SHA_NI
# endif
#elif defined (_MSC_VER)
# if (defined(_M_X64) || defined(_M_IX86)) && _MSC_VER >= 1900
# define COMPILER_SUPPORTS_SHA_NI
# endif
#endif
#ifdef _FORCE_SOFTWARE_SHA
# undef COMPILER_SUPPORTS_SHA_NI
#endif
int random_byte(void);
void random_add_noise(void *noise, int length);
void random_add_heavynoise(void *noise, int length);
/* Exports from x11fwd.c */
enum {
X11_TRANS_IPV4 = 0, X11_TRANS_IPV6 = 6, X11_TRANS_UNIX = 256
};
struct X11Display {
/* Broken-down components of the display name itself */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool unixdomain;
char *hostname;
int displaynum;
int screennum;
/* OSX sometimes replaces all the above with a full Unix-socket pathname */
char *unixsocketpath;
/* PuTTY networking SockAddr to connect to the display, and associated
* gubbins */
SockAddr *addr;
int port;
char *realhost;
/* Our local auth details for talking to the real X display. */
int localauthproto;
unsigned char *localauthdata;
int localauthdatalen;
};
struct X11FakeAuth {
/* Auth details we invented for a virtual display on the SSH server. */
int proto;
unsigned char *data;
int datalen;
char *protoname;
char *datastring;
/* The encrypted form of the first block, in XDM-AUTHORIZATION-1.
* Used as part of the key when these structures are organised
* into a tree. See x11_invent_fake_auth for explanation. */
unsigned char *xa1_firstblock;
/*
* Used inside x11fwd.c to remember recently seen
* XDM-AUTHORIZATION-1 strings, to avoid replay attacks.
*/
tree234 *xdmseen;
/*
* What to do with an X connection matching this auth data.
*/
struct X11Display *disp;
ssh_sharing_connstate *share_cs;
share_channel *share_chan;
};
void *x11_make_greeting(int endian, int protomajor, int protominor,
int auth_proto, const void *auth_data, int auth_len,
const char *peer_ip, int peer_port,
int *outlen);
int x11_authcmp(void *av, void *bv); /* for putting X11FakeAuth in a tree234 */
/*
* x11_setup_display() parses the display variable and fills in an
* X11Display structure. Some remote auth details are invented;
* the supplied authtype parameter configures the preferred
* authorisation protocol to use at the remote end. The local auth
* details are looked up by calling platform_get_x11_auth.
*
* If the returned pointer is NULL, then *error_msg will contain a
* dynamically allocated error message string.
*/
extern struct X11Display *x11_setup_display(const char *display, Conf *,
char **error_msg);
void x11_free_display(struct X11Display *disp);
struct X11FakeAuth *x11_invent_fake_auth(tree234 *t, int authtype);
void x11_free_fake_auth(struct X11FakeAuth *auth);
Channel *x11_new_channel(tree234 *authtree, SshChannel *c,
const char *peeraddr, int peerport,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool connection_sharing_possible);
char *x11_display(const char *display);
/* Platform-dependent X11 functions */
Post-release destabilisation! Completely remove the struct type 'Config' in putty.h, which stores all PuTTY's settings and includes an arbitrary length limit on every single one of those settings which is stored in string form. In place of it is 'Conf', an opaque data type everywhere outside the new file conf.c, which stores a list of (key, value) pairs in which every key contains an integer identifying a configuration setting, and for some of those integers the key also contains extra parts (so that, for instance, CONF_environmt is a string-to-string mapping). Everywhere that a Config was previously used, a Conf is now; everywhere there was a Config structure copy, conf_copy() is called; every lookup, adjustment, load and save operation on a Config has been rewritten; and there's a mechanism for serialising a Conf into a binary blob and back for use with Duplicate Session. User-visible effects of this change _should_ be minimal, though I don't doubt I've introduced one or two bugs here and there which will eventually be found. The _intended_ visible effects of this change are that all arbitrary limits on configuration strings and lists (e.g. limit on number of port forwardings) should now disappear; that list boxes in the configuration will now be displayed in a sorted order rather than the arbitrary order in which they were added to the list (since the underlying data structure is now a sorted tree234 rather than an ad-hoc comma-separated string); and one more specific change, which is that local and dynamic port forwardings on the same port number are now mutually exclusive in the configuration (putting 'D' in the key rather than the value was a mistake in the first place). One other reorganisation as a result of this is that I've moved all the dialog.c standard handlers (dlg_stdeditbox_handler and friends) out into config.c, because I can't really justify calling them generic any more. When they took a pointer to an arbitrary structure type and the offset of a field within that structure, they were independent of whether that structure was a Config or something completely different, but now they really do expect to talk to a Conf, which can _only_ be used for PuTTY configuration, so I've renamed them all things like conf_editbox_handler and moved them out of the nominally independent dialog-box management module into the PuTTY-specific config.c. [originally from svn r9214]
2011-07-14 22:52:21 +04:00
extern void platform_get_x11_auth(struct X11Display *display, Conf *);
/* examine a mostly-filled-in X11Display and fill in localauth* */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
extern const bool platform_uses_x11_unix_by_default;
/* choose default X transport in the absence of a specified one */
SockAddr *platform_get_x11_unix_address(const char *path, int displaynum);
/* make up a SockAddr naming the address for displaynum */
char *platform_get_x_display(void);
/* allocated local X display string, if any */
/* Callbacks in x11.c usable _by_ platform X11 functions */
/*
* This function does the job of platform_get_x11_auth, provided
* it is told where to find a normally formatted .Xauthority file:
* it opens that file, parses it to find an auth record which
* matches the display details in "display", and fills in the
* localauth fields.
