Now, instead of a 'const char *' in the static data segment, error
messages returned from backend setup are dynamically allocated and
freed by the caller.
This will allow me to make the messages much more specific (including
errno values and the like). However, this commit is pure refactoring:
I've _just_ changed the allocation policy, and left all the messages
alone.
This is a sweeping change applied across the whole code base by a spot
of Emacs Lisp. Now, everywhere I declare a vtable filled with function
pointers (and the occasional const data member), all the members of
the vtable structure are initialised by name using the '.fieldname =
value' syntax introduced in C99.
We were already using this syntax for a handful of things in the new
key-generation progress report system, so it's not new to the code
base as a whole.
The advantage is that now, when a vtable only declares a subset of the
available fields, I can initialise the rest to NULL or zero just by
leaving them out. This is most dramatic in a couple of the outlying
vtables in things like psocks (which has a ConnectionLayerVtable
containing only one non-NULL method), but less dramatically, it means
that the new 'flags' field in BackendVtable can be completely left out
of every backend definition except for the SUPDUP one which defines it
to a nonzero value. Similarly, the test_for_upstream method only used
by SSH doesn't have to be mentioned in the rest of the backends;
network Plugs for listening sockets don't have to explicitly null out
'receive' and 'sent', and vice versa for 'accepting', and so on.
While I'm at it, I've normalised the declarations so they don't use
the unnecessarily verbose 'struct' keyword. Also a handful of them
weren't const; now they are.
The previous 'name' field was awkwardly serving both purposes: it was
a machine-readable identifier for the backend used in the saved
session format, and it was also used in error messages when Plink
wanted to complain that it didn't support a particular backend. Now
there are two separate name fields for those purposes.
These are better than my previous approach of just assigning to
sb->len, because firstly they check by assertion that the new length
is within range, and secondly they preserve the invariant that the
byte stored in the buffer just after the length runs out is \0.
Switched to using the new functions everywhere a grep could turn up
opportunities.
The number of people has been steadily increasing who read our source
code with an editor that thinks tab stops are 4 spaces apart, as
opposed to the traditional tty-derived 8 that the PuTTY code expects.
So I've been wondering for ages about just fixing it, and switching to
a spaces-only policy throughout the code. And I recently found out
about 'git blame -w', which should make this change not too disruptive
for the purposes of source-control archaeology; so perhaps now is the
time.
While I'm at it, I've also taken the opportunity to remove all the
trailing spaces from source lines (on the basis that git dislikes
them, and is the only thing that seems to have a strong opinion one
way or the other).
Apologies to anyone downstream of this code who has complicated patch
sets to rebase past this change. I don't intend it to be needed again.
In terminal-based GUI applications, this is passed through to
term_set_trust_status, to toggle whether lines are prefixed with the
new trust sigil. In console applications, the function returns false,
indicating to the backend that it should employ some other technique
for spoofing protection.
The _nm strategy is slower, so I don't want to just change everything
over no matter what its contents. In this pass I've tried to catch
everything that holds the _really_ sensitive things like passwords,
private keys and session keys.
I've fixed a handful of these where I found them in passing, but when
I went systematically looking, there were a lot more that I hadn't
found!
A particular highlight of this collection is the code that formats
Windows clipboard data in RTF, which was absolutely crying out for
strbuf_catf, and now it's got it.
This is a general cleanup which has been overdue for some time: lots
of length fields are now the machine word type rather than the (in
practice) fixed 'int'.
The ADDTOBUF macro and the three outbuf variables are trying to be a
strbuf, and not doing it as well as the real one.
Since c_write takes an int length parameter but outbuf->len is now a
size_t, I've also arranged to flush outbuf periodically during the
function, just in case it gets too big.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
I think this is the full set of things that ought logically to be
boolean.
One annoyance is that quite a few radio-button controls in config.c
address Conf fields that are now bool rather than int, which means
that the shared handler function can't just access them all with
conf_{get,set}_int. Rather than back out the rigorous separation of
int and bool in conf.c itself, I've just added a similar alternative
handler function for the bool-typed ones.
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
This is a new vtable-based abstraction which is passed to a backend in
place of Frontend, and it implements only the subset of the Frontend
functions needed by a backend. (Many other Frontend functions still
exist, notably the wide range of things called by terminal.c providing
platform-independent operations on the GUI terminal window.)
