зеркало из https://github.com/github/putty.git
1827 строки
48 KiB
C
1827 строки
48 KiB
C
/*
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* Windows networking abstraction.
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*
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* For the IPv6 code in here I am indebted to Jeroen Massar and
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* unfix.org.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#define DEFINE_PLUG_METHOD_MACROS
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#include "putty.h"
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#include "network.h"
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#include "tree234.h"
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#include <ws2tcpip.h>
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#ifndef NO_IPV6
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const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
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const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
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#endif
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#define ipv4_is_loopback(addr) \
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((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
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/*
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* We used to typedef struct Socket_tag *Socket.
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*
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* Since we have made the networking abstraction slightly more
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* abstract, Socket no longer means a tcp socket (it could mean
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* an ssl socket). So now we must use Actual_Socket when we know
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* we are talking about a tcp socket.
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*/
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typedef struct Socket_tag *Actual_Socket;
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/*
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* Mutable state that goes with a SockAddr: stores information
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* about where in the list of candidate IP(v*) addresses we've
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* currently got to.
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*/
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typedef struct SockAddrStep_tag SockAddrStep;
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struct SockAddrStep_tag {
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#ifndef NO_IPV6
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struct addrinfo *ai; /* steps along addr->ais */
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#endif
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int curraddr;
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};
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struct Socket_tag {
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const struct socket_function_table *fn;
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/* the above variable absolutely *must* be the first in this structure */
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char *error;
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SOCKET s;
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Plug plug;
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void *private_ptr;
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bufchain output_data;
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int connected;
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int writable;
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int frozen; /* this causes readability notifications to be ignored */
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int frozen_readable; /* this means we missed at least one readability
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* notification while we were frozen */
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int localhost_only; /* for listening sockets */
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char oobdata[1];
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int sending_oob;
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int oobinline, nodelay, keepalive, privport;
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enum { EOF_NO, EOF_PENDING, EOF_SENT } outgoingeof;
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SockAddr addr;
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SockAddrStep step;
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int port;
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int pending_error; /* in case send() returns error */
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/*
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* We sometimes need pairs of Socket structures to be linked:
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* if we are listening on the same IPv6 and v4 port, for
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* example. So here we define `parent' and `child' pointers to
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* track this link.
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*/
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Actual_Socket parent, child;
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};
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struct SockAddr_tag {
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int refcount;
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char *error;
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int resolved;
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#ifndef NO_IPV6
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struct addrinfo *ais; /* Addresses IPv6 style. */
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#endif
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unsigned long *addresses; /* Addresses IPv4 style. */
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int naddresses;
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char hostname[512]; /* Store an unresolved host name. */
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};
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/*
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* Which address family this address belongs to. AF_INET for IPv4;
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* AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
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* not been done and a simple host name is held in this SockAddr
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* structure.
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*/
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#ifndef NO_IPV6
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#define SOCKADDR_FAMILY(addr, step) \
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(!(addr)->resolved ? AF_UNSPEC : \
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(step).ai ? (step).ai->ai_family : AF_INET)
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#else
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#define SOCKADDR_FAMILY(addr, step) \
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(!(addr)->resolved ? AF_UNSPEC : AF_INET)
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#endif
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/*
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* Start a SockAddrStep structure to step through multiple
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* addresses.
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*/
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#ifndef NO_IPV6
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#define START_STEP(addr, step) \
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((step).ai = (addr)->ais, (step).curraddr = 0)
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#else
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#define START_STEP(addr, step) \
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((step).curraddr = 0)
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#endif
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static tree234 *sktree;
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static int cmpfortree(void *av, void *bv)
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{
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Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
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unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
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if (as < bs)
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return -1;
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if (as > bs)
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return +1;