*
* It is expected that most implementations of
* platform_get_x11_auth() will work by finding their system's
* .Xauthority file, adjusting the display details if necessary
* for local oddities like Unix-domain socket transport, and
* calling this function to do the rest of the work.
*/
void x11_get_auth_from_authfile(struct X11Display *display,
const char *authfilename);
void x11_format_auth_for_authfile(
BinarySink *bs, SockAddr *addr, int display_no,
ptrlen authproto, ptrlen authdata);
int x11_identify_auth_proto(ptrlen protoname);
void *x11_dehexify(ptrlen hex, int *outlen);
Channel *agentf_new(SshChannel *c);
Bignum copybn(Bignum b);
Bignum bn_power_2(int n);
void bn_restore_invariant(Bignum b);
Bignum bignum_from_long(unsigned long n);
void freebn(Bignum b);
Bignum modpow(Bignum base, Bignum exp, Bignum mod);
Bignum modmul(Bignum a, Bignum b, Bignum mod);
Bignum modsub(const Bignum a, const Bignum b, const Bignum n);
void decbn(Bignum n);
extern Bignum Zero, One;
Bignum bignum_from_bytes(const void *data, int nbytes);
Bignum bignum_from_bytes_le(const void *data, int nbytes);
Bignum bignum_random_in_range(const Bignum lower, const Bignum upper);
int bignum_bitcount(Bignum bn);
int bignum_byte(Bignum bn, int i);
int bignum_bit(Bignum bn, int i);
void bignum_set_bit(Bignum bn, int i, int value);
Bignum biggcd(Bignum a, Bignum b);
unsigned short bignum_mod_short(Bignum number, unsigned short modulus);
Bignum bignum_add_long(Bignum number, unsigned long addend);
Bignum bigadd(Bignum a, Bignum b);
Bignum bigsub(Bignum a, Bignum b);
Bignum bigmul(Bignum a, Bignum b);
Bignum bigmuladd(Bignum a, Bignum b, Bignum addend);
Bignum bigdiv(Bignum a, Bignum b);
Bignum bigmod(Bignum a, Bignum b);
Bignum modinv(Bignum number, Bignum modulus);
Bignum bignum_bitmask(Bignum number);
Bignum bignum_rshift(Bignum number, int shift);
Bignum bignum_lshift(Bignum number, int shift);
int bignum_cmp(Bignum a, Bignum b);
char *bignum_decimal(Bignum x);
2015-05-12 14:10:42 +03:00
Bignum bignum_from_decimal(const char *decimal);
New centralised binary-data marshalling system. I've finally got tired of all the code throughout PuTTY that repeats the same logic about how to format the SSH binary primitives like uint32, string, mpint. We've got reasonably organised code in ssh.c that appends things like that to 'struct Packet'; something similar in sftp.c which repeats a lot of the work; utility functions in various places to format an mpint to feed to one or another hash function; and no end of totally ad-hoc stuff in functions like public key blob formatters which actually have to _count up_ the size of data painstakingly, then malloc exactly that much and mess about with PUT_32BIT. It's time to bring all of that into one place, and stop repeating myself in error-prone ways everywhere. The new marshal.h defines a system in which I centralise all the actual marshalling functions, and then layer a touch of C macro trickery on top to allow me to (look as if I) pass a wide range of different types to those functions, as long as the target type has been set up in the right way to have a write() function. This commit adds the new header and source file, and sets up some general centralised types (strbuf and the various hash-function contexts like SHA_State), but doesn't use the new calls for anything yet. (I've also renamed some internal functions in import.c which were using the same names that I've just defined macros over. That won't last long - those functions are going to go away soon, so the changed names are strictly temporary.)
