putty/ssh.h

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63 KiB
C
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#include <stdio.h>
#include <string.h>
#include "puttymem.h"
#include "tree234.h"
#include "network.h"
#include "misc.h"
struct ssh_channel;
/*
* Buffer management constants. There are several of these for
* various different purposes:
*
* - SSH1_BUFFER_LIMIT is the amount of backlog that must build up
* on a local data stream before we throttle the whole SSH
* connection (in SSH-1 only). Throttling the whole connection is
* pretty drastic so we set this high in the hope it won't
* happen very often.
*
* - SSH_MAX_BACKLOG is the amount of backlog that must build up
* on the SSH connection itself before we defensively throttle
* _all_ local data streams. This is pretty drastic too (though
* thankfully unlikely in SSH-2 since the window mechanism should
* ensure that the server never has any need to throttle its end
* of the connection), so we set this high as well.
*
* - OUR_V2_WINSIZE is the default window size we present on SSH-2
* channels.
*
* - OUR_V2_BIGWIN is the window size we advertise for the only
* channel in a simple connection. It must be <= INT_MAX.
*
* - OUR_V2_MAXPKT is the official "maximum packet size" we send
* to the remote side. This actually has nothing to do with the
* size of the _packet_, but is instead a limit on the amount
* of data we're willing to receive in a single SSH2 channel
* data message.
*
* - OUR_V2_PACKETLIMIT is actually the maximum size of SSH
* _packet_ we're prepared to cope with. It must be a multiple
* of the cipher block size, and must be at least 35000.
*/
#define SSH1_BUFFER_LIMIT 32768
#define SSH_MAX_BACKLOG 32768
#define OUR_V2_WINSIZE 16384
#define OUR_V2_BIGWIN 0x7fffffff
#define OUR_V2_MAXPKT 0x4000UL
#define OUR_V2_PACKETLIMIT 0x9000UL
typedef struct PacketQueueNode PacketQueueNode;
struct PacketQueueNode {
PacketQueueNode *next, *prev;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool on_free_queue; /* is this packet scheduled for freeing? */
};
typedef struct PktIn {
int type;
unsigned long sequence; /* SSH-2 incoming sequence number */
PacketQueueNode qnode; /* for linking this packet on to a queue */
BinarySource_IMPLEMENTATION;
} PktIn;
typedef struct PktOut {
size_t prefix; /* bytes up to and including type field */
size_t length; /* total bytes, including prefix */
int type;
size_t minlen; /* SSH-2: ensure wire length is at least this */
unsigned char *data; /* allocated storage */
size_t maxlen; /* amount of storage allocated for `data' */
/* Extra metadata used in SSH packet logging mode, allowing us to
* log in the packet header line that the packet came from a
* connection-sharing downstream and what if anything unusual was
* done to it. The additional_log_text field is expected to be a
* static string - it will not be freed. */
unsigned downstream_id;
const char *additional_log_text;
PacketQueueNode qnode; /* for linking this packet on to a queue */
BinarySink_IMPLEMENTATION;
} PktOut;
typedef struct PacketQueueBase {
PacketQueueNode end;
struct IdempotentCallback *ic;
} PacketQueueBase;
typedef struct PktInQueue {
PacketQueueBase pqb;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
PktIn *(*after)(PacketQueueBase *, PacketQueueNode *prev, bool pop);
} PktInQueue;
typedef struct PktOutQueue {
PacketQueueBase pqb;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
PktOut *(*after)(PacketQueueBase *, PacketQueueNode *prev, bool pop);
} PktOutQueue;
void pq_base_push(PacketQueueBase *pqb, PacketQueueNode *node);
void pq_base_push_front(PacketQueueBase *pqb, PacketQueueNode *node);
void pq_base_concatenate(PacketQueueBase *dest,
PacketQueueBase *q1, PacketQueueBase *q2);
void pq_in_init(PktInQueue *pq);
void pq_out_init(PktOutQueue *pq);
void pq_in_clear(PktInQueue *pq);
void pq_out_clear(PktOutQueue *pq);
#define pq_push(pq, pkt) \
TYPECHECK((pq)->after(&(pq)->pqb, NULL, false) == pkt, \
pq_base_push(&(pq)->pqb, &(pkt)->qnode))
#define pq_push_front(pq, pkt) \
TYPECHECK((pq)->after(&(pq)->pqb, NULL, false) == pkt, \
pq_base_push_front(&(pq)->pqb, &(pkt)->qnode))
#define pq_peek(pq) ((pq)->after(&(pq)->pqb, &(pq)->pqb.end, false))
#define pq_pop(pq) ((pq)->after(&(pq)->pqb, &(pq)->pqb.end, true))
#define pq_concatenate(dst, q1, q2) \
TYPECHECK((q1)->after(&(q1)->pqb, NULL, false) == \
(dst)->after(&(dst)->pqb, NULL, false) && \
(q2)->after(&(q2)->pqb, NULL, false) == \
(dst)->after(&(dst)->pqb, NULL, false), \
pq_base_concatenate(&(dst)->pqb, &(q1)->pqb, &(q2)->pqb))
#define pq_first(pq) pq_peek(pq)
#define pq_next(pq, pkt) ((pq)->after(&(pq)->pqb, &(pkt)->qnode, false))
/*
* Packet type contexts, so that ssh2_pkt_type can correctly decode
* the ambiguous type numbers back into the correct type strings.
*/
typedef enum {
SSH2_PKTCTX_NOKEX,
SSH2_PKTCTX_DHGROUP,
SSH2_PKTCTX_DHGEX,
SSH2_PKTCTX_ECDHKEX,
SSH2_PKTCTX_GSSKEX,
SSH2_PKTCTX_RSAKEX
} Pkt_KCtx;
typedef enum {
SSH2_PKTCTX_NOAUTH,
SSH2_PKTCTX_PUBLICKEY,
SSH2_PKTCTX_PASSWORD,
SSH2_PKTCTX_GSSAPI,
SSH2_PKTCTX_KBDINTER
} Pkt_ACtx;
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
typedef struct PacketLogSettings {
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool omit_passwords, omit_data;
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
Pkt_KCtx kctx;
Pkt_ACtx actx;
} PacketLogSettings;
#define MAX_BLANKS 4 /* no packet needs more censored sections than this */
int ssh1_censor_packet(
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
const PacketLogSettings *pls, int type, bool sender_is_client,
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
ptrlen pkt, logblank_t *blanks);
int ssh2_censor_packet(
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
const PacketLogSettings *pls, int type, bool sender_is_client,
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
ptrlen pkt, logblank_t *blanks);
PktOut *ssh_new_packet(void);
void ssh_free_pktout(PktOut *pkt);
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 21:26:18 +03:00
Socket *ssh_connection_sharing_init(
const char *host, int port, Conf *conf, LogContext *logctx,
Plug *sshplug, ssh_sharing_state **state);
void ssh_connshare_provide_connlayer(ssh_sharing_state *sharestate,
ConnectionLayer *cl);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_share_test_for_upstream(const char *host, int port, Conf *conf);
void share_got_pkt_from_server(ssh_sharing_connstate *ctx, int type,
const void *pkt, int pktlen);
void share_activate(ssh_sharing_state *sharestate,
const char *server_verstring);
void sharestate_free(ssh_sharing_state *state);
int share_ndownstreams(ssh_sharing_state *state);
void ssh_connshare_log(Ssh *ssh, int event, const char *logtext,
const char *ds_err, const char *us_err);
void share_setup_x11_channel(ssh_sharing_connstate *cs, share_channel *chan,
unsigned upstream_id, unsigned server_id,
unsigned server_currwin, unsigned server_maxpkt,
unsigned client_adjusted_window,
const char *peer_addr, int peer_port, int endian,
int protomajor, int protominor,
const void *initial_data, int initial_len);
/* Per-application overrides for what roles we can take in connection
* sharing, regardless of user configuration (e.g. pscp will never be
* an upstream) */
extern const bool share_can_be_downstream;
extern const bool share_can_be_upstream;
struct X11Display;
struct X11FakeAuth;
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Structure definition centralised here because the SSH-1 and SSH-2
* connection layers both use it. But the client module (portfwd.c)
* should not try to look inside here. */
struct ssh_rportfwd {
unsigned sport, dport;
char *shost, *dhost;
int addressfamily;
char *log_description; /* name of remote listening port, for logging */
ssh_sharing_connstate *share_ctx;
PortFwdRecord *pfr;
};
void free_rportfwd(struct ssh_rportfwd *rpf);
struct ConnectionLayerVtable {
/* Allocate and free remote-to-local port forwardings, called by
* PortFwdManager or by connection sharing */
struct ssh_rportfwd *(*rportfwd_alloc)(
ConnectionLayer *cl,
const char *shost, int sport, const char *dhost, int dport,
int addressfamily, const char *log_description, PortFwdRecord *pfr,
ssh_sharing_connstate *share_ctx);
void (*rportfwd_remove)(ConnectionLayer *cl, struct ssh_rportfwd *rpf);
/* Open a local-to-remote port forwarding channel, called by
* PortFwdManager */
SshChannel *(*lportfwd_open)(
ConnectionLayer *cl, const char *hostname, int port,
const char *description, const SocketPeerInfo *peerinfo,
Channel *chan);
/* Initiate opening of a 'session'-type channel */
SshChannel *(*session_open)(ConnectionLayer *cl, Channel *chan);
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-21 00:09:54 +03:00
/* Open outgoing channels for X and agent forwarding. (Used in the
* SSH server.) */
SshChannel *(*serverside_x11_open)(ConnectionLayer *cl, Channel *chan,
const SocketPeerInfo *pi);
SshChannel *(*serverside_agent_open)(ConnectionLayer *cl, Channel *chan);
/* Add an X11 display for ordinary X forwarding */
struct X11FakeAuth *(*add_x11_display)(
ConnectionLayer *cl, int authtype, struct X11Display *x11disp);
/* Add and remove X11 displays for connection sharing downstreams */
struct X11FakeAuth *(*add_sharing_x11_display)(
ConnectionLayer *cl, int authtype, ssh_sharing_connstate *share_cs,
share_channel *share_chan);
void (*remove_sharing_x11_display)(
ConnectionLayer *cl, struct X11FakeAuth *auth);
/* Pass through an outgoing SSH packet from a downstream */
void (*send_packet_from_downstream)(
ConnectionLayer *cl, unsigned id, int type,
const void *pkt, int pktlen, const char *additional_log_text);
/* Allocate/free an upstream channel number associated with a
* sharing downstream */
unsigned (*alloc_sharing_channel)(ConnectionLayer *cl,
ssh_sharing_connstate *connstate);
void (*delete_sharing_channel)(ConnectionLayer *cl, unsigned localid);
/* Indicate that a downstream has sent a global request with the
* want-reply flag, so that when a reply arrives it will be passed
* back to that downstrean */
void (*sharing_queue_global_request)(
ConnectionLayer *cl, ssh_sharing_connstate *connstate);
/* Indicate that the last downstream has disconnected */
void (*sharing_no_more_downstreams)(ConnectionLayer *cl);
/* Query whether the connection layer is doing agent forwarding */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool (*agent_forwarding_permitted)(ConnectionLayer *cl);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Set the size of the main terminal window (if any) */
void (*terminal_size)(ConnectionLayer *cl, int width, int height);
/* Indicate that the backlog on standard output has cleared */
void (*stdout_unthrottle)(ConnectionLayer *cl, size_t bufsize);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Query the size of the backlog on standard _input_ */
size_t (*stdin_backlog)(ConnectionLayer *cl);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Tell the connection layer that the SSH connection itself has
* backed up, so it should tell all currently open channels to
* cease reading from their local input sources if they can. (Or
* tell it that that state of affairs has gone away again.) */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
void (*throttle_all_channels)(ConnectionLayer *cl, bool throttled);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Ask the connection layer about its current preference for
* line-discipline options. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool (*ldisc_option)(ConnectionLayer *cl, int option);
/* Communicate _to_ the connection layer (from the main session
* channel) what its preference for line-discipline options is. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
void (*set_ldisc_option)(ConnectionLayer *cl, int option, bool value);
/* Communicate to the connection layer whether X and agent
* forwarding were successfully enabled (for purposes of
* knowing whether to accept subsequent channel-opens). */
void (*enable_x_fwd)(ConnectionLayer *cl);
void (*enable_agent_fwd)(ConnectionLayer *cl);
/* Communicate to the connection layer whether the main session
* channel currently wants user input. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
void (*set_wants_user_input)(ConnectionLayer *cl, bool wanted);
};
struct ConnectionLayer {
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 21:26:18 +03:00
LogContext *logctx;
const struct ConnectionLayerVtable *vt;
};
static inline struct ssh_rportfwd *ssh_rportfwd_alloc(
ConnectionLayer *cl, const char *sh, int sp, const char *dh, int dp,
int af, const char *log, PortFwdRecord *pfr, ssh_sharing_connstate *cs)
{ return cl->vt->rportfwd_alloc(cl, sh, sp, dh, dp, af, log, pfr, cs); }
static inline void ssh_rportfwd_remove(
ConnectionLayer *cl, struct ssh_rportfwd *rpf)
{ cl->vt->rportfwd_remove(cl, rpf); }
static inline SshChannel *ssh_lportfwd_open(
ConnectionLayer *cl, const char *host, int port,
const char *desc, const SocketPeerInfo *pi, Channel *chan)
{ return cl->vt->lportfwd_open(cl, host, port, desc, pi, chan); }
static inline SshChannel *ssh_session_open(ConnectionLayer *cl, Channel *chan)
{ return cl->vt->session_open(cl, chan); }
static inline SshChannel *ssh_serverside_x11_open(
ConnectionLayer *cl, Channel *chan, const SocketPeerInfo *pi)
{ return cl->vt->serverside_x11_open(cl, chan, pi); }
static inline SshChannel *ssh_serverside_agent_open(
ConnectionLayer *cl, Channel *chan)
{ return cl->vt->serverside_agent_open(cl, chan); }
static inline struct X11FakeAuth *ssh_add_x11_display(
ConnectionLayer *cl, int authtype, struct X11Display *x11disp)
{ return cl->vt->add_x11_display(cl, authtype, x11disp); }
static inline struct X11FakeAuth *ssh_add_sharing_x11_display(
ConnectionLayer *cl, int authtype, ssh_sharing_connstate *share_cs,
share_channel *share_chan)
{ return cl->vt->add_sharing_x11_display(cl, authtype, share_cs, share_chan); }
static inline void ssh_remove_sharing_x11_display(
ConnectionLayer *cl, struct X11FakeAuth *auth)
{ cl->vt->remove_sharing_x11_display(cl, auth); }
static inline void ssh_send_packet_from_downstream(
ConnectionLayer *cl, unsigned id, int type,
const void *pkt, int len, const char *log)
{ cl->vt->send_packet_from_downstream(cl, id, type, pkt, len, log); }