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if (a < b)
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return -1;
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if (a > b)
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return +1;
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return 0;
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}
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static int cmpforsearch(void *av, void *bv)
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{
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Actual_Socket b = (Actual_Socket) bv;
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unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
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if (as < bs)
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return -1;
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if (as > bs)
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return +1;
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return 0;
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}
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DECL_WINDOWS_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
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DECL_WINDOWS_FUNCTION(static, int, WSACleanup, (void));
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DECL_WINDOWS_FUNCTION(static, int, closesocket, (SOCKET));
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DECL_WINDOWS_FUNCTION(static, u_long, ntohl, (u_long));
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DECL_WINDOWS_FUNCTION(static, u_long, htonl, (u_long));
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DECL_WINDOWS_FUNCTION(static, u_short, htons, (u_short));
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DECL_WINDOWS_FUNCTION(static, u_short, ntohs, (u_short));
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DECL_WINDOWS_FUNCTION(static, int, gethostname, (char *, int));
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DECL_WINDOWS_FUNCTION(static, struct hostent FAR *, gethostbyname,
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(const char FAR *));
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DECL_WINDOWS_FUNCTION(static, struct servent FAR *, getservbyname,
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(const char FAR *, const char FAR *));
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DECL_WINDOWS_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
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DECL_WINDOWS_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
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DECL_WINDOWS_FUNCTION(static, int, connect,
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(SOCKET, const struct sockaddr FAR *, int));
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DECL_WINDOWS_FUNCTION(static, int, bind,
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(SOCKET, const struct sockaddr FAR *, int));
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DECL_WINDOWS_FUNCTION(static, int, setsockopt,
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(SOCKET, int, int, const char FAR *, int));
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DECL_WINDOWS_FUNCTION(static, SOCKET, socket, (int, int, int));
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DECL_WINDOWS_FUNCTION(static, int, listen, (SOCKET, int));
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DECL_WINDOWS_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
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DECL_WINDOWS_FUNCTION(static, int, shutdown, (SOCKET, int));
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DECL_WINDOWS_FUNCTION(static, int, ioctlsocket,
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(SOCKET, long, u_long FAR *));
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DECL_WINDOWS_FUNCTION(static, SOCKET, accept,
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(SOCKET, struct sockaddr FAR *, int FAR *));
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DECL_WINDOWS_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
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DECL_WINDOWS_FUNCTION(static, int, WSAIoctl,
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(SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
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LPDWORD, LPWSAOVERLAPPED,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE));
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#ifndef NO_IPV6
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DECL_WINDOWS_FUNCTION(static, int, getaddrinfo,
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(const char *nodename, const char *servname,
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const struct addrinfo *hints, struct addrinfo **res));
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DECL_WINDOWS_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
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DECL_WINDOWS_FUNCTION(static, int, getnameinfo,
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(const struct sockaddr FAR * sa, socklen_t salen,
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char FAR * host, size_t hostlen, char FAR * serv,
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size_t servlen, int flags));
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DECL_WINDOWS_FUNCTION(static, char *, gai_strerror, (int ecode));
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DECL_WINDOWS_FUNCTION(static, int, WSAAddressToStringA,
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(LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
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LPSTR, LPDWORD));
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#endif
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static HMODULE winsock_module = NULL;
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static WSADATA wsadata;
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#ifndef NO_IPV6
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static HMODULE winsock2_module = NULL;
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static HMODULE wship6_module = NULL;
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#endif
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int sk_startup(int hi, int lo)
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{
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WORD winsock_ver;
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winsock_ver = MAKEWORD(hi, lo);
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if (p_WSAStartup(winsock_ver, &wsadata)) {
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return FALSE;
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}
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if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
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return FALSE;
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}
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#ifdef NET_SETUP_DIAGNOSTICS
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{
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char buf[80];
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sprintf(buf, "Using WinSock %d.%d", hi, lo);
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logevent(NULL, buf);
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}
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#endif
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return TRUE;
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}
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void sk_init(void)
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{
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#ifndef NO_IPV6
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winsock2_module =
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#endif
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winsock_module = load_system32_dll("ws2_32.dll");
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if (!winsock_module) {
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winsock_module = load_system32_dll("wsock32.dll");
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}
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if (!winsock_module)
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fatalbox("Unable to load any WinSock library");
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#ifndef NO_IPV6
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/* Check if we have getaddrinfo in Winsock */
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if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
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#ifdef NET_SETUP_DIAGNOSTICS
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logevent(NULL, "Native WinSock IPv6 support detected");
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#endif
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GET_WINDOWS_FUNCTION(winsock_module, getaddrinfo);