2018-05-24 11:17:13 +03:00
void BinarySink_put_mp_ssh1(BinarySink *, Bignum);
void BinarySink_put_mp_ssh2(BinarySink *, Bignum);
Bignum BinarySource_get_mp_ssh1(BinarySource *);
Bignum BinarySource_get_mp_ssh2(BinarySource *);
New centralised binary-data marshalling system. I've finally got tired of all the code throughout PuTTY that repeats the same logic about how to format the SSH binary primitives like uint32, string, mpint. We've got reasonably organised code in ssh.c that appends things like that to 'struct Packet'; something similar in sftp.c which repeats a lot of the work; utility functions in various places to format an mpint to feed to one or another hash function; and no end of totally ad-hoc stuff in functions like public key blob formatters which actually have to _count up_ the size of data painstakingly, then malloc exactly that much and mess about with PUT_32BIT. It's time to bring all of that into one place, and stop repeating myself in error-prone ways everywhere. The new marshal.h defines a system in which I centralise all the actual marshalling functions, and then layer a touch of C macro trickery on top to allow me to (look as if I) pass a wide range of different types to those functions, as long as the target type has been set up in the right way to have a write() function. This commit adds the new header and source file, and sets up some general centralised types (strbuf and the various hash-function contexts like SHA_State), but doesn't use the new calls for anything yet. (I've also renamed some internal functions in import.c which were using the same names that I've just defined macros over. That won't last long - those functions are going to go away soon, so the changed names are strictly temporary.)
2018-05-24 11:17:13 +03:00
#ifdef DEBUG
void diagbn(char *prefix, Bignum md);
#endif
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool dh_is_gex(const struct ssh_kex *kex);
struct dh_ctx;
struct dh_ctx *dh_setup_group(const struct ssh_kex *kex);
struct dh_ctx *dh_setup_gex(Bignum pval, Bignum gval);
int dh_modulus_bit_size(const struct dh_ctx *ctx);
void dh_cleanup(struct dh_ctx *);
Bignum dh_create_e(struct dh_ctx *, int nbits);
const char *dh_validate_f(struct dh_ctx *, Bignum f);
Bignum dh_find_K(struct dh_ctx *, Bignum f);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool rsa_ssh1_encrypted(const Filename *filename, char **comment);
int rsa_ssh1_loadpub(const Filename *filename, BinarySink *bs,
char **commentptr, const char **errorstr);
int rsa_ssh1_loadkey(const Filename *filename, struct RSAKey *key,
const char *passphrase, const char **errorstr);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool rsa_ssh1_savekey(const Filename *filename, struct RSAKey *key,
char *passphrase);
extern int base64_decode_atom(const char *atom, unsigned char *out);
extern int base64_lines(int datalen);
extern void base64_encode_atom(const unsigned char *data, int n, char *out);
extern void base64_encode(FILE *fp, const unsigned char *data, int datalen,
int cpl);
/* ssh2_load_userkey can return this as an error */
extern struct ssh2_userkey ssh2_wrong_passphrase;
#define SSH2_WRONG_PASSPHRASE (&ssh2_wrong_passphrase)
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_userkey_encrypted(const Filename *filename, char **comment);
struct ssh2_userkey *ssh2_load_userkey(const Filename *filename,
const char *passphrase,
const char **errorstr);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_userkey_loadpub(const Filename *filename, char **algorithm,
BinarySink *bs,
char **commentptr, const char **errorstr);
bool ssh2_save_userkey(const Filename *filename, struct ssh2_userkey *key,
char *passphrase);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
const ssh_keyalg *find_pubkey_alg(const char *name);
const ssh_keyalg *find_pubkey_alg_len(ptrlen name);
enum {
SSH_KEYTYPE_UNOPENABLE,
SSH_KEYTYPE_UNKNOWN,
SSH_KEYTYPE_SSH1, SSH_KEYTYPE_SSH2,
/*
* The OpenSSH key types deserve a little explanation. OpenSSH has
* two physical formats for private key storage: an old PEM-based
* one largely dictated by their use of OpenSSL and full of ASN.1,
* and a new one using the same private key formats used over the
* wire for talking to ssh-agent. The old format can only support
* a subset of the key types, because it needs redesign for each
* key type, and after a while they decided to move to the new
* format so as not to have to do that.
