In the previous commit I happened to notice a %.150s in a ppl_logevent
call, which was probably an important safety precaution a couple of
decades ago when that format string was being used for an sprintf into
a fixed-size buffer, but now it's just pointless cruft.
This commit removes all printf string formatting directives with a
compile-time fixed size, with the one exception of a %.3s used to cut
out a 3-letter month name in scpserver.c. In cases where the format
string in question was already going to an arbitrary-length function
like dupprintf or ppl_logevent, that's all I've done; in cases where
there was still a fixed-size buffer, I've replaced it with a dynamic
buffer and dupprintf.
In the past, I've had a lot of macros which you call with double
parentheses, along the lines of debug(("format string", params)), so
that the inner parens protect the commas and permit the macro to treat
the whole printf-style argument list as one macro argument.
That's all very well, but it's a bit inconvenient (it doesn't leave
you any way to implement such a macro by prepending another argument
to the list), and now this code base's rules allow C99isms, I can
switch all those macros to using a single pair of parens, using the
C99 ability to say '...' in the parameter list of the #define and get
at the corresponding suffix of the arguments as __VA_ARGS__.
So I'm doing it. I've made the following printf-style macros variadic:
bpp_logevent, ppl_logevent, ppl_printf and debug.
While I'm here, I've also fixed up a collection of conditioned-out
calls to debug() in the Windows front end which were clearly expecting
a macro with a different calling syntax, because they had an integer
parameter first. If I ever have a need to condition those back in,
they should actually work now.
It's just silly to have _two_ systems for traversing a string of
comma-separated protocol ids. I think the new get_commasep_word
technique for looping over the elements of a string is simpler and
more general than the old membership-testing approach, and also it's
necessary for the modern KEX untangling system (which has to be able
to loop over one string, even if it used a membership test to check
things in the other). So this commit rewrites the two remaining uses
of in_commasep_string to use get_commasep_word instead, and deletes
the former.
If GSSAPI authentication fails because we call the GSS acquire_cred
function on the client side and find it doesn't give us anything
useful, then that authentication attempt has to terminate - but since
_we_ decided to terminate it, on the client side, the server will be
sending us neither a formal USERAUTH_FAILURE nor any other kind of
packet.
So when we go back round to the top of the auth loop, we have to avoid
_either_ assuming we're sitting on a USERAUTH_FAILURE we can parse for
its method list, _or_ waiting to receive one. Instead we just have to
push on and try the next auth method in the list from the last
USERAUTH_FAILURE we did see.
Hence, a new flag lets us suppress the usual behaviour of waiting
until we have a response packet on the queue, and then all references
to pktin after that are tested for NULL.
There are situations - or _should_ be, at any rate - in which we
terminate a userauth attempt without having received a
USERAUTH_FAILURE from the server, which means that we can't depend on
always starting a userauth loop iteration by extracting the server's
list of permitted methods from the current failure message. If there
isn't a current failure message, the best we can do is remember the
state from last time.
That's already what we do for actually deciding which methods to
attempt (we set s->can_foo from the methods string). But we should
also keep the full original version of the string, for use in error
message.
Now each public-key algorithm gets to indicate what flags it supports,
and the ones it specifies support for may turn up in a call to its
sign() method.
We still don't actually support any flags yet, though.
Jacob ran across a server which terminated a GSS userauth attempt by
sending that message before USERAUTH_FAILURE. The result was that
PuTTY interpreted the ERRTOK as indicating a failure of authentication
(so far, fair enough), and then handled it exactly as it would have
handled USERAUTH_FAILURE itself: it pushed it back on in_pq and went
back round the main userauth loop. But the thing that loop is
expecting to find at the head of in_pq is an _actual_
USERAUTH_FAILURE, not some arbitrary thing that preceded it. So this
led to some confusion, especially when the real USERAUTH_FAILURE that
immediately followed the ERRTOK got interpreted as the response to the
_next_ auth attempt.
One of the root causes is that we had no handler for ERRTOK at all. We
now do. (Though it's trivial - we ignore the content of the message
and just wait for the followup USERAUTH_FAILURE that the GSSAPI RFC
says MUST come next. Possibly there's something nicer we could do
involving handing the error token to the GSSAPI library and letting it
print a final user-facing message? But that's beyond my GSS expertise.)
But this also exposed another problem: we shouldn't be pushing _any_
packet back on in_pq unless it's actually a USERAUTH_FAILURE. Any
other unexpected packet should have _different_ confused handling. So
now that call to pq_push_front is conditionalised on the packet type,
and only triggers for USERAUTH_FAILURE proper.