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GET_WINDOWS_FUNCTION(winsock_module, freeaddrinfo);
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GET_WINDOWS_FUNCTION(winsock_module, getnameinfo);
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GET_WINDOWS_FUNCTION(winsock_module, gai_strerror);
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} else {
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/* Fall back to wship6.dll for Windows 2000 */
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wship6_module = load_system32_dll("wship6.dll");
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if (wship6_module) {
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#ifdef NET_SETUP_DIAGNOSTICS
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logevent(NULL, "WSH IPv6 support detected");
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#endif
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GET_WINDOWS_FUNCTION(wship6_module, getaddrinfo);
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GET_WINDOWS_FUNCTION(wship6_module, freeaddrinfo);
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GET_WINDOWS_FUNCTION(wship6_module, getnameinfo);
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GET_WINDOWS_FUNCTION(wship6_module, gai_strerror);
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} else {
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#ifdef NET_SETUP_DIAGNOSTICS
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logevent(NULL, "No IPv6 support detected");
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#endif
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}
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}
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GET_WINDOWS_FUNCTION(winsock2_module, WSAAddressToStringA);
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#else
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#ifdef NET_SETUP_DIAGNOSTICS
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logevent(NULL, "PuTTY was built without IPv6 support");
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#endif
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#endif
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GET_WINDOWS_FUNCTION(winsock_module, WSAAsyncSelect);
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GET_WINDOWS_FUNCTION(winsock_module, WSAEventSelect);
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GET_WINDOWS_FUNCTION(winsock_module, select);
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GET_WINDOWS_FUNCTION(winsock_module, WSAGetLastError);
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GET_WINDOWS_FUNCTION(winsock_module, WSAEnumNetworkEvents);
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GET_WINDOWS_FUNCTION(winsock_module, WSAStartup);
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GET_WINDOWS_FUNCTION(winsock_module, WSACleanup);
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GET_WINDOWS_FUNCTION(winsock_module, closesocket);
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GET_WINDOWS_FUNCTION(winsock_module, ntohl);
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GET_WINDOWS_FUNCTION(winsock_module, htonl);
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GET_WINDOWS_FUNCTION(winsock_module, htons);
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GET_WINDOWS_FUNCTION(winsock_module, ntohs);
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GET_WINDOWS_FUNCTION(winsock_module, gethostname);
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GET_WINDOWS_FUNCTION(winsock_module, gethostbyname);
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GET_WINDOWS_FUNCTION(winsock_module, getservbyname);
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GET_WINDOWS_FUNCTION(winsock_module, inet_addr);
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GET_WINDOWS_FUNCTION(winsock_module, inet_ntoa);
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GET_WINDOWS_FUNCTION(winsock_module, connect);
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GET_WINDOWS_FUNCTION(winsock_module, bind);
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GET_WINDOWS_FUNCTION(winsock_module, setsockopt);
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GET_WINDOWS_FUNCTION(winsock_module, socket);
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GET_WINDOWS_FUNCTION(winsock_module, listen);
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GET_WINDOWS_FUNCTION(winsock_module, send);
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GET_WINDOWS_FUNCTION(winsock_module, shutdown);
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GET_WINDOWS_FUNCTION(winsock_module, ioctlsocket);
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GET_WINDOWS_FUNCTION(winsock_module, accept);
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GET_WINDOWS_FUNCTION(winsock_module, recv);
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GET_WINDOWS_FUNCTION(winsock_module, WSAIoctl);
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/* Try to get the best WinSock version we can get */
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if (!sk_startup(2,2) &&
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!sk_startup(2,0) &&
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!sk_startup(1,1)) {
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fatalbox("Unable to initialise WinSock");
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}
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sktree = newtree234(cmpfortree);
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}
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void sk_cleanup(void)
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{
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Actual_Socket s;
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int i;
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if (sktree) {
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for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
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p_closesocket(s->s);
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}
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freetree234(sktree);
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sktree = NULL;
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}
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if (p_WSACleanup)
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p_WSACleanup();
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if (winsock_module)
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FreeLibrary(winsock_module);
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#ifndef NO_IPV6
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if (wship6_module)
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FreeLibrary(wship6_module);
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#endif
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}
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struct errstring {
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int error;
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char *text;
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};
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static int errstring_find(void *av, void *bv)
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{
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int *a = (int *)av;
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struct errstring *b = (struct errstring *)bv;
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if (*a < b->error)
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return -1;
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if (*a > b->error)
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return +1;
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return 0;
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}
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static int errstring_compare(void *av, void *bv)
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{
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struct errstring *a = (struct errstring *)av;
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return errstring_find(&a->error, bv);
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}
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static tree234 *errstrings = NULL;
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char *winsock_error_string(int error)
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{
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const char prefix[] = "Network error: ";
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struct errstring *es;
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/*
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* Error codes we know about and have historically had reasonably
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* sensible error messages for.