static inline unsigned ssh_alloc_sharing_channel(
ConnectionLayer *cl, ssh_sharing_connstate *connstate)
{ return cl->vt->alloc_sharing_channel(cl, connstate); }
static inline void ssh_delete_sharing_channel(
ConnectionLayer *cl, unsigned localid)
{ cl->vt->delete_sharing_channel(cl, localid); }
static inline void ssh_sharing_queue_global_request(
ConnectionLayer *cl, ssh_sharing_connstate *connstate)
{ cl->vt->sharing_queue_global_request(cl, connstate); }
static inline void ssh_sharing_no_more_downstreams(ConnectionLayer *cl)
{ cl->vt->sharing_no_more_downstreams(cl); }
static inline bool ssh_agent_forwarding_permitted(ConnectionLayer *cl)
{ return cl->vt->agent_forwarding_permitted(cl); }
static inline void ssh_terminal_size(ConnectionLayer *cl, int w, int h)
{ cl->vt->terminal_size(cl, w, h); }
static inline void ssh_stdout_unthrottle(ConnectionLayer *cl, size_t bufsize)
{ cl->vt->stdout_unthrottle(cl, bufsize); }
static inline size_t ssh_stdin_backlog(ConnectionLayer *cl)
{ return cl->vt->stdin_backlog(cl); }
static inline void ssh_throttle_all_channels(ConnectionLayer *cl, bool thr)
{ cl->vt->throttle_all_channels(cl, thr); }
static inline bool ssh_ldisc_option(ConnectionLayer *cl, int option)
{ return cl->vt->ldisc_option(cl, option); }
static inline void ssh_set_ldisc_option(ConnectionLayer *cl, int opt, bool val)
{ cl->vt->set_ldisc_option(cl, opt, val); }
static inline void ssh_enable_x_fwd(ConnectionLayer *cl)
{ cl->vt->enable_x_fwd(cl); }
static inline void ssh_enable_agent_fwd(ConnectionLayer *cl)
{ cl->vt->enable_agent_fwd(cl); }
static inline void ssh_set_wants_user_input(ConnectionLayer *cl, bool wanted)
{ cl->vt->set_wants_user_input(cl, wanted); }
/* Exports from portfwd.c */
PortFwdManager *portfwdmgr_new(ConnectionLayer *cl);
void portfwdmgr_free(PortFwdManager *mgr);
void portfwdmgr_config(PortFwdManager *mgr, Conf *conf);
void portfwdmgr_close(PortFwdManager *mgr, PortFwdRecord *pfr);
void portfwdmgr_close_all(PortFwdManager *mgr);
char *portfwdmgr_connect(PortFwdManager *mgr, Channel **chan_ret,
char *hostname, int port, SshChannel *c,
int addressfamily);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool portfwdmgr_listen(PortFwdManager *mgr, const char *host, int port,
const char *keyhost, int keyport, Conf *conf);
bool portfwdmgr_unlisten(PortFwdManager *mgr, const char *host, int port);
Add an actual SSH server program. This server is NOT SECURE! If anyone is reading this commit message, DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to speak the server end of everything PuTTY speaks on the client side, so that I can test that I haven't broken PuTTY when I reorganise its code, even things like RSA key exchange or chained auth methods which it's hard to find a server that speaks at all. (For this reason, it's declared with [UT] in the Recipe file, so that it falls into the same category as programs like testbn, which won't be installed by 'make install'.) Working title is 'Uppity', partly for 'Universal PuTTY Protocol Interaction Test Yoke', but mostly because it looks quite like the word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a very rarely used term meaning something not altogether unlike 'test harness', which is a bit of a stretch, but it'll do.) It doesn't actually _support_ everything I want yet. At the moment, it's a proof of concept only. But it has most of the machinery present, and the parts it's missing - such as chained auth methods - should be easy enough to add because I've built in the required flexibility, in the form of an AuthPolicy object which can request them if it wants to. However, the current AuthPolicy object is entirely trivial, and will let in any user with the password "weasel". (Another way in which this is not a production-ready server is that it also has no interaction with the OS's authentication system. In particular, it will not only let in any user with the same password, but it won't even change uid - it will open shells and forwardings under whatever user id you started it up as.) Currently, the program can only speak the SSH protocol on its standard I/O channels (using the new FdSocket facility), so if you want it to listen on a network port, you'll have to run it from some kind of separate listening program similar to inetd. For my own tests, I'm not even doing that: I'm just having PuTTY spawn it as a local proxy process, which also conveniently eliminates the risk of anyone hostile connecting to it. The bulk of the actual code reorganisation is already done by previous commits, so this change is _mostly_ just dropping in a new set of server-specific source files alongside the client-specific ones I created recently. The remaining changes in the shared SSH code are numerous, but all minor: - a few extra parameters to BPP and PPL constructors (e.g. 'are you in server mode?'), and pass both sets of SSH-1 protocol flags from the login to the connection layer - in server mode, unconditionally send our version string _before_ waiting for the remote one - a new hook in the SSH-1 BPP to handle enabling compression in server mode, where the message exchange works the other way round - new code in the SSH-2 BPP to do _deferred_ compression the other way round (the non-deferred version is still nicely symmetric) - in the SSH-2 transport layer, some adjustments to do key derivation either way round (swapping round the identifying letters in the various hash preimages, and making sure to list the KEXINITs in the right order) - also in the SSH-2 transport layer, an if statement that controls whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or vice versa - new ConnectionLayer methods for opening outgoing channels for X and agent forwardings - new functions in portfwd.c to establish listening sockets suitable for remote-to-local port forwarding (i.e. not under the direction of a Conf the way it's done on the client side).
2018-10-21 00:09:54 +03:00
Channel *portfwd_raw_new(ConnectionLayer *cl, Plug **plug);
void portfwd_raw_free(Channel *pfchan);
void portfwd_raw_setup(Channel *pfchan, Socket *s, SshChannel *sc);
Socket *platform_make_agent_socket(Plug *plug, const char *dirprefix,
char **error, char **name);
Refactor the LogContext type. LogContext is now the owner of the logevent() function that back ends and so forth are constantly calling. Previously, logevent was owned by the Frontend, which would store the message into its list for the GUI Event Log dialog (or print it to standard error, or whatever) and then pass it _back_ to LogContext to write to the currently open log file. Now it's the other way round: LogContext gets the message from the back end first, writes it to its log file if it feels so inclined, and communicates it back to the front end. This means that lots of parts of the back end system no longer need to have a pointer to a full-on Frontend; the only thing they needed it for was logging, so now they just have a LogContext (which many of them had to have anyway, e.g. for logging SSH packets or session traffic). LogContext itself also doesn't get a full Frontend pointer any more: it now talks back to the front end via a little vtable of its own called LogPolicy, which contains the method that passes Event Log entries through, the old askappend() function that decides whether to truncate a pre-existing log file, and an emergency function for printing an especially prominent message if the log file can't be created. One minor nice effect of this is that console and GUI apps can implement that last function subtly differently, so that Unix console apps can write it with a plain \n instead of the \r\n (harmless but inelegant) that the old centralised implementation generated. One other consequence of this is that the LogContext has to be provided to backend_init() so that it's available to backends from the instant of creation, rather than being provided via a separate API call a couple of function calls later, because backends have typically started doing things that need logging (like making network connections) before the call to backend_provide_logctx. Fortunately, there's no case in the whole code base where we don't already have logctx by the time we make a backend (so I don't actually remember why I ever delayed providing one). So that shortens the backend API by one function, which is always nice. While I'm tidying up, I've also moved the printf-style logeventf() and the handy logevent_and_free() into logging.c, instead of having copies of them scattered around other places. This has also let me remove some stub functions from a couple of outlying applications like Pageant. Finally, I've removed the pointless "_tag" at the end of LogContext's official struct name.
2018-10-10 21:26:18 +03:00
LogContext *ssh_get_logctx(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Communications back to ssh.c from connection layers */
void ssh_throttle_conn(Ssh *ssh, int adjust);
void ssh_got_exitcode(Ssh *ssh, int status);
void ssh_ldisc_update(Ssh *ssh);
void ssh_got_fallback_cmd(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Communications back to ssh.c from the BPP */
void ssh_conn_processed_data(Ssh *ssh);
void ssh_check_frozen(Ssh *ssh);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
/* Functions to abort the connection, for various reasons. */
void ssh_remote_error(Ssh *ssh, const char *fmt, ...);
void ssh_remote_eof(Ssh *ssh, const char *fmt, ...);
void ssh_proto_error(Ssh *ssh, const char *fmt, ...);
void ssh_sw_abort(Ssh *ssh, const char *fmt, ...);
void ssh_user_close(Ssh *ssh, const char *fmt, ...);
Move most of ssh.c out into separate source files. I've tried to separate out as many individually coherent changes from this work as I could into their own commits, but here's where I run out and have to commit the rest of this major refactoring as a big-bang change. Most of ssh.c is now no longer in ssh.c: all five of the main coroutines that handle layers of the SSH-1 and SSH-2 protocols now each have their own source file to live in, and a lot of the supporting functions have moved into the appropriate one of those too. The new abstraction is a vtable called 'PacketProtocolLayer', which has an input and output packet queue. Each layer's main coroutine is invoked from the method ssh_ppl_process_queue(), which is usually (though not exclusively) triggered automatically when things are pushed on the input queue. In SSH-2, the base layer is the transport protocol, and it contains a pair of subsidiary queues by which it passes some of its packets to the higher SSH-2 layers - first userauth and then connection, which are peers at the same level, with the former abdicating in favour of the latter at the appropriate moment. SSH-1 is simpler: the whole login phase of the protocol (crypto setup and authentication) is all in one module, and since SSH-1 has no repeat key exchange, that setup layer abdicates in favour of the connection phase when it's done. ssh.c itself is now about a tenth of its old size (which all by itself is cause for celebration!). Its main job is to set up all the layers, hook them up to each other and to the BPP, and to funnel data back and forth between that collection of modules and external things such as the network and the terminal. Once it's set up a collection of packet protocol layers, it communicates with them partly by calling methods of the base layer (and if that's ssh2transport then it will delegate some functionality to the corresponding methods of its higher layer), and partly by talking directly to the connection layer no matter where it is in the stack by means of the separate ConnectionLayer vtable which I introduced in commit 8001dd4cb, and to which I've now added quite a few extra methods replacing services that used to be internal function calls within ssh.c. (One effect of this is that the SSH-1 and SSH-2 channel storage is now no longer shared - there are distinct struct types ssh1_channel and ssh2_channel. That means a bit more code duplication, but on the plus side, a lot fewer confusing conditionals in the middle of half-shared functions, and less risk of a piece of SSH-1 escaping into SSH-2 or vice versa, which I remember has happened at least once in the past.) The bulk of this commit introduces the five new source files, their common header sshppl.h and some shared supporting routines in sshcommon.c, and rewrites nearly all of ssh.c itself. But it also includes a couple of other changes that I couldn't separate easily enough: Firstly, there's a new handling for socket EOF, in which ssh.c sets an 'input_eof' flag in the BPP, and that responds by checking a flag that tells it whether to report the EOF as an error or not. (This is the main reason for those new BPP_READ / BPP_WAITFOR macros - they can check the EOF flag every time the coroutine is resumed.) Secondly, the error reporting itself is changed around again. I'd expected to put some data fields in the public PacketProtocolLayer structure that it could set to report errors in the same way as the BPPs have been doing, but in the end, I decided propagating all those data fields around was a pain and that even the BPPs shouldn't have been doing it that way. So I've reverted to a system where everything calls back to functions in ssh.c itself to report any connection- ending condition. But there's a new family of those functions, categorising the possible such conditions by semantics, and each one has a different set of detailed effects (e.g. how rudely to close the network connection, what exit status should be passed back to the whole application, whether to send a disconnect message and/or display a GUI error box). I don't expect this to be immediately perfect: of course, the code has been through a big upheaval, new bugs are expected, and I haven't been able to do a full job of testing (e.g. I haven't tested every auth or kex method). But I've checked that it _basically_ works - both SSH protocols, all the different kinds of forwarding channel, more than one auth method, Windows and Linux, connection sharing - and I think it's now at the point where the easiest way to find further bugs is to let it out into the wild and see what users can spot.