My normal habit these days, in new code, is to treat int and bool as
_almost_ completely separate types. I'm still willing to use C's
implicit test for zero on an integer (e.g. 'if (!blob.len)' is fine,
no need to spell it out as blob.len != 0), but generally, if a
variable is going to be conceptually a boolean, I like to declare it
bool and assign to it using 'true' or 'false' rather than 0 or 1.
PuTTY is an exception, because it predates the C99 bool, and I've
stuck to its existing coding style even when adding new code to it.
But it's been annoying me more and more, so now that I've decided C99
bool is an acceptable thing to require from our toolchain in the first
place, here's a quite thorough trawl through the source doing
'boolification'. Many variables and function parameters are now typed
as bool rather than int; many assignments of 0 or 1 to those variables
are now spelled 'true' or 'false'.
I managed this thorough conversion with the help of a custom clang
plugin that I wrote to trawl the AST and apply heuristics to point out
where things might want changing. So I've even managed to do a decent
job on parts of the code I haven't looked at in years!
To make the plugin's work easier, I pushed platform front ends
generally in the direction of using standard 'bool' in preference to
platform-specific boolean types like Windows BOOL or GTK's gboolean;
I've left the platform booleans in places they _have_ to be for the
platform APIs to work right, but variables only used by my own code
have been converted wherever I found them.
In a few places there are int values that look very like booleans in
_most_ of the places they're used, but have a rarely-used third value,
or a distinction between different nonzero values that most users
don't care about. In these cases, I've _removed_ uses of 'true' and
'false' for the return values, to emphasise that there's something
more subtle going on than a simple boolean answer:
- the 'multisel' field in dialog.h's list box structure, for which
the GTK front end in particular recognises a difference between 1
and 2 but nearly everything else treats as boolean
- the 'urgent' parameter to plug_receive, where 1 vs 2 tells you
something about the specific location of the urgent pointer, but
most clients only care about 0 vs 'something nonzero'
- the return value of wc_match, where -1 indicates a syntax error in
the wildcard.
- the return values from SSH-1 RSA-key loading functions, which use
-1 for 'wrong passphrase' and 0 for all other failures (so any
caller which already knows it's not loading an _encrypted private_
key can treat them as boolean)
- term->esc_query, and the 'query' parameter in toggle_mode in
terminal.c, which _usually_ hold 0 for ESC[123h or 1 for ESC[?123h,
but can also hold -1 for some other intervening character that we
don't support.
In a few places there's an integer that I haven't turned into a bool
even though it really _can_ only take values 0 or 1 (and, as above,
tried to make the call sites consistent in not calling those values
true and false), on the grounds that I thought it would make it more
confusing to imply that the 0 value was in some sense 'negative' or
bad and the 1 positive or good:
- the return value of plug_accepting uses the POSIXish convention of
0=success and nonzero=error; I think if I made it bool then I'd
also want to reverse its sense, and that's a job for a separate
piece of work.
- the 'screen' parameter to lineptr() in terminal.c, where 0 and 1
represent the default and alternate screens. There's no obvious
reason why one of those should be considered 'true' or 'positive'
or 'success' - they're just indices - so I've left it as int.
ssh_scp_recv had particularly confusing semantics for its previous int
return value: its call sites used '<= 0' to check for error, but it
never actually returned a negative number, just 0 or 1. Now the
function and its call sites agree that it's a bool.
In a couple of places I've renamed variables called 'ret', because I
don't like that name any more - it's unclear whether it means the
return value (in preparation) for the _containing_ function or the
return value received from a subroutine call, and occasionally I've
accidentally used the same variable for both and introduced a bug. So
where one of those got in my way, I've renamed it to 'toret' or 'retd'
(the latter short for 'returned') in line with my usual modern
practice, but I haven't done a thorough job of finding all of them.
Finally, one amusing side effect of doing this is that I've had to
separate quite a few chained assignments. It used to be perfectly fine
to write 'a = b = c = TRUE' when a,b,c were int and TRUE was just a
the 'true' defined by stdbool.h, that idiom provokes a warning from
gcc: 'suggest parentheses around assignment used as truth value'!
This commit includes <stdbool.h> from defs.h and deletes my
traditional definitions of TRUE and FALSE, but other than that, it's a
100% mechanical search-and-replace transforming all uses of TRUE and
FALSE into the C99-standardised lowercase spellings.
No actual types are changed in this commit; that will come next. This
is just getting the noise out of the way, so that subsequent commits
can have a higher proportion of signal.
