putty/mkfiles.pl

2093 строки
83 KiB
Perl
Executable File

#!/usr/bin/env perl
#
# Cross-platform Makefile generator.
#
# Reads the file `Recipe' to determine the list of generated
# executables and their component objects. Then reads the source
# files to compute #include dependencies. Finally, writes out the
# various target Makefiles.
# PuTTY specifics which could still do with removing:
# - Mac makefile is not portabilised at all. Include directories
# are hardwired, and also the libraries are fixed. This is
# mainly because I was too scared to go anywhere near it.
# - sbcsgen.pl is still run at startup.
#
# FIXME: no attempt made to handle !forceobj in the project files.
use warnings;
use FileHandle;
use File::Basename;
use Cwd;
use Digest::SHA qw(sha512_hex);
if ($#ARGV >= 0 and ($ARGV[0] eq "-u" or $ARGV[0] eq "-U")) {
# Convenience for Unix users: -u means that after we finish what
# we're doing here, we also run mkauto.sh and then 'configure' in
# the Unix subdirectory. So it's a one-stop shop for regenerating
# the actual end-product Unix makefile.
#
# Arguments supplied after -u go to configure.
#
# -U is identical, but runs 'configure' at the _top_ level, for
# people who habitually do that.
$do_unix = ($ARGV[0] eq "-U" ? 2 : 1);
shift @ARGV;
@confargs = @ARGV;
}
open IN, "Recipe" or do {
# We want to deal correctly with being run from one of the
# subdirs in the source tree. So if we can't find Recipe here,
# try one level up.
chdir "..";
open IN, "Recipe" or die "unable to open Recipe file\n";
};
# HACK: One of the source files in `charset' is auto-generated by
# sbcsgen.pl, and licence.h is likewise generated by licence.pl. We
# need to generate those _now_, before attempting dependency analysis.
eval 'chdir "charset"; require "./sbcsgen.pl"; chdir ".."; select STDOUT;';
eval 'require "./licence.pl"; select STDOUT;';
@srcdirs = ("./");
$divert = undef; # ref to scalar in which text is currently being put
$help = ""; # list of newline-free lines of help text
$project_name = "project"; # this is a good enough default
%makefiles = (); # maps makefile types to output makefile pathnames
%makefile_extra = (); # maps makefile types to extra Makefile text
%programs = (); # maps prog name + type letter to listref of objects/resources
%groups = (); # maps group name to listref of objects/resources
while (<IN>) {
chomp;
@_ = split;
# If we're gathering help text, keep doing so.
if (defined $divert) {
if ((defined $_[0]) && $_[0] eq "!end") {
$divert = undef;
} else {
${$divert} .= "$_\n";
}
next;
}
# Skip comments and blank lines.
next if /^\s*#/ or scalar @_ == 0;
if ($_[0] eq "!begin" and $_[1] eq "help") { $divert = \$help; next; }
if ($_[0] eq "!end") { $divert = undef; next; }
if ($_[0] eq "!name") { $project_name = $_[1]; next; }
if ($_[0] eq "!srcdir") { push @srcdirs, $_[1]; next; }
if ($_[0] eq "!makefile" and &mfval($_[1])) { $makefiles{$_[1]}=$_[2]; next;}
if ($_[0] eq "!specialobj" and &mfval($_[1])) { $specialobj{$_[1]}->{$_[2]} = 1; next;}
if ($_[0] eq "!cflags" and &mfval($_[1])) {
($rest = $_) =~ s/^\s*\S+\s+\S+\s+\S+\s*//; # find rest of input line
if ($rest eq "") {
# Make sure this file doesn't get lumped together with any
# other file's cflags.
$rest = "F" . $_[2];
} else {
# Give this file a specific set of cflags, but permit it to
# go together with other files using the same set.
$rest = "C" . $rest;
}
$cflags{$_[1]}->{$_[2]} = $rest;
next;
}
if ($_[0] eq "!forceobj") { $forceobj{$_[1]} = 1; next; }
if ($_[0] eq "!begin") {
if ($_[1] =~ /^>(.*)/) {
$divert = \$auxfiles{$1};
} elsif (&mfval($_[1])) {
$sect = $_[2] ? $_[2] : "end";
$divert = \($makefile_extra{$_[1]}->{$sect});
} else {
$dummy = '';
$divert = \$dummy;
}
next;
}
# If we're gathering help/verbatim text, keep doing so.
if (defined $divert) { ${$divert} .= "$_\n"; next; }
# Ignore blank lines.
next if scalar @_ == 0;
# Now we have an ordinary line. See if it's an = line, a : line
# or a + line.
@objs = @_;
if ($_[0] eq "+") {
$listref = $lastlistref;
$prog = undef;
die "$.: unexpected + line\n" if !defined $lastlistref;
} elsif ($#_ >= 1 && $_[1] eq "=") {
$groups{$_[0]} = [] if !defined $groups{$_[0]};
$listref = $groups{$_[0]};
$prog = undef;
shift @objs; # eat the group name
} elsif ($#_ >= 1 && $_[1] eq ":") {
$listref = [];
$prog = $_[0];
shift @objs; # eat the program name
} else {
die "$.: unrecognised line type\n";
}
shift @objs; # eat the +, the = or the :
while (scalar @objs > 0) {
$i = shift @objs;
if ($groups{$i}) {
foreach $j (@{$groups{$i}}) { unshift @objs, $j; }
} elsif (($i =~ /^\[([A-Z]*)\]$/) and defined $prog) {
$type = substr($i,1,(length $i)-2);
die "unrecognised program type for $prog [$type]\n"
if ! grep { $type eq $_ } qw(G C X U MX XT UT);
} else {
push @$listref, $i;
}
}
if ($prog and $type) {
die "multiple program entries for $prog [$type]\n"
if defined $programs{$prog . "," . $type};
$programs{$prog . "," . $type} = $listref;
}
$lastlistref = $listref;
}
close IN;
foreach $aux (sort keys %auxfiles) {
open AUX, ">$aux";
print AUX $auxfiles{$aux};
close AUX;
}
# Now retrieve the complete list of objects and resource files, and
# construct dependency data for them. While we're here, expand the
# object list for each program, and complain if its type isn't set.
@prognames = sort keys %programs;
%depends = ();
@scanlist = ();
foreach $i (@prognames) {
($prog, $type) = split ",", $i;
# Strip duplicate object names.
$prev = '';
@list = grep { $status = ($prev ne $_); $prev=$_; $status }
sort @{$programs{$i}};
$programs{$i} = [@list];
foreach $j (@list) {
# Dependencies for "x" start with "x.c" or "x.m" (depending on
# which one exists).
# Dependencies for "x.res" start with "x.rc".
# Dependencies for "x.rsrc" start with "x.r".
# Both types of file are pushed on the list of files to scan.
# Libraries (.lib) don't have dependencies at all.
if ($j =~ /^(.*)\.res$/) {
$file = "$1.rc";
$depends{$j} = [$file];
push @scanlist, $file;
} elsif ($j =~ /^(.*)\.rsrc$/) {
$file = "$1.r";
$depends{$j} = [$file];
push @scanlist, $file;
} elsif ($j !~ /\./) {
$file = "$j.c";
$file = "$j.m" unless &findfile($file);
$depends{$j} = [$file];
push @scanlist, $file;
}
}
}
# Scan each file on @scanlist and find further inclusions.
# Inclusions are given by lines of the form `#include "otherfile"'
# (system headers are automatically ignored by this because they'll
# be given in angle brackets). Files included by this method are
# added back on to @scanlist to be scanned in turn (if not already
# done).
#
# Resource scripts (.rc) can also include a file by means of:
# - a line # ending `ICON "filename"';
# - a line ending `RT_MANIFEST "filename"'.
# Files included by this method are not added to @scanlist because
# they can never include further files.
#
# In this pass we write out a hash %further which maps a source
# file name into a listref containing further source file names.
%further = ();
%allsourcefiles = (); # this is wanted by some makefiles
while (scalar @scanlist > 0) {
$file = shift @scanlist;
next if defined $further{$file}; # skip if we've already done it
$further{$file} = [];
$dirfile = &findfile($file);
$allsourcefiles{$dirfile} = 1;
open IN, "$dirfile" or die "unable to open source file $file\n";
while (<IN>) {
chomp;
/^\s*#include\s+\"([^\"]+)\"/ and do {
push @{$further{$file}}, $1;
push @scanlist, $1;
next;
};
/(RT_MANIFEST|ICON)\s+\"([^\"]+)\"\s*$/ and do {
push @{$further{$file}}, $2;
next;
}
}
close IN;
}
# Now we're ready to generate the final dependencies section. For
# each key in %depends, we must expand the dependencies list by
# iteratively adding entries from %further.
foreach $i (keys %depends) {
%dep = ();
@scanlist = @{$depends{$i}};
foreach $i (@scanlist) { $dep{$i} = 1; }
while (scalar @scanlist > 0) {
$file = shift @scanlist;
foreach $j (@{$further{$file}}) {
if (!$dep{$j}) {
$dep{$j} = 1;
push @{$depends{$i}}, $j;
push @scanlist, $j;
}
}
}
# printf "%s: %s\n", $i, join ' ',@{$depends{$i}};
}
# Validation of input.
sub mfval($) {
my ($type) = @_;
# Returns true if the argument is a known makefile type. Otherwise,
# prints a warning and returns false;
if (grep { $type eq $_ }
("vc","vcproj","cygwin","lcc","devcppproj","gtk","unix",
"am","osx","vstudio10","vstudio12","clangcl")) {
return 1;
}
warn "$.:unknown makefile type '$type'\n";
return 0;