2018-09-24 20:28:16 +03:00
#define SSH_CIPHER_IDEA 1
#define SSH_CIPHER_DES 2
#define SSH_CIPHER_3DES 3
#define SSH_CIPHER_BLOWFISH 6
struct ssh_key {
const ssh_keyalg *vt;
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
struct RSAKey {
int bits;
int bytes;
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
mp_int *modulus;
mp_int *exponent;
mp_int *private_exponent;
mp_int *p;
mp_int *q;
mp_int *iqmp;
char *comment;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
ssh_key sshk;
};
struct dss_key {
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
mp_int *p, *q, *g, *y, *x;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
ssh_key sshk;
};
struct ec_curve;
/* Weierstrass form curve */
struct ec_wcurve
{
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
WeierstrassCurve *wc;
WeierstrassPoint *G;
mp_int *G_order;
};
/* Montgomery form curve */
struct ec_mcurve
{
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
MontgomeryCurve *mc;
MontgomeryPoint *G;
};
/* Edwards form curve */
struct ec_ecurve
{
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
EdwardsCurve *ec;
EdwardsPoint *G;
mp_int *G_order;
};
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
typedef enum EllipticCurveType {
EC_WEIERSTRASS, EC_MONTGOMERY, EC_EDWARDS
} EllipticCurveType;
struct ec_curve {
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
EllipticCurveType type;
/* 'name' is the identifier of the curve when it has to appear in
* wire protocol encodings, as it does in e.g. the public key and
* signature formats for NIST curves. Curves which do not format
* their keys or signatures in this way just have name==NULL.
*
* 'textname' is non-NULL for all curves, and is a human-readable
* identification suitable for putting in log messages. */
const char *name, *textname;
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
size_t fieldBits, fieldBytes;
mp_int *p;
union {
struct ec_wcurve w;
struct ec_mcurve m;
struct ec_ecurve e;
};
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
const ssh_keyalg *ec_alg_by_oid(int len, const void *oid,
Clean up elliptic curve selection and naming. The ec_name_to_curve and ec_curve_to_name functions shouldn't really have had to exist at all: whenever any part of the PuTTY codebase starts using sshecc.c, it's starting from an ssh_signkey or ssh_kex pointer already found by some other means. So if we make sure not to lose that pointer, we should never need to do any string-based lookups to find the curve we want, and conversely, when we need to know the name of our curve or our algorithm, we should be able to look it up as a straightforward const char * starting from the algorithm pointer. This commit cleans things up so that that is indeed what happens. The ssh_signkey and ssh_kex structures defined in sshecc.c now have 'extra' fields containing pointers to all the necessary stuff; ec_name_to_curve and ec_curve_to_name have been completely removed; struct ec_curve has a string field giving the curve's name (but only for those curves which _have_ a name exposed in the wire protocol, i.e. the three NIST ones); struct ec_key keeps a pointer to the ssh_signkey it started from, and uses that to remember the algorithm name rather than reconstructing it from the curve. And I think I've got rid of all the ad-hockery scattered around the code that switches on curve->fieldBits or manually constructs curve names using stuff like sprintf("nistp%d"); the only remaining switch on fieldBits (necessary because that's the UI for choosing a curve in PuTTYgen) is at least centralised into one place in sshecc.c. One user-visible result is that the format of ed25519 host keys in the registry has changed: there's now no curve name prefix on them, because I think it's not really right to make up a name to use. So any early adopters who've been using snapshot PuTTY in the last week will be inconvenienced; sorry about that.
2015-05-15 12:13:05 +03:00
const struct ec_curve **curve);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
const unsigned char *ec_alg_oid(const ssh_keyalg *alg, int *oidlen);
Polish up the PuTTYgen user interface for ECC key types. Jacob pointed out that a free-text field for entering a key size in bits is all very well for key types where we actually _can_ generate a key to a size of your choice, but less useful for key types where there are only three (or one) legal values for the field, especially if we don't _say_ what they are. So I've revamped the UI a bit: now, in ECDSA mode, you get a dropdown list selector showing the available elliptic curves (and they're even named, rather than just given by bit count), and in ED25519 mode even that disappears. The curve selector for ECDSA and the bits selector for RSA/DSA are independent controls, so each one remembers its last known value even while temporarily hidden in favour of the other. The actual generation function still expects a bit count rather than an actual curve or algorithm ID, so the easiest way to actually arrange to populate the drop-down list was to have an array of bit counts exposed by sshecc.c. That's a bit ugly, but there we go. One small functional change: if you enter an absurdly low value into the RSA/DSA bit count box (under 256), PuTTYgen used to give a warning and reset it to 256. Now it resets it to the default key length of 2048, basically because I was touching that code anyway to change a variable name and just couldn't bring myself to leave it in a state where it intentionally chose such an utterly useless key size. Of course this doesn't prevent generation of 256-bit keys if someone still really wants one - it just means they don't get one selected as the result of a typo.
2016-03-25 10:53:06 +03:00
extern const int ec_nist_curve_lengths[], n_ec_nist_curve_lengths;
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ec_nist_alg_and_curve_by_bits(int bits,
const struct ec_curve **curve,
const ssh_keyalg **alg);
bool ec_ed_alg_and_curve_by_bits(int bits,
const struct ec_curve **curve,
const ssh_keyalg **alg);
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
struct ecdsa_key {
const struct ec_curve *curve;
WeierstrassPoint *publicKey;
mp_int *privateKey;
ssh_key sshk;
};
struct eddsa_key {
const struct ec_curve *curve;
EdwardsPoint *publicKey;
mp_int *privateKey;
ssh_key sshk;
};
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
WeierstrassPoint *ecdsa_public(mp_int *private_key, const ssh_keyalg *alg);
EdwardsPoint *eddsa_public(mp_int *private_key, const ssh_keyalg *alg);
/*
* SSH-1 never quite decided which order to store the two components
* of an RSA key. During connection setup, the server sends its host
* and server keys with the exponent first; private key files store
* the modulus first. The agent protocol is even more confusing,
* because the client specifies a key to the server in one order and
* the server lists the keys it knows about in the other order!
*/
typedef enum { RSA_SSH1_EXPONENT_FIRST, RSA_SSH1_MODULUS_FIRST } RsaSsh1Order;
void BinarySource_get_rsa_ssh1_pub(
BinarySource *src, RSAKey *result, RsaSsh1Order order);
void BinarySource_get_rsa_ssh1_priv(
BinarySource *src, RSAKey *rsa);
bool rsa_ssh1_encrypt(unsigned char *data, int length, RSAKey *key);
mp_int *rsa_ssh1_decrypt(mp_int *input, RSAKey *key);
bool rsa_ssh1_decrypt_pkcs1(mp_int *input, RSAKey *key, strbuf *outbuf);
char *rsastr_fmt(RSAKey *key);
char *rsa_ssh1_fingerprint(RSAKey *key);
bool rsa_verify(RSAKey *key);
void rsa_ssh1_public_blob(BinarySink *bs, RSAKey *key, RsaSsh1Order order);
int rsa_ssh1_public_blob_len(ptrlen data);
void freersapriv(RSAKey *key);
void freersakey(RSAKey *key);
Expose CRC32 to testcrypt, and add tests for it. Finding even semi-official test vectors for this CRC implementation was hard, because it turns out not to _quite_ match any of the well known ones catalogued on the web. Its _polynomial_ is well known, but the combination of details that go alongside it (starting state, post-hashing transformation) are not quite the same as any other hash I know of. After trawling catalogue websites for a while I finally worked out that SSH-1's CRC and RFC 1662's CRC are basically the same except for different choices of starting value and final adjustment. And RFC 1662's CRC is common enough that there _are_ test vectors. So I've renamed the previous crc32_compute function to crc32_ssh1, reflecting that it seems to be its own thing unlike any other CRC; implemented the RFC 1662 CRC as well, as an alternative tiny wrapper on the inner crc32_update function; and exposed all three functions to testcrypt. That lets me run standard test vectors _and_ directed tests of the internal update routine, plus one check that crc32_ssh1 itself does what I expect. While I'm here, I've also modernised the code to use uint32_t in place of unsigned long, and ptrlen instead of separate pointer,length arguments. And I've removed the general primer on CRC theory from the header comment, in favour of the more specifically useful information about _which_ CRC this is and how it matches up to anything else out there. (I've bowed to inevitability and put the directed CRC tests in the 'crypt' class in cryptsuite.py. Of course this is a misnomer, since CRC isn't cryptography, but it falls into the same category in terms of the role it plays in SSH-1, and I didn't feel like making a new pointedly-named 'notreallycrypt' container class just for this :-)
2019-01-14 23:45:19 +03:00
uint32_t crc32_rfc1662(ptrlen data);
uint32_t crc32_ssh1(ptrlen data);
uint32_t crc32_update(uint32_t crc_input, ptrlen data);
/* SSH CRC compensation attack detector */
struct crcda_ctx;
struct crcda_ctx *crcda_make_context(void);
void crcda_free_context(struct crcda_ctx *ctx);
bool detect_attack(struct crcda_ctx *ctx,
const unsigned char *buf, uint32_t len,
const unsigned char *IV);
/*
* SSH2 RSA key exchange functions
*/
struct ssh_rsa_kex_extra {
int minklen;
};
RSAKey *ssh_rsakex_newkey(ptrlen data);
void ssh_rsakex_freekey(RSAKey *key);
int ssh_rsakex_klen(RSAKey *key);
strbuf *ssh_rsakex_encrypt(
RSAKey *key, const ssh_hashalg *h, ptrlen plaintext);
mp_int *ssh_rsakex_decrypt(
RSAKey *key, const ssh_hashalg *h, ptrlen ciphertext);
/*
* SSH2 ECDH key exchange functions
*/
const char *ssh_ecdhkex_curve_textname(const ssh_kex *kex);
ecdh_key *ssh_ecdhkex_newkey(const ssh_kex *kex);
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
void ssh_ecdhkex_freekey(ecdh_key *key);
void ssh_ecdhkex_getpublic(ecdh_key *key, BinarySink *bs);
mp_int *ssh_ecdhkex_getkey(ecdh_key *key, ptrlen remoteKey);
/*
* Helper function for k generation in DSA, reused in ECDSA
*/
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
mp_int *dss_gen_k(const char *id_string,
mp_int *modulus, mp_int *private_key,
unsigned char *digest, int digest_len);
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
struct ssh_cipher {
const ssh_cipheralg *vt;
};
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
struct ssh_cipheralg {
ssh_cipher *(*new)(const ssh_cipheralg *alg);
void (*free)(ssh_cipher *);
void (*setiv)(ssh_cipher *, const void *iv);
void (*setkey)(ssh_cipher *, const void *key);
void (*encrypt)(ssh_cipher *, void *blk, int len);
void (*decrypt)(ssh_cipher *, void *blk, int len);
/* Ignored unless SSH_CIPHER_SEPARATE_LENGTH flag set */
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
void (*encrypt_length)(ssh_cipher *, void *blk, int len,
unsigned long seq);
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
void (*decrypt_length)(ssh_cipher *, void *blk, int len,
unsigned long seq);
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
const char *ssh2_id;
int blksize;
/* real_keybits is the number of bits of entropy genuinely used by
* the cipher scheme; it's used for deciding how big a
* Diffie-Hellman group is needed to exchange a key for the
* cipher. */
int real_keybits;
/* padded_keybytes is the number of bytes of key data expected as
* input to the setkey function; it's used for deciding how much
* data needs to be generated from the post-kex generation of key
* material. In a sensible cipher which uses all its key bytes for
* real work, this will just be real_keybits/8, but in DES-type
* ciphers which ignore one bit in each byte, it'll be slightly
* different. */
int padded_keybytes;
unsigned int flags;
#define SSH_CIPHER_IS_CBC 1
#define SSH_CIPHER_SEPARATE_LENGTH 2
const char *text_name;
/* If set, this takes priority over other MAC. */
const ssh2_macalg *required_mac;
Complete rewrite of the AES code. sshaes.c is more or less completely changed by this commit. Firstly, I've changed the top-level structure. In the old structure, there were three levels of indirection controlling what an encryption function would actually do: first the ssh2_cipher vtable, then a subsidiary set of function pointers within that to select the software or hardware implementation, and then inside the main encryption function, a switch on the key length to jump into the right place in the unrolled loop of cipher rounds. That was all a bit untidy. So now _all_ of that is done by means of just one selection system, namely the ssh2_cipher vtable. The software and hardware implementations of a given SSH cipher each have their own separate vtable, e.g. ssh2_aes256_sdctr_sw and ssh2_aes256_sdctr_hw; this allows them to have their own completely different state structures too, and not have to try to coexist awkwardly in the same universal AESContext with workaround code to align things correctly. The old implementation-agnostic vtables like ssh2_aes256_sdctr still exist, but now they're mostly empty, containing only the constructor function, which will decide whether AES-NI is currently available and then choose one of the other _real_ vtables to instantiate. As well as the cleaner data representation, this also means the vtables can have different description strings, which means the Event Log will indicate which AES implementation is actually in use; it means the SW and HW vtables are available for testcrypt to use (although actually using them is left for the next commit); and in principle it would also make it easy to support a user override for the automatic SW/HW selection (in case anyone turns out to want one). The AES-NI implementation has been reorganised to fit into the new framework. One thing I've done is to de-optimise the key expansion: instead of having a separate blazingly fast loop-unrolled key setup function for each key length, there's now just one, which uses AES intrinsics for the actual transformations of individual key words, but wraps them in a common loop structure for all the key lengths which has a clear correspondence to the cipher spec. (Sorry to throw away your work there, Pavel, but this isn't an application where key setup really _needs_ to be hugely fast, and I decided I prefer a version I can understand and debug.) The software AES implementation is also completely replaced with one that uses a bit-sliced representation, i.e. the cipher state is split across eight integers in such a way that each logical byte of the state occupies a single bit in each of those integers. The S-box lookup is done by a long string of AND and XOR operations on the eight bits (removing the potential cache side channel from a lookup table), and this representation allows 64 S-box lookups to be done in parallel simply by extending those AND/XOR operations to be bitwise ones on a whole word. So now we can perform four AES encryptions or decryptions in parallel, at least when the cipher mode permits it (which SDCTR and CBC decryption both do). The result is slower than the old implementation, but (a) not by as much as you might think - those parallel S-boxes are surprisingly competitive with 64 separate table lookups; (b) the compensation is that now it should run in constant time with no data-dependent control flow or memory addressing; and (c) in any case the really fast hardware implementation will supersede it for most users.