*
* On input, key files are identified as either
* SSH_KEYTYPE_OPENSSH_PEM or SSH_KEYTYPE_OPENSSH_NEW, describing
* accurately which actual format the keys are stored in.
*
* On output, however, we default to following OpenSSH's own
* policy of writing out PEM-style keys for maximum backwards
* compatibility if the key type supports it, and otherwise
* switching to the new format. So the formats you can select for
* output are SSH_KEYTYPE_OPENSSH_NEW (forcing the new format for
* any key type), and SSH_KEYTYPE_OPENSSH_AUTO to use the oldest
* format supported by whatever key type you're writing out.
*
* So we have three type codes, but only two of them usable in any
* given circumstance. An input key file will never be identified
* as AUTO, only PEM or NEW; key export UIs should not be able to
* select PEM, only AUTO or NEW.
*/
SSH_KEYTYPE_OPENSSH_AUTO,
SSH_KEYTYPE_OPENSSH_PEM,
SSH_KEYTYPE_OPENSSH_NEW,
SSH_KEYTYPE_SSHCOM,
/*
* Public-key-only formats, which we still want to be able to read
* for various purposes.
*/
SSH_KEYTYPE_SSH1_PUBLIC,
SSH_KEYTYPE_SSH2_PUBLIC_RFC4716,
SSH_KEYTYPE_SSH2_PUBLIC_OPENSSH
};
char *ssh1_pubkey_str(struct RSAKey *ssh1key);
void ssh1_write_pubkey(FILE *fp, struct RSAKey *ssh1key);
char *ssh2_pubkey_openssh_str(struct ssh2_userkey *key);
void ssh2_write_pubkey(FILE *fp, const char *comment,
const void *v_pub_blob, int pub_len,
int keytype);
char *ssh2_fingerprint_blob(const void *blob, int bloblen);
char *ssh2_fingerprint(ssh_key *key);
int key_type(const Filename *filename);
const char *key_type_to_str(int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool import_possible(int type);
int import_target_type(int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool import_encrypted(const Filename *filename, int type, char **comment);
int import_ssh1(const Filename *filename, int type,
struct RSAKey *key, char *passphrase, const char **errmsg_p);
struct ssh2_userkey *import_ssh2(const Filename *filename, int type,
char *passphrase, const char **errmsg_p);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool export_ssh1(const Filename *filename, int type,
struct RSAKey *key, char *passphrase);
bool export_ssh2(const Filename *filename, int type,
struct ssh2_userkey *key, char *passphrase);
void des3_decrypt_pubkey(const void *key, void *blk, int len);
void des3_encrypt_pubkey(const void *key, void *blk, int len);
void des3_decrypt_pubkey_ossh(const void *key, const void *iv,
void *blk, int len);
void des3_encrypt_pubkey_ossh(const void *key, const void *iv,
void *blk, int len);
void aes256_encrypt_pubkey(const void *key, void *blk, int len);
void aes256_decrypt_pubkey(const void *key, void *blk, int len);
void des_encrypt_xdmauth(const void *key, void *blk, int len);
void des_decrypt_xdmauth(const void *key, void *blk, int len);
void openssh_bcrypt(const char *passphrase,
const unsigned char *salt, int saltbytes,
int rounds, unsigned char *out, int outbytes);
/*
* For progress updates in the key generation utility.
*/
#define PROGFN_INITIALISE 1
#define PROGFN_LIN_PHASE 2
#define PROGFN_EXP_PHASE 3
#define PROGFN_PHASE_EXTENT 4
#define PROGFN_READY 5
#define PROGFN_PROGRESS 6
typedef void (*progfn_t) (void *param, int action, int phase, int progress);
int rsa_generate(struct RSAKey *key, int bits, progfn_t pfn,
void *pfnparam);
int dsa_generate(struct dss_key *key, int bits, progfn_t pfn,
void *pfnparam);
int ec_generate(struct ec_key *key, int bits, progfn_t pfn,
void *pfnparam);
int ec_edgenerate(struct ec_key *key, int bits, progfn_t pfn,
void *pfnparam);
Bignum primegen(int bits, int modulus, int residue, Bignum factor,
int phase, progfn_t pfn, void *pfnparam, unsigned firstbits);
void invent_firstbits(unsigned *one, unsigned *two);
/*
* Connection-sharing API provided by platforms. This function must
* either:
* - return SHARE_NONE and do nothing
* - return SHARE_DOWNSTREAM and set *sock to a Socket connected to
* downplug
* - return SHARE_UPSTREAM and set *sock to a Socket connected to
* upplug.