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*/
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switch (error) {
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case WSAEACCES:
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return "Network error: Permission denied";
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case WSAEADDRINUSE:
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return "Network error: Address already in use";
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case WSAEADDRNOTAVAIL:
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return "Network error: Cannot assign requested address";
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case WSAEAFNOSUPPORT:
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return
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"Network error: Address family not supported by protocol family";
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case WSAEALREADY:
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return "Network error: Operation already in progress";
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case WSAECONNABORTED:
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return "Network error: Software caused connection abort";
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case WSAECONNREFUSED:
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return "Network error: Connection refused";
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case WSAECONNRESET:
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return "Network error: Connection reset by peer";
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case WSAEDESTADDRREQ:
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return "Network error: Destination address required";
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case WSAEFAULT:
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return "Network error: Bad address";
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case WSAEHOSTDOWN:
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return "Network error: Host is down";
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case WSAEHOSTUNREACH:
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return "Network error: No route to host";
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case WSAEINPROGRESS:
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return "Network error: Operation now in progress";
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case WSAEINTR:
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return "Network error: Interrupted function call";
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case WSAEINVAL:
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return "Network error: Invalid argument";
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case WSAEISCONN:
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return "Network error: Socket is already connected";
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case WSAEMFILE:
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return "Network error: Too many open files";
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case WSAEMSGSIZE:
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return "Network error: Message too long";
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case WSAENETDOWN:
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return "Network error: Network is down";
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case WSAENETRESET:
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return "Network error: Network dropped connection on reset";
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case WSAENETUNREACH:
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return "Network error: Network is unreachable";
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case WSAENOBUFS:
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return "Network error: No buffer space available";
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case WSAENOPROTOOPT:
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return "Network error: Bad protocol option";
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case WSAENOTCONN:
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return "Network error: Socket is not connected";
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case WSAENOTSOCK:
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return "Network error: Socket operation on non-socket";
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case WSAEOPNOTSUPP:
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return "Network error: Operation not supported";
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case WSAEPFNOSUPPORT:
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return "Network error: Protocol family not supported";
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case WSAEPROCLIM:
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return "Network error: Too many processes";
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case WSAEPROTONOSUPPORT:
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return "Network error: Protocol not supported";
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case WSAEPROTOTYPE:
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return "Network error: Protocol wrong type for socket";
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case WSAESHUTDOWN:
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return "Network error: Cannot send after socket shutdown";
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case WSAESOCKTNOSUPPORT:
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return "Network error: Socket type not supported";
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case WSAETIMEDOUT:
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return "Network error: Connection timed out";
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case WSAEWOULDBLOCK:
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return "Network error: Resource temporarily unavailable";
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case WSAEDISCON:
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return "Network error: Graceful shutdown in progress";
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}
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/*
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* Generic code to handle any other error.
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*
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* Slightly nasty hack here: we want to return a static string
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* which the caller will never have to worry about freeing, but on
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* the other hand if we call FormatMessage to get it then it will
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* want to either allocate a buffer or write into one we own.
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*
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* So what we do is to maintain a tree234 of error strings we've
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* already used. New ones are allocated from the heap, but then
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* put in this tree and kept forever.
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*/
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if (!errstrings)
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errstrings = newtree234(errstring_compare);
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es = find234(errstrings, &error, errstring_find);
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if (!es) {
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int bufsize, bufused;
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es = snew(struct errstring);
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es->error = error;
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/* maximum size for FormatMessage is 64K */
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bufsize = 65535 + sizeof(prefix);
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es->text = snewn(bufsize, char);
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strcpy(es->text, prefix);
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bufused = strlen(es->text);
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if (!FormatMessage((FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS), NULL, error,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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es->text + bufused, bufsize - bufused, NULL)) {
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sprintf(es->text + bufused,
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"Windows error code %d (and FormatMessage returned %d)",
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error, GetLastError());
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} else {
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int len = strlen(es->text);
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if (len > 0 && es->text[len-1] == '\n')
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es->text[len-1] = '\0';
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}
|
|
es->text = sresize(es->text, strlen(es->text) + 1, char);
|
|
add234(errstrings, es);
|
|
}
|
|
|
|
return es->text;
|
|
}
|
|
|
|
SockAddr sk_namelookup(const char *host, char **canonicalname,
|
|
int address_family)
|
|
{
|
|
SockAddr ret = snew(struct SockAddr_tag);
|
|
unsigned long a;
|
|
char realhost[8192];
|
|
int hint_family;
|
|
|
|
/* Default to IPv4. */
|
|
hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
|
|
#ifndef NO_IPV6
|
|
address_family == ADDRTYPE_IPV6 ? AF_INET6 :
|
|
#endif
|
|
AF_UNSPEC);
|
|
|
|
/* Clear the structure and default to IPv4. */
|
|
memset(ret, 0, sizeof(struct SockAddr_tag));
|
|
#ifndef NO_IPV6
|
|
ret->ais = NULL;
|
|
#endif
|
|
ret->addresses = NULL;
|
|
ret->resolved = FALSE;
|
|
ret->refcount = 1;
|
|
*realhost = '\0';
|
|
|
|
if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
|
|
struct hostent *h = NULL;
|
|
int err;
|
|
#ifndef NO_IPV6
|
|
/*
|
|
* Use getaddrinfo when it's available
|
|
*/
|
|
if (p_getaddrinfo) {
|
|
struct addrinfo hints;
|
|
#ifdef NET_SETUP_DIAGNOSTICS
|
|
logevent(NULL, "Using getaddrinfo() for resolving");
|
|
#endif
|
|
memset(&hints, 0, sizeof(hints));
|
|
hints.ai_family = hint_family;
|
|
hints.ai_flags = AI_CANONNAME;
|
|
if ((err = p_getaddrinfo(host, NULL, &hints, &ret->ais)) == 0)
|
|
ret->resolved = TRUE;
|
|
} else
|
|
#endif
|
|
{
|
|
#ifdef NET_SETUP_DIAGNOSTICS
|
|
logevent(NULL, "Using gethostbyname() for resolving");
|
|
#endif
|
|
/*
|
|
* Otherwise use the IPv4-only gethostbyname...