The purpose of making it a vtable is that this opens up the
possibility of creating a backend as an internal implementation detail
of some other activity, by providing just that one backend with a
custom Seat that implements the methods differently.
For example, this refactoring should make it feasible to directly
implement an SSH proxy type, aka the 'jump host' feature supported by
OpenSSH, aka 'open a secondary SSH session in MAINCHAN_DIRECT_TCP
mode, and then expose the main channel of that as the Socket for the
primary connection'. (Which of course you can already do by spawning
'plink -nc' as a separate proxy process, but this would permit it in
the _same_ process without anything getting confused.)
I've centralised a full set of stub methods in misc.c for the new
abstraction, which allows me to get rid of several annoying stubs in
the previous code. Also, while I'm here, I've moved a lot of
duplicated modalfatalbox() type functions from application main
program files into wincons.c / uxcons.c, which I think saves
duplication overall. (A minor visible effect is that the prefixes on
those console-based fatal error messages will now be more consistent
between applications.)
LogContext is now the owner of the logevent() function that back ends
and so forth are constantly calling. Previously, logevent was owned by
the Frontend, which would store the message into its list for the GUI
Event Log dialog (or print it to standard error, or whatever) and then
pass it _back_ to LogContext to write to the currently open log file.
Now it's the other way round: LogContext gets the message from the
back end first, writes it to its log file if it feels so inclined, and
communicates it back to the front end.
This means that lots of parts of the back end system no longer need to
have a pointer to a full-on Frontend; the only thing they needed it
for was logging, so now they just have a LogContext (which many of
them had to have anyway, e.g. for logging SSH packets or session
traffic).
LogContext itself also doesn't get a full Frontend pointer any more:
it now talks back to the front end via a little vtable of its own
called LogPolicy, which contains the method that passes Event Log
entries through, the old askappend() function that decides whether to
truncate a pre-existing log file, and an emergency function for
printing an especially prominent message if the log file can't be
created. One minor nice effect of this is that console and GUI apps
can implement that last function subtly differently, so that Unix
console apps can write it with a plain \n instead of the \r\n
(harmless but inelegant) that the old centralised implementation
generated.
One other consequence of this is that the LogContext has to be
provided to backend_init() so that it's available to backends from the
instant of creation, rather than being provided via a separate API
call a couple of function calls later, because backends have typically
started doing things that need logging (like making network
connections) before the call to backend_provide_logctx. Fortunately,
there's no case in the whole code base where we don't already have
logctx by the time we make a backend (so I don't actually remember why
I ever delayed providing one). So that shortens the backend API by one
function, which is always nice.
While I'm tidying up, I've also moved the printf-style logeventf() and
the handy logevent_and_free() into logging.c, instead of having copies
of them scattered around other places. This has also let me remove
some stub functions from a couple of outlying applications like
Pageant. Finally, I've removed the pointless "_tag" at the end of
LogContext's official struct name.
Ian Jackson points out that the Linux kernel has a macro of this name
with the same purpose, and suggests that it's a good idea to use the
same name as they do, so that at least some people reading one code
base might recognise it from the other.
I never really thought very hard about what order FROMFIELD's
parameters should go in, and therefore I'm pleasantly surprised to
find that my order agrees with the kernel's, so I don't have to
permute every call site as part of making this change :-)
I think that means that _every_ one of my traitoids is now a struct
containing a vtable pointer as one of its fields (albeit sometimes the
only field), and never just a bare pointer.
All the main backend structures - Ssh, Telnet, Pty, Serial etc - now
describe structure types themselves rather than pointers to them. The
same goes for the codebase-wide trait types Socket and Plug, and the
supporting types SockAddr and Pinger.
All those things that were typedefed as pointers are older types; the
newer ones have the explicit * at the point of use, because that's
what I now seem to be preferring. But whichever one of those is
better, inconsistently using a mixture of the two styles is worse, so
let's make everything consistent.
A few types are still implicitly pointers, such as Bignum and some of
the GSSAPI types; generally this is either because they have to be
void *, or because they're typedefed differently on different
platforms and aren't always pointers at all. Can't be helped. But I've
got rid of the main ones, at least.
In order to list cross-certifiable host keys in the GUI specials menu,
the SSH backend has been inventing new values on the end of the
Telnet_Special enumeration, starting from the value TS_LOCALSTART.