*/
enum { SHARE_NONE, SHARE_DOWNSTREAM, SHARE_UPSTREAM };
int platform_ssh_share(const char *name, Conf *conf,
Plug *downplug, Plug *upplug, Socket **sock,
char **logtext, char **ds_err, char **us_err,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool can_upstream, bool can_downstream);
void platform_ssh_share_cleanup(const char *name);
/*
* List macro defining the SSH-1 message type codes.
*/
#define SSH1_MESSAGE_TYPES(X, y) \
X(y, SSH1_MSG_DISCONNECT, 1) \
X(y, SSH1_SMSG_PUBLIC_KEY, 2) \
X(y, SSH1_CMSG_SESSION_KEY, 3) \
X(y, SSH1_CMSG_USER, 4) \
X(y, SSH1_CMSG_AUTH_RSA, 6) \
X(y, SSH1_SMSG_AUTH_RSA_CHALLENGE, 7) \
X(y, SSH1_CMSG_AUTH_RSA_RESPONSE, 8) \
X(y, SSH1_CMSG_AUTH_PASSWORD, 9) \
X(y, SSH1_CMSG_REQUEST_PTY, 10) \
X(y, SSH1_CMSG_WINDOW_SIZE, 11) \
X(y, SSH1_CMSG_EXEC_SHELL, 12) \
X(y, SSH1_CMSG_EXEC_CMD, 13) \
X(y, SSH1_SMSG_SUCCESS, 14) \
X(y, SSH1_SMSG_FAILURE, 15) \
X(y, SSH1_CMSG_STDIN_DATA, 16) \
X(y, SSH1_SMSG_STDOUT_DATA, 17) \
X(y, SSH1_SMSG_STDERR_DATA, 18) \
X(y, SSH1_CMSG_EOF, 19) \
X(y, SSH1_SMSG_EXIT_STATUS, 20) \
X(y, SSH1_MSG_CHANNEL_OPEN_CONFIRMATION, 21) \
X(y, SSH1_MSG_CHANNEL_OPEN_FAILURE, 22) \
X(y, SSH1_MSG_CHANNEL_DATA, 23) \
X(y, SSH1_MSG_CHANNEL_CLOSE, 24) \
X(y, SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION, 25) \
X(y, SSH1_SMSG_X11_OPEN, 27) \
X(y, SSH1_CMSG_PORT_FORWARD_REQUEST, 28) \
X(y, SSH1_MSG_PORT_OPEN, 29) \
X(y, SSH1_CMSG_AGENT_REQUEST_FORWARDING, 30) \
X(y, SSH1_SMSG_AGENT_OPEN, 31) \
X(y, SSH1_MSG_IGNORE, 32) \
X(y, SSH1_CMSG_EXIT_CONFIRMATION, 33) \
X(y, SSH1_CMSG_X11_REQUEST_FORWARDING, 34) \
X(y, SSH1_CMSG_AUTH_RHOSTS_RSA, 35) \
X(y, SSH1_MSG_DEBUG, 36) \
X(y, SSH1_CMSG_REQUEST_COMPRESSION, 37) \
X(y, SSH1_CMSG_AUTH_TIS, 39) \
X(y, SSH1_SMSG_AUTH_TIS_CHALLENGE, 40) \
X(y, SSH1_CMSG_AUTH_TIS_RESPONSE, 41) \
X(y, SSH1_CMSG_AUTH_CCARD, 70) \
X(y, SSH1_SMSG_AUTH_CCARD_CHALLENGE, 71) \
X(y, SSH1_CMSG_AUTH_CCARD_RESPONSE, 72) \
/* end of list */
#define SSH1_AUTH_RHOSTS 1 /* 0x1 */
#define SSH1_AUTH_RSA 2 /* 0x2 */
#define SSH1_AUTH_PASSWORD 3 /* 0x3 */
#define SSH1_AUTH_RHOSTS_RSA 4 /* 0x4 */
#define SSH1_AUTH_TIS 5 /* 0x5 */
#define SSH1_AUTH_CCARD 16 /* 0x10 */
#define SSH1_PROTOFLAG_SCREEN_NUMBER 1 /* 0x1 */
/* Mask for protoflags we will echo back to server if seen */
#define SSH1_PROTOFLAGS_SUPPORTED 0 /* 0x1 */
/*
* List macro defining SSH-2 message type codes. Some of these depend
* on particular contexts (i.e. a previously negotiated kex or auth
* method)
*/
#define SSH2_MESSAGE_TYPES(X, K, A, y) \
X(y, SSH2_MSG_DISCONNECT, 1) \
X(y, SSH2_MSG_IGNORE, 2) \
X(y, SSH2_MSG_UNIMPLEMENTED, 3) \
X(y, SSH2_MSG_DEBUG, 4) \
X(y, SSH2_MSG_SERVICE_REQUEST, 5) \
X(y, SSH2_MSG_SERVICE_ACCEPT, 6) \
X(y, SSH2_MSG_KEXINIT, 20) \
X(y, SSH2_MSG_NEWKEYS, 21) \
K(y, SSH2_MSG_KEXDH_INIT, 30, SSH2_PKTCTX_DHGROUP) \
K(y, SSH2_MSG_KEXDH_REPLY, 31, SSH2_PKTCTX_DHGROUP) \