|
|
* (NOTE: we don't use gethostbyname as a fallback!)
|
|
*/
|
|
if ( (h = p_gethostbyname(host)) )
|
|
ret->resolved = TRUE;
|
|
else
|
|
err = p_WSAGetLastError();
|
|
}
|
|
|
|
if (!ret->resolved) {
|
|
ret->error = (err == WSAENETDOWN ? "Network is down" :
|
|
err == WSAHOST_NOT_FOUND ? "Host does not exist" :
|
|
err == WSATRY_AGAIN ? "Host not found" :
|
|
#ifndef NO_IPV6
|
|
p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
|
|
#endif
|
|
"gethostbyname: unknown error");
|
|
} else {
|
|
ret->error = NULL;
|
|
|
|
#ifndef NO_IPV6
|
|
/* If we got an address info use that... */
|
|
if (ret->ais) {
|
|
/* Are we in IPv4 fallback mode? */
|
|
/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
|
|
if (ret->ais->ai_family == AF_INET)
|
|
memcpy(&a,
|
|
(char *) &((SOCKADDR_IN *) ret->ais->
|
|
ai_addr)->sin_addr, sizeof(a));
|
|
|
|
if (ret->ais->ai_canonname)
|
|
strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
|
|
else
|
|
strncpy(realhost, host, lenof(realhost));
|
|
}
|
|
/* We used the IPv4-only gethostbyname()... */
|
|
else
|
|
#endif
|
|
{
|
|
int n;
|
|
for (n = 0; h->h_addr_list[n]; n++);
|
|
ret->addresses = snewn(n, unsigned long);
|
|
ret->naddresses = n;
|
|
for (n = 0; n < ret->naddresses; n++) {
|
|
memcpy(&a, h->h_addr_list[n], sizeof(a));
|
|
ret->addresses[n] = p_ntohl(a);
|
|
}
|
|
memcpy(&a, h->h_addr, sizeof(a));
|
|
/* This way we are always sure the h->h_name is valid :) */
|
|
strncpy(realhost, h->h_name, sizeof(realhost));
|
|
}
|
|
}
|
|
} else {
|
|
/*
|
|
* This must be a numeric IPv4 address because it caused a
|
|
* success return from inet_addr.
|
|
*/
|
|
ret->addresses = snewn(1, unsigned long);
|
|
ret->naddresses = 1;
|
|
ret->addresses[0] = p_ntohl(a);
|
|
ret->resolved = TRUE;
|
|
strncpy(realhost, host, sizeof(realhost));
|
|
}
|
|
realhost[lenof(realhost)-1] = '\0';
|
|
*canonicalname = snewn(1+strlen(realhost), char);
|
|
strcpy(*canonicalname, realhost);
|
|
return ret;
|
|
}
|
|
|
|
SockAddr sk_nonamelookup(const char *host)
|
|
{
|
|
SockAddr ret = snew(struct SockAddr_tag);
|
|
ret->error = NULL;
|
|
ret->resolved = FALSE;
|
|
#ifndef NO_IPV6
|
|
ret->ais = NULL;
|
|
#endif
|
|
ret->addresses = NULL;
|
|
ret->naddresses = 0;
|
|
ret->refcount = 1;
|
|
strncpy(ret->hostname, host, lenof(ret->hostname));
|
|
ret->hostname[lenof(ret->hostname)-1] = '\0';
|
|
return ret;
|
|
}
|
|
|
|
int sk_nextaddr(SockAddr addr, SockAddrStep *step)
|
|
{
|
|
#ifndef NO_IPV6
|
|
if (step->ai) {
|
|
if (step->ai->ai_next) {
|
|
step->ai = step->ai->ai_next;
|
|
return TRUE;
|
|
} else
|
|
return FALSE;
|
|
}
|
|
#endif
|
|
if (step->curraddr+1 < addr->naddresses) {
|
|
step->curraddr++;
|
|
return TRUE;
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
void sk_getaddr(SockAddr addr, char *buf, int buflen)
|
|
{
|
|
SockAddrStep step;
|
|
START_STEP(addr, step);
|
|
|
|
#ifndef NO_IPV6
|
|
if (step.ai) {
|
|
int err = 0;
|
|
if (p_WSAAddressToStringA) {
|
|
DWORD dwbuflen = buflen;
|
|
err = p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
|
|
NULL, buf, &dwbuflen);
|
|
} else
|
|
err = -1;
|
|
if (err) {
|
|
strncpy(buf, addr->hostname, buflen);
|
|
if (!buf[0])
|
|
strncpy(buf, "<unknown>", buflen);
|
|
buf[buflen-1] = '\0';
|
|
}
|
|
} else
|
|
#endif
|
|
if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
|
|
struct in_addr a;
|
|
assert(addr->addresses && step.curraddr < addr->naddresses);
|
|
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
|
|
strncpy(buf, p_inet_ntoa(a), buflen);
|
|
buf[buflen-1] = '\0';
|
|
} else {
|
|