2019-01-13 16:47:10 +03:00
/* Pointer to any extra data used by a particular implementation. */
const void *extra;
};
static inline ssh_cipher *ssh_cipher_new(const ssh_cipheralg *alg)
{ return alg->new(alg); }
static inline void ssh_cipher_free(ssh_cipher *c)
{ c->vt->free(c); }
static inline void ssh_cipher_setiv(ssh_cipher *c, const void *iv)
{ c->vt->setiv(c, iv); }
static inline void ssh_cipher_setkey(ssh_cipher *c, const void *key)
{ c->vt->setkey(c, key); }
static inline void ssh_cipher_encrypt(ssh_cipher *c, void *blk, int len)
{ c->vt->encrypt(c, blk, len); }
static inline void ssh_cipher_decrypt(ssh_cipher *c, void *blk, int len)
{ c->vt->decrypt(c, blk, len); }
static inline void ssh_cipher_encrypt_length(
ssh_cipher *c, void *blk, int len, unsigned long seq)
{ return c->vt->encrypt_length(c, blk, len, seq); }
static inline void ssh_cipher_decrypt_length(
ssh_cipher *c, void *blk, int len, unsigned long seq)
{ return c->vt->decrypt_length(c, blk, len, seq); }
static inline const struct ssh_cipheralg *ssh_cipher_alg(ssh_cipher *c)
{ return c->vt; }
struct ssh2_ciphers {
int nciphers;
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
const ssh_cipheralg *const *list;
};
struct ssh2_mac {
const ssh2_macalg *vt;
BinarySink_DELEGATE_IMPLEMENTATION;
};
struct ssh2_macalg {
/* Passes in the cipher context */
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
ssh2_mac *(*new)(const ssh2_macalg *alg, ssh_cipher *cipher);
void (*free)(ssh2_mac *);
void (*setkey)(ssh2_mac *, ptrlen key);
void (*start)(ssh2_mac *);
void (*genresult)(ssh2_mac *, unsigned char *);
const char *(*text_name)(ssh2_mac *);
const char *name, *etm_name;
int len, keylen;
/* Pointer to any extra data used by a particular implementation. */
const void *extra;
};
static inline ssh2_mac *ssh2_mac_new(
const ssh2_macalg *alg, ssh_cipher *cipher)
{ return alg->new(alg, cipher); }
static inline void ssh2_mac_free(ssh2_mac *m)
{ m->vt->free(m); }
static inline void ssh2_mac_setkey(ssh2_mac *m, ptrlen key)
{ m->vt->setkey(m, key); }
static inline void ssh2_mac_start(ssh2_mac *m)
{ m->vt->start(m); }
static inline void ssh2_mac_genresult(ssh2_mac *m, unsigned char *out)
{ m->vt->genresult(m, out); }
static inline const char *ssh2_mac_text_name(ssh2_mac *m)
{ return m->vt->text_name(m); }
static inline const ssh2_macalg *ssh2_mac_alg(ssh2_mac *m)
{ return m->vt; }
/* Centralised 'methods' for ssh2_mac, defined in sshmac.c. These run
* the MAC in a specifically SSH-2 style, i.e. taking account of a
* packet sequence number as well as the data to be authenticated. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_mac_verresult(ssh2_mac *, const void *);
void ssh2_mac_generate(ssh2_mac *, void *, int, unsigned long seq);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_mac_verify(ssh2_mac *, const void *, int, unsigned long seq);
/* Use a MAC in its raw form, outside SSH-2 context, to MAC a given
* string with a given key in the most obvious way. */
void mac_simple(const ssh2_macalg *alg, ptrlen key, ptrlen data, void *output);
struct ssh_hash {
const ssh_hashalg *vt;
BinarySink_DELEGATE_IMPLEMENTATION;
};
struct ssh_hashalg {
ssh_hash *(*new)(const ssh_hashalg *alg);
ssh_hash *(*copy)(ssh_hash *);
void (*final)(ssh_hash *, unsigned char *); /* ALSO FREES THE ssh_hash! */
void (*free)(ssh_hash *);
int hlen; /* output length in bytes */
int blocklen; /* length of the hash's input block, or 0 for N/A */
const char *text_basename; /* the semantic name of the hash */
const char *annotation; /* extra info, e.g. which of multiple impls */
const char *text_name; /* both combined, e.g. "SHA-n (unaccelerated)" */
};
static inline ssh_hash *ssh_hash_new(const ssh_hashalg *alg)
{ return alg->new(alg); }
static inline ssh_hash *ssh_hash_copy(ssh_hash *h)
{ return h->vt->copy(h); }
static inline void ssh_hash_final(ssh_hash *h, unsigned char *out)
{ return h->vt->final(h, out); }
static inline void ssh_hash_free(ssh_hash *h)
{ return h->vt->free(h); }
static inline const ssh_hashalg *ssh_hash_alg(ssh_hash *h)
{ return h->vt; }
/* Handy macros for defining all those text-name fields at once */
#define HASHALG_NAMES_BARE(base) \
base, NULL, base
#define HASHALG_NAMES_ANNOTATED(base, annotation) \
base, annotation, base " (" annotation ")"
void hash_simple(const ssh_hashalg *alg, ptrlen data, void *output);
struct ssh_kex {
const char *name, *groupname;
Support GSS key exchange, for Kerberos 5 only. This is a heavily edited (by me) version of a patch originally due to Nico Williams and Viktor Dukhovni. Their comments: * Don't delegate credentials when rekeying unless there's a new TGT or the old service ticket is nearly expired. * Check for the above conditions more frequently (every two minutes by default) and rekey when we would delegate credentials. * Do not rekey with very short service ticket lifetimes; some GSSAPI libraries may lose the race to use an almost expired ticket. Adjust the timing of rekey checks to try to avoid this possibility. My further comments: The most interesting thing about this patch to me is that the use of GSS key exchange causes a switch over to a completely different model of what host keys are for. This comes from RFC 4462 section 2.1: the basic idea is that when your session is mostly bidirectionally authenticated by the GSSAPI exchanges happening in initial kex and every rekey, host keys become more or less vestigial, and their remaining purpose is to allow a rekey to happen if the requirements of the SSH protocol demand it at an awkward moment when the GSS credentials are not currently available (e.g. timed out and haven't been renewed yet). As such, there's no need for host keys to be _permanent_ or to be a reliable identifier of a particular host, and RFC 4462 allows for the possibility that they might be purely transient and only for this kind of emergency fallback purpose. Therefore, once PuTTY has done a GSS key exchange, it disconnects itself completely from the permanent host key cache functions in storage.h, and instead switches to a _transient_ host key cache stored in memory with the lifetime of just that SSH session. That cache is populated with keys received from the server as a side effect of GSS kex (via the optional SSH2_MSG_KEXGSS_HOSTKEY message), and used if later in the session we have to fall back to a non-GSS key exchange. However, in practice servers we've tested against do not send a host key in that way, so we also have a fallback method of populating the transient cache by triggering an immediate non-GSS rekey straight after userauth (reusing the code path we also use to turn on OpenSSH delayed encryption without the race condition).
2018-04-26 09:18:59 +03:00
enum { KEXTYPE_DH, KEXTYPE_RSA, KEXTYPE_ECDH, KEXTYPE_GSS } main_type;
const ssh_hashalg *hash;
const void *extra; /* private to the kex methods */
};
struct ssh_kexes {
int nkexes;
const ssh_kex *const *list;
};
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
struct ssh_keyalg {
/* Constructors that create an ssh_key */
ssh_key *(*new_pub) (const ssh_keyalg *self, ptrlen pub);
ssh_key *(*new_priv) (const ssh_keyalg *self, ptrlen pub, ptrlen priv);
ssh_key *(*new_priv_openssh) (const ssh_keyalg *self, BinarySource *);
/* Methods that operate on an existing ssh_key */
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
void (*freekey) (ssh_key *key);
char *(*invalid) (ssh_key *key, unsigned flags);
void (*sign) (ssh_key *key, ptrlen data, unsigned flags, BinarySink *);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool (*verify) (ssh_key *key, ptrlen sig, ptrlen data);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
void (*public_blob)(ssh_key *key, BinarySink *);
void (*private_blob)(ssh_key *key, BinarySink *);
void (*openssh_blob) (ssh_key *key, BinarySink *);
char *(*cache_str) (ssh_key *key);
/* 'Class methods' that don't deal with an ssh_key at all */
int (*pubkey_bits) (const ssh_keyalg *self, ptrlen blob);
/* Constant data fields giving information about the key type */
const char *ssh_id; /* string identifier in the SSH protocol */
const char *cache_id; /* identifier used in PuTTY's host key cache */
const void *extra; /* private to the public key methods */
const unsigned supported_flags; /* signature-type flags we understand */
};
static inline ssh_key *ssh_key_new_pub(const ssh_keyalg *self, ptrlen pub)
{ return self->new_pub(self, pub); }
static inline ssh_key *ssh_key_new_priv(
const ssh_keyalg *self, ptrlen pub, ptrlen priv)
{ return self->new_priv(self, pub, priv); }
static inline ssh_key *ssh_key_new_priv_openssh(
const ssh_keyalg *self, BinarySource *src)
{ return self->new_priv_openssh(self, src); }
static inline void ssh_key_free(ssh_key *key)
{ key->vt->freekey(key); }
static inline char *ssh_key_invalid(ssh_key *key, unsigned flags)
{ return key->vt->invalid(key, flags); }
static inline void ssh_key_sign(
ssh_key *key, ptrlen data, unsigned flags, BinarySink *bs)
{ key->vt->sign(key, data, flags, bs); }
static inline bool ssh_key_verify(ssh_key *key, ptrlen sig, ptrlen data)
{ return key->vt->verify(key, sig, data); }
static inline void ssh_key_public_blob(ssh_key *key, BinarySink *bs)
{ key->vt->public_blob(key, bs); }
static inline void ssh_key_private_blob(ssh_key *key, BinarySink *bs)
{ key->vt->private_blob(key, bs); }
static inline void ssh_key_openssh_blob(ssh_key *key, BinarySink *bs)
{ key->vt->openssh_blob(key, bs); }
static inline char *ssh_key_cache_str(ssh_key *key)
{ return key->vt->cache_str(key); }
static inline int ssh_key_public_bits(const ssh_keyalg *self, ptrlen blob)
{ return self->pubkey_bits(self, blob); }
static inline const ssh_keyalg *ssh_key_alg(ssh_key *key)
{ return key->vt; }
static inline const char *ssh_key_ssh_id(ssh_key *key)
{ return key->vt->ssh_id; }
static inline const char *ssh_key_cache_id(ssh_key *key)
{ return key->vt->cache_id; }
/*
* Enumeration of signature flags from draft-miller-ssh-agent-02
*/
#define SSH_AGENT_RSA_SHA2_256 2
#define SSH_AGENT_RSA_SHA2_512 4
struct ssh_compressor {
const ssh_compression_alg *vt;
};
struct ssh_decompressor {
const ssh_compression_alg *vt;
};
struct ssh_compression_alg {
const char *name;
/* For zlib@openssh.com: if non-NULL, this name will be considered once
* userauth has completed successfully. */
const char *delayed_name;
ssh_compressor *(*compress_new)(void);
void (*compress_free)(ssh_compressor *);
void (*compress)(ssh_compressor *, const unsigned char *block, int len,
unsigned char **outblock, int *outlen,
int minlen);
ssh_decompressor *(*decompress_new)(void);
void (*decompress_free)(ssh_decompressor *);
bool (*decompress)(ssh_decompressor *, const unsigned char *block, int len,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
unsigned char **outblock, int *outlen);
const char *text_name;
};
static inline ssh_compressor *ssh_compressor_new(
const ssh_compression_alg *alg)
{ return alg->compress_new(); }
static inline ssh_decompressor *ssh_decompressor_new(
const ssh_compression_alg *alg)
{ return alg->decompress_new(); }
static inline void ssh_compressor_free(ssh_compressor *c)
{ c->vt->compress_free(c); }
static inline void ssh_decompressor_free(ssh_decompressor *d)
{ d->vt->decompress_free(d); }
static inline void ssh_compressor_compress(
ssh_compressor *c, const unsigned char *block, int len,
unsigned char **outblock, int *outlen, int minlen)
{ c->vt->compress(c, block, len, outblock, outlen, minlen); }
static inline bool ssh_decompressor_decompress(
ssh_decompressor *d, const unsigned char *block, int len,
unsigned char **outblock, int *outlen)
{ return d->vt->decompress(d, block, len, outblock, outlen); }
static inline const ssh_compression_alg *ssh_compressor_alg(
ssh_compressor *c)
{ return c->vt; }
static inline const ssh_compression_alg *ssh_decompressor_alg(
ssh_decompressor *d)
{ return d->vt; }
struct ssh2_userkey {
ssh_key *key; /* the key itself */
char *comment; /* the key comment */
};
/* The maximum length of any hash algorithm. (bytes) */
#define MAX_HASH_LEN (64) /* longest is SHA-512 */
Merge the ssh1_cipher type into ssh2_cipher. The aim of this reorganisation is to make it easier to test all the ciphers in PuTTY in a uniform way. It was inconvenient that there were two separate vtable systems for the ciphers used in SSH-1 and SSH-2 with different functionality. Now there's only one type, called ssh_cipher. But really it's the old ssh2_cipher, just renamed: I haven't made any changes to the API on the SSH-2 side. Instead, I've removed ssh1_cipher completely, and adapted the SSH-1 BPP to use the SSH-2 style API. (The relevant differences are that ssh1_cipher encapsulated both the sending and receiving directions in one object - so now ssh1bpp has to make a separate cipher instance per direction - and that ssh1_cipher automatically initialised the IV to all zeroes, which ssh1bpp now has to do by hand.) The previous ssh1_cipher vtable for single-DES has been removed completely, because when converted into the new API it became identical to the SSH-2 single-DES vtable; so now there's just one vtable for DES-CBC which works in both protocols. The other two SSH-1 ciphers each had to stay separate, because 3DES is completely different between SSH-1 and SSH-2 (three layers of CBC structure versus one), and Blowfish varies in endianness and key length between the two. (Actually, while I'm here, I've only just noticed that the SSH-1 Blowfish cipher mis-describes itself in log messages as Blowfish-128. In fact it passes the whole of the input key buffer, which has length SSH1_SESSION_KEY_LENGTH == 32 bytes == 256 bits. So it's actually Blowfish-256, and has been all along!)