This is inelegant, and also makes it awkward to break up special
handlers (e.g. to dispatch different specials to different SSH
layers), since if all you know about a special is that it's somewhere
in the TS_LOCALSTART+n space, you can't tell what _general kind_ of
thing it is. Also, if I ever need another open-ended set of specials
in future, I'll have to remember which TS_LOCALSTART+n codes are in
which set.
So here's a revamp that causes every special to take an extra integer
argument. For all previously numbered specials, this argument is
passed as zero and ignored, but there's a new main special code for
SSH host key cross-certification, in which the integer argument is an
index into the backend's list of available keys. TS_LOCALSTART is now
a thing of the past: if I need any other open-ended sets of specials
in future, I can add a new top-level code with a nicely separated
space of arguments.
While I'm at it, I've removed the legacy misnomer 'Telnet_Special'
from the code completely; the enum is now SessionSpecialCode, the
struct containing full details of a menu entry is SessionSpecial, and
the enum values now start SS_ rather than TS_.
This is another major source of unexplained 'void *' parameters
throughout the code.
In particular, the currently unused testback.c actually gave the wrong
pointer type to its internal store of the frontend handle - it cast
the input void * to a Terminal *, from which it got implicitly cast
back again when calling from_backend, and nobody noticed. Now it uses
the right type internally as well as externally.
Nearly every part of the code that ever handles a full backend
structure has historically done it using a pair of pointer variables,
one pointing at a constant struct full of function pointers, and the
other pointing to a 'void *' state object that's passed to each of
those.
While I'm modernising the rest of the code, this seems like a good
time to turn that into the same more or less type-safe and less
cumbersome system as I'm using for other parts of the code, such as
Socket, Plug, BinaryPacketProtocol and so forth: the Backend structure
contains a vtable pointer, and a system of macro wrappers handles
dispatching through that vtable.
Same principle again - the more of these structures have globally
visible tags (even if the structure contents are still opaque in most
places), the fewer of them I can mistake for each other.
That's one fewer anonymous 'void *' which might be accidentally
confused with some other pointer type if I misremember the order of
function arguments.
While I'm here, I've made its pointer-nature explicit - that is,
'Ldisc' is now a typedef for the structure type itself rather than a
pointer to it. A stylistic change only, but it feels more natural to
me these days for a thing you're going to eventually pass to a 'free'
function.
Now I've got FROMFIELD, I can rework it so that structures providing
an implementation of the Socket or Plug trait no longer have to have
the vtable pointer as the very first thing in the structure. In
particular, this means that the ProxySocket structure can now directly
implement _both_ the Socket and Plug traits, which is always
_logically_ how it's worked, but previously it had to be implemented
via two separate structs linked to each other.
This is a cleanup I started to notice a need for during the BinarySink
work. It removes a lot of faffing about casting things to char * or
unsigned char * so that some API will accept them, even though lots of
such APIs really take a plain 'block of raw binary data' argument and
don't care what C thinks the signedness of that data might be - they
may well reinterpret it back and forth internally.
So I've tried to arrange for all the function call APIs that ought to
have a void * (or const void *) to have one, and those that need to do
pointer arithmetic on the parameter internally can cast it back at the
top of the function. That saves endless ad-hoc casts at the call
sites.
This removes a lot of pointless duplications of those constants.
Of course, _ideally_, I should upgrade to C99 bool throughout the code
base, replacing TRUE and FALSE with true and false and tagging
variables explicitly as bool when that's what they semantically are.
But that's a much bigger piece of work, and shouldn't block this
trivial cleanup!
It has three settings: on, off, and 'only until session starts'. The
idea of the last one is that if you use something like 'ssh -v' as
your proxy command, you probably wanted to see the initial SSH
connection-setup messages while you were waiting to see if the
connection would be set up successfully at all, but probably _didn't_
want a slew of diagnostics from rekeys disrupting your terminal in
mid-emacs once the session had got properly under way.
Default is off, to avoid startling people used to the old behaviour. I
wonder if I should have set it more aggressively, though.
I'm about to want to make a change to all those functions at once, and
since they're almost identical, it seemed easiest to pull them out
into a common helper. The new source file be_misc.c is intended to
contain helper code common to all network back ends (crypto and
non-crypto, in particular), and initially it contains a
backend_socket_log() function which is the common part of ssh_log(),
telnet_log(), rlogin_log() etc.