}
# Utility routines while writing out the Makefiles.
sub def {
my ($x) = shift @_;
return (defined $x) ? $x : "";
}
sub dirpfx {
my ($path) = shift @_;
my ($sep) = shift @_;
my $ret = "";
my $i;
while (($i = index $path, $sep) >= 0 ||
($j = index $path, "/") >= 0) {
if ($i >= 0 and ($j < 0 or $i < $j)) {
$path = substr $path, ($i + length $sep);
} else {
$path = substr $path, ($j + 1);
}
$ret .= "..$sep";
}
return $ret;
}
sub findfile {
my ($name) = @_;
my $dir = '';
my $i;
my $outdir = undef;
unless (defined $findfilecache{$name}) {
$i = 0;
foreach $dir (@srcdirs) {
if (-f "$dir$name") {
$outdir = $dir;
$i++;
$outdir =~ s/^\.\///;
}
}
die "multiple instances of source file $name\n" if $i > 1;
$findfilecache{$name} = (defined $outdir ? $outdir . $name : undef);
}
return $findfilecache{$name};
}
sub objects {
my ($prog, $otmpl, $rtmpl, $ltmpl, $prefix, $dirsep) = @_;
my @ret;
my ($i, $x, $y);
($otmpl, $rtmpl, $ltmpl) = map { defined $_ ? $_ : "" } ($otmpl, $rtmpl, $ltmpl);
@ret = ();
foreach $i (@{$programs{$prog}}) {
$x = "";
if ($i =~ /^(.*)\.(res|rsrc)/) {
$y = $1;
($x = $rtmpl) =~ s/X/$y/;
} elsif ($i =~ /^(.*)\.lib/) {
$y = $1;
($x = $ltmpl) =~ s/X/$y/;
} elsif ($i !~ /\./) {
($x = $otmpl) =~ s/X/$i/;
}
push @ret, $x if $x ne "";
}
return join " ", @ret;
}
sub special {
my ($prog, $suffix) = @_;
my @ret;
my ($i, $x, $y);
($otmpl, $rtmpl, $ltmpl) = map { defined $_ ? $_ : "" } ($otmpl, $rtmpl, $ltmpl);
@ret = ();
foreach $i (@{$programs{$prog}}) {
if (substr($i, (length $i) - (length $suffix)) eq $suffix) {
push @ret, $i;
}
}
return (scalar @ret) ? (join " ", @ret) : undef;
}
sub splitline {
my ($line, $width, $splitchar) = @_;
my $result = "";
my $len;
$len = (defined $width ? $width : 76);
$splitchar = (defined $splitchar ? $splitchar : '\\');
while (length $line > $len) {
$line =~ /^(.{0,$len})\s(.*)$/ or $line =~ /^(.{$len,})?\s(.*)$/;
$result .= $1;
$result .= " ${splitchar}\n\t\t" if $2 ne '';
$line = $2;
$len = 60;
}
return $result . $line;
}
sub deps {
my ($otmpl, $rtmpl, $prefix, $dirsep, $mftyp, $depchar, $splitchar) = @_;
my ($i, $x, $y);
my @deps;
my @ret;
@ret = ();
$depchar ||= ':';
foreach $i (sort keys %depends) {
next if $specialobj{$mftyp}->{$i};
if ($i =~ /^(.*)\.(res|rsrc)/) {
next if !defined $rtmpl;
$y = $1;
($x = $rtmpl) =~ s/X/$y/;
} else {
($x = $otmpl) =~ s/X/$i/;
}
@deps = @{$depends{$i}};
@deps = map {
$_ = &findfile($_);
s/\//$dirsep/g;
$_ = $prefix . $_;
} @deps;
push @ret, {obj => $x, obj_orig => $i, deps => [@deps]};
}
return @ret;
}
sub prognames {
my ($types) = @_;
my ($n, $prog, $type);
my @ret;
@ret = ();
foreach $n (@prognames) {
($prog, $type) = split ",", $n;
push @ret, $n if index(":$types:", ":$type:") >= 0;
}
return @ret;
}
sub progrealnames {
my ($types) = @_;
my ($n, $prog, $type);
my @ret;
@ret = ();
foreach $n (@prognames) {
($prog, $type) = split ",", $n;
push @ret, $prog if index(":$types:", ":$type:") >= 0;
}
return @ret;
}
sub manpages {
my ($types,$suffix) = @_;
# assume that all UNIX programs have a man page
if($suffix eq "1" && $types =~ /:X:/) {
return map("$_.1", &progrealnames($types));
}
return ();
}
$orig_dir = cwd;
# Now we're ready to output the actual Makefiles.
if (defined $makefiles{'clangcl'}) {
$dirpfx = &dirpfx($makefiles{'clangcl'}, "/");
##-- Makefile for cross-compiling using clang-cl, lld-link, and
## MinGW's windres for resource compilation.
#
# This makefile allows a complete Linux-based cross-compile, but
# using the real Visual Studio header files and libraries. In
# order to run it, you will need:
#
# - clang-cl, llvm-rc and lld-link on your PATH.
# * I built these from the up-to-date LLVM project trunk git
# repositories, as of 2018-05-29.
# - case-mashed copies of the Visual Studio include directories.
# * On a real VS installation, run vcvars32.bat and look at
# the resulting value of %INCLUDE%. Take a full copy of each
# of those directories, and inside the copy, for each
# include file that has an uppercase letter in its name,
# make a lowercased symlink to it. Additionally, one of the
# directories will contain files called driverspecs.h and
# specstrings.h, and those will need symlinks called
# DriverSpecs.h and SpecStrings.h.
# * Now, on Linux, define the environment variable INCLUDE to
# be a list, separated by *semicolons* (in the Windows
# style), of those directories, but before all of them you
# must also include lib/clang/5.0.0/include from the clang
# installation area (which contains in particular a
# clang-compatible stdarg.h overriding the Visual Studio
# one).
# - similarly case-mashed copies of the library directories.
# * Again, on a real VS installation, run vcvars32 or
# vcvarsx86_amd64 (as appropriate), look at %LIB%, make a
# copy of each directory, and provide symlinks within that
# directory so that all the files can be opened as
# lowercase.
# * Then set LIB to be a semicolon-separated list of those
# directories (but you'll need to change which set of
# directories depending on whether you want to do a 32-bit
# or 64-bit build).
# - for a 64-bit build, set 'Platform=x64' in the environment as
# well, or else on the make command line.
# * This is a variable understood only by this makefile - none
# of the tools we invoke will know it - but it's consistent
# with the way the VS scripts like vcvarsx86_amd64.bat set
# things up, and since the environment has to change
# _anyway_ between 32- and 64-bit builds (different set of
# paths in $LIB) it's reasonable to have the choice of
# compilation target driven by another environment variable
# set in parallel with that one.
# - for older versions of the VS libraries you may also have to
# set EXTRA_console and/or EXTRA_windows to the name of an
# object file manually extracted from one of those libraries.
# * This is because old VS seems to manage its startup code by
# having libcmt.lib contain lots of *crt0.obj objects, one
# for each possible user entry point (main, WinMain and the
# wide-char versions of both), of which the linker arranges
# to include the right one by special-case code. But lld
# only seems to mimic half of that code - it does include
# the right crt0 object, but it doesn't also deliberately
# _avoid_ including the _wrong_ ones, and since all those
# objects define a common set of global symbols for other
# parts of the library to use, lld may well select an
# arbitrary one of them the first time it sees a reference
# to one of those global symbols, and then later also select
# the _right_ one for the application's entry point, causing
# a multiple-definitions crash.
# * So the workaround is to explicitly include the right
# *crt0.obj file on the linker command line before lld even
# begins searching libraries. Hence, for a console
# application, you might extract crt0.obj from the library
# in question and set EXTRA_console=crt0.obj, and for a GUI
# application, do the same with wincrt0.obj. Then this
# makefile will include the right one of those objects
# alongside the matching /subsystem linker option.
# - also for older versions of the VS libraries, you may also
# have to set EXTRA_libs to include extra library files.
open OUT, ">$makefiles{'clangcl'}"; select OUT;
print
"# Makefile for cross-compiling $project_name using clang-cl, lld-link,\n".
"# and llvm-rc, using GNU make on Linux.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
print $help;
print
"\n".
"CCCMD = clang-cl\n".
"RCCMD = llvm-rc\n".
"ifeq (\$(Platform),x64)\n".
"CCTARGET = x86_64-pc-windows-msvc18.0.0\n".
"PLATFORMCFLAGS =\n".
"else ifeq (\$(Platform),arm)\n".
"CCTARGET = arm-pc-windows-msvc18.0.0\n".
"PLATFORMCFLAGS = /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE /GS-\n".
"else ifeq (\$(Platform),arm64)\n".
"CCTARGET = arm64-pc-windows-msvc18.0.0\n".
"PLATFORMCFLAGS = /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE /GS-\n".
"else\n".
"CCTARGET = i386-pc-windows-msvc18.0.0\n".
"PLATFORMCFLAGS =\n".
"endif\n".
"CC = \$(CCCMD)\n".
"RC = \$(RCCMD) /c 1252 \n".
"RCPREPROC = \$(CCCMD) /P /TC\n".
"LD = lld-link\n".
"\n".
"# C compilation flags\n".
&splitline("CFLAGS = --target=\$(CCTARGET) /nologo /W3 /O1 -Wvla " .
(join " ", map {"-I$dirpfx$_"} @srcdirs) .
" /D_WINDOWS /D_WIN32_WINDOWS=0x500 /DWINVER=0x500 ".
"/D_CRT_SECURE_NO_WARNINGS /D_WINSOCK_DEPRECATED_NO_WARNINGS").
" -Werror \$(PLATFORMCFLAGS)\n".
"LFLAGS = /incremental:no /dynamicbase /nxcompat\n".
&splitline("RCPPFLAGS = ".(join " ", map {"-I$dirpfx$_"} @srcdirs).
" -DWIN32 -D_WIN32 -DWINVER=0x0400")." \$(RCFL)\n".
"\n".
&def($makefile_extra{'clangcl'}->{'vars'}) .
"\n".
"\n";
print &splitline("all:" . join "", map { " \$(BUILDDIR)$_.exe" } &progrealnames("G:C"));
print "\n\n";
foreach $p (&prognames("G:C")) {
($prog, $type) = split ",", $p;
$objstr = &objects($p, "\$(BUILDDIR)X.obj", "\$(BUILDDIR)X.res", undef);
print &splitline("\$(BUILDDIR)$prog.exe: " . $objstr), "\n";
$objstr = &objects($p, "\$(BUILDDIR)X.obj", "\$(BUILDDIR)X.res", "X.lib");
$subsys = ($type eq "G") ? "windows" : "console";
print &splitline("\t\$(LD) \$(LFLAGS) \$(XLFLAGS) ".
"/out:\$(BUILDDIR)$prog.exe ".
"/lldmap:\$(BUILDDIR)$prog.map ".
"/subsystem:$subsys\$(SUBSYSVER) ".
"\$(EXTRA_$subsys) $objstr \$(EXTRA_libs)")."\n\n";
}
my $rc_pp_rules = "";
foreach $d (&deps("\$(BUILDDIR)X.obj", "\$(BUILDDIR)X.res", $dirpfx, "/", "vc")) {
$extradeps = $forceobj{$d->{obj_orig}} ? ["*.c","*.h","*.rc"] : [];
my $rule;
my @deps = @{$d->{deps}};
my @incdeps = grep { m!\.rc2?$! } @deps;
my @rcdeps = grep { ! m!\.rc2$! } @deps;
if ($d->{obj} =~ /\.res$/) {
my $rc = $deps[0];
my $rcpp = $rc;
$rcpp =~ s!.*/!!;
$rcpp =~ s/\.rc$/.rcpp/;
$rcpp = "\$(BUILDDIR)" . $rcpp;
$rule = "\$(RC) ".$rcpp." /FO ".$d->{obj};
$rc_pp_rules .= &splitline(
sprintf("%s: %s", $rcpp, join " ", @incdeps)) ."\n" .
"\t\$(RCPREPROC) \$(RCPPFLAGS) /Fi\$\@ \$<\n\n";
$rcdeps[0] = $rcpp;
} else {
$rule = "\$(CC) /Fo\$(BUILDDIR) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) /c \$<";
}
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @$extradeps, @rcdeps)), "\n";
print "\t" . $rule . "\n\n";
}
print "\n" . $rc_pp_rules;
print &def($makefile_extra{'clangcl'}->{'end'});
print "\nclean:\n".
&splitline("\trm -f \$(BUILDDIR)*.obj \$(BUILDDIR)*.exe ".