2019-01-17 21:06:08 +03:00
extern const ssh_cipheralg ssh_3des_ssh1;
extern const ssh_cipheralg ssh_blowfish_ssh1;
extern const ssh_cipheralg ssh_3des_ssh2_ctr;
extern const ssh_cipheralg ssh_3des_ssh2;
extern const ssh_cipheralg ssh_des;
extern const ssh_cipheralg ssh_des_sshcom_ssh2;
extern const ssh_cipheralg ssh_aes256_sdctr;
extern const ssh_cipheralg ssh_aes256_sdctr_hw;
extern const ssh_cipheralg ssh_aes256_sdctr_sw;
extern const ssh_cipheralg ssh_aes256_cbc;
extern const ssh_cipheralg ssh_aes256_cbc_hw;
extern const ssh_cipheralg ssh_aes256_cbc_sw;
extern const ssh_cipheralg ssh_aes192_sdctr;
extern const ssh_cipheralg ssh_aes192_sdctr_hw;
extern const ssh_cipheralg ssh_aes192_sdctr_sw;
extern const ssh_cipheralg ssh_aes192_cbc;
extern const ssh_cipheralg ssh_aes192_cbc_hw;
extern const ssh_cipheralg ssh_aes192_cbc_sw;
extern const ssh_cipheralg ssh_aes128_sdctr;
extern const ssh_cipheralg ssh_aes128_sdctr_hw;
extern const ssh_cipheralg ssh_aes128_sdctr_sw;
extern const ssh_cipheralg ssh_aes128_cbc;
extern const ssh_cipheralg ssh_aes128_cbc_hw;
extern const ssh_cipheralg ssh_aes128_cbc_sw;
extern const ssh_cipheralg ssh_blowfish_ssh2_ctr;
extern const ssh_cipheralg ssh_blowfish_ssh2;
extern const ssh_cipheralg ssh_arcfour256_ssh2;
extern const ssh_cipheralg ssh_arcfour128_ssh2;
extern const ssh_cipheralg ssh2_chacha20_poly1305;
extern const ssh2_ciphers ssh2_3des;
extern const ssh2_ciphers ssh2_des;
extern const ssh2_ciphers ssh2_aes;
extern const ssh2_ciphers ssh2_blowfish;
extern const ssh2_ciphers ssh2_arcfour;
extern const ssh2_ciphers ssh2_ccp;
extern const ssh_hashalg ssh_md5;
extern const ssh_hashalg ssh_sha1;
extern const ssh_hashalg ssh_sha1_hw;
extern const ssh_hashalg ssh_sha1_sw;
extern const ssh_hashalg ssh_sha256;
extern const ssh_hashalg ssh_sha256_hw;
extern const ssh_hashalg ssh_sha256_sw;
extern const ssh_hashalg ssh_sha384;
extern const ssh_hashalg ssh_sha512;
extern const ssh_kexes ssh_diffiehellman_group1;
extern const ssh_kexes ssh_diffiehellman_group14;
extern const ssh_kexes ssh_diffiehellman_gex;
extern const ssh_kexes ssh_gssk5_sha1_kex;
extern const ssh_kexes ssh_rsa_kex;
extern const ssh_kex ssh_ec_kex_curve25519;
extern const ssh_kex ssh_ec_kex_nistp256;
extern const ssh_kex ssh_ec_kex_nistp384;
extern const ssh_kex ssh_ec_kex_nistp521;
extern const ssh_kexes ssh_ecdh_kex;
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
extern const ssh_keyalg ssh_dss;
extern const ssh_keyalg ssh_rsa;
extern const ssh_keyalg ssh_ecdsa_ed25519;
extern const ssh_keyalg ssh_ecdsa_nistp256;
extern const ssh_keyalg ssh_ecdsa_nistp384;
extern const ssh_keyalg ssh_ecdsa_nistp521;
extern const ssh2_macalg ssh_hmac_md5;
extern const ssh2_macalg ssh_hmac_sha1;
extern const ssh2_macalg ssh_hmac_sha1_buggy;
extern const ssh2_macalg ssh_hmac_sha1_96;
extern const ssh2_macalg ssh_hmac_sha1_96_buggy;
extern const ssh2_macalg ssh_hmac_sha256;
extern const ssh2_macalg ssh2_poly1305;
extern const ssh_compression_alg ssh_zlib;
/*
* On some systems, you have to detect hardware crypto acceleration by
* asking the local OS API rather than OS-agnostically asking the CPU
* itself. If so, then this function should be implemented in each
* platform subdirectory.
*/
bool platform_aes_hw_available(void);
bool platform_sha256_hw_available(void);
bool platform_sha1_hw_available(void);
/*
* PuTTY version number formatted as an SSH version string.
*/
extern const char sshver[];
/*
* Gross hack: pscp will try to start SFTP but fall back to scp1 if
* that fails. This variable is the means by which scp.c can reach
* into the SSH code and find out which one it got.
*/
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
extern bool ssh_fallback_cmd(Backend *backend);
Replace PuTTY's PRNG with a Fortuna-like system. This tears out the entire previous random-pool system in sshrand.c. In its place is a system pretty close to Ferguson and Schneier's 'Fortuna' generator, with the main difference being that I use SHA-256 instead of AES for the generation side of the system (rationale given in comment). The PRNG implementation lives in sshprng.c, and defines a self- contained data type with no state stored outside the object, so you can instantiate however many of them you like. The old sshrand.c still exists, but in place of the previous random pool system, it's just become a client of sshprng.c, whose job is to hold a single global instance of the PRNG type, and manage its reference count, save file, noise-collection timers and similar administrative business. Advantages of this change include: - Fortuna is designed with a more varied threat model in mind than my old home-grown random pool. For example, after any request for random numbers, it automatically re-seeds itself, so that if the state of the PRNG should be leaked, it won't give enough information to find out what past outputs _were_. - The PRNG type can be instantiated with any hash function; the instance used by the main tools is based on SHA-256, an improvement on the old pool's use of SHA-1. - The new PRNG only uses the completely standard interface to the hash function API, instead of having to have privileged access to the internal SHA-1 block transform function. This will make it easier to revamp the hash code in general, and also it means that hardware-accelerated versions of SHA-256 will automatically be used for the PRNG as well as for everything else. - The new PRNG can be _tested_! Because it has an actual (if not quite explicit) specification for exactly what the output numbers _ought_ to be derived from the hashes of, I can (and have) put tests in cryptsuite that ensure the output really is being derived in the way I think it is. The old pool could have been returning any old nonsense and it would have been very hard to tell for sure.
2019-01-23 01:42:41 +03:00
/*
* The PRNG type, defined in sshprng.c. Visible data fields are
* 'savesize', which suggests how many random bytes you should request
* from a particular PRNG instance to write to putty.rnd, and a
* BinarySink implementation which you can use to write seed data in
* between calling prng_seed_{begin,finish}.
*/
struct prng {
size_t savesize;
BinarySink_IMPLEMENTATION;
/* (also there's a surrounding implementation struct in sshprng.c) */
};
prng *prng_new(const ssh_hashalg *hashalg);
void prng_free(prng *p);
void prng_seed_begin(prng *p);
void prng_seed_finish(prng *p);
void prng_read(prng *p, void *vout, size_t size);
void prng_add_entropy(prng *p, unsigned source_id, ptrlen data);
size_t prng_seed_bits(prng *p);
Replace PuTTY's PRNG with a Fortuna-like system. This tears out the entire previous random-pool system in sshrand.c. In its place is a system pretty close to Ferguson and Schneier's 'Fortuna' generator, with the main difference being that I use SHA-256 instead of AES for the generation side of the system (rationale given in comment). The PRNG implementation lives in sshprng.c, and defines a self- contained data type with no state stored outside the object, so you can instantiate however many of them you like. The old sshrand.c still exists, but in place of the previous random pool system, it's just become a client of sshprng.c, whose job is to hold a single global instance of the PRNG type, and manage its reference count, save file, noise-collection timers and similar administrative business. Advantages of this change include: - Fortuna is designed with a more varied threat model in mind than my old home-grown random pool. For example, after any request for random numbers, it automatically re-seeds itself, so that if the state of the PRNG should be leaked, it won't give enough information to find out what past outputs _were_. - The PRNG type can be instantiated with any hash function; the instance used by the main tools is based on SHA-256, an improvement on the old pool's use of SHA-1. - The new PRNG only uses the completely standard interface to the hash function API, instead of having to have privileged access to the internal SHA-1 block transform function. This will make it easier to revamp the hash code in general, and also it means that hardware-accelerated versions of SHA-256 will automatically be used for the PRNG as well as for everything else. - The new PRNG can be _tested_! Because it has an actual (if not quite explicit) specification for exactly what the output numbers _ought_ to be derived from the hashes of, I can (and have) put tests in cryptsuite that ensure the output really is being derived in the way I think it is. The old pool could have been returning any old nonsense and it would have been very hard to tell for sure.
2019-01-23 01:42:41 +03:00
/* This function must be implemented by the platform, and returns a
* timer in milliseconds that the PRNG can use to know whether it's
* been reseeded too recently to do it again.