We've always had the back-end code unconditionally print 'Looking up
host' before calling name_lookup. But name_lookup doesn't always do an
actual lookup - in cases where the connection will be proxied and
we're configured to let the proxy do the DNS for us, it just calls
sk_nonamelookup to return a dummy SockAddr with the unresolved name
still in it. It's better to print a message that varies depending on
whether we're _really_ doing DNS or not, e.g. so that people can tell
the difference between DNS failure and proxy misconfiguration.
Hence, those log messages are now generated inside name_lookup(),
which takes a couple of extra parameters for the purpose - a frontend
pointer to pass to logevent(), and a reason string so that it can say
what the hostname it's (optionally) looking up is going to be used
for. (The latter is intended for possible use in logging subsidiary
lookups for port forwarding, though the moment I haven't changed
the current setup where those connection setups aren't logged in
detail - we just pass NULL in that situation.)
A Plink invocation of the form 'plink -shareexists <session>' tests
for a currently live connection-sharing upstream for the session in
question. <session> can be any syntax you'd use with Plink to make the
actual connection (a host/port number, a bare saved session name,
-load, whatever).
I envisage this being useful for things like adaptive proxying - e.g.
if you want to connect to host A which you can't route to directly,
and you might already have a connection to either of hosts B or C
which are viable proxies, then you could write a proxy shell script
which checks whether you already have an upstream for B or C and goes
via whichever one is currently active.
Testing for the upstream's existence has to be done by actually
connecting to its socket, because on Unix the mere existence of a
Unix-domain socket file doesn't guarantee that there's a process
listening to it. So we make a test connection, and then immediately
disconnect; hence, that shows up in the upstream's event log.
Having found a lot of unfixed constness issues in recent development,
I thought perhaps it was time to get proactive, so I compiled the
whole codebase with -Wwrite-strings. That turned up a huge load of
const problems, which I've fixed in this commit: the Unix build now
goes cleanly through with -Wwrite-strings, and the Windows build is as
close as I could get it (there are some lingering issues due to
occasional Windows API functions like AcquireCredentialsHandle not
having the right constness).
Notable fallout beyond the purely mechanical changing of types:
- the stuff saved by cmdline_save_param() is now explicitly
dupstr()ed, and freed in cmdline_run_saved.
- I couldn't make both string arguments to cmdline_process_param()
const, because it intentionally writes to one of them in the case
where it's the argument to -pw (in the vain hope of being at least
slightly friendly to 'ps'), so elsewhere I had to temporarily
dupstr() something for the sake of passing it to that function
- I had to invent a silly parallel version of const_cmp() so I could
pass const string literals in to lookup functions.
- stripslashes() in pscp.c and psftp.c has the annoying strchr nature
I'm not actually sure why we've always had back ends notify ldisc of
changes to echo/edit settings by giving ldisc_send(ldisc,NULL,0,0) a
special meaning, instead of by having a separate dedicated notify
function with its own prototype and parameter set. Coverity's recent
observation that the two kinds of call don't even have the same
requirements on the ldisc (particularly, whether ldisc->term can be
NULL) makes me realise that it's really high time I separated the two
conceptually different operations into actually different functions.
While I'm here, I've renamed the confusing ldisc_update() function
which that special operation ends up feeding to, because it's not
actually a function applying to an ldisc - it applies to a front end.
So ldisc_send(ldisc,NULL,0,0) is now ldisc_echoedit_update(ldisc), and
that in turn figures out the current echo/edit settings before passing
them on to frontend_echoedit_update(). I think that should be clearer.
I've gone through everywhere we handle host names / addresses (on
command lines, in PuTTY config, in port forwarding, in X display
names, in host key storage...) and tried to make them handle IPv6
literals sensibly, by using the host_str* functions I introduced in my
previous commit. Generally it's now OK to use a bracketed IPv6 literal
anywhere a hostname might have been valid; in a few cases where no
ambiguity exists (e.g. no :port suffix is permitted anyway)
unbracketed IPv6 literals are also acceptable.
[originally from svn r10120]
treat all socket closures as clean exits (because the protocol doesn't
provide for transferring a process exit code) could usefully at least
treat _socket errors_ as unclean exits. Patch the Telnet, Rlogin and
Raw backends to retain that information and return INT_MAX to the
frontend.
I wasn't sure whether it was better to solve this by modifying each
affected frontend, or each affected backend. I chose the latter, but
neither is really ideal; this is the sort of thing that makes me wish
we had a piece of fixed middleware in between, independent of both
platform and protocol.