"\$(BUILDDIR)*.rcpp \$(BUILDDIR)*.res \$(BUILDDIR)*.map ".
"\$(BUILDDIR)*.exe.manifest")."\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'cygwin'}) {
$dirpfx = &dirpfx($makefiles{'cygwin'}, "/");
##-- MinGW/CygWin makefile (called 'cygwin' for historical reasons)
open OUT, ">$makefiles{'cygwin'}"; select OUT;
print
"# Makefile for $project_name under MinGW, Cygwin, or Winelib.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
# gcc command line option is -D not /D
($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
print $_;
print
"\n".
"# You can define this path to point at your tools if you need to\n".
"# TOOLPATH = c:\\cygwin\\bin\\ # or similar, if you're running Windows\n".
"# TOOLPATH = /pkg/mingw32msvc/i386-mingw32msvc/bin/\n".
"# TOOLPATH = i686-w64-mingw32-\n".
"CC = \$(TOOLPATH)gcc\n".
"RC = \$(TOOLPATH)windres\n".
"# Uncomment the following two lines to compile under Winelib\n".
"# CC = winegcc\n".
"# RC = wrc\n".
"# You may also need to tell windres where to find include files:\n".
"# RCINC = --include-dir c:\\cygwin\\include\\\n".
"\n".
&splitline("CFLAGS = -Wall -O2 -std=gnu99 -Wvla -D_WINDOWS".
" -DWIN32S_COMPAT -D_NO_OLDNAMES -D__USE_MINGW_ANSI_STDIO=1 " .
(join " ", map {"-I$dirpfx$_"} @srcdirs)) .
"\n".
"LDFLAGS = -s\n".
&splitline("RCFLAGS = \$(RCINC) --define WIN32=1 --define _WIN32=1 ".
"--define WINVER=0x0400 ".(join " ", map {"-I$dirpfx$_"} @srcdirs))."\n".
"\n".
&def($makefile_extra{'cygwin'}->{'vars'}) .
"\n".
".SUFFIXES:\n".
"\n";
print &splitline("all:" . join "", map { " $_.exe" } &progrealnames("G:C"));
print "\n\n";
foreach $p (&prognames("G:C")) {
($prog, $type) = split ",", $p;
$objstr = &objects($p, "X.o", "X.res.o", undef);
print &splitline($prog . ".exe: " . $objstr), "\n";
my $mw = $type eq "G" ? " -mwindows" : "";
$libstr = &objects($p, undef, undef, "-lX");
print &splitline("\t\$(CC)" . $mw . " \$(LDFLAGS) -o \$@ " .
"-Wl,-Map,$prog.map " .
$objstr . " $libstr", 69), "\n\n";
}
foreach $d (&deps("X.o", "X.res.o", $dirpfx, "/", "cygwin")) {
if ($forceobj{$d->{obj_orig}}) {
printf ("%s: FORCE\n", $d->{obj});
} else {
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @{$d->{deps}})), "\n";
}
if ($d->{obj} =~ /\.res\.o$/) {
print "\t\$(RC) \$(RCFL) \$(RCFLAGS) ".$d->{deps}->[0]." -o ".$d->{obj}."\n\n";
} else {
print "\t\$(CC) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) -c ".$d->{deps}->[0]."\n\n";
}
}
print "\n";
print &def($makefile_extra{'cygwin'}->{'end'});
print "\nclean:\n".
"\trm -f *.o *.exe *.res.o *.so *.map\n".
"\n".
"FORCE:\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'vc'}) {
$dirpfx = &dirpfx($makefiles{'vc'}, "\\");
##-- Visual C++ makefile
open OUT, ">$makefiles{'vc'}"; select OUT;
print
"# Makefile for $project_name under Visual C.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
print $help;
print
"\n".
"# If you rename this file to `Makefile', you should change this line,\n".
"# so that the .rsp files still depend on the correct makefile.\n".
"MAKEFILE = Makefile.vc\n".
"\n".
"# C compilation flags\n".
"CFLAGS = /nologo /W3 /O1 " .
(join " ", map {"-I$dirpfx$_"} @srcdirs) .
" /D_WINDOWS /D_WIN32_WINDOWS=0x500 /DWINVER=0x500 /D_CRT_SECURE_NO_WARNINGS /D_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE\n".
"LFLAGS = /incremental:no /dynamicbase /nxcompat\n".
"RCFLAGS = ".(join " ", map {"-I$dirpfx$_"} @srcdirs).
" -DWIN32 -D_WIN32 -DWINVER=0x0400\n".
"\n".
&def($makefile_extra{'vc'}->{'vars'}) .
"\n".
"\n";
print &splitline("all:" . join "", map { " \$(BUILDDIR)$_.exe" } &progrealnames("G:C"));
print "\n\n";
foreach $p (&prognames("G:C")) {
($prog, $type) = split ",", $p;
$objstr = &objects($p, "\$(BUILDDIR)X.obj", "\$(BUILDDIR)X.res", undef);
print &splitline("\$(BUILDDIR)$prog.exe: " . $objstr), "\n";
$objstr = &objects($p, "\$(BUILDDIR)X.obj", "\$(BUILDDIR)X.res", "X.lib");
$subsys = ($type eq "G") ? "windows" : "console";
$inlinefilename = "link_$prog";
print "\ttype <<$inlinefilename\n";
@objlist = split " ", $objstr;
@objlines = ("");
foreach $i (@objlist) {
if (length($objlines[$#objlines] . " $i") > 72) {
push @objlines, "";
}
$objlines[$#objlines] .= " $i";
}
for ($i=0; $i<=$#objlines; $i++) {
print "$objlines[$i]\n";
}
print "<<\n";
print "\tlink \$(LFLAGS) \$(XLFLAGS) -out:\$(BUILDDIR)$prog.exe -map:\$(BUILDDIR)$prog.map -nologo -subsystem:$subsys\$(SUBSYSVER) \@$inlinefilename\n\n";
}
foreach $d (&deps("\$(BUILDDIR)X.obj", "\$(BUILDDIR)X.res", $dirpfx, "\\", "vc")) {
$extradeps = $forceobj{$d->{obj_orig}} ? ["*.c","*.h","*.rc"] : [];
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @$extradeps, @{$d->{deps}})), "\n";
if ($d->{obj} =~ /.res$/) {
print "\trc /Fo@{[$d->{obj}]} \$(RCFL) -r \$(RCFLAGS) ".$d->{deps}->[0],"\n\n";
}
}
print "\n";
foreach $real_srcdir ("", @srcdirs) {
$srcdir = $real_srcdir;
if ($srcdir ne "") {
$srcdir =~ s!/!\\!g;
$srcdir = $dirpfx . $srcdir;
$srcdir =~ s!\\\.\\!\\!;
$srcdir = "{$srcdir}";
}
# The double colon at the end of the line makes this a
# 'batch-mode inference rule', which means that nmake will
# aggregate multiple invocations of the rule and issue just
# one cl command with multiple source-file arguments. That
# noticeably speeds up builds, since starting up the cl
# process is a noticeable overhead and now has to be done far
# fewer times.
print "${srcdir}.c.obj::\n\tcl /Fo\$(BUILDDIR) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) /c \$<\n\n";
}
print &def($makefile_extra{'vc'}->{'end'});
print "\nclean: tidy\n".
"\t-del \$(BUILDDIR)*.exe\n\n".
"tidy:\n".
"\t-del \$(BUILDDIR)*.obj\n".
"\t-del \$(BUILDDIR)*.res\n".
"\t-del \$(BUILDDIR)*.pch\n".
"\t-del \$(BUILDDIR)*.aps\n".
"\t-del \$(BUILDDIR)*.ilk\n".
"\t-del \$(BUILDDIR)*.pdb\n".
"\t-del \$(BUILDDIR)*.rsp\n".
"\t-del \$(BUILDDIR)*.dsp\n".
"\t-del \$(BUILDDIR)*.dsw\n".
"\t-del \$(BUILDDIR)*.ncb\n".
"\t-del \$(BUILDDIR)*.opt\n".
"\t-del \$(BUILDDIR)*.plg\n".
"\t-del \$(BUILDDIR)*.map\n".
"\t-del \$(BUILDDIR)*.idb\n".
"\t-del \$(BUILDDIR)debug.log\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'vcproj'}) {
$dirpfx = &dirpfx($makefiles{'vcproj'}, "\\");
##-- MSVC 6 Workspace and projects
#
# Note: All files created in this section are written in binary
# mode, because although MSVC's command-line make can deal with
# LF-only line endings, MSVC project files really _need_ to be
# CRLF. Hence, in order for mkfiles.pl to generate usable project
# files even when run from Unix, I make sure all files are binary
# and explicitly write the CRLFs.
#
# Create directories if necessary
mkdir $makefiles{'vcproj'}
if(! -d $makefiles{'vcproj'});
chdir $makefiles{'vcproj'};
@deps = &deps("X.obj", "X.res", $dirpfx, "\\", "vcproj");
%all_object_deps = map {$_->{obj} => $_->{deps}} @deps;
# Create the project files
# Get names of all Windows projects (GUI and console)
my @prognames = &prognames("G:C");
foreach $progname (@prognames) {
create_vc_project(\%all_object_deps, $progname);
}
# Create the workspace file
open OUT, ">$project_name.dsw"; binmode OUT; select OUT;
print
"Microsoft Developer Studio Workspace File, Format Version 6.00\r\n".
"# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!\r\n".
"\r\n".
"###############################################################################\r\n".
"\r\n";
# List projects
foreach $progname (@prognames) {
($windows_project, $type) = split ",", $progname;
print "Project: \"$windows_project\"=\".\\$windows_project\\$windows_project.dsp\" - Package Owner=<4>\r\n";
}
print
"\r\n".
"Package=<5>\r\n".
"{{{\r\n".
"}}}\r\n".
"\r\n".
"Package=<4>\r\n".
"{{{\r\n".
"}}}\r\n".
"\r\n".
"###############################################################################\r\n".
"\r\n".
"Global:\r\n".
"\r\n".
"Package=<5>\r\n".
"{{{\r\n".
"}}}\r\n".
"\r\n".
"Package=<3>\r\n".
"{{{\r\n".
"}}}\r\n".
"\r\n".
"###############################################################################\r\n".
"\r\n";
select STDOUT; close OUT;
chdir $orig_dir;
sub create_vc_project {
my ($all_object_deps, $progname) = @_;
# Construct program's dependency info
%seen_objects = ();
%lib_files = ();
%source_files = ();
%header_files = ();
%resource_files = ();
@object_files = split " ", &objects($progname, "X.obj", "X.res", "X.lib");
foreach $object_file (@object_files) {
next if defined $seen_objects{$object_file};
$seen_objects{$object_file} = 1;
if($object_file =~ /\.lib$/io) {
$lib_files{$object_file} = 1;
next;
}
$object_deps = $all_object_deps{$object_file};
foreach $object_dep (@$object_deps) {
if($object_dep =~ /\.c$/io) {
$source_files{$object_dep} = 1;
next;
}
if($object_dep =~ /\.h$/io) {
$header_files{$object_dep} = 1;
next;
}
if($object_dep =~ /\.(rc|ico)$/io) {
$resource_files{$object_dep} = 1;
next;
}
}
}
$libs = join " ", sort keys %lib_files;
@source_files = sort keys %source_files;
@header_files = sort keys %header_files;
@resources = sort keys %resource_files;
($windows_project, $type) = split ",", $progname;
mkdir $windows_project
if(! -d $windows_project);
chdir $windows_project;
$subsys = ($type eq "G") ? "windows" : "console";
open OUT, ">$windows_project.dsp"; binmode OUT; select OUT;
print
"# Microsoft Developer Studio Project File - Name=\"$windows_project\" - Package Owner=<4>\r\n".
