My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
Colin Harrison points out that commit c31e3cd43 was less cautious than
it should have been: when delete_callbacks_for_context nulls out the
'next' pointer in the new tail element of the callbacks list, it
should only do so if there _is_ a new tail element. If the list has
just become empty, that won't work very well!
throttled_by_backlog is quite new, so it's not too surprising that I
hadn't already noticed it wasn't initialised. But the failure to null
out the final 'next' pointer in the callbacks list when it's rewritten
as a result of delete_callbacks_for_context is a great deal older, so
I'm a lot more puzzled about how it hasn't come up until now!
This is another major source of unexplained 'void *' parameters
throughout the code.
In particular, the currently unused testback.c actually gave the wrong
pointer type to its internal store of the frontend handle - it cast
the input void * to a Terminal *, from which it got implicitly cast
back again when calling from_backend, and nobody noticed. Now it uses
the right type internally as well as externally.
This seems to be a knock-on effect of my recent reworking of the SSH
code to be based around queues and callbacks. The loop iteration
function in uxsftp.c (ssh_sftp_do_select) would keep going round its
select loop until something had happened on one of its file
descriptors, and then return to the caller in the assumption that the
resulting data might have triggered whatever condition the caller was
waiting for - and if not, then the caller checks, finds nothing
interesting has happened, and resumes looping with no harm done.
But now, when something happens on an fd, it doesn't _synchronously_
trigger the follow-up condition PSFTP was waiting for (which, at
startup time, happens to be back->sendok() starting to return TRUE).
Instead, it schedules a callback, which will schedule a callback,
which ... ends up setting that flag. But by that time, the loop
function has already returned, the caller has found nothing
interesting and resumed looping, and _now_ the interesting thing
happens but it's too late because ssh_sftp_do_select will wait until
the next file descriptor activity before it next returns.
Solution: give run_toplevel_callbacks a return value which says
whether it's actually done something, and if so, return immediately in
case that was the droid the caller was looking for. As it were.
This is a set of convenience wrappers around the existing toplevel
callback function, which arranges to avoid scheduling a second call to
a callback function if one is already in the queue.
Just like the last few commits, this is a piece of infrastructure that
nothing is yet using. But it will.
This is used when you're about to destroy an object that is
(potentially) the context parameter for some still-pending toplevel
callback. It causes callbacks.c to go through its pending list and
delete any callback records referring to that context parameter, so
that when you destroy the object those callbacks aren't still waiting
to cause stale-pointer dereferences.
I temporarily applied it as a means of testing the revised event loops
in r10040, and accidentally folded it into my final commit instead of
backing it out. Ahem.
[originally from svn r10042]
[r10040 == 5c4ce2fadf]
This change attempts to reinstate as a universal property something
which was sporadically true of the ad-hockery that came before
toplevel callbacks: that if there's a _very long_ queue of things to
be done through the callback mechanism, the doing of them will be
interleaved with re-checks of other event sources, which might (e.g.)
cause a flag to be set which makes the next callback decide not to do
anything after all.
[originally from svn r10040]
This is a little like schedule_timer, in that the callback you provide
will be run from the top-level message loop of whatever application
you're in; but unlike the timer mechanism, it will happen
_immediately_.
The aim is to provide a general way to avoid re-entrance of code, in
cases where just _doing_ the thing you want done is liable to trigger
a confusing recursive call to the function in which you came to the
decision to do it; instead, you just request a top-level callback at
the message loop's earliest convenience, and do it then.
[originally from svn r10019]