[originally from svn r9730]
data channels. Should comprehensively fix 'half-closed', in principle,
though it's a big and complicated change and so there's a good chance
I've made at least one mistake somewhere.
All connections should now be rigorous about propagating end-of-file
(or end-of-data-stream, or socket shutdown, or whatever) independently
in both directions, except in frontends with no mechanism for sending
explicit EOF (e.g. interactive terminal windows) or backends which are
basically always used for interactive sessions so it's unlikely that
an application would be depending on independent EOF (telnet, rlogin).
EOF should now never accidentally be sent while there's still buffered
data to go out before it. (May help fix 'portfwd-corrupt', and also I
noticed recently that the ssh main session channel can accidentally
have MSG_EOF sent before the output bufchain is clear, leading to
embarrassment when it subsequently does send the output).
[originally from svn r9279]
'Config' in putty.h, which stores all PuTTY's settings and includes an
arbitrary length limit on every single one of those settings which is
stored in string form. In place of it is 'Conf', an opaque data type
everywhere outside the new file conf.c, which stores a list of (key,
value) pairs in which every key contains an integer identifying a
configuration setting, and for some of those integers the key also
contains extra parts (so that, for instance, CONF_environmt is a
string-to-string mapping). Everywhere that a Config was previously
used, a Conf is now; everywhere there was a Config structure copy,
conf_copy() is called; every lookup, adjustment, load and save
operation on a Config has been rewritten; and there's a mechanism for
serialising a Conf into a binary blob and back for use with Duplicate
Session.
User-visible effects of this change _should_ be minimal, though I
don't doubt I've introduced one or two bugs here and there which will
eventually be found. The _intended_ visible effects of this change are
that all arbitrary limits on configuration strings and lists (e.g.
limit on number of port forwardings) should now disappear; that list
boxes in the configuration will now be displayed in a sorted order
rather than the arbitrary order in which they were added to the list
(since the underlying data structure is now a sorted tree234 rather
than an ad-hoc comma-separated string); and one more specific change,
which is that local and dynamic port forwardings on the same port
number are now mutually exclusive in the configuration (putting 'D' in
the key rather than the value was a mistake in the first place).
One other reorganisation as a result of this is that I've moved all
the dialog.c standard handlers (dlg_stdeditbox_handler and friends)
out into config.c, because I can't really justify calling them generic
any more. When they took a pointer to an arbitrary structure type and
the offset of a field within that structure, they were independent of
whether that structure was a Config or something completely different,
but now they really do expect to talk to a Conf, which can _only_ be
used for PuTTY configuration, so I've renamed them all things like
conf_editbox_handler and moved them out of the nominally independent
dialog-box management module into the PuTTY-specific config.c.
[originally from svn r9214]
if we have no better ideas, with UI shamelessly stolen from Quest PuTTY.
Off by default, which effectively reverts the change to using the local
username by default that came in with GSSAPI support in r8138. Anyone wanting
seamless single sign-on will need to set the new option. (The previous
default behaviour was getting in the way in ad-hoc scenarios.)
Note that the PSCP and Unix-Plink behaviour of using the local username by
default have remained unchanged throughout; they are not affected by the new
option. Not sure if that's the Right Thing.
[originally from svn r8324]
[r8138 == de5dd9d65c]
other reasons and I noticed that the list of TELOPTs is given twice
and hence needs to be kept in sync. Replace with my now-standard
second-order-macro approach which allows the list to be maintained
in only one place.
[originally from svn r8156]
to manually tweak the host name and port number under which the SSH
host key is read and written.
I've put it in the cross-platform Connection panel. Partly under the
flimsy pretext that other backends _can_ use it if they so wish (and
in fact it overrides the host name for title-bar purposes in all
network backends, though it has no other effect in anything but
SSH); but mostly because the SSH panel was too full already :-)
[originally from svn r8033]
Should be no significant change in behaviour.
(Well, entering usernames containing commas on Plink's command line will be
a little harder now.)
[originally from svn r7628]
instead of the previous rate of one per character. In `Flush log
file frequently' mode, the latter was causing excessive slowdown due
to fflush()ing once per byte.
[originally from svn r7076]
it's NULL. Since we already have one back end (uxpty) which doesn't
in fact talk to a network socket, and may well have more soon, I'm
replacing this TCP/IP-centric function with a nice neutral
`connected' function returning a boolean. Nothing else about its
semantics has currently changed.
[originally from svn r6810]