K(y, SSH2_MSG_KEX_DH_GEX_REQUEST_OLD, 30, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_REQUEST, 34, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_GROUP, 31, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_INIT, 32, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_REPLY, 33, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEXGSS_INIT, 30, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_CONTINUE, 31, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_COMPLETE, 32, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_HOSTKEY, 33, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_ERROR, 34, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_GROUPREQ, 40, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_GROUP, 41, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXRSA_PUBKEY, 30, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEXRSA_SECRET, 31, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEXRSA_DONE, 32, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEX_ECDH_INIT, 30, SSH2_PKTCTX_ECDHKEX) \
K(y, SSH2_MSG_KEX_ECDH_REPLY, 31, SSH2_PKTCTX_ECDHKEX) \
X(y, SSH2_MSG_USERAUTH_REQUEST, 50) \
X(y, SSH2_MSG_USERAUTH_FAILURE, 51) \
X(y, SSH2_MSG_USERAUTH_SUCCESS, 52) \
X(y, SSH2_MSG_USERAUTH_BANNER, 53) \
A(y, SSH2_MSG_USERAUTH_PK_OK, 60, SSH2_PKTCTX_PUBLICKEY) \
A(y, SSH2_MSG_USERAUTH_PASSWD_CHANGEREQ, 60, SSH2_PKTCTX_PASSWORD) \
A(y, SSH2_MSG_USERAUTH_INFO_REQUEST, 60, SSH2_PKTCTX_KBDINTER) \
A(y, SSH2_MSG_USERAUTH_INFO_RESPONSE, 61, SSH2_PKTCTX_KBDINTER) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_RESPONSE, 60, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_TOKEN, 61, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_EXCHANGE_COMPLETE, 63, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_ERROR, 64, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_ERRTOK, 65, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_MIC, 66, SSH2_PKTCTX_GSSAPI) \
X(y, SSH2_MSG_GLOBAL_REQUEST, 80) \
X(y, SSH2_MSG_REQUEST_SUCCESS, 81) \
X(y, SSH2_MSG_REQUEST_FAILURE, 82) \
X(y, SSH2_MSG_CHANNEL_OPEN, 90) \
X(y, SSH2_MSG_CHANNEL_OPEN_CONFIRMATION, 91) \
X(y, SSH2_MSG_CHANNEL_OPEN_FAILURE, 92) \
X(y, SSH2_MSG_CHANNEL_WINDOW_ADJUST, 93) \
X(y, SSH2_MSG_CHANNEL_DATA, 94) \
X(y, SSH2_MSG_CHANNEL_EXTENDED_DATA, 95) \
X(y, SSH2_MSG_CHANNEL_EOF, 96) \
X(y, SSH2_MSG_CHANNEL_CLOSE, 97) \
X(y, SSH2_MSG_CHANNEL_REQUEST, 98) \
X(y, SSH2_MSG_CHANNEL_SUCCESS, 99) \
X(y, SSH2_MSG_CHANNEL_FAILURE, 100) \
/* end of list */
#define DEF_ENUM_UNIVERSAL(y, name, value) name = value,
#define DEF_ENUM_CONTEXTUAL(y, name, value, context) name = value,
enum {
SSH1_MESSAGE_TYPES(DEF_ENUM_UNIVERSAL, y)
SSH2_MESSAGE_TYPES(DEF_ENUM_UNIVERSAL,
DEF_ENUM_CONTEXTUAL, DEF_ENUM_CONTEXTUAL, y)
/* Virtual packet type, for packets too short to even have a type */
SSH_MSG_NO_TYPE_CODE = 256
};
#undef DEF_ENUM_UNIVERSAL
#undef DEF_ENUM_CONTEXTUAL
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
/*
* SSH-1 agent messages.