"# Microsoft Developer Studio Generated Build File, Format Version 6.00\r\n".
"# ** DO NOT EDIT **\r\n".
"\r\n".
"# TARGTYPE \"Win32 (x86) Application\" 0x0101\r\n".
"\r\n".
"CFG=$windows_project - Win32 Debug\r\n".
"!MESSAGE This is not a valid makefile. To build this project using NMAKE,\r\n".
"!MESSAGE use the Export Makefile command and run\r\n".
"!MESSAGE \r\n".
"!MESSAGE NMAKE /f \"$windows_project.mak\".\r\n".
"!MESSAGE \r\n".
"!MESSAGE You can specify a configuration when running NMAKE\r\n".
"!MESSAGE by defining the macro CFG on the command line. For example:\r\n".
"!MESSAGE \r\n".
"!MESSAGE NMAKE /f \"$windows_project.mak\" CFG=\"$windows_project - Win32 Debug\"\r\n".
"!MESSAGE \r\n".
"!MESSAGE Possible choices for configuration are:\r\n".
"!MESSAGE \r\n".
"!MESSAGE \"$windows_project - Win32 Release\" (based on \"Win32 (x86) Application\")\r\n".
"!MESSAGE \"$windows_project - Win32 Debug\" (based on \"Win32 (x86) Application\")\r\n".
"!MESSAGE \r\n".
"\r\n".
"# Begin Project\r\n".
"# PROP AllowPerConfigDependencies 0\r\n".
"# PROP Scc_ProjName \"\"\r\n".
"# PROP Scc_LocalPath \"\"\r\n".
"CPP=cl.exe\r\n".
"MTL=midl.exe\r\n".
"RSC=rc.exe\r\n".
"\r\n".
"!IF \"\$(CFG)\" == \"$windows_project - Win32 Release\"\r\n".
"\r\n".
"# PROP BASE Use_MFC 0\r\n".
"# PROP BASE Use_Debug_Libraries 0\r\n".
"# PROP BASE Output_Dir \"Release\"\r\n".
"# PROP BASE Intermediate_Dir \"Release\"\r\n".
"# PROP BASE Target_Dir \"\"\r\n".
"# PROP Use_MFC 0\r\n".
"# PROP Use_Debug_Libraries 0\r\n".
"# PROP Output_Dir \"Release\"\r\n".
"# PROP Intermediate_Dir \"Release\"\r\n".
"# PROP Ignore_Export_Lib 0\r\n".
"# PROP Target_Dir \"\"\r\n".
"# ADD BASE CPP /nologo /W3 /GX /O2 ".
(join " ", map {"/I \"..\\..\\$dirpfx$_\""} @srcdirs) .
" /D \"WIN32\" /D \"NDEBUG\" /D \"_WINDOWS\" /D \"_MBCS\" /YX /FD /c\r\n".
"# ADD CPP /nologo /W3 /GX /O2 ".
(join " ", map {"/I \"..\\..\\$dirpfx$_\""} @srcdirs) .
" /D \"WIN32\" /D \"NDEBUG\" /D \"_WINDOWS\" /D \"_MBCS\" /YX /FD /c\r\n".
"# ADD BASE MTL /nologo /D \"NDEBUG\" /mktyplib203 /win32\r\n".
"# ADD MTL /nologo /D \"NDEBUG\" /mktyplib203 /win32\r\n".
"# ADD BASE RSC /l 0x809 /d \"NDEBUG\"\r\n".
"# ADD RSC /l 0x809 /d \"NDEBUG\"\r\n".
"BSC32=bscmake.exe\r\n".
"# ADD BASE BSC32 /nologo\r\n".
"# ADD BSC32 /nologo\r\n".
"LINK32=link.exe\r\n".
"# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:$subsys /machine:I386\r\n".
"# ADD LINK32 $libs /nologo /subsystem:$subsys /machine:I386\r\n".
"# SUBTRACT LINK32 /pdb:none\r\n".
"\r\n".
"!ELSEIF \"\$(CFG)\" == \"$windows_project - Win32 Debug\"\r\n".
"\r\n".
"# PROP BASE Use_MFC 0\r\n".
"# PROP BASE Use_Debug_Libraries 1\r\n".
"# PROP BASE Output_Dir \"Debug\"\r\n".
"# PROP BASE Intermediate_Dir \"Debug\"\r\n".
"# PROP BASE Target_Dir \"\"\r\n".
"# PROP Use_MFC 0\r\n".
"# PROP Use_Debug_Libraries 1\r\n".
"# PROP Output_Dir \"Debug\"\r\n".
"# PROP Intermediate_Dir \"Debug\"\r\n".
"# PROP Ignore_Export_Lib 0\r\n".
"# PROP Target_Dir \"\"\r\n".
"# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od ".
(join " ", map {"/I \"..\\..\\$dirpfx$_\""} @srcdirs) .
" /D \"WIN32\" /D \"_DEBUG\" /D \"_WINDOWS\" /D \"_MBCS\" /YX /FD /GZ /c\r\n".
"# ADD CPP /nologo /W3 /Gm /GX /ZI /Od ".
(join " ", map {"/I \"..\\..\\$dirpfx$_\""} @srcdirs) .
" /D \"WIN32\" /D \"_DEBUG\" /D \"_WINDOWS\" /D \"_MBCS\" /YX /FD /GZ /c\r\n".
"# ADD BASE MTL /nologo /D \"_DEBUG\" /mktyplib203 /win32\r\n".
"# ADD MTL /nologo /D \"_DEBUG\" /mktyplib203 /win32\r\n".
"# ADD BASE RSC /l 0x809 /d \"_DEBUG\"\r\n".
"# ADD RSC /l 0x809 /d \"_DEBUG\"\r\n".
"BSC32=bscmake.exe\r\n".
"# ADD BASE BSC32 /nologo\r\n".
"# ADD BSC32 /nologo\r\n".
"LINK32=link.exe\r\n".
"# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:$subsys /debug /machine:I386 /pdbtype:sept\r\n".
"# ADD LINK32 $libs /nologo /subsystem:$subsys /debug /machine:I386 /pdbtype:sept\r\n".
"# SUBTRACT LINK32 /pdb:none\r\n".
"\r\n".
"!ENDIF \r\n".
"\r\n".
"# Begin Target\r\n".
"\r\n".
"# Name \"$windows_project - Win32 Release\"\r\n".
"# Name \"$windows_project - Win32 Debug\"\r\n".
"# Begin Group \"Source Files\"\r\n".
"\r\n".
"# PROP Default_Filter \"cpp;c;cxx;rc;def;r;odl;idl;hpj;bat\"\r\n";
foreach $source_file (@source_files) {
print
"# Begin Source File\r\n".
"\r\n".
"SOURCE=..\\..\\$source_file\r\n";
if($source_file =~ /ssh\.c/io) {
# Disable 'Edit and continue' as Visual Studio can't handle the macros
print
"\r\n".
"!IF \"\$(CFG)\" == \"$windows_project - Win32 Release\"\r\n".
"\r\n".
"!ELSEIF \"\$(CFG)\" == \"$windows_project - Win32 Debug\"\r\n".
"\r\n".
"# ADD CPP /Zi\r\n".
"\r\n".
"!ENDIF \r\n".
"\r\n";
}
print "# End Source File\r\n";
}
print
"# End Group\r\n".
"# Begin Group \"Header Files\"\r\n".
"\r\n".
"# PROP Default_Filter \"h;hpp;hxx;hm;inl\"\r\n";
foreach $header_file (@header_files) {
print
"# Begin Source File\r\n".
"\r\n".
"SOURCE=..\\..\\$header_file\r\n".
"# End Source File\r\n";
}
print
"# End Group\r\n".
"# Begin Group \"Resource Files\"\r\n".
"\r\n".
"# PROP Default_Filter \"ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe\"\r\n";
foreach $resource_file (@resources) {
print
"# Begin Source File\r\n".
"\r\n".
"SOURCE=..\\..\\$resource_file\r\n".
"# End Source File\r\n";
}
print
"# End Group\r\n".
"# End Target\r\n".
"# End Project\r\n";
select STDOUT; close OUT;
chdir "..";
}
}
if (defined $makefiles{'vstudio10'} || defined $makefiles{'vstudio12'}) {
##-- Visual Studio 2010+ Solution and Projects
if (defined $makefiles{'vstudio10'}) {
create_vs_solution('vstudio10', "2010", "11.00", "v100");
}
if (defined $makefiles{'vstudio12'}) {
create_vs_solution('vstudio12', "2012", "12.00", "v110");
}
sub create_vs_solution {
my ($makefilename, $name, $version, $toolsver) = @_;
$dirpfx = &dirpfx($makefiles{$makefilename}, "\\");
@deps = &deps("X.obj", "X.res", $dirpfx, "\\", $makefilename);
%all_object_deps = map {$_->{obj} => $_->{deps}} @deps;
my @prognames = &prognames("G:C");
# Create the solution file.
mkdir $makefiles{$makefilename}
if(! -f $makefiles{$makefilename});
chdir $makefiles{$makefilename};
open OUT, ">$project_name.sln"; select OUT;
print
"Microsoft Visual Studio Solution File, Format Version $version\n" .
"# Visual Studio $name\n";
my %projguids = ();
foreach $progname (@prognames) {
($windows_project, $type) = split ",", $progname;
$projguids{$windows_project} = $guid =
&invent_guid("project:$progname");
print
"Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"$windows_project\", \"$windows_project\\$windows_project.vcxproj\", \"{$guid}\"\n" .
"EndProject\n";
}
print
"Global\n" .
" GlobalSection(SolutionConfigurationPlatforms) = preSolution\n" .
" Debug|Win32 = Debug|Win32\n" .
" Release|Win32 = Release|Win32\n" .
" EndGlobalSection\n" .
" GlobalSection(ProjectConfigurationPlatforms) = postSolution\n" ;
foreach my $projguid (values %projguids) {
print
" {$projguid}.Debug|Win32.ActiveCfg = Debug|Win32\n" .
" {$projguid}.Debug|Win32.Build.0 = Debug|Win32\n" .
" {$projguid}.Release|Win32.ActiveCfg = Release|Win32\n" .
" {$projguid}.Release|Win32.Build.0 = Release|Win32\n";
}
print
" EndGlobalSection\n" .
" GlobalSection(SolutionProperties) = preSolution\n" .
" HideSolutionNode = FALSE\n" .