*
* The PRNG system has its own special timing function not because its
* timing needs are unusual in the real applications, but simply so
* that testcrypt can mock it to keep the tests deterministic. */
uint64_t prng_reseed_time_ms(void);
void random_read(void *out, size_t size);
/* Exports from x11fwd.c */
enum {
X11_TRANS_IPV4 = 0, X11_TRANS_IPV6 = 6, X11_TRANS_UNIX = 256
};
struct X11Display {
/* Broken-down components of the display name itself */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool unixdomain;
char *hostname;
int displaynum;
int screennum;
/* OSX sometimes replaces all the above with a full Unix-socket pathname */
char *unixsocketpath;
/* PuTTY networking SockAddr to connect to the display, and associated
* gubbins */
SockAddr *addr;
int port;
char *realhost;
/* Our local auth details for talking to the real X display. */
int localauthproto;
unsigned char *localauthdata;
int localauthdatalen;
};
struct X11FakeAuth {
/* Auth details we invented for a virtual display on the SSH server. */
int proto;
unsigned char *data;
int datalen;
char *protoname;
char *datastring;
/* The encrypted form of the first block, in XDM-AUTHORIZATION-1.
* Used as part of the key when these structures are organised
* into a tree. See x11_invent_fake_auth for explanation. */
unsigned char *xa1_firstblock;
/*
* Used inside x11fwd.c to remember recently seen
* XDM-AUTHORIZATION-1 strings, to avoid replay attacks.
*/
tree234 *xdmseen;
/*
* What to do with an X connection matching this auth data.
*/
struct X11Display *disp;
ssh_sharing_connstate *share_cs;
share_channel *share_chan;
};
void *x11_make_greeting(int endian, int protomajor, int protominor,
int auth_proto, const void *auth_data, int auth_len,
const char *peer_ip, int peer_port,
int *outlen);
int x11_authcmp(void *av, void *bv); /* for putting X11FakeAuth in a tree234 */
/*
* x11_setup_display() parses the display variable and fills in an
* X11Display structure. Some remote auth details are invented;
* the supplied authtype parameter configures the preferred
* authorisation protocol to use at the remote end. The local auth
* details are looked up by calling platform_get_x11_auth.
*
* If the returned pointer is NULL, then *error_msg will contain a
* dynamically allocated error message string.
*/
extern struct X11Display *x11_setup_display(const char *display, Conf *,
char **error_msg);
void x11_free_display(struct X11Display *disp);
struct X11FakeAuth *x11_invent_fake_auth(tree234 *t, int authtype);
void x11_free_fake_auth(struct X11FakeAuth *auth);
Channel *x11_new_channel(tree234 *authtree, SshChannel *c,
const char *peeraddr, int peerport,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool connection_sharing_possible);
char *x11_display(const char *display);
/* Platform-dependent X11 functions */
Post-release destabilisation! Completely remove the struct type 'Config' in putty.h, which stores all PuTTY's settings and includes an arbitrary length limit on every single one of those settings which is stored in string form. In place of it is 'Conf', an opaque data type everywhere outside the new file conf.c, which stores a list of (key, value) pairs in which every key contains an integer identifying a configuration setting, and for some of those integers the key also contains extra parts (so that, for instance, CONF_environmt is a string-to-string mapping). Everywhere that a Config was previously used, a Conf is now; everywhere there was a Config structure copy, conf_copy() is called; every lookup, adjustment, load and save operation on a Config has been rewritten; and there's a mechanism for serialising a Conf into a binary blob and back for use with Duplicate Session. User-visible effects of this change _should_ be minimal, though I don't doubt I've introduced one or two bugs here and there which will eventually be found. The _intended_ visible effects of this change are that all arbitrary limits on configuration strings and lists (e.g. limit on number of port forwardings) should now disappear; that list boxes in the configuration will now be displayed in a sorted order rather than the arbitrary order in which they were added to the list (since the underlying data structure is now a sorted tree234 rather than an ad-hoc comma-separated string); and one more specific change, which is that local and dynamic port forwardings on the same port number are now mutually exclusive in the configuration (putting 'D' in the key rather than the value was a mistake in the first place). One other reorganisation as a result of this is that I've moved all the dialog.c standard handlers (dlg_stdeditbox_handler and friends) out into config.c, because I can't really justify calling them generic any more. When they took a pointer to an arbitrary structure type and the offset of a field within that structure, they were independent of whether that structure was a Config or something completely different, but now they really do expect to talk to a Conf, which can _only_ be used for PuTTY configuration, so I've renamed them all things like conf_editbox_handler and moved them out of the nominally independent dialog-box management module into the PuTTY-specific config.c. [originally from svn r9214]
2011-07-14 22:52:21 +04:00
extern void platform_get_x11_auth(struct X11Display *display, Conf *);
/* examine a mostly-filled-in X11Display and fill in localauth* */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
extern const bool platform_uses_x11_unix_by_default;
/* choose default X transport in the absence of a specified one */
SockAddr *platform_get_x11_unix_address(const char *path, int displaynum);
/* make up a SockAddr naming the address for displaynum */
char *platform_get_x_display(void);
/* allocated local X display string, if any */
/* Callbacks in x11.c usable _by_ platform X11 functions */
/*
* This function does the job of platform_get_x11_auth, provided
* it is told where to find a normally formatted .Xauthority file:
* it opens that file, parses it to find an auth record which
* matches the display details in "display", and fills in the
* localauth fields.
*
* It is expected that most implementations of
* platform_get_x11_auth() will work by finding their system's
* .Xauthority file, adjusting the display details if necessary
* for local oddities like Unix-domain socket transport, and
* calling this function to do the rest of the work.
*/
void x11_get_auth_from_authfile(struct X11Display *display,
const char *authfilename);
void x11_format_auth_for_authfile(
BinarySink *bs, SockAddr *addr, int display_no,
ptrlen authproto, ptrlen authdata);
int x11_identify_auth_proto(ptrlen protoname);
void *x11_dehexify(ptrlen hex, int *outlen);
Channel *agentf_new(SshChannel *c);
bool dh_is_gex(const ssh_kex *kex);
dh_ctx *dh_setup_group(const ssh_kex *kex);
dh_ctx *dh_setup_gex(mp_int *pval, mp_int *gval);
int dh_modulus_bit_size(const dh_ctx *ctx);
void dh_cleanup(dh_ctx *);
mp_int *dh_create_e(dh_ctx *, int nbits);
const char *dh_validate_f(dh_ctx *, mp_int *f);
mp_int *dh_find_K(dh_ctx *, mp_int *f);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool rsa_ssh1_encrypted(const Filename *filename, char **comment);
int rsa_ssh1_loadpub(const Filename *filename, BinarySink *bs,
char **commentptr, const char **errorstr);
int rsa_ssh1_loadkey(const Filename *filename, RSAKey *key,
const char *passphrase, const char **errorstr);
bool rsa_ssh1_savekey(const Filename *filename, RSAKey *key, char *passphrase);
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
static inline bool is_base64_char(char c)
{
return ((c >= '0' && c <= '9') ||
(c >= 'a' && c <= 'z') ||
(c >= 'A' && c <= 'Z') ||
c == '+' || c == '/' || c == '=');
}
extern int base64_decode_atom(const char *atom, unsigned char *out);
extern int base64_lines(int datalen);
extern void base64_encode_atom(const unsigned char *data, int n, char *out);
extern void base64_encode(FILE *fp, const unsigned char *data, int datalen,
int cpl);
/* ssh2_load_userkey can return this as an error */
extern ssh2_userkey ssh2_wrong_passphrase;
#define SSH2_WRONG_PASSPHRASE (&ssh2_wrong_passphrase)
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_userkey_encrypted(const Filename *filename, char **comment);
ssh2_userkey *ssh2_load_userkey(
const Filename *filename, const char *passphrase, const char **errorstr);
bool ssh2_userkey_loadpub(
const Filename *filename, char **algorithm, BinarySink *bs,
char **commentptr, const char **errorstr);
bool ssh2_save_userkey(
const Filename *filename, ssh2_userkey *key, char *passphrase);
Invent a struct type for polymorphic SSH key data. During last week's work, I made a mistake in which I got the arguments backwards in one of the key-blob-generating functions - mistakenly swapped the 'void *' key instance with the 'BinarySink *' output destination - and I didn't spot the mistake until run time, because in C you can implicitly convert both to and from void * and so there was no compile-time failure of type checking. Now that I've introduced the FROMFIELD macro that downcasts a pointer to one field of a structure to retrieve a pointer to the whole structure, I think I might start using that more widely to indicate this kind of polymorphic subtyping. So now all the public-key functions in the struct ssh_signkey vtable handle their data instance in the form of a pointer to a subfield of a new zero-sized structure type 'ssh_key', which outside the key implementations indicates 'this is some kind of key instance but it could be of any type'; they downcast that pointer internally using FROMFIELD in place of the previous ordinary C cast, and return one by returning &foo->sshk for whatever foo they've just made up. The sshk member is not at the beginning of the structure, which means all those FROMFIELDs and &key->sshk are actually adding and subtracting an offset. Of course I could have put the member at the start anyway, but I had the idea that it's actually a feature _not_ to have the two types start at the same address, because it means you should notice earlier rather than later if you absentmindedly cast from one to the other directly rather than by the approved method (in particular, if you accidentally assign one through a void * and back without even _noticing_ you perpetrated a cast). In particular, this enforces that you can't sfree() the thing even once without realising you should instead of called the right freekey function. (I found several bugs by this method during initial testing, so I think it's already proved its worth!) While I'm here, I've also renamed the vtable structure ssh_signkey to ssh_keyalg, because it was a confusing name anyway - it describes the _algorithm_ for handling all keys of that type, not a specific key. So ssh_keyalg is the collection of code, and ssh_key is one instance of the data it handles.
2018-05-27 10:32:21 +03:00
const ssh_keyalg *find_pubkey_alg(const char *name);
const ssh_keyalg *find_pubkey_alg_len(ptrlen name);
enum {
SSH_KEYTYPE_UNOPENABLE,
SSH_KEYTYPE_UNKNOWN,
SSH_KEYTYPE_SSH1, SSH_KEYTYPE_SSH2,
/*
* The OpenSSH key types deserve a little explanation. OpenSSH has
* two physical formats for private key storage: an old PEM-based
* one largely dictated by their use of OpenSSL and full of ASN.1,
* and a new one using the same private key formats used over the
* wire for talking to ssh-agent. The old format can only support
* a subset of the key types, because it needs redesign for each
* key type, and after a while they decided to move to the new
* format so as not to have to do that.
*
* On input, key files are identified as either
* SSH_KEYTYPE_OPENSSH_PEM or SSH_KEYTYPE_OPENSSH_NEW, describing
* accurately which actual format the keys are stored in.
*
* On output, however, we default to following OpenSSH's own
* policy of writing out PEM-style keys for maximum backwards
* compatibility if the key type supports it, and otherwise
* switching to the new format. So the formats you can select for
* output are SSH_KEYTYPE_OPENSSH_NEW (forcing the new format for
* any key type), and SSH_KEYTYPE_OPENSSH_AUTO to use the oldest
* format supported by whatever key type you're writing out.
*
* So we have three type codes, but only two of them usable in any
* given circumstance. An input key file will never be identified
* as AUTO, only PEM or NEW; key export UIs should not be able to
* select PEM, only AUTO or NEW.
*/
SSH_KEYTYPE_OPENSSH_AUTO,
SSH_KEYTYPE_OPENSSH_PEM,
SSH_KEYTYPE_OPENSSH_NEW,
SSH_KEYTYPE_SSHCOM,
/*
* Public-key-only formats, which we still want to be able to read
* for various purposes.
*/
SSH_KEYTYPE_SSH1_PUBLIC,
SSH_KEYTYPE_SSH2_PUBLIC_RFC4716,
SSH_KEYTYPE_SSH2_PUBLIC_OPENSSH
};
char *ssh1_pubkey_str(RSAKey *ssh1key);
void ssh1_write_pubkey(FILE *fp, RSAKey *ssh1key);
char *ssh2_pubkey_openssh_str(ssh2_userkey *key);
void ssh2_write_pubkey(FILE *fp, const char *comment,
const void *v_pub_blob, int pub_len,
int keytype);
char *ssh2_fingerprint_blob(ptrlen);
char *ssh2_fingerprint(ssh_key *key);
int key_type(const Filename *filename);
const char *key_type_to_str(int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool import_possible(int type);
int import_target_type(int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool import_encrypted(const Filename *filename, int type, char **comment);
int import_ssh1(const Filename *filename, int type,
RSAKey *key, char *passphrase, const char **errmsg_p);
ssh2_userkey *import_ssh2(const Filename *filename, int type,
char *passphrase, const char **errmsg_p);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool export_ssh1(const Filename *filename, int type,
RSAKey *key, char *passphrase);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool export_ssh2(const Filename *filename, int type,
ssh2_userkey *key, char *passphrase);
void des3_decrypt_pubkey(const void *key, void *blk, int len);
void des3_encrypt_pubkey(const void *key, void *blk, int len);
void des3_decrypt_pubkey_ossh(const void *key, const void *iv,
void *blk, int len);
void des3_encrypt_pubkey_ossh(const void *key, const void *iv,
void *blk, int len);
void aes256_encrypt_pubkey(const void *key, void *blk, int len);
void aes256_decrypt_pubkey(const void *key, void *blk, int len);
void des_encrypt_xdmauth(const void *key, void *blk, int len);
void des_decrypt_xdmauth(const void *key, void *blk, int len);
void openssh_bcrypt(const char *passphrase,
const unsigned char *salt, int saltbytes,
int rounds, unsigned char *out, int outbytes);
/*
* For progress updates in the key generation utility.