strncpy(buf, addr->hostname, buflen);
|
|
buf[buflen-1] = '\0';
|
|
}
|
|
}
|
|
|
|
int sk_hostname_is_local(const char *name)
|
|
{
|
|
return !strcmp(name, "localhost") ||
|
|
!strcmp(name, "::1") ||
|
|
!strncmp(name, "127.", 4);
|
|
}
|
|
|
|
static INTERFACE_INFO local_interfaces[16];
|
|
static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
|
|
|
|
static int ipv4_is_local_addr(struct in_addr addr)
|
|
{
|
|
if (ipv4_is_loopback(addr))
|
|
return 1; /* loopback addresses are local */
|
|
if (!n_local_interfaces) {
|
|
SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
|
|
DWORD retbytes;
|
|
|
|
if (p_WSAIoctl &&
|
|
p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
|
|
local_interfaces, sizeof(local_interfaces),
|
|
&retbytes, NULL, NULL) == 0)
|
|
n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
|
|
else
|
|
logevent(NULL, "Unable to get list of local IP addresses");
|
|
}
|
|
if (n_local_interfaces > 0) {
|
|
int i;
|
|
for (i = 0; i < n_local_interfaces; i++) {
|
|
SOCKADDR_IN *address =
|
|
(SOCKADDR_IN *)&local_interfaces[i].iiAddress;
|
|
if (address->sin_addr.s_addr == addr.s_addr)
|
|
return 1; /* this address is local */
|
|
}
|
|
}
|
|
return 0; /* this address is not local */
|
|
}
|
|
|
|
int sk_address_is_local(SockAddr addr)
|
|
{
|
|
SockAddrStep step;
|
|
int family;
|
|
START_STEP(addr, step);
|
|
family = SOCKADDR_FAMILY(addr, step);
|
|
|
|
#ifndef NO_IPV6
|
|
if (family == AF_INET6) {
|
|
return IN6_IS_ADDR_LOOPBACK(&((const struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr);
|
|
} else
|
|
#endif
|
|
if (family == AF_INET) {
|
|
#ifndef NO_IPV6
|
|
if (step.ai) {
|
|
return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
|
|
->sin_addr);
|
|
} else
|
|
#endif
|
|
{
|
|
struct in_addr a;
|
|
assert(addr->addresses && step.curraddr < addr->naddresses);
|
|
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
|
|
return ipv4_is_local_addr(a);
|
|
}
|
|
} else {
|
|
assert(family == AF_UNSPEC);
|
|
return 0; /* we don't know; assume not */
|
|
}
|
|
}
|
|
|
|
int sk_address_is_special_local(SockAddr addr)
|
|
{
|
|
return 0; /* no Unix-domain socket analogue here */
|
|
}
|
|
|
|
int sk_addrtype(SockAddr addr)
|
|
{
|
|
SockAddrStep step;
|
|
int family;
|
|
START_STEP(addr, step);
|
|
family = SOCKADDR_FAMILY(addr, step);
|
|
|
|
return (family == AF_INET ? ADDRTYPE_IPV4 :
|
|
#ifndef NO_IPV6
|
|
family == AF_INET6 ? ADDRTYPE_IPV6 :
|
|
#endif
|
|
ADDRTYPE_NAME);
|
|
}
|
|
|
|
void sk_addrcopy(SockAddr addr, char *buf)
|
|
{
|
|
SockAddrStep step;
|
|
int family;
|
|
START_STEP(addr, step);
|
|
family = SOCKADDR_FAMILY(addr, step);
|
|
|
|
assert(family != AF_UNSPEC);
|
|
#ifndef NO_IPV6
|
|
if (step.ai) {
|
|
if (family == AF_INET)
|
|
memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
|
|
sizeof(struct in_addr));
|
|
else if (family == AF_INET6)
|
|
memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
|
|
sizeof(struct in6_addr));
|
|
else
|
|
assert(FALSE);
|
|
} else
|
|
#endif
|
|
if (family == AF_INET) {
|
|
struct in_addr a;
|
|
assert(addr->addresses && step.curraddr < addr->naddresses);
|
|
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
|
|
memcpy(buf, (char*) &a.s_addr, 4);
|
|
}
|
|
}
|
|
|
|
void sk_addr_free(SockAddr addr)
|
|
{
|
|
if (--addr->refcount > 0)
|
|
return;
|
|
#ifndef NO_IPV6
|
|
if (addr->ais && p_freeaddrinfo)
|
|
p_freeaddrinfo(addr->ais);
|
|
#endif
|
|
if (addr->addresses)
|
|
sfree(addr->addresses);
|
|
sfree(addr);
|
|
}
|
|
|
|
SockAddr sk_addr_dup(SockAddr addr)
|
|
{
|
|
addr->refcount++;
|
|
return addr;