" EndGlobalSection\n" .
"EndGlobal\n";
select STDOUT; close OUT;
foreach $progname (@prognames) {
($windows_project, $type) = split ",", $progname;
create_vs_project(\%all_object_deps, $windows_project, $type, $projguids{$windows_project}, $toolsver);
}
chdir $orig_dir;
}
sub create_vs_project {
my ($all_object_deps, $windows_project, $type, $projguid, $toolsver) = @_;
# Break down the project's dependency information into the appropriate
# groups.
%seen_objects = ();
%lib_files = ();
%source_files = ();
%header_files = ();
%resource_files = ();
%icon_files = ();
@object_files = split " ", &objects($progname, "X.obj", "X.res", "X.lib");
foreach $object_file (@object_files) {
next if defined $seen_objects{$object_file};
$seen_objects{$object_file} = 1;
if($object_file =~ /\.lib$/io) {
$lib_files{$object_file} = 1;
next;
}
$object_deps = $all_object_deps{$object_file};
foreach $object_dep (@$object_deps) {
if($object_dep eq $object_deps->[0]) {
if($object_dep =~ /\.c$/io) {
$source_files{$object_dep} = 1;
} elsif($object_dep =~ /\.rc$/io) {
$resource_files{$object_dep} = 1;
}
} elsif ($object_dep =~ /\.[ch]$/io) {
$header_files{$object_dep} = 1;
} elsif ($object_dep =~ /\.ico$/io) {
$icon_files{$object_dep} = 1;
}
}
}
$libs = join ";", sort keys %lib_files;
@source_files = sort keys %source_files;
@header_files = sort keys %header_files;
@resources = sort keys %resource_files;
@icons = sort keys %icon_files;
$subsystem = ($type eq "G") ? "Windows" : "Console";
mkdir $windows_project
if(! -d $windows_project);
chdir $windows_project;
open OUT, ">$windows_project.vcxproj"; select OUT;
open FILTERS, ">$windows_project.vcxproj.filters";
# The bulk of the project file is just boilerplate stuff, so we
# can mostly just dump it out here. Note, buried in the ClCompile
# item definition, that we use a debug information format of
# ProgramDatabase, which disables the edit-and-continue support
# that breaks most of the project builds.
print
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" .
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" .
" <ItemGroup Label=\"ProjectConfigurations\">\n" .
" <ProjectConfiguration Include=\"Debug|Win32\">\n" .
" <Configuration>Debug</Configuration>\n" .
" <Platform>Win32</Platform>\n" .
" </ProjectConfiguration>\n" .
" <ProjectConfiguration Include=\"Release|Win32\">\n" .
" <Configuration>Release</Configuration>\n" .
" <Platform>Win32</Platform>\n" .
" </ProjectConfiguration>\n" .
" </ItemGroup>\n" .
" <PropertyGroup Label=\"Globals\">\n" .
" <SccProjectName />\n" .
" <SccLocalPath />\n" .
" <ProjectGuid>{$projguid}</ProjectGuid>\n" .
" </PropertyGroup>\n" .
" <Import Project=\"\$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n" .
" <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\" Label=\"Configuration\">\n" .
" <ConfigurationType>Application</ConfigurationType>\n" .
" <UseOfMfc>false</UseOfMfc>\n" .
" <CharacterSet>MultiByte</CharacterSet>\n" .
" <PlatformToolset>$toolsver</PlatformToolset>\n" .
" </PropertyGroup>\n" .
" <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\" Label=\"Configuration\">\n" .
" <ConfigurationType>Application</ConfigurationType>\n" .
" <UseOfMfc>false</UseOfMfc>\n" .
" <CharacterSet>MultiByte</CharacterSet>\n" .
" <PlatformToolset>$toolsver</PlatformToolset>\n" .
" </PropertyGroup>\n" .
" <Import Project=\"\$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n" .
" <ImportGroup Label=\"ExtensionTargets\">\n" .
" </ImportGroup>\n" .
" <ImportGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\" Label=\"PropertySheets\">\n" .
" <Import Project=\"\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props\" Condition=\"exists('\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" .
" </ImportGroup>\n" .
" <ImportGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\" Label=\"PropertySheets\">\n" .
" <Import Project=\"\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props\" Condition=\"exists('\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" .
" </ImportGroup>\n" .
" <PropertyGroup Label=\"UserMacros\" />\n" .
" <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\">\n" .
" <OutDir>.\\Release\\</OutDir>\n" .
" <IntDir>.\\Release\\</IntDir>\n" .
" <LinkIncremental>false</LinkIncremental>\n" .
" </PropertyGroup>\n" .
" <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">\n" .
" <OutDir>.\\Debug\\</OutDir>\n" .
" <IntDir>.\\Debug\\</IntDir>\n" .
" <LinkIncremental>true</LinkIncremental>\n" .
" </PropertyGroup>\n" .
" <ItemDefinitionGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\">\n" .
" <ClCompile>\n" .
" <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\n" .
" <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\n" .
" <StringPooling>true</StringPooling>\n" .
" <FunctionLevelLinking>true</FunctionLevelLinking>\n" .
" <Optimization>MaxSpeed</Optimization>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <WarningLevel>Level3</WarningLevel>\n" .
" <AdditionalIncludeDirectories>" . (join ";", map {"..\\..\\$dirpfx$_"} @srcdirs) . ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
" <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;POSIX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
" <AssemblerListingLocation>.\\Release\\</AssemblerListingLocation>\n" .
" <PrecompiledHeaderOutputFile>.\\Release\\$windows_project.pch</PrecompiledHeaderOutputFile>\n" .
" <ObjectFileName>.\\Release\\</ObjectFileName>\n" .
" <ProgramDataBaseFileName>.\\Release\\</ProgramDataBaseFileName>\n" .
" </ClCompile>\n" .
" <Midl>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
" <TypeLibraryName>.\\Release\\$windows_project.tlb</TypeLibraryName>\n" .
" <MkTypLibCompatible>true</MkTypLibCompatible>\n" .
" <TargetEnvironment>Win32</TargetEnvironment>\n" .
" </Midl>\n" .
" <ResourceCompile>\n" .
" <Culture>0x0809</Culture>\n" .
" <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
" </ResourceCompile>\n" .
" <Bscmake>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <OutputFile>.\\Release\\$windows_project.bsc</OutputFile>\n" .
" </Bscmake>\n" .
" <Link>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <SubSystem>$subsystem</SubSystem>\n" .
" <OutputFile>.\\Release\\$windows_project.exe</OutputFile>\n" .
" <AdditionalDependencies>$libs;%(AdditionalDependencies)</AdditionalDependencies>\n" .
" </Link>\n" .
" </ItemDefinitionGroup>\n" .
" <ItemDefinitionGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">\n" .
" <ClCompile>\n" .
" <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n" .
" <InlineFunctionExpansion>Default</InlineFunctionExpansion>\n" .
" <FunctionLevelLinking>false</FunctionLevelLinking>\n" .
" <Optimization>Disabled</Optimization>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <WarningLevel>Level3</WarningLevel>\n" .
" <MinimalRebuild>true</MinimalRebuild>\n" .
" <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n" .
" <AdditionalIncludeDirectories>" . (join ";", map {"..\\..\\$dirpfx$_"} @srcdirs) . ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
" <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;POSIX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
" <AssemblerListingLocation>.\\Debug\\</AssemblerListingLocation>\n" .
" <PrecompiledHeaderOutputFile>.\\Debug\\$windows_project.pch</PrecompiledHeaderOutputFile>\n" .
" <ObjectFileName>.\\Debug\\</ObjectFileName>\n" .
" <ProgramDataBaseFileName>.\\Debug\\</ProgramDataBaseFileName>\n" .
" <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n" .
" </ClCompile>\n" .
" <Midl>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
" <TypeLibraryName>.\\Debug\\$windows_project.tlb</TypeLibraryName>\n" .
" <MkTypLibCompatible>true</MkTypLibCompatible>\n" .
" <TargetEnvironment>Win32</TargetEnvironment>\n" .
" </Midl>\n" .
" <ResourceCompile>\n" .
" <Culture>0x0809</Culture>\n" .
" <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
" </ResourceCompile>\n" .
" <Bscmake>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <OutputFile>.\\Debug\\$windows_project.bsc</OutputFile>\n" .
" </Bscmake>\n" .
" <Link>\n" .
" <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
" <GenerateDebugInformation>true</GenerateDebugInformation>\n" .
" <SubSystem>$subsystem</SubSystem>\n" .
" <OutputFile>\$(TargetPath)</OutputFile>\n" .
" <AdditionalDependencies>$libs;%(AdditionalDependencies)</AdditionalDependencies>\n" .
" </Link>\n" .
" </ItemDefinitionGroup>\n";
# The VC++ projects don't have physical structure to them, instead
# the files are organized by logical "filters" that are stored in
# a separate file, so different users can organize things differently.
# The filters file contains a copy of the ItemGroup elements from
# the main project file that list the included items, but tack
# on a filter name where needed.
print FILTERS
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" .
"<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
print " <ItemGroup>\n";
print FILTERS " <ItemGroup>\n";
foreach $icon_file (@icons) {
$icon_file =~ s/..\\windows\\//;
print " <CustomBuild Include=\"..\\..\\$icon_file\" />\n";
print FILTERS
" <CustomBuild Include=\"..\\..\\$icon_file\">\n" .
" <Filter>Resource Files</Filter>\n" .
" </CustomBuild>\n";
}
print FILTERS " </ItemGroup>\n";
print " </ItemGroup>\n";
print " <ItemGroup>\n";
print FILTERS " <ItemGroup>\n";
foreach $resource_file (@resources) {
$resource_file =~ s/..\\windows\\//;
print
" <ResourceCompile Include=\"..\\..\\$resource_file\">\n" .
" <AdditionalIncludeDirectories Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\">..\\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
" <AdditionalIncludeDirectories Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
" </ResourceCompile>\n";
print FILTERS
" <ResourceCompile Include=\"..\\..\\$resource_file\">\n" .
" <Filter>Resource Files</Filter>\n" .
" </ResourceCompile>\n";
}
print FILTERS " </ItemGroup>\n";
print " </ItemGroup>\n";
print " <ItemGroup>\n";
print FILTERS " <ItemGroup>\n";
foreach $source_file (@source_files) {
$source_file =~ s/..\\windows\\//;
print " <ClCompile Include=\"..\\..\\$source_file\" />\n";
print FILTERS
" <ClCompile Include=\"..\\..\\$source_file\">\n" .
" <Filter>Source Files</Filter>\n" .
" </ClCompile>";
}
print FILTERS " </ItemGroup>\n";
print " </ItemGroup>\n";
print " <ItemGroup>\n";
print FILTERS " <ItemGroup>\n";
foreach $header_file (@header_files) {
$header_file =~ s/..\\windows\\//;
print " <ClInclude Include=\"..\\..\\$header_file\" />\n";
print FILTERS
" <ClInclude Include=\"..\\..\\$header_file\">\n" .
" <Filter>Header Files</Filter>\n" .