*/
#define PROGFN_INITIALISE 1
#define PROGFN_LIN_PHASE 2
#define PROGFN_EXP_PHASE 3
#define PROGFN_PHASE_EXTENT 4
#define PROGFN_READY 5
#define PROGFN_PROGRESS 6
typedef void (*progfn_t) (void *param, int action, int phase, int progress);
int rsa_generate(RSAKey *key, int bits, progfn_t pfn,
void *pfnparam);
int dsa_generate(struct dss_key *key, int bits, progfn_t pfn,
void *pfnparam);
Complete rewrite of PuTTY's bignum library. The old 'Bignum' data type is gone completely, and so is sshbn.c. In its place is a new thing called 'mp_int', handled by an entirely new library module mpint.c, with API differences both large and small. The main aim of this change is that the new library should be free of timing- and cache-related side channels. I've written the code so that it _should_ - assuming I haven't made any mistakes - do all of its work without either control flow or memory addressing depending on the data words of the input numbers. (Though, being an _arbitrary_ precision library, it does have to at least depend on the sizes of the numbers - but there's a 'formal' size that can vary separately from the actual magnitude of the represented integer, so if you want to keep it secret that your number is actually small, it should work fine to have a very long mp_int and just happen to store 23 in it.) So I've done all my conditionalisation by means of computing both answers and doing bit-masking to swap the right one into place, and all loops over the words of an mp_int go up to the formal size rather than the actual size. I haven't actually tested the constant-time property in any rigorous way yet (I'm still considering the best way to do it). But this code is surely at the very least a big improvement on the old version, even if I later find a few more things to fix. I've also completely rewritten the low-level elliptic curve arithmetic from sshecc.c; the new ecc.c is closer to being an adjunct of mpint.c than it is to the SSH end of the code. The new elliptic curve code keeps all coordinates in Montgomery-multiplication transformed form to speed up all the multiplications mod the same prime, and only converts them back when you ask for the affine coordinates. Also, I adopted extended coordinates for the Edwards curve implementation. sshecc.c has also had a near-total rewrite in the course of switching it over to the new system. While I was there, I've separated ECDSA and EdDSA more completely - they now have separate vtables, instead of a single vtable in which nearly every function had a big if statement in it - and also made the externally exposed types for an ECDSA key and an ECDH context different. A minor new feature: since the new arithmetic code includes a modular square root function, we can now support the compressed point representation for the NIST curves. We seem to have been getting along fine without that so far, but it seemed a shame not to put it in, since it was suddenly easy. In sshrsa.c, one major change is that I've removed the RSA blinding step in rsa_privkey_op, in which we randomise the ciphertext before doing the decryption. The purpose of that was to avoid timing leaks giving away the plaintext - but the new arithmetic code should take that in its stride in the course of also being careful enough to avoid leaking the _private key_, which RSA blinding had no way to do anything about in any case. Apart from those specific points, most of the rest of the changes are more or less mechanical, just changing type names and translating code into the new API.
2018-12-31 16:53:41 +03:00
int ecdsa_generate(struct ecdsa_key *key, int bits, progfn_t pfn,
void *pfnparam);
int eddsa_generate(struct eddsa_key *key, int bits, progfn_t pfn,
void *pfnparam);
mp_int *primegen(
int bits, int modulus, int residue, mp_int *factor,
int phase, progfn_t pfn, void *pfnparam, unsigned firstbits);
void invent_firstbits(unsigned *one, unsigned *two, unsigned min_separation);
/*
* Connection-sharing API provided by platforms. This function must
* either:
* - return SHARE_NONE and do nothing
* - return SHARE_DOWNSTREAM and set *sock to a Socket connected to
* downplug
* - return SHARE_UPSTREAM and set *sock to a Socket connected to
* upplug.
*/
enum { SHARE_NONE, SHARE_DOWNSTREAM, SHARE_UPSTREAM };
int platform_ssh_share(const char *name, Conf *conf,
Plug *downplug, Plug *upplug, Socket **sock,
char **logtext, char **ds_err, char **us_err,
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool can_upstream, bool can_downstream);
void platform_ssh_share_cleanup(const char *name);
/*
* List macro defining the SSH-1 message type codes.
*/
#define SSH1_MESSAGE_TYPES(X, y) \
X(y, SSH1_MSG_DISCONNECT, 1) \
X(y, SSH1_SMSG_PUBLIC_KEY, 2) \
X(y, SSH1_CMSG_SESSION_KEY, 3) \
X(y, SSH1_CMSG_USER, 4) \
X(y, SSH1_CMSG_AUTH_RSA, 6) \
X(y, SSH1_SMSG_AUTH_RSA_CHALLENGE, 7) \
X(y, SSH1_CMSG_AUTH_RSA_RESPONSE, 8) \
X(y, SSH1_CMSG_AUTH_PASSWORD, 9) \
X(y, SSH1_CMSG_REQUEST_PTY, 10) \
X(y, SSH1_CMSG_WINDOW_SIZE, 11) \
X(y, SSH1_CMSG_EXEC_SHELL, 12) \
X(y, SSH1_CMSG_EXEC_CMD, 13) \
X(y, SSH1_SMSG_SUCCESS, 14) \
X(y, SSH1_SMSG_FAILURE, 15) \
X(y, SSH1_CMSG_STDIN_DATA, 16) \
X(y, SSH1_SMSG_STDOUT_DATA, 17) \
X(y, SSH1_SMSG_STDERR_DATA, 18) \
X(y, SSH1_CMSG_EOF, 19) \
X(y, SSH1_SMSG_EXIT_STATUS, 20) \
X(y, SSH1_MSG_CHANNEL_OPEN_CONFIRMATION, 21) \
X(y, SSH1_MSG_CHANNEL_OPEN_FAILURE, 22) \
X(y, SSH1_MSG_CHANNEL_DATA, 23) \
X(y, SSH1_MSG_CHANNEL_CLOSE, 24) \
X(y, SSH1_MSG_CHANNEL_CLOSE_CONFIRMATION, 25) \
X(y, SSH1_SMSG_X11_OPEN, 27) \
X(y, SSH1_CMSG_PORT_FORWARD_REQUEST, 28) \
X(y, SSH1_MSG_PORT_OPEN, 29) \
X(y, SSH1_CMSG_AGENT_REQUEST_FORWARDING, 30) \
X(y, SSH1_SMSG_AGENT_OPEN, 31) \
X(y, SSH1_MSG_IGNORE, 32) \
X(y, SSH1_CMSG_EXIT_CONFIRMATION, 33) \
X(y, SSH1_CMSG_X11_REQUEST_FORWARDING, 34) \
X(y, SSH1_CMSG_AUTH_RHOSTS_RSA, 35) \
X(y, SSH1_MSG_DEBUG, 36) \
X(y, SSH1_CMSG_REQUEST_COMPRESSION, 37) \
X(y, SSH1_CMSG_AUTH_TIS, 39) \
X(y, SSH1_SMSG_AUTH_TIS_CHALLENGE, 40) \
X(y, SSH1_CMSG_AUTH_TIS_RESPONSE, 41) \
X(y, SSH1_CMSG_AUTH_CCARD, 70) \
X(y, SSH1_SMSG_AUTH_CCARD_CHALLENGE, 71) \
X(y, SSH1_CMSG_AUTH_CCARD_RESPONSE, 72) \
/* end of list */
#define SSH1_AUTH_RHOSTS 1 /* 0x1 */
#define SSH1_AUTH_RSA 2 /* 0x2 */
#define SSH1_AUTH_PASSWORD 3 /* 0x3 */
#define SSH1_AUTH_RHOSTS_RSA 4 /* 0x4 */
#define SSH1_AUTH_TIS 5 /* 0x5 */
#define SSH1_AUTH_CCARD 16 /* 0x10 */
#define SSH1_PROTOFLAG_SCREEN_NUMBER 1 /* 0x1 */
/* Mask for protoflags we will echo back to server if seen */
#define SSH1_PROTOFLAGS_SUPPORTED 0 /* 0x1 */
/*
* List macro defining SSH-2 message type codes. Some of these depend
* on particular contexts (i.e. a previously negotiated kex or auth
* method)
*/
#define SSH2_MESSAGE_TYPES(X, K, A, y) \
X(y, SSH2_MSG_DISCONNECT, 1) \
X(y, SSH2_MSG_IGNORE, 2) \
X(y, SSH2_MSG_UNIMPLEMENTED, 3) \
X(y, SSH2_MSG_DEBUG, 4) \
X(y, SSH2_MSG_SERVICE_REQUEST, 5) \
X(y, SSH2_MSG_SERVICE_ACCEPT, 6) \
X(y, SSH2_MSG_KEXINIT, 20) \
X(y, SSH2_MSG_NEWKEYS, 21) \
K(y, SSH2_MSG_KEXDH_INIT, 30, SSH2_PKTCTX_DHGROUP) \
K(y, SSH2_MSG_KEXDH_REPLY, 31, SSH2_PKTCTX_DHGROUP) \
K(y, SSH2_MSG_KEX_DH_GEX_REQUEST_OLD, 30, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_REQUEST, 34, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_GROUP, 31, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_INIT, 32, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEX_DH_GEX_REPLY, 33, SSH2_PKTCTX_DHGEX) \
K(y, SSH2_MSG_KEXGSS_INIT, 30, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_CONTINUE, 31, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_COMPLETE, 32, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_HOSTKEY, 33, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_ERROR, 34, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_GROUPREQ, 40, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXGSS_GROUP, 41, SSH2_PKTCTX_GSSKEX) \
K(y, SSH2_MSG_KEXRSA_PUBKEY, 30, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEXRSA_SECRET, 31, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEXRSA_DONE, 32, SSH2_PKTCTX_RSAKEX) \
K(y, SSH2_MSG_KEX_ECDH_INIT, 30, SSH2_PKTCTX_ECDHKEX) \
K(y, SSH2_MSG_KEX_ECDH_REPLY, 31, SSH2_PKTCTX_ECDHKEX) \
X(y, SSH2_MSG_USERAUTH_REQUEST, 50) \
X(y, SSH2_MSG_USERAUTH_FAILURE, 51) \
X(y, SSH2_MSG_USERAUTH_SUCCESS, 52) \
X(y, SSH2_MSG_USERAUTH_BANNER, 53) \
A(y, SSH2_MSG_USERAUTH_PK_OK, 60, SSH2_PKTCTX_PUBLICKEY) \
A(y, SSH2_MSG_USERAUTH_PASSWD_CHANGEREQ, 60, SSH2_PKTCTX_PASSWORD) \
A(y, SSH2_MSG_USERAUTH_INFO_REQUEST, 60, SSH2_PKTCTX_KBDINTER) \
A(y, SSH2_MSG_USERAUTH_INFO_RESPONSE, 61, SSH2_PKTCTX_KBDINTER) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_RESPONSE, 60, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_TOKEN, 61, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_EXCHANGE_COMPLETE, 63, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_ERROR, 64, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_ERRTOK, 65, SSH2_PKTCTX_GSSAPI) \
A(y, SSH2_MSG_USERAUTH_GSSAPI_MIC, 66, SSH2_PKTCTX_GSSAPI) \
X(y, SSH2_MSG_GLOBAL_REQUEST, 80) \
X(y, SSH2_MSG_REQUEST_SUCCESS, 81) \
X(y, SSH2_MSG_REQUEST_FAILURE, 82) \
X(y, SSH2_MSG_CHANNEL_OPEN, 90) \
X(y, SSH2_MSG_CHANNEL_OPEN_CONFIRMATION, 91) \
X(y, SSH2_MSG_CHANNEL_OPEN_FAILURE, 92) \
X(y, SSH2_MSG_CHANNEL_WINDOW_ADJUST, 93) \
X(y, SSH2_MSG_CHANNEL_DATA, 94) \
X(y, SSH2_MSG_CHANNEL_EXTENDED_DATA, 95) \
X(y, SSH2_MSG_CHANNEL_EOF, 96) \
X(y, SSH2_MSG_CHANNEL_CLOSE, 97) \
X(y, SSH2_MSG_CHANNEL_REQUEST, 98) \
X(y, SSH2_MSG_CHANNEL_SUCCESS, 99) \
X(y, SSH2_MSG_CHANNEL_FAILURE, 100) \
/* end of list */
#define DEF_ENUM_UNIVERSAL(y, name, value) name = value,
#define DEF_ENUM_CONTEXTUAL(y, name, value, context) name = value,
enum {
SSH1_MESSAGE_TYPES(DEF_ENUM_UNIVERSAL, y)
SSH2_MESSAGE_TYPES(DEF_ENUM_UNIVERSAL,
DEF_ENUM_CONTEXTUAL, DEF_ENUM_CONTEXTUAL, y)
/* Virtual packet type, for packets too short to even have a type */
SSH_MSG_NO_TYPE_CODE = 256
};
#undef DEF_ENUM_UNIVERSAL
#undef DEF_ENUM_CONTEXTUAL
Move binary packet protocols and censoring out of ssh.c. sshbpp.h now defines a classoid that encapsulates both directions of an SSH binary packet protocol - that is, a system for reading a bufchain of incoming data and turning it into a stream of PktIn, and another system for taking a PktOut and turning it into data on an outgoing bufchain. The state structure in each of those files contains everything that used to be in the 'rdpkt2_state' structure and its friends, and also quite a lot of bits and pieces like cipher and MAC states that used to live in the main Ssh structure. One minor effect of this layer separation is that I've had to extend the packet dispatch table by one, because the BPP layer can no longer directly trigger sending of SSH_MSG_UNIMPLEMENTED for a message too short to have a type byte. Instead, I extend the PktIn type field to use an out-of-range value to encode that, and the easiest way to make that trigger an UNIMPLEMENTED message is to have the dispatch table contain an entry for it. (That's a system that may come in useful again - I was also wondering about inventing a fake type code to indicate network EOF, so that that could be propagated through the layers and be handled by whichever one currently knew best how to respond.) I've also moved the packet-censoring code into its own pair of files, partly because I was going to want to do that anyway sooner or later, and mostly because it's called from the BPP code, and the SSH-2 version in particular has to be called from both the main SSH-2 BPP and the bare unencrypted protocol used for connection sharing. While I was at it, I took the opportunity to merge the outgoing and incoming censor functions, so that the parts that were common between them (e.g. CHANNEL_DATA messages look the same in both directions) didn't need to be repeated.
