/* * Networking abstraction in PuTTY. * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. * It can register a bunch of callbacks (most notably for when * data is received) for each socket, and it can call the networking * abstraction to send data without having to worry about blocking. * The stuff behind the abstraction takes care of selects and * nonblocking writes and all that sort of painful gubbins. */ #ifndef PUTTY_NETWORK_H #define PUTTY_NETWORK_H #include "defs.h" struct Socket_vtable { Plug *(*plug) (Socket *s, Plug *p); /* use a different plug (return the old one) */ /* if p is NULL, it doesn't change the plug */ /* but it does return the one it's using */ void (*close) (Socket *s); int (*write) (Socket *s, const void *data, int len); int (*write_oob) (Socket *s, const void *data, int len); void (*write_eof) (Socket *s); void (*flush) (Socket *s); void (*set_frozen) (Socket *s, int is_frozen); /* ignored by tcp, but vital for ssl */ const char *(*socket_error) (Socket *s); char *(*peer_info) (Socket *s); }; typedef union { void *p; int i; } accept_ctx_t; typedef Socket *(*accept_fn_t)(accept_ctx_t ctx, Plug *plug); struct Plug_vtable { void (*log)(Plug *p, int type, SockAddr *addr, int port, const char *error_msg, int error_code); /* * Passes the client progress reports on the process of setting * up the connection. * * - type==0 means we are about to try to connect to address * `addr' (error_msg and error_code are ignored) * - type==1 means we have failed to connect to address `addr' * (error_msg and error_code are supplied). This is not a * fatal error - we may well have other candidate addresses * to fall back to. When it _is_ fatal, the closing() * function will be called. * - type==2 means that error_msg contains a line of generic * logging information about setting up the connection. This * will typically be a wodge of standard-error output from a * proxy command, so the receiver should probably prefix it to * indicate this. */ void (*closing) (Plug *p, const char *error_msg, int error_code, int calling_back); /* error_msg is NULL iff it is not an error (ie it closed normally) */ /* calling_back != 0 iff there is a Plug function */ /* currently running (would cure the fixme in try_send()) */ void (*receive) (Plug *p, int urgent, char *data, int len); /* * - urgent==0. `data' points to `len' bytes of perfectly * ordinary data. * * - urgent==1. `data' points to `len' bytes of data, * which were read from before an Urgent pointer. * * - urgent==2. `data' points to `len' bytes of data, * the first of which was the one at the Urgent mark. */ void (*sent) (Plug *p, int bufsize); /* * The `sent' function is called when the pending send backlog * on a socket is cleared or partially cleared. The new backlog * size is passed in the `bufsize' parameter. */ int (*accepting)(Plug *p, accept_fn_t constructor, accept_ctx_t ctx); /* * `accepting' is called only on listener-type sockets, and is * passed a constructor function+context that will create a fresh * Socket describing the connection. It returns nonzero if it * doesn't want the connection for some reason, or 0 on success. */ }; /* proxy indirection layer */ /* NB, control of 'addr' is passed via new_connection, which takes * responsibility for freeing it */ Socket *new_connection(SockAddr *addr, const char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug *plug, Conf *conf); Socket *new_listener(const char *srcaddr, int port, Plug *plug, int local_host_only, Conf *conf, int addressfamily); SockAddr *name_lookup(const char *host, int port, char **canonicalname, Conf *conf, int addressfamily, Frontend *frontend_for_logging, const char *lookup_reason_for_logging); int proxy_for_destination (SockAddr *addr, const char *hostname, int port, Conf *conf); /* platform-dependent callback from new_connection() */ /* (same caveat about addr as new_connection()) */ Socket *platform_new_connection(SockAddr *addr, const char *hostname, int port, int privport, int oobinline, int nodelay, int keepalive, Plug *plug, Conf *conf); /* socket functions */ void sk_init(void); /* called once at program startup */ void sk_cleanup(void); /* called just before program exit */ SockAddr *sk_namelookup(const