" </ClInclude>";
}
print FILTERS " </ItemGroup>\n";
print " </ItemGroup>\n";
print
" <Import Project=\"\$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n" .
"</Project>";
print FILTERS
" <ItemGroup>\n" .
" <Filter Include=\"Source Files\">\n" .
" <UniqueIdentifier>{" . &invent_guid("sources:$windows_project") . "}</UniqueIdentifier>\n" .
" </Filter>\n" .
" <Filter Include=\"Header Files\">\n" .
" <UniqueIdentifier>{" . &invent_guid("headers:$windows_project") . "}</UniqueIdentifier>\n" .
" </Filter>\n" .
" <Filter Include=\"Resource Files\">\n" .
" <UniqueIdentifier>{" . &invent_guid("resources:$windows_project") . "}</UniqueIdentifier>\n" .
" </Filter>\n" .
" </ItemGroup>\n" .
"</Project>";
select STDOUT; close OUT; close FILTERS;
chdir "..";
}
}
if (defined $makefiles{'gtk'}) {
$dirpfx = &dirpfx($makefiles{'gtk'}, "/");
##-- X/GTK/Unix makefile
open OUT, ">$makefiles{'gtk'}"; select OUT;
print
"# Makefile for $project_name under X/GTK and Unix.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
# gcc command line option is -D not /D
($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
print $_;
print
"\n".
"# You can define this path to point at your tools if you need to\n".
"# TOOLPATH = /opt/gcc/bin\n".
"CC = \$(TOOLPATH)cc\n".
"# If necessary set the path to krb5-config here\n".
"KRB5CONFIG=krb5-config\n".
"# You can manually set this to `gtk-config' or `pkg-config gtk+-1.2'\n".
"# (depending on what works on your system) if you want to enforce\n".
"# building with GTK 1.2, or you can set it to `pkg-config gtk+-2.0 x11'\n".
"# if you want to enforce 2.0. The default is to try 2.0 and fall back\n".
"# to 1.2 if it isn't found.\n".
"GTK_CONFIG = sh -c 'pkg-config gtk+-3.0 x11 \$\$0 2>/dev/null || pkg-config gtk+-2.0 x11 \$\$0 2>/dev/null || gtk-config \$\$0'\n".
"\n".
"-include Makefile.local\n".
"\n".
"unexport CFLAGS # work around a weird issue with krb5-config\n".
"\n".
&splitline("CFLAGS = -O2 -Wall -Werror -std=gnu99 -Wvla -g " .
(join " ", map {"-I$dirpfx$_"} @srcdirs) .
" \$(shell \$(GTK_CONFIG) --cflags)").
" -D _FILE_OFFSET_BITS=64\n".
"XLDFLAGS = \$(LDFLAGS) \$(shell \$(GTK_CONFIG) --libs)\n".
"ULDFLAGS = \$(LDFLAGS)\n".
"ifeq (,\$(findstring NO_GSSAPI,\$(COMPAT)))\n".
"ifeq (,\$(findstring STATIC_GSSAPI,\$(COMPAT)))\n".
"XLDFLAGS+= -ldl\n".
"ULDFLAGS+= -ldl\n".
"else\n".
"CFLAGS+= -DNO_LIBDL \$(shell \$(KRB5CONFIG) --cflags gssapi)\n".
"XLDFLAGS+= \$(shell \$(KRB5CONFIG) --libs gssapi)\n".
"ULDFLAGS+= \$(shell \$(KRB5CONFIG) --libs gssapi)\n".
"endif\n".
"endif\n".
"INSTALL=install\n".
"INSTALL_PROGRAM=\$(INSTALL)\n".
"INSTALL_DATA=\$(INSTALL)\n".
"prefix=/usr/local\n".
"exec_prefix=\$(prefix)\n".
"bindir=\$(exec_prefix)/bin\n".
"mandir=\$(prefix)/man\n".
"man1dir=\$(mandir)/man1\n".
"\n".
&def($makefile_extra{'gtk'}->{'vars'}) .
"\n".
".SUFFIXES:\n".
"\n".
"\n";
print &splitline("all:" . join "", map { " $_" }
&progrealnames("X:XT:U:UT"));
print "\n\n";
foreach $p (&prognames("X:XT:U:UT")) {
($prog, $type) = split ",", $p;
($ldflags = $type) =~ s/T$//;
$objstr = &objects($p, "X.o", undef, undef);
print &splitline($prog . ": " . $objstr), "\n";
$libstr = &objects($p, undef, undef, "-lX");
print &splitline("\t\$(CC) -o \$@ " .
$objstr . " \$(${ldflags}LDFLAGS) $libstr", 69), "\n\n";
}
foreach $d (&deps("X.o", undef, $dirpfx, "/", "gtk")) {
if ($forceobj{$d->{obj_orig}}) {
printf("%s: FORCE\n", $d->{obj});
} else {
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @{$d->{deps}})), "\n";
}
print &splitline("\t\$(CC) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) -c $d->{deps}->[0]\n");
}
print "\n";
print &def($makefile_extra{'gtk'}->{'end'});
print "\nclean:\n".
"\trm -f *.o". (join "", map { " $_" } &progrealnames("X:XT:U:UT")) . "\n";
print "\nFORCE:\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'unix'}) {
$dirpfx = &dirpfx($makefiles{'unix'}, "/");
##-- GTK-free pure-Unix makefile for non-GUI apps only
open OUT, ">$makefiles{'unix'}"; select OUT;
print
"# Makefile for $project_name under Unix.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
# gcc command line option is -D not /D
($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
print $_;
print
"\n".
"# You can define this path to point at your tools if you need to\n".
"# TOOLPATH = /opt/gcc/bin\n".
"CC = \$(TOOLPATH)cc\n".
"\n".
"-include Makefile.local\n".
"\n".
"unexport CFLAGS # work around a weird issue with krb5-config\n".
"\n".
&splitline("CFLAGS = -O2 -Wall -Werror -std=gnu99 -Wvla -g " .
(join " ", map {"-I$dirpfx$_"} @srcdirs)).
" -D _FILE_OFFSET_BITS=64\n".
"ULDFLAGS = \$(LDFLAGS)\n".
"INSTALL=install\n".
"INSTALL_PROGRAM=\$(INSTALL)\n".
"INSTALL_DATA=\$(INSTALL)\n".
"prefix=/usr/local\n".
"exec_prefix=\$(prefix)\n".
"bindir=\$(exec_prefix)/bin\n".
"mandir=\$(prefix)/man\n".
"man1dir=\$(mandir)/man1\n".
"\n".
&def($makefile_extra{'unix'}->{'vars'}) .
"\n".
".SUFFIXES:\n".
"\n".
"\n";
print &splitline("all:" . join "", map { " $_" } &progrealnames("U:UT"));
print "\n\n";
foreach $p (&prognames("U:UT")) {
($prog, $type) = split ",", $p;
($ldflags = $type) =~ s/T$//;
$objstr = &objects($p, "X.o", undef, undef);
print &splitline($prog . ": " . $objstr), "\n";
$libstr = &objects($p, undef, undef, "-lX");
print &splitline("\t\$(CC) -o \$@ " .
$objstr . " \$(${ldflags}LDFLAGS) $libstr", 69), "\n\n";
}
foreach $d (&deps("X.o", undef, $dirpfx, "/", "unix")) {
if ($forceobj{$d->{obj_orig}}) {
printf("%s: FORCE\n", $d->{obj});
} else {
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @{$d->{deps}})), "\n";
}
print &splitline("\t\$(CC) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) -c $d->{deps}->[0]\n");
}
print "\n";
print &def($makefile_extra{'unix'}->{'end'});
print "\nclean:\n".
"\trm -f *.o". (join "", map { " $_" } &progrealnames("U:UT")) . "\n";
print "\nFORCE:\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'am'}) {
die "Makefile.am in a subdirectory is not supported\n"
if &dirpfx($makefiles{'am'}, "/") ne "";
##-- Unix/autoconf Makefile.am
open OUT, ">$makefiles{'am'}"; select OUT;
print
"# Makefile.am for $project_name under Unix with Autoconf/Automake.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n\n";
# 2014-02-22: as of automake-1.14 we begin to get complained at if
# we don't use this option
print "AUTOMAKE_OPTIONS = subdir-objects\n\n";
# Complete list of source and header files. Not used by the
# auto-generated parts of this makefile, but Recipe might like to
# have it available as a variable so that mandatory-rebuild things
# (version.o) can conveniently be made to depend on it.
@sources = ("allsources", "=",
sort grep {$_ ne "empty.h"} keys %allsourcefiles);
print &splitline(join " ", @sources), "\n\n";
@cliprogs = ("bin_PROGRAMS", "=");
foreach $p (&prognames("U")) {
($prog, $type) = split ",", $p;
push @cliprogs, $prog;
}
@allprogs = @cliprogs;
foreach $p (&prognames("X")) {
($prog, $type) = split ",", $p;
push @allprogs, $prog;
}
print "if HAVE_GTK\n";
print &splitline(join " ", @allprogs), "\n";
print "else\n";
print &splitline(join " ", @cliprogs), "\n";
print "endif\n\n";
@noinstcliprogs = ("noinst_PROGRAMS", "=");
foreach $p (&prognames("UT")) {
($prog, $type) = split ",", $p;
push @noinstcliprogs, $prog;
}
@noinstallprogs = @noinstcliprogs;
foreach $p (&prognames("XT")) {
($prog, $type) = split ",", $p;
push @noinstallprogs, $prog;
}
print "if HAVE_GTK\n";
print &splitline(join " ", @noinstallprogs), "\n";
print "else\n";
print &splitline(join " ", @noinstcliprogs), "\n";
print "endif\n\n";
%objtosrc = ();
foreach $d (&deps("X", undef, "", "/", "am")) {
$objtosrc{$d->{obj}} = $d->{deps}->[0];
}
print &splitline(join " ", "AM_CPPFLAGS", "=",
map {"-I\$(srcdir)/$_"} @srcdirs), "\n";
@amcflags = ("\$(COMPAT)", "\$(XFLAGS)", "\$(WARNINGOPTS)");
print "if HAVE_GTK\n";
print &splitline(join " ", "AM_CFLAGS", "=",
"\$(GTK_CFLAGS)", @amcflags), "\n";
print "else\n";
print &splitline(join " ", "AM_CFLAGS", "=", @amcflags), "\n";
print "endif\n\n";
%amspeciallibs = ();
foreach $obj (sort { $a cmp $b } keys %{$cflags{'am'}}) {
my $flags = $cflags{'am'}->{$obj};
$flags = "" if $flags !~ s/^C//;
print "lib${obj}_a_SOURCES = ", $objtosrc{$obj}, "\n";
print &splitline(join " ", "lib${obj}_a_CFLAGS", "=", @amcflags,
$flags), "\n";
$amspeciallibs{$obj} = "lib${obj}.a";
}
print &splitline(join " ", "noinst_LIBRARIES", "=",
sort { $a cmp $b } values %amspeciallibs), "\n\n";
foreach $p (&prognames("X:XT:U:UT")) {
($prog, $type) = split ",", $p;
print "if HAVE_GTK\n" if $type eq "X" || $type eq "XT";
@progsources = ("${prog}_SOURCES", "=");
%sourcefiles = ();
@ldadd = ();
$objstr = &objects($p, "X", undef, undef);
foreach $obj (split / /,$objstr) {
if ($amspeciallibs{$obj}) {
push @ldadd, $amspeciallibs{$obj};
} else {
$sourcefiles{$objtosrc{$obj}} = 1;
}
}
push @progsources, sort { $a cmp $b } keys %sourcefiles;
print &splitline(join " ", @progsources), "\n";
if ($type eq "X" || $type eq "XT") {
push @ldadd, "\$(GTK_LIBS)";
}
if (@ldadd) {
print &splitline(join " ", "${prog}_LDADD", "=", @ldadd), "\n";
}
print "endif\n" if $type eq "X" || $type eq "XT";
print "\n";
}
print &def($makefile_extra{'am'}->{'end'});
select STDOUT; close OUT;
}
if (defined $makefiles{'lcc'}) {
$dirpfx = &dirpfx($makefiles{'lcc'}, "\\");
##-- lcc makefile
open OUT, ">$makefiles{'lcc'}"; select OUT;
print
"# Makefile for $project_name under lcc.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
# lcc command line option is -D not /D
($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
print $_;
print
"\n".