|
|
}
|
|
|
|
static Plug sk_tcp_plug(Socket sock, Plug p)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
Plug ret = s->plug;
|
|
if (p)
|
|
s->plug = p;
|
|
return ret;
|
|
}
|
|
|
|
static void sk_tcp_flush(Socket s)
|
|
{
|
|
/*
|
|
* We send data to the socket as soon as we can anyway,
|
|
* so we don't need to do anything here. :-)
|
|
*/
|
|
}
|
|
|
|
static void sk_tcp_close(Socket s);
|
|
static int sk_tcp_write(Socket s, const char *data, int len);
|
|
static int sk_tcp_write_oob(Socket s, const char *data, int len);
|
|
static void sk_tcp_write_eof(Socket s);
|
|
static void sk_tcp_set_private_ptr(Socket s, void *ptr);
|
|
static void *sk_tcp_get_private_ptr(Socket s);
|
|
static void sk_tcp_set_frozen(Socket s, int is_frozen);
|
|
static const char *sk_tcp_socket_error(Socket s);
|
|
|
|
extern char *do_select(SOCKET skt, int startup);
|
|
|
|
Socket sk_register(void *sock, Plug plug)
|
|
{
|
|
static const struct socket_function_table fn_table = {
|
|
sk_tcp_plug,
|
|
sk_tcp_close,
|
|
sk_tcp_write,
|
|
sk_tcp_write_oob,
|
|
sk_tcp_write_eof,
|
|
sk_tcp_flush,
|
|
sk_tcp_set_private_ptr,
|
|
sk_tcp_get_private_ptr,
|
|
sk_tcp_set_frozen,
|
|
sk_tcp_socket_error
|
|
};
|
|
|
|
DWORD err;
|
|
char *errstr;
|
|
Actual_Socket ret;
|
|
|
|
/*
|
|
* Create Socket structure.
|
|
*/
|
|
ret = snew(struct Socket_tag);
|
|
ret->fn = &fn_table;
|
|
ret->error = NULL;
|
|
ret->plug = plug;
|
|
bufchain_init(&ret->output_data);
|
|
ret->writable = 1; /* to start with */
|
|
ret->sending_oob = 0;
|
|
ret->outgoingeof = EOF_NO;
|
|
ret->frozen = 1;
|
|
ret->frozen_readable = 0;
|
|
ret->localhost_only = 0; /* unused, but best init anyway */
|
|
ret->pending_error = 0;
|
|
ret->parent = ret->child = NULL;
|
|
ret->addr = NULL;
|
|
|
|
ret->s = (SOCKET)sock;
|
|
|
|
if (ret->s == INVALID_SOCKET) {
|
|
err = p_WSAGetLastError();
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
ret->oobinline = 0;
|
|
|
|
/* Set up a select mechanism. This could be an AsyncSelect on a
|
|
* window, or an EventSelect on an event object. */
|
|
errstr = do_select(ret->s, 1);
|
|
if (errstr) {
|
|
ret->error = errstr;
|
|
return (Socket) ret;
|
|
}
|
|
|
|
add234(sktree, ret);
|
|
|
|
return (Socket) ret;
|
|
}
|
|
|
|
static DWORD try_connect(Actual_Socket sock)
|
|
{
|
|
SOCKET s;
|
|
#ifndef NO_IPV6
|
|
SOCKADDR_IN6 a6;
|
|
#endif
|
|
SOCKADDR_IN a;
|
|
DWORD err;
|
|
char *errstr;
|
|
short localport;
|
|
int family;
|
|
|
|
if (sock->s != INVALID_SOCKET) {
|
|
do_select(sock->s, 0);
|
|
p_closesocket(sock->s);
|
|
}
|
|
|
|
plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
|
|
|
|
/*
|
|
* Open socket.
|
|
*/
|
|
family = SOCKADDR_FAMILY(sock->addr, sock->step);
|
|
|
|
/*
|
|
* Remove the socket from the tree before we overwrite its
|
|
* internal socket id, because that forms part of the tree's
|
|
* sorting criterion. We'll add it back before exiting this
|
|
* function, whether we changed anything or not.
|
|
*/
|
|
del234(sktree, sock);
|
|
|
|
s = p_socket(family, SOCK_STREAM, 0);
|
|
sock->s = s;
|
|
|
|
if (s == INVALID_SOCKET) {
|
|
err = p_WSAGetLastError();
|
|
sock->error = winsock_error_string(err);
|
|
goto ret;
|
|
}
|
|
|
|
if (sock->oobinline) {
|
|
BOOL b = TRUE;
|
|
p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
|
|
}
|
|
|
|
if (sock->nodelay) {
|
|
BOOL b = TRUE;
|
|
p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
|
|
}
|
|
|
|
if (sock->keepalive) {
|
|
BOOL b = TRUE;
|
|
p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
|
|
}
|
|
|
|
/*
|
|
* Bind to local address.