char *host, char **canonicalname, int address_family); SockAddr *sk_nonamelookup(const char *host); void sk_getaddr(SockAddr *addr, char *buf, int buflen); int sk_addr_needs_port(SockAddr *addr); int sk_hostname_is_local(const char *name); int sk_address_is_local(SockAddr *addr); int sk_address_is_special_local(SockAddr *addr); int sk_addrtype(SockAddr *addr); void sk_addrcopy(SockAddr *addr, char *buf); void sk_addr_free(SockAddr *addr); /* sk_addr_dup generates another SockAddr which contains the same data * as the original one and can be freed independently. May not actually * physically _duplicate_ it: incrementing a reference count so that * one more free is required before it disappears is an acceptable * implementation. */ SockAddr *sk_addr_dup(SockAddr *addr); /* NB, control of 'addr' is passed via sk_new, which takes responsibility * for freeing it, as for new_connection() */ Socket *sk_new(SockAddr *addr, int port, int privport, int oobinline, int nodelay, int keepalive, Plug *p); Socket *sk_newlistener(const char *srcaddr, int port, Plug *plug, int local_host_only, int address_family); #define sk_plug(s,p) (((*s)->plug) (s, p)) #define sk_close(s) (((*s)->close) (s)) #define sk_write(s,buf,len) (((*s)->write) (s, buf, len)) #define sk_write_oob(s,buf,len) (((*s)->write_oob) (s, buf, len)) #define sk_write_eof(s) (((*s)->write_eof) (s)) #define sk_flush(s) (((*s)->flush) (s)) #ifdef DEFINE_PLUG_METHOD_MACROS #define plug_log(p,type,addr,port,msg,code) (((*p)->log) (p, type, addr, port, msg, code)) #define plug_closing(p,msg,code,callback) (((*p)->closing) (p, msg, code, callback)) #define plug_receive(p,urgent,buf,len) (((*p)->receive) (p, urgent, buf, len)) #define plug_sent(p,bufsize) (((*p)->sent) (p, bufsize)) #define plug_accepting(p, constructor, ctx) (((*p)->accepting)(p, constructor, ctx)) #endif /* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */ const char *sk_addr_error(SockAddr *addr); #define sk_socket_error(s) (((*s)->socket_error) (s)) /* * Set the `frozen' flag on a socket. A frozen socket is one in * which all READABLE notifications are ignored, so that data is * not accepted from the peer until the socket is unfrozen. This * exists for two purposes: * * - Port forwarding: when a local listening port receives a * connection, we do not want to receive data from the new * socket until we have somewhere to send it. Hence, we freeze * the socket until its associated SSH channel is ready; then we * unfreeze it and pending data is delivered. * * - Socket buffering: if an SSH channel (or the whole connection) * backs up or presents a zero window, we must freeze the * associated local socket in order to avoid unbounded buffer * growth. */ #define sk_set_frozen(s, is_frozen) (((*s)->set_frozen) (s, is_frozen)) /* * Return a (dynamically allocated) string giving some information * about the other end of the socket, suitable for putting in log * files. May be NULL if nothing is available at all. */ #define sk_peer_info(s) (((*s)->peer_info) (s)) /* * Simple wrapper on getservbyname(), needed by ssh.c. Returns the * port number, in host byte order (suitable for printf and so on). * Returns 0 on failure. Any platform not supporting getservbyname * can just return 0 - this function is not required to handle * numeric port specifications. */ int net_service_lookup(char *service); /* * Look up the local hostname; return value needs freeing. * May return NULL. */ char *get_hostname(void); /* * Trivial socket implementation which just stores an error. Found in * errsock.c. */ Socket *new_error_socket(const char *errmsg, Plug *plug); /* * Trivial plug that does absolutely nothing. Found in nullplug.c. */ extern Plug *nullplug; /* ---------------------------------------------------------------------- * Functions defined outside the network code, which have to be * declared in this header file rather than the main putty.h because * they use types defined here. */ /* * Exports from be_misc.c. */ void backend_socket_log(Frontend *frontend, int type, SockAddr *addr, int port, const char *error_msg, int error_code, Conf *conf, int session_started); void log_proxy_stderr(Plug *plug, bufchain *buf, const void *vdata, int len); #endif