"# If you rename this file to `Makefile', you should change this line,\n".
"# so that the .rsp files still depend on the correct makefile.\n".
"MAKEFILE = Makefile.lcc\n".
"\n".
"# C compilation flags\n".
"CFLAGS = -D_WINDOWS " .
(join " ", map {"-I$dirpfx$_"} @srcdirs) .
"\n".
"# Resource compilation flags\n".
"RCFLAGS = ".(join " ", map {"-I$dirpfx$_"} @srcdirs)."\n".
"\n".
"# Get include directory for resource compiler\n".
"\n".
&def($makefile_extra{'lcc'}->{'vars'}) .
"\n";
print &splitline("all:" . join "", map { " $_.exe" } &progrealnames("G:C"));
print "\n\n";
foreach $p (&prognames("G:C")) {
($prog, $type) = split ",", $p;
$objstr = &objects($p, "X.obj", "X.res", undef);
print &splitline("$prog.exe: " . $objstr ), "\n";
$subsystemtype = '';
if ($type eq "G") { $subsystemtype = "-subsystem windows"; }
my $libss = "shell32.lib wsock32.lib ws2_32.lib winspool.lib winmm.lib imm32.lib";
print &splitline("\tlcclnk $subsystemtype -o $prog.exe $objstr $libss");
print "\n\n";
}
foreach $d (&deps("X.obj", "X.res", $dirpfx, "\\", "lcc")) {
if ($forceobj{$d->{obj_orig}}) {
printf("%s: FORCE\n", $d->{obj});
} else {
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @{$d->{deps}})), "\n";
}
if ($d->{obj} =~ /\.obj$/) {
print &splitline("\tlcc -O -p6 \$(COMPAT)".
" \$(CFLAGS) \$(XFLAGS) ".$d->{deps}->[0],69)."\n";
} else {
print &splitline("\tlrc \$(RCFL) -r \$(RCFLAGS) ".
$d->{deps}->[0],69)."\n";
}
}
print "\n";
print &def($makefile_extra{'lcc'}->{'end'});
print "\nclean:\n".
"\t-del *.obj\n".
"\t-del *.exe\n".
"\t-del *.res\n".
"\n".
"FORCE:\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'osx'}) {
$dirpfx = &dirpfx($makefiles{'osx'}, "/");
##-- Mac OS X makefile
open OUT, ">$makefiles{'osx'}"; select OUT;
print
"# Makefile for $project_name under Mac OS X.\n".
"#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
"# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
# gcc command line option is -D not /D
($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
print $_;
print
"CC = \$(TOOLPATH)gcc\n".
"\n".
&splitline("CFLAGS = -O2 -Wall -Werror -std=gnu99 -Wvla -g " .
(join " ", map {"-I$dirpfx$_"} @srcdirs))."\n".
"MLDFLAGS = -framework Cocoa\n".
"ULDFLAGS =\n".
"\n" .
&def($makefile_extra{'osx'}->{'vars'}) .
"\n" .
&splitline("all:" . join "", map { " $_" } &progrealnames("MX:U:UT")) .
"\n";
foreach $p (&prognames("MX")) {
($prog, $type) = split ",", $p;
$objstr = &objects($p, "X.o", undef, undef);
$icon = &special($p, ".icns");
$infoplist = &special($p, "info.plist");
print "${prog}.app:\n\tmkdir -p \$\@\n";
print "${prog}.app/Contents: ${prog}.app\n\tmkdir -p \$\@\n";
print "${prog}.app/Contents/MacOS: ${prog}.app/Contents\n\tmkdir -p \$\@\n";
$targets = "${prog}.app/Contents/MacOS/$prog";
if (defined $icon) {
print "${prog}.app/Contents/Resources: ${prog}.app/Contents\n\tmkdir -p \$\@\n";
print "${prog}.app/Contents/Resources/${prog}.icns: ${prog}.app/Contents/Resources $icon\n\tcp $icon \$\@\n";
$targets .= " ${prog}.app/Contents/Resources/${prog}.icns";
}
if (defined $infoplist) {
print "${prog}.app/Contents/Info.plist: ${prog}.app/Contents/Resources $infoplist\n\tcp $infoplist \$\@\n";
$targets .= " ${prog}.app/Contents/Info.plist";
}
$targets .= " \$(${prog}_extra)";
print &splitline("${prog}: $targets", 69) . "\n\n";
print &splitline("${prog}.app/Contents/MacOS/$prog: ".
"${prog}.app/Contents/MacOS " . $objstr), "\n";
$libstr = &objects($p, undef, undef, "-lX");
print &splitline("\t\$(CC) \$(MLDFLAGS) -o \$@ " .
$objstr . " $libstr", 69), "\n\n";
}
foreach $p (&prognames("U:UT")) {
($prog, $type) = split ",", $p;
$objstr = &objects($p, "X.o", undef, undef);
print &splitline($prog . ": " . $objstr), "\n";
$libstr = &objects($p, undef, undef, "-lX");
print &splitline("\t\$(CC) \$(ULDFLAGS) -o \$@ " .
$objstr . " $libstr", 69), "\n\n";
}
foreach $d (&deps("X.o", undef, $dirpfx, "/", "osx")) {
if ($forceobj{$d->{obj_orig}}) {
printf("%s: FORCE\n", $d->{obj});
} else {
print &splitline(sprintf("%s: %s", $d->{obj},
join " ", @{$d->{deps}})), "\n";
}
$firstdep = $d->{deps}->[0];
if ($firstdep =~ /\.c$/) {
print "\t\$(CC) \$(COMPAT) \$(FWHACK) \$(CFLAGS) \$(XFLAGS) -c \$<\n";
} elsif ($firstdep =~ /\.m$/) {
print "\t\$(CC) -x objective-c \$(COMPAT) \$(FWHACK) \$(CFLAGS) \$(XFLAGS) -c \$<\n";
}
}
print "\n".&def($makefile_extra{'osx'}->{'end'});
print "\nclean:\n".
"\trm -f *.o *.dmg". (join "", map { " $_" } &progrealnames("U:UT")) . "\n".
"\trm -rf *.app\n".
"\n".
"FORCE:\n";
select STDOUT; close OUT;
}
if (defined $makefiles{'devcppproj'}) {
$dirpfx = &dirpfx($makefiles{'devcppproj'}, "\\");
$orig_dir = cwd;
##-- Dev-C++ 5 projects
#
# Note: All files created in this section are written in binary
# mode to prevent any posibility of misinterpreted line endings.
# I don't know if Dev-C++ is as touchy as MSVC with LF-only line
# endings. But however, CRLF line endings are the common way on
# Win32 machines where Dev-C++ is running.
# Hence, in order for mkfiles.pl to generate CRLF project files
# even when run from Unix, I make sure all files are binary and
# explicitly write the CRLFs.
#
# Create directories if necessary
mkdir $makefiles{'devcppproj'}
if(! -d $makefiles{'devcppproj'});
chdir $makefiles{'devcppproj'};
@deps = &deps("X.obj", "X.res", $dirpfx, "\\", "devcppproj");
%all_object_deps = map {$_->{obj} => $_->{deps}} @deps;
# Make dir names FAT/NTFS compatible
my @srcdirs = @srcdirs;
for ($i=0; $i<@srcdirs; $i++) {
$srcdirs[$i] =~ s/\//\\/g;
$srcdirs[$i] =~ s/\\$//;
}
# Create the project files
# Get names of all Windows projects (GUI and console)
my @prognames = &prognames("G:C");
foreach $progname (@prognames) {
create_devcpp_project(\%all_object_deps, $progname);
}
chdir $orig_dir;
sub create_devcpp_project {
my ($all_object_deps, $progname) = @_;
# Construct program's dependency info (Taken from 'vcproj', seems to work right here, too.)
%seen_objects = ();
%lib_files = ();
%source_files = ();
%header_files = ();
%resource_files = ();
@object_files = split " ", &objects($progname, "X.obj", "X.res", "X.lib");
foreach $object_file (@object_files) {
next if defined $seen_objects{$object_file};
$seen_objects{$object_file} = 1;
if($object_file =~ /\.lib$/io) {
$lib_files{$object_file} = 1;
next;
}
$object_deps = $all_object_deps{$object_file};
foreach $object_dep (@$object_deps) {
if($object_dep =~ /\.c$/io) {
$source_files{$object_dep} = 1;
next;
}
if($object_dep =~ /\.h$/io) {
$header_files{$object_dep} = 1;
next;
}
if($object_dep =~ /\.(rc|ico)$/io) {
$resource_files{$object_dep} = 1;
next;
}
}
}
$libs = join " ", sort keys %lib_files;
@source_files = sort keys %source_files;
@header_files = sort keys %header_files;
@resources = sort keys %resource_files;
($windows_project, $type) = split ",", $progname;
mkdir $windows_project
if(! -d $windows_project);
chdir $windows_project;
$subsys = ($type eq "G") ? "0" : "1"; # 0 = Win32 GUI, 1 = Win32 Console
open OUT, ">$windows_project.dev"; binmode OUT; select OUT;
print
"# DEV-C++ 5 Project File - $windows_project.dev\r\n".
"# ** DO NOT EDIT **\r\n".
"\r\n".
# No difference between DEBUG and RELEASE here as in 'vcproj', because
# Dev-C++ does not support multiple compilation profiles in one single project.
# (At least I can say this for Dev-C++ 5 Beta)
"[Project]\r\n".
"FileName=$windows_project.dev\r\n".
"Name=$windows_project\r\n".
"Ver=1\r\n".
"IsCpp=1\r\n".
"Type=$subsys\r\n".
# Multimon is disabled here, as Dev-C++ (Version 5 Beta) does not have multimon.h
"Compiler=-W -D__GNUWIN32__ -DWIN32 -DNDEBUG -D_WINDOWS -DNO_MULTIMON -D_MBCS_\@\@_\r\n".