*/
#define SSH1_AGENTC_REQUEST_RSA_IDENTITIES 1
#define SSH1_AGENT_RSA_IDENTITIES_ANSWER 2
#define SSH1_AGENTC_RSA_CHALLENGE 3
#define SSH1_AGENT_RSA_RESPONSE 4
#define SSH1_AGENTC_ADD_RSA_IDENTITY 7
#define SSH1_AGENTC_REMOVE_RSA_IDENTITY 8
#define SSH1_AGENTC_REMOVE_ALL_RSA_IDENTITIES 9 /* openssh private? */
/*
* Messages common to SSH-1 and OpenSSH's SSH-2.
*/
#define SSH_AGENT_FAILURE 5
#define SSH_AGENT_SUCCESS 6
/*
* OpenSSH's SSH-2 agent messages.
*/
#define SSH2_AGENTC_REQUEST_IDENTITIES 11
#define SSH2_AGENT_IDENTITIES_ANSWER 12
#define SSH2_AGENTC_SIGN_REQUEST 13
#define SSH2_AGENT_SIGN_RESPONSE 14
#define SSH2_AGENTC_ADD_IDENTITY 17
#define SSH2_AGENTC_REMOVE_IDENTITY 18
#define SSH2_AGENTC_REMOVE_ALL_IDENTITIES 19
/*
* Assorted other SSH-related enumerations.
*/
#define SSH2_DISCONNECT_HOST_NOT_ALLOWED_TO_CONNECT 1 /* 0x1 */
#define SSH2_DISCONNECT_PROTOCOL_ERROR 2 /* 0x2 */
#define SSH2_DISCONNECT_KEY_EXCHANGE_FAILED 3 /* 0x3 */
#define SSH2_DISCONNECT_HOST_AUTHENTICATION_FAILED 4 /* 0x4 */
#define SSH2_DISCONNECT_MAC_ERROR 5 /* 0x5 */
#define SSH2_DISCONNECT_COMPRESSION_ERROR 6 /* 0x6 */
#define SSH2_DISCONNECT_SERVICE_NOT_AVAILABLE 7 /* 0x7 */
#define SSH2_DISCONNECT_PROTOCOL_VERSION_NOT_SUPPORTED 8 /* 0x8 */
#define SSH2_DISCONNECT_HOST_KEY_NOT_VERIFIABLE 9 /* 0x9 */
#define SSH2_DISCONNECT_CONNECTION_LOST 10 /* 0xa */
#define SSH2_DISCONNECT_BY_APPLICATION 11 /* 0xb */
#define SSH2_DISCONNECT_TOO_MANY_CONNECTIONS 12 /* 0xc */
#define SSH2_DISCONNECT_AUTH_CANCELLED_BY_USER 13 /* 0xd */
#define SSH2_DISCONNECT_NO_MORE_AUTH_METHODS_AVAILABLE 14 /* 0xe */
#define SSH2_DISCONNECT_ILLEGAL_USER_NAME 15 /* 0xf */
#define SSH2_OPEN_ADMINISTRATIVELY_PROHIBITED 1 /* 0x1 */
#define SSH2_OPEN_CONNECT_FAILED 2 /* 0x2 */
#define SSH2_OPEN_UNKNOWN_CHANNEL_TYPE 3 /* 0x3 */
#define SSH2_OPEN_RESOURCE_SHORTAGE 4 /* 0x4 */
#define SSH2_EXTENDED_DATA_STDERR 1 /* 0x1 */
enum {
/* TTY modes with opcodes defined consistently in the SSH specs. */
#define TTYMODE_CHAR(name, val, index) SSH_TTYMODE_##name = val,
#define TTYMODE_FLAG(name, val, field, mask) SSH_TTYMODE_##name = val,
#include "sshttymodes.h"
#undef TTYMODE_CHAR
#undef TTYMODE_FLAG
/* Modes encoded differently between SSH-1 and SSH-2, for which we
* make up our own dummy opcodes to avoid confusion. */
TTYMODE_dummy = 255,
TTYMODE_ISPEED, TTYMODE_OSPEED,
/* Limiting value that we can use as an array bound below */
TTYMODE_LIMIT,
/* The real opcodes for terminal speeds. */
TTYMODE_ISPEED_SSH1 = 192,
TTYMODE_OSPEED_SSH1 = 193,
TTYMODE_ISPEED_SSH2 = 128,
TTYMODE_OSPEED_SSH2 = 129,
/* And the opcode that ends a list. */
TTYMODE_END_OF_LIST = 0
};
struct ssh_ttymodes {
/* A boolean per mode, indicating whether it's set. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool have_mode[TTYMODE_LIMIT];