This server is NOT SECURE! If anyone is reading this commit message,
DO NOT DEPLOY IT IN A HOSTILE-FACING ENVIRONMENT! Its purpose is to
speak the server end of everything PuTTY speaks on the client side, so
that I can test that I haven't broken PuTTY when I reorganise its
code, even things like RSA key exchange or chained auth methods which
it's hard to find a server that speaks at all.
(For this reason, it's declared with [UT] in the Recipe file, so that
it falls into the same category as programs like testbn, which won't
be installed by 'make install'.)
Working title is 'Uppity', partly for 'Universal PuTTY Protocol
Interaction Test Yoke', but mostly because it looks quite like the
word 'PuTTY' with part of it reversed. (Apparently 'test yoke' is a
very rarely used term meaning something not altogether unlike 'test
harness', which is a bit of a stretch, but it'll do.)
It doesn't actually _support_ everything I want yet. At the moment,
it's a proof of concept only. But it has most of the machinery
present, and the parts it's missing - such as chained auth methods -
should be easy enough to add because I've built in the required
flexibility, in the form of an AuthPolicy object which can request
them if it wants to. However, the current AuthPolicy object is
entirely trivial, and will let in any user with the password "weasel".
(Another way in which this is not a production-ready server is that it
also has no interaction with the OS's authentication system. In
particular, it will not only let in any user with the same password,
but it won't even change uid - it will open shells and forwardings
under whatever user id you started it up as.)
Currently, the program can only speak the SSH protocol on its standard
I/O channels (using the new FdSocket facility), so if you want it to
listen on a network port, you'll have to run it from some kind of
separate listening program similar to inetd. For my own tests, I'm not
even doing that: I'm just having PuTTY spawn it as a local proxy
process, which also conveniently eliminates the risk of anyone hostile
connecting to it.
The bulk of the actual code reorganisation is already done by previous
commits, so this change is _mostly_ just dropping in a new set of
server-specific source files alongside the client-specific ones I
created recently. The remaining changes in the shared SSH code are
numerous, but all minor:
- a few extra parameters to BPP and PPL constructors (e.g. 'are you
in server mode?'), and pass both sets of SSH-1 protocol flags from
the login to the connection layer
- in server mode, unconditionally send our version string _before_
waiting for the remote one
- a new hook in the SSH-1 BPP to handle enabling compression in
server mode, where the message exchange works the other way round
- new code in the SSH-2 BPP to do _deferred_ compression the other
way round (the non-deferred version is still nicely symmetric)
- in the SSH-2 transport layer, some adjustments to do key derivation
either way round (swapping round the identifying letters in the
various hash preimages, and making sure to list the KEXINITs in the
right order)
- also in the SSH-2 transport layer, an if statement that controls
whether we send SERVICE_REQUEST and wait for SERVICE_ACCEPT, or
vice versa
- new ConnectionLayer methods for opening outgoing channels for X and
agent forwardings
- new functions in portfwd.c to establish listening sockets suitable
for remote-to-local port forwarding (i.e. not under the direction
of a Conf the way it's done on the client side).
One to make one from a NUL-terminated string, and another to make one
from a strbuf. I've switched over all the obvious cases where I should
have been using these functions.
This is a new vtable-based abstraction which is passed to a backend in
place of Frontend, and it implements only the subset of the Frontend
functions needed by a backend. (Many other Frontend functions still
exist, notably the wide range of things called by terminal.c providing
platform-independent operations on the GUI terminal window.)
The purpose of making it a vtable is that this opens up the
possibility of creating a backend as an internal implementation detail
of some other activity, by providing just that one backend with a
custom Seat that implements the methods differently.
For example, this refactoring should make it feasible to directly
implement an SSH proxy type, aka the 'jump host' feature supported by
OpenSSH, aka 'open a secondary SSH session in MAINCHAN_DIRECT_TCP
mode, and then expose the main channel of that as the Socket for the
primary connection'. (Which of course you can already do by spawning
'plink -nc' as a separate proxy process, but this would permit it in
the _same_ process without anything getting confused.)
I've centralised a full set of stub methods in misc.c for the new
abstraction, which allows me to get rid of several annoying stubs in
the previous code. Also, while I'm here, I've moved a lot of
duplicated modalfatalbox() type functions from application main
program files into wincons.c / uxcons.c, which I think saves
duplication overall. (A minor visible effect is that the prefixes on
those console-based fatal error messages will now be more consistent
between applications.)