"CppCompiler=-W -D__GNUWIN32__ -DWIN32 -DNDEBUG -D_WINDOWS -DNO_MULTIMON -D_MBCS_\@\@_\r\n".
"Includes=" . (join ";", map {"..\\..\\$dirpfx$_"} @srcdirs) . "\r\n".
"Linker=-ladvapi32 -lcomctl32 -lcomdlg32 -lgdi32 -limm32 -lshell32 -luser32 -lwinmm -lwinspool_\@\@_\r\n".
"Libs=\r\n".
"UnitCount=" . (@source_files + @header_files + @resources) . "\r\n".
"Folders=\"Header Files\",\"Resource Files\",\"Source Files\"\r\n".
"ObjFiles=\r\n".
"PrivateResource=${windows_project}_private.rc\r\n".
"ResourceIncludes=..\\..\\..\\WINDOWS\r\n".
"MakeIncludes=\r\n".
"Icon=\r\n". # It's ok to leave this blank.
"ExeOutput=\r\n".
"ObjectOutput=\r\n".
"OverrideOutput=0\r\n".
"OverrideOutputName=$windows_project.exe\r\n".
"HostApplication=\r\n".
"CommandLine=\r\n".
"UseCustomMakefile=0\r\n".
"CustomMakefile=\r\n".
"IncludeVersionInfo=0\r\n".
"SupportXPThemes=0\r\n".
"CompilerSet=0\r\n".
"CompilerSettings=0000000000000000000000\r\n".
"\r\n";
$unit_count = 1;
foreach $source_file (@source_files) {
print
"[Unit$unit_count]\r\n".
"FileName=..\\..\\$source_file\r\n".
"Folder=Source Files\r\n".
"Compile=1\r\n".
"CompileCpp=0\r\n".
"Link=1\r\n".
"Priority=1000\r\n".
"OverrideBuildCmd=0\r\n".
"BuildCmd=\r\n".
"\r\n";
$unit_count++;
}
foreach $header_file (@header_files) {
print
"[Unit$unit_count]\r\n".
"FileName=..\\..\\$header_file\r\n".
"Folder=Header Files\r\n".
"Compile=1\r\n".
"CompileCpp=1\r\n". # Dev-C++ want's to compile all header files with both compilers C and C++. It does not hurt.
"Link=1\r\n".
"Priority=1000\r\n".
"OverrideBuildCmd=0\r\n".
"BuildCmd=\r\n".
"\r\n";
$unit_count++;
}
foreach $resource_file (@resources) {
if ($resource_file =~ /.*\.(ico|cur|bmp|dlg|rc2|rct|bin|rgs|gif|jpg|jpeg|jpe)/io) { # Default filter as in 'vcproj'
$Compile = "0"; # Don't compile images and other binary resource files
$CompileCpp = "0";
} else {
$Compile = "1";
$CompileCpp = "1"; # Dev-C++ want's to compile all .rc files with both compilers C and C++. It does not hurt.
}
print
"[Unit$unit_count]\r\n".
"FileName=..\\..\\$resource_file\r\n".
"Folder=Resource Files\r\n".
"Compile=$Compile\r\n".
"CompileCpp=$CompileCpp\r\n".
"Link=0\r\n".
"Priority=1000\r\n".
"OverrideBuildCmd=0\r\n".
"BuildCmd=\r\n".
"\r\n";
$unit_count++;
}
#Note: By default, [VersionInfo] is not used.
print
"[VersionInfo]\r\n".
"Major=0\r\n".
"Minor=0\r\n".
"Release=1\r\n".
"Build=1\r\n".
"LanguageID=1033\r\n".
"CharsetID=1252\r\n".
"CompanyName=\r\n".
"FileVersion=0.1\r\n".
"FileDescription=\r\n".
"InternalName=\r\n".
"LegalCopyright=\r\n".
"LegalTrademarks=\r\n".
"OriginalFilename=$windows_project.exe\r\n".
"ProductName=$windows_project\r\n".
"ProductVersion=0.1\r\n".
"AutoIncBuildNr=0\r\n";
select STDOUT; close OUT;
chdir "..";
}
}
# All done, so do the Unix postprocessing if asked to.
if ($do_unix) {
chdir $orig_dir;
system "./mkauto.sh";
die "mkfiles.pl: mkauto.sh returned $?\n" if $? > 0;
if ($do_unix == 1) {
chdir ($targetdir = "unix")
or die "$targetdir: chdir: $!\n";
}
system "./configure", @confargs;
die "mkfiles.pl: configure returned $?\n" if $? > 0;
}
sub invent_guid($) {
my ($name) = @_;
# Invent a GUID for use in Visual Studio project files. We need
# a few of these for every executable file we build.
#
# In order to avoid having to use the non-core Perl module
# Data::GUID, and also arrange for GUIDs to be stable, we generate
# our GUIDs by hashing a pile of fixed (but originally randomly
# generated) data with the filename for which we need an id.
#
# Hashing _just_ the filenames would clearly be cheating (it's
# quite conceivable that someone might hash the same string for
# another reason and so generate a colliding GUID), but hashing a
# whole SHA-512 data block of random gibberish as well should make
# these GUIDs pseudo-random enough to not collide with anyone
# else's.
my $randdata = pack "N*",
0xD4AB035F,0x76998BA0,0x2DCCB0BD,0x6D3FA320,0x53638051,0xFE312F35,
0xDE1CECC0,0x784DF852,0x6C9F4589,0x54B7AC23,0x14E7A1C4,0xF9BF04DF,
0x19C08B6D,0x3FB69EF1,0xB2DA9043,0xDB5362F3,0x25718DB6,0x733560DA,
0xFEF871B0,0xFECF7A0C,0x67D19C95,0xB492E911,0xF5D562A3,0xFCE1D478,
0x02C50434,0xF7326B7E,0x93D39872,0xCF0D0269,0x9EF24C0F,0x827689AD,
0x88BD20BC,0x74EA6AFE,0x29223682,0xB9AB9287,0x7EA7CE4F,0xCF81B379,
0x9AE4A954,0x81C7AD97,0x2FF2F031,0xC51DA3C2,0xD311CCE7,0x0A31EB8B,
0x1AB04242,0xAF53B714,0xFC574D40,0x8CB4ED01,0x29FEB16F,0x4904D7ED,
0xF5C5F5E1,0xF138A4C2,0xA9D881CE,0xCEA65187,0x4421BA97,0x0EE8428E,
0x9556E384,0x6D0484C9,0x561BD84B,0xD9516A40,0x6B4FD33F,0xDDFFE4C8,
0x3D5DF8A5,0xFE6B7D99,0x3443371B,0xF4E30A3E,0xE62B9FDA,0x6BAA75DB,
0x9EF3C2C7,0x6815CA42,0xE6536076,0xF851E6E2,0x39D16E69,0xBCDF3BB6,
0x50EFFA41,0x378CDF2A,0xB5EC0D0C,0x1E94C433,0xE818241A,0x2689EB1F,
0xB649CEF9,0xD7344D46,0x59C1BB13,0x27511FDF,0x7DAD1768,0xB355E29E,
0xDFAE550C,0x2433005B,0x09DE10B0,0xAA00BA6B,0xC144ED2D,0x8513D007,
0xB0315232,0x7A10DAB6,0x1D97654E,0xF048214D,0xE3059E75,0x83C225D1,
0xFC7AB177,0x83F2B553,0x79F7A0AF,0x1C94582C,0xF5E4AF4B,0xFB39C865,
0x58ABEB27,0xAAB28058,0x52C15A89,0x0EBE9741,0x343F4D26,0xF941202A,
0xA32FD32F,0xDCC055B8,0x64281BF3,0x468BD7BA,0x0CEE09D3,0xBB5FD2B6,
0xA528D412,0xA6A6967E,0xEAAF5DAE,0xDE7B2FAE,0xCA36887B,0x0DE196EB,
0x74B95EF0,0x9EB8B7C2,0x020BFC83,0x1445086F,0xBF4B61B2,0x89AFACEC,
0x80A5CD69,0xC790F744,0x435A6998,0x8DE7AC48,0x32F31BC9,0x8F760D3D,
0xF02A74CB,0xD7B47E20,0x9EC91035,0x70FDE74D,0x9B531362,0x9D81739A,
0x59ADC2EB,0x511555B5,0xCA84B8D5,0x3EC325FF,0x2E442A4C,0x82AF30D9,
0xBFD3EC87,0x90C59E07,0x1C6DC991,0x2D16B822,0x7EA44EB5,0x3A655A39,
0xAB640886,0x09311821,0x777801D9,0x489DBE61,0xA1FFEC65,0x978B49B1,
0x7DB700CD,0x263CF3D6,0xF977E89F,0xBA0B3D01,0x6C6CED19,0x1BE6F23A,
0x19E0ED98,0x8E71A499,0x70BA3271,0x3FB7EE98,0xABA46848,0x2B797959,
0x72C6DE59,0xE08B795C,0x02936C39,0x02185CCB,0xD6F3CE18,0xD0157A40,
0x833DEC3F,0x319B00C4,0x97B59513,0x900B81FD,0x9A022379,0x16E44E1A,
0x0C4CC540,0xCA98E7F9,0xF9431A26,0x290BCFAC,0x406B82C0,0xBC1C4585,
0x55C54528,0x811EBB77,0xD4EDD4F3,0xA70DC02E,0x8AD5C0D1,0x28D64EF4,
0xBEFF5C69,0x99852C4A,0xB4BBFF7B,0x069230AC,0xA3E141FA,0x4E99FB0E,
0xBC154DAA,0x323C7F15,0x86E0247E,0x2EEA3054,0xC9CA1D32,0x8964A006,
0xC93978AC,0xF9B2C159,0x03F2079E,0xB051D284,0x4A7EA9A9,0xF001DA1F,
0xD47A0DAA,0xCF7B6B73,0xF18293B2,0x84303E34,0xF8BC76C4,0xAFBEE24F,
0xB589CA80,0x77B5BF86,0x21B9FD5B,0x1A5071DF,0xA3863110,0x0E50CA61,
0x939151A5,0xD2A59021,0x83A9CDCE,0xCEC69767,0xC906BB16,0x3EE1FF4D,
0x1321EAE4,0x0BF940D6,0x52471E61,0x8A087056,0x66E54293,0xF84AAB9B,
0x08835EF1,0x8F12B77A,0xD86935A5,0x200281D7,0xCD3C37C9,0x30ABEC05,
0x7067E8A0,0x608C4838,0xC9F51CDE,0xA6D318DE,0x41C05B2A,0x694CCE0E,
0xC7842451,0xA3194393,0xFBDC2C84,0xA6D2B577,0xC91E7924,0x01EDA708,
0x22FBB61E,0x662F9B7B,0xDE3150C3,0x2397058C;
my $digest = sha512_hex($name . "\0" . $randdata);
return sprintf("%s-%s-%04x-%04x-%s",
substr($digest,0,8),
substr($digest,8,4),
0x4000 | (0xFFF & hex(substr($digest,12,4))),
0x8000 | (0x3FFF & hex(substr($digest,16,4))),
substr($digest,20,12));
}