putty/doc/gs.but

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\define{versionidgs} \versionid $Id$
\C{gs} Getting started with PuTTY
This chapter gives a quick guide to the simplest types of
interactive login session using PuTTY.
\H{gs-insecure} \ii{Starting a session}
When you start PuTTY, you will see a \i{dialog box}. This dialog box
allows you to control everything PuTTY can do. See \k{config} for
details of all the things you can control.
You don't usually need to change most of the configuration options.
To start the simplest kind of session, all you need to do is to
enter a few basic parameters.
In the \q{Host Name} box, enter the Internet \i{host name} of the server
you want to connect to. You should have been told this by the
provider of your login account.
Now select a login \i{protocol} to use, from the \q{Protocol}
buttons. For a login session, you should select \i{Telnet},
\i{Rlogin} or \i{SSH}. See \k{which-one} for a description of the
differences between the three protocols, and advice on which one to
use. The fourth protocol, \I{raw protocol}\e{Raw}, is not used for
interactive login sessions; you would usually use this for debugging
other Internet services (see \k{using-rawprot}).
When you change the selected protocol, the number in the \q{Port}
box will change. This is normal: it happens because the various
login services are usually provided on different network ports by
the server machine. Most servers will use the standard port numbers,
so you will not need to change the port setting. If your server
provides login services on a non-standard port, your system
administrator should have told you which one. (For example, many
\i{MUDs} run Telnet service on a port other than 23.)
Once you have filled in the \q{Host Name}, \q{Protocol}, and
possibly \q{Port} settings, you are ready to connect. Press the
\q{Open} button at the bottom of the dialog box, and PuTTY will
begin trying to connect you to the server.
\H{gs-hostkey} \ii{Verifying the host key} (SSH only)
If you are not using the \i{SSH} protocol, you can skip this
section.
If you are using SSH to connect to a server for the first time, you
will probably see a message looking something like this:
\c The server's host key is not cached in the registry. You
\c have no guarantee that the server is the computer you
\c think it is.
\c The server's rsa2 key fingerprint is:
\c ssh-rsa 1024 7b:e5:6f:a7:f4:f9:81:62:5c:e3:1f:bf:8b:57:6c:5a
\c If you trust this host, hit Yes to add the key to
\c PuTTY's cache and carry on connecting.
\c If you want to carry on connecting just once, without
\c adding the key to the cache, hit No.
\c If you do not trust this host, hit Cancel to abandon the
\c connection.
This is a feature of the SSH protocol. It is designed to protect you
against a network attack known as \i\e{spoofing}: secretly
redirecting your connection to a different computer, so that you
send your password to the wrong machine. Using this technique, an
attacker would be able to learn the password that guards your login
account, and could then log in as if they were you and use the
account for their own purposes.
To prevent this attack, each server has a unique identifying code,
called a \e{host key}. These keys are created in a way that prevents
one server from forging another server's key. So if you connect to a
server and it sends you a different host key from the one you were
expecting, PuTTY can warn you that the server may have been switched
and that a spoofing attack might be in progress.
PuTTY records the host key for each server you connect to, in the
Windows \i{Registry}. Every time you connect to a server, it checks
that the host key presented by the server is the same host key as it
was the last time you connected. If it is not, you will see a
warning, and you will have the chance to abandon your connection
before you type any private information (such as a password) into
it.
However, when you connect to a server you have not connected to
before, PuTTY has no way of telling whether the host key is the
right one or not. So it gives the warning shown above, and asks you
whether you want to \I{trusting host keys}trust this host key or
not.
Whether or not to trust the host key is your choice. If you are
connecting within a company network, you might feel that all the
network users are on the same side and spoofing attacks are
unlikely, so you might choose to trust the key without checking it.
If you are connecting across a hostile network (such as the
Internet), you should check with your system administrator, perhaps
by telephone or in person. (Some modern servers have more than one
host key. If the system administrator sends you more than one
\I{host key fingerprint}fingerprint, you should make sure the one
PuTTY shows you is on the list, but it doesn't matter which one it is.)
\# FIXME: this is all very fine but of course in practice the world
doesn't work that way. Ask the team if they have any good ideas for
changes to this section!
\H{gs-login} \ii{Logging in}
After you have connected, and perhaps verified the server's host
key, you will be asked to log in, probably using a \i{username} and
a \i{password}. Your system administrator should have provided you
with these. Enter the username and the password, and the server
should grant you access and begin your session. If you have
\I{mistyping a password}mistyped your password, most servers will
give you several chances to get it right.
If you are using SSH, be careful not to type your username wrongly,
because you will not have a chance to correct it after you press
Return; many SSH servers do not permit you to make two login attempts
using \i{different usernames}. If you type your username wrongly, you
must close PuTTY and start again.
If your password is refused but you are sure you have typed it
correctly, check that Caps Lock is not enabled. Many login servers,
particularly Unix computers, treat upper case and lower case as
different when checking your password; so if Caps Lock is on, your
password will probably be refused.
\H{gs-session} After logging in
After you log in to the server, what happens next is up to the
server! Most servers will print some sort of login message and then
present a \i{prompt}, at which you can type
\I{commands on the server}commands which the
server will carry out. Some servers will offer you on-line help;
others might not. If you are in doubt about what to do next, consult
your system administrator.
\H{gs-logout} \ii{Logging out}
When you have finished your session, you should log out by typing
the server's own logout command. This might vary between servers; if
in doubt, try \c{logout} or \c{exit}, or consult a manual or your
system administrator. When the server processes your logout command,
the PuTTY window should close itself automatically.
You \e{can} close a PuTTY session using the \i{Close button} in the
window border, but this might confuse the server - a bit like
hanging up a telephone unexpectedly in the middle of a conversation.
We recommend you do not do this unless the server has stopped
responding to you and you cannot close the window any other way.