/* The actual value for each mode. */
unsigned mode_val[TTYMODE_LIMIT];
};
struct ssh_ttymodes get_ttymodes_from_conf(Seat *seat, Conf *conf);
struct ssh_ttymodes read_ttymodes_from_packet(
BinarySource *bs, int ssh_version);
void write_ttymodes_to_packet(BinarySink *bs, int ssh_version,
struct ssh_ttymodes modes);
const char *ssh1_pkt_type(int type);
const char *ssh2_pkt_type(Pkt_KCtx pkt_kctx, Pkt_ACtx pkt_actx, int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_pkt_type_code_valid(unsigned type);
/*
* Need this to warn about support for the original SSH-2 keyfile
* format.
*/
void old_keyfile_warning(void);
/*
* Flags indicating implementation bugs that we know how to mitigate
* if we think the other end has them.
*/
#define SSH_IMPL_BUG_LIST(X) \
X(BUG_CHOKES_ON_SSH1_IGNORE) \
X(BUG_SSH2_HMAC) \
X(BUG_NEEDS_SSH1_PLAIN_PASSWORD) \
X(BUG_CHOKES_ON_RSA) \
X(BUG_SSH2_RSA_PADDING) \
X(BUG_SSH2_DERIVEKEY) \
X(BUG_SSH2_REKEY) \
X(BUG_SSH2_PK_SESSIONID) \
X(BUG_SSH2_MAXPKT) \
X(BUG_CHOKES_ON_SSH2_IGNORE) \
X(BUG_CHOKES_ON_WINADJ) \
X(BUG_SENDS_LATE_REQUEST_REPLY) \
X(BUG_SSH2_OLDGEX) \
/* end of list */
#define TMP_DECLARE_LOG2_ENUM(thing) log2_##thing,
enum { SSH_IMPL_BUG_LIST(TMP_DECLARE_LOG2_ENUM) };
#undef TMP_DECLARE_LOG2_ENUM
#define TMP_DECLARE_REAL_ENUM(thing) thing = 1 << log2_##thing,
enum { SSH_IMPL_BUG_LIST(TMP_DECLARE_REAL_ENUM) };
#undef TMP_DECLARE_REAL_ENUM
/* Shared system for allocating local SSH channel ids. Expects to be
* passed a tree full of structs that have a field called 'localid' of
* type unsigned, and will check that! */
unsigned alloc_channel_id_general(tree234 *channels, size_t localid_offset);
#define alloc_channel_id(tree, type) \
TYPECHECK(&((type *)0)->localid == (unsigned *)0, \
alloc_channel_id_general(tree, offsetof(type, localid)))
void add_to_commasep(strbuf *buf, const char *data);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool get_commasep_word(ptrlen *list, ptrlen *word);
int verify_ssh_manual_host_key(
Conf *conf, const char *fingerprint, ssh_key *key);
typedef struct ssh_transient_hostkey_cache ssh_transient_hostkey_cache;
ssh_transient_hostkey_cache *ssh_transient_hostkey_cache_new(void);
void ssh_transient_hostkey_cache_free(ssh_transient_hostkey_cache *thc);
void ssh_transient_hostkey_cache_add(
ssh_transient_hostkey_cache *thc, ssh_key *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_transient_hostkey_cache_verify(
ssh_transient_hostkey_cache *thc, ssh_key *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_transient_hostkey_cache_has(
ssh_transient_hostkey_cache *thc, const ssh_keyalg *alg);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_transient_hostkey_cache_non_empty(ssh_transient_hostkey_cache *thc);