Not that we ever actually _support_ trying to authenticate for any SSH
subprotocol other than "ssh-connection", or any plans to add such
support. But it's inelegant to hardcode it at all when we have it
right there in the successor layer's vtable.
s->done_service_req was set but never read; it's not needed at all in
the current code structure, where the service request has already
happened in an entirely different source file and userauth never has
to track it at all.
Ian Jackson points out that the Linux kernel has a macro of this name
with the same purpose, and suggests that it's a good idea to use the
same name as they do, so that at least some people reading one code
base might recognise it from the other.
I never really thought very hard about what order FROMFIELD's
parameters should go in, and therefore I'm pleasantly surprised to
find that my order agrees with the kernel's, so I don't have to
permute every call site as part of making this change :-)
I've tried to separate out as many individually coherent changes from
this work as I could into their own commits, but here's where I run
out and have to commit the rest of this major refactoring as a
big-bang change.
Most of ssh.c is now no longer in ssh.c: all five of the main
coroutines that handle layers of the SSH-1 and SSH-2 protocols now
each have their own source file to live in, and a lot of the
supporting functions have moved into the appropriate one of those too.
The new abstraction is a vtable called 'PacketProtocolLayer', which
has an input and output packet queue. Each layer's main coroutine is
invoked from the method ssh_ppl_process_queue(), which is usually
(though not exclusively) triggered automatically when things are
pushed on the input queue. In SSH-2, the base layer is the transport
protocol, and it contains a pair of subsidiary queues by which it
passes some of its packets to the higher SSH-2 layers - first userauth
and then connection, which are peers at the same level, with the
former abdicating in favour of the latter at the appropriate moment.
SSH-1 is simpler: the whole login phase of the protocol (crypto setup
and authentication) is all in one module, and since SSH-1 has no
repeat key exchange, that setup layer abdicates in favour of the
connection phase when it's done.
ssh.c itself is now about a tenth of its old size (which all by itself
is cause for celebration!). Its main job is to set up all the layers,
hook them up to each other and to the BPP, and to funnel data back and
forth between that collection of modules and external things such as
the network and the terminal. Once it's set up a collection of packet
protocol layers, it communicates with them partly by calling methods
of the base layer (and if that's ssh2transport then it will delegate
some functionality to the corresponding methods of its higher layer),
and partly by talking directly to the connection layer no matter where
it is in the stack by means of the separate ConnectionLayer vtable
which I introduced in commit 8001dd4cb, and to which I've now added
quite a few extra methods replacing services that used to be internal
function calls within ssh.c.
(One effect of this is that the SSH-1 and SSH-2 channel storage is now
no longer shared - there are distinct struct types ssh1_channel and
ssh2_channel. That means a bit more code duplication, but on the plus
side, a lot fewer confusing conditionals in the middle of half-shared
functions, and less risk of a piece of SSH-1 escaping into SSH-2 or
vice versa, which I remember has happened at least once in the past.)
The bulk of this commit introduces the five new source files, their
common header sshppl.h and some shared supporting routines in
sshcommon.c, and rewrites nearly all of ssh.c itself. But it also
includes a couple of other changes that I couldn't separate easily
enough:
Firstly, there's a new handling for socket EOF, in which ssh.c sets an
'input_eof' flag in the BPP, and that responds by checking a flag that
tells it whether to report the EOF as an error or not. (This is the
main reason for those new BPP_READ / BPP_WAITFOR macros - they can
check the EOF flag every time the coroutine is resumed.)
Secondly, the error reporting itself is changed around again. I'd
expected to put some data fields in the public PacketProtocolLayer
structure that it could set to report errors in the same way as the
BPPs have been doing, but in the end, I decided propagating all those
data fields around was a pain and that even the BPPs shouldn't have
been doing it that way. So I've reverted to a system where everything
calls back to functions in ssh.c itself to report any connection-
ending condition. But there's a new family of those functions,
categorising the possible such conditions by semantics, and each one
has a different set of detailed effects (e.g. how rudely to close the
network connection, what exit status should be passed back to the
whole application, whether to send a disconnect message and/or display
a GUI error box).
I don't expect this to be immediately perfect: of course, the code has
been through a big upheaval, new bugs are expected, and I haven't been
able to do a full job of testing (e.g. I haven't tested every auth or
kex method). But I've checked that it _basically_ works - both SSH
protocols, all the different kinds of forwarding channel, more than
one auth method, Windows and Linux, connection sharing - and I think
it's now at the point where the easiest way to find further bugs is to
let it out into the wild and see what users can spot.