2018-06-09 11:09:10 +03:00
/*
* SSH-1 agent messages.
*/
#define SSH1_AGENTC_REQUEST_RSA_IDENTITIES 1
#define SSH1_AGENT_RSA_IDENTITIES_ANSWER 2
#define SSH1_AGENTC_RSA_CHALLENGE 3
#define SSH1_AGENT_RSA_RESPONSE 4
#define SSH1_AGENTC_ADD_RSA_IDENTITY 7
#define SSH1_AGENTC_REMOVE_RSA_IDENTITY 8
#define SSH1_AGENTC_REMOVE_ALL_RSA_IDENTITIES 9 /* openssh private? */
/*
* Messages common to SSH-1 and OpenSSH's SSH-2.
*/
#define SSH_AGENT_FAILURE 5
#define SSH_AGENT_SUCCESS 6
/*
* OpenSSH's SSH-2 agent messages.
*/
#define SSH2_AGENTC_REQUEST_IDENTITIES 11
#define SSH2_AGENT_IDENTITIES_ANSWER 12
#define SSH2_AGENTC_SIGN_REQUEST 13
#define SSH2_AGENT_SIGN_RESPONSE 14
#define SSH2_AGENTC_ADD_IDENTITY 17
#define SSH2_AGENTC_REMOVE_IDENTITY 18
#define SSH2_AGENTC_REMOVE_ALL_IDENTITIES 19
/*
* Assorted other SSH-related enumerations.
*/
#define SSH2_DISCONNECT_HOST_NOT_ALLOWED_TO_CONNECT 1 /* 0x1 */
#define SSH2_DISCONNECT_PROTOCOL_ERROR 2 /* 0x2 */
#define SSH2_DISCONNECT_KEY_EXCHANGE_FAILED 3 /* 0x3 */
#define SSH2_DISCONNECT_HOST_AUTHENTICATION_FAILED 4 /* 0x4 */
#define SSH2_DISCONNECT_MAC_ERROR 5 /* 0x5 */
#define SSH2_DISCONNECT_COMPRESSION_ERROR 6 /* 0x6 */
#define SSH2_DISCONNECT_SERVICE_NOT_AVAILABLE 7 /* 0x7 */
#define SSH2_DISCONNECT_PROTOCOL_VERSION_NOT_SUPPORTED 8 /* 0x8 */
#define SSH2_DISCONNECT_HOST_KEY_NOT_VERIFIABLE 9 /* 0x9 */
#define SSH2_DISCONNECT_CONNECTION_LOST 10 /* 0xa */
#define SSH2_DISCONNECT_BY_APPLICATION 11 /* 0xb */
#define SSH2_DISCONNECT_TOO_MANY_CONNECTIONS 12 /* 0xc */
#define SSH2_DISCONNECT_AUTH_CANCELLED_BY_USER 13 /* 0xd */
#define SSH2_DISCONNECT_NO_MORE_AUTH_METHODS_AVAILABLE 14 /* 0xe */
#define SSH2_DISCONNECT_ILLEGAL_USER_NAME 15 /* 0xf */
#define SSH2_OPEN_ADMINISTRATIVELY_PROHIBITED 1 /* 0x1 */
#define SSH2_OPEN_CONNECT_FAILED 2 /* 0x2 */
#define SSH2_OPEN_UNKNOWN_CHANNEL_TYPE 3 /* 0x3 */
#define SSH2_OPEN_RESOURCE_SHORTAGE 4 /* 0x4 */
#define SSH2_EXTENDED_DATA_STDERR 1 /* 0x1 */
enum {
/* TTY modes with opcodes defined consistently in the SSH specs. */
#define TTYMODE_CHAR(name, val, index) SSH_TTYMODE_##name = val,
#define TTYMODE_FLAG(name, val, field, mask) SSH_TTYMODE_##name = val,
#include "sshttymodes.h"
#undef TTYMODE_CHAR
#undef TTYMODE_FLAG
/* Modes encoded differently between SSH-1 and SSH-2, for which we
* make up our own dummy opcodes to avoid confusion. */
TTYMODE_dummy = 255,
TTYMODE_ISPEED, TTYMODE_OSPEED,
/* Limiting value that we can use as an array bound below */
TTYMODE_LIMIT,
/* The real opcodes for terminal speeds. */
TTYMODE_ISPEED_SSH1 = 192,
TTYMODE_OSPEED_SSH1 = 193,
TTYMODE_ISPEED_SSH2 = 128,
TTYMODE_OSPEED_SSH2 = 129,
/* And the opcode that ends a list. */
TTYMODE_END_OF_LIST = 0
};
struct ssh_ttymodes {
/* A boolean per mode, indicating whether it's set. */
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool have_mode[TTYMODE_LIMIT];
/* The actual value for each mode. */
unsigned mode_val[TTYMODE_LIMIT];
};
struct ssh_ttymodes get_ttymodes_from_conf(Seat *seat, Conf *conf);
struct ssh_ttymodes read_ttymodes_from_packet(
BinarySource *bs, int ssh_version);
void write_ttymodes_to_packet(BinarySink *bs, int ssh_version,
struct ssh_ttymodes modes);
const char *ssh1_pkt_type(int type);
const char *ssh2_pkt_type(Pkt_KCtx pkt_kctx, Pkt_ACtx pkt_actx, int type);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh2_pkt_type_code_valid(unsigned type);
/*
* Need this to warn about support for the original SSH-2 keyfile
* format.
*/
void old_keyfile_warning(void);
/*
* Flags indicating implementation bugs that we know how to mitigate
* if we think the other end has them.
*/
#define SSH_IMPL_BUG_LIST(X) \
X(BUG_CHOKES_ON_SSH1_IGNORE) \
X(BUG_SSH2_HMAC) \
X(BUG_NEEDS_SSH1_PLAIN_PASSWORD) \
X(BUG_CHOKES_ON_RSA) \
X(BUG_SSH2_RSA_PADDING) \
X(BUG_SSH2_DERIVEKEY) \
X(BUG_SSH2_REKEY) \
X(BUG_SSH2_PK_SESSIONID) \
X(BUG_SSH2_MAXPKT) \
X(BUG_CHOKES_ON_SSH2_IGNORE) \
X(BUG_CHOKES_ON_WINADJ) \
X(BUG_SENDS_LATE_REQUEST_REPLY) \
X(BUG_SSH2_OLDGEX) \
/* end of list */
#define TMP_DECLARE_LOG2_ENUM(thing) log2_##thing,
enum { SSH_IMPL_BUG_LIST(TMP_DECLARE_LOG2_ENUM) };
#undef TMP_DECLARE_LOG2_ENUM
#define TMP_DECLARE_REAL_ENUM(thing) thing = 1 << log2_##thing,
enum { SSH_IMPL_BUG_LIST(TMP_DECLARE_REAL_ENUM) };
#undef TMP_DECLARE_REAL_ENUM
/* Shared system for allocating local SSH channel ids. Expects to be
* passed a tree full of structs that have a field called 'localid' of
* type unsigned, and will check that! */
unsigned alloc_channel_id_general(tree234 *channels, size_t localid_offset);
#define alloc_channel_id(tree, type) \
TYPECHECK(&((type *)0)->localid == (unsigned *)0, \
alloc_channel_id_general(tree, offsetof(type, localid)))
void add_to_commasep(strbuf *buf, const char *data);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool get_commasep_word(ptrlen *list, ptrlen *word);
int verify_ssh_manual_host_key(
Conf *conf, const char *fingerprint, ssh_key *key);
typedef struct ssh_transient_hostkey_cache ssh_transient_hostkey_cache;
ssh_transient_hostkey_cache *ssh_transient_hostkey_cache_new(void);
void ssh_transient_hostkey_cache_free(ssh_transient_hostkey_cache *thc);
void ssh_transient_hostkey_cache_add(
ssh_transient_hostkey_cache *thc, ssh_key *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_transient_hostkey_cache_verify(
ssh_transient_hostkey_cache *thc, ssh_key *key);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_transient_hostkey_cache_has(
ssh_transient_hostkey_cache *thc, const ssh_keyalg *alg);
Convert a lot of 'int' variables to 'bool'. My normal habit these days, in new code, is to treat int and bool as _almost_ completely separate types. I'm still willing to use C's implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine, no need to spell it out as blob.len != 0), but generally, if a variable is going to be conceptually a boolean, I like to declare it bool and assign to it using 'true' or 'false' rather than 0 or 1. PuTTY is an exception, because it predates the C99 bool, and I've stuck to its existing coding style even when adding new code to it. But it's been annoying me more and more, so now that I've decided C99 bool is an acceptable thing to require from our toolchain in the first place, here's a quite thorough trawl through the source doing 'boolification'. Many variables and function parameters are now typed as bool rather than int; many assignments of 0 or 1 to those variables are now spelled 'true' or 'false'. I managed this thorough conversion with the help of a custom clang plugin that I wrote to trawl the AST and apply heuristics to point out where things might want changing. So I've even managed to do a decent job on parts of the code I haven't looked at in years! To make the plugin's work easier, I pushed platform front ends generally in the direction of using standard 'bool' in preference to platform-specific boolean types like Windows BOOL or GTK's gboolean; I've left the platform booleans in places they _have_ to be for the platform APIs to work right, but variables only used by my own code have been converted wherever I found them. In a few places there are int values that look very like booleans in _most_ of the places they're used, but have a rarely-used third value, or a distinction between different nonzero values that most users don't care about. In these cases, I've _removed_ uses of 'true' and 'false' for the return values, to emphasise that there's something more subtle going on than a simple boolean answer: - the 'multisel' field in dialog.h's list box structure, for which the GTK front end in particular recognises a difference between 1 and 2 but nearly everything else treats as boolean - the 'urgent' parameter to plug_receive, where 1 vs 2 tells you something about the specific location of the urgent pointer, but most clients only care about 0 vs 'something nonzero' - the return value of wc_match, where -1 indicates a syntax error in the wildcard. - the return values from SSH-1 RSA-key loading functions, which use -1 for 'wrong passphrase' and 0 for all other failures (so any caller which already knows it's not loading an _encrypted private_ key can treat them as boolean) - term->esc_query, and the 'query' parameter in toggle_mode in terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h, but can also hold -1 for some other intervening character that we don't support. In a few places there's an integer that I haven't turned into a bool even though it really _can_ only take values 0 or 1 (and, as above, tried to make the call sites consistent in not calling those values true and false), on the grounds that I thought it would make it more confusing to imply that the 0 value was in some sense 'negative' or bad and the 1 positive or good: - the return value of plug_accepting uses the POSIXish convention of 0=success and nonzero=error; I think if I made it bool then I'd also want to reverse its sense, and that's a job for a separate piece of work. - the 'screen' parameter to lineptr() in terminal.c, where 0 and 1 represent the default and alternate screens. There's no obvious reason why one of those should be considered 'true' or 'positive' or 'success' - they're just indices - so I've left it as int. ssh_scp_recv had particularly confusing semantics for its previous int return value: its call sites used '<= 0' to check for error, but it never actually returned a negative number, just 0 or 1. Now the function and its call sites agree that it's a bool. In a couple of places I've renamed variables called 'ret', because I don't like that name any more - it's unclear whether it means the return value (in preparation) for the _containing_ function or the return value received from a subroutine call, and occasionally I've accidentally used the same variable for both and introduced a bug. So where one of those got in my way, I've renamed it to 'toret' or 'retd' (the latter short for 'returned') in line with my usual modern practice, but I haven't done a thorough job of finding all of them. Finally, one amusing side effect of doing this is that I've had to separate quite a few chained assignments. It used to be perfectly fine to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a the 'true' defined by stdbool.h, that idiom provokes a warning from gcc: 'suggest parentheses around assignment used as truth value'!
2018-11-02 22:23:19 +03:00
bool ssh_transient_hostkey_cache_non_empty(ssh_transient_hostkey_cache *thc);