|
|
*/
|
|
if (sock->privport)
|
|
localport = 1023; /* count from 1023 downwards */
|
|
else
|
|
localport = 0; /* just use port 0 (ie winsock picks) */
|
|
|
|
/* Loop round trying to bind */
|
|
while (1) {
|
|
int sockcode;
|
|
|
|
#ifndef NO_IPV6
|
|
if (family == AF_INET6) {
|
|
memset(&a6, 0, sizeof(a6));
|
|
a6.sin6_family = AF_INET6;
|
|
/*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
|
|
a6.sin6_port = p_htons(localport);
|
|
} else
|
|
#endif
|
|
{
|
|
a.sin_family = AF_INET;
|
|
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
|
|
a.sin_port = p_htons(localport);
|
|
}
|
|
#ifndef NO_IPV6
|
|
sockcode = p_bind(s, (family == AF_INET6 ?
|
|
(struct sockaddr *) &a6 :
|
|
(struct sockaddr *) &a),
|
|
(family == AF_INET6 ? sizeof(a6) : sizeof(a)));
|
|
#else
|
|
sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
|
|
#endif
|
|
if (sockcode != SOCKET_ERROR) {
|
|
err = 0;
|
|
break; /* done */
|
|
} else {
|
|
err = p_WSAGetLastError();
|
|
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
|
|
break;
|
|
}
|
|
|
|
if (localport == 0)
|
|
break; /* we're only looping once */
|
|
localport--;
|
|
if (localport == 0)
|
|
break; /* we might have got to the end */
|
|
}
|
|
|
|
if (err) {
|
|
sock->error = winsock_error_string(err);
|
|
goto ret;
|
|
}
|
|
|
|
/*
|
|
* Connect to remote address.
|
|
*/
|
|
#ifndef NO_IPV6
|
|
if (sock->step.ai) {
|
|
if (family == AF_INET6) {
|
|
a6.sin6_family = AF_INET6;
|
|
a6.sin6_port = p_htons((short) sock->port);
|
|
a6.sin6_addr =
|
|
((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
|
|
a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
|
|
a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
|
|
} else {
|
|
a.sin_family = AF_INET;
|
|
a.sin_addr =
|
|
((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
|
|
a.sin_port = p_htons((short) sock->port);
|
|
}
|
|
} else
|
|
#endif
|
|
{
|
|
assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
|
|
a.sin_family = AF_INET;
|
|
a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
|
|
a.sin_port = p_htons((short) sock->port);
|
|
}
|
|
|
|
/* Set up a select mechanism. This could be an AsyncSelect on a
|
|
* window, or an EventSelect on an event object. */
|
|
errstr = do_select(s, 1);
|
|
if (errstr) {
|
|
sock->error = errstr;
|
|
err = 1;
|
|
goto ret;
|
|
}
|
|
|
|
if ((
|
|
#ifndef NO_IPV6
|
|
p_connect(s,
|
|
((family == AF_INET6) ? (struct sockaddr *) &a6 :
|
|
(struct sockaddr *) &a),
|
|
(family == AF_INET6) ? sizeof(a6) : sizeof(a))
|
|
#else
|
|
p_connect(s, (struct sockaddr *) &a, sizeof(a))
|
|
#endif
|
|
) == SOCKET_ERROR) {
|
|
err = p_WSAGetLastError();
|
|
/*
|
|
* We expect a potential EWOULDBLOCK here, because the
|
|
* chances are the front end has done a select for
|
|
* FD_CONNECT, so that connect() will complete
|
|
* asynchronously.
|
|
*/
|
|
if ( err != WSAEWOULDBLOCK ) {
|
|
sock->error = winsock_error_string(err);
|
|
goto ret;
|
|
}
|
|
} else {
|
|
/*
|
|
* If we _don't_ get EWOULDBLOCK, the connect has completed
|
|
* and we should set the socket as writable.
|
|
*/
|
|
sock->writable = 1;
|
|
}
|
|
|
|
err = 0;
|
|
|
|
ret:
|
|
|
|
/*
|
|
* No matter what happened, put the socket back in the tree.
|
|
*/
|
|
add234(sktree, sock);
|
|
|
|
if (err)
|
|
plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
|
|
return err;
|
|
}
|
|
|
|
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
|
|
int nodelay, int keepalive, Plug plug)
|
|
{
|
|
static const struct socket_function_table fn_table = {
|
|
sk_tcp_plug,
|
|
sk_tcp_close,
|
|
sk_tcp_write,
|
|
sk_tcp_write_oob,
|
|
sk_tcp_write_eof,
|
|
sk_tcp_flush,
|
|
sk_tcp_set_private_ptr,
|
|
sk_tcp_get_private_ptr,
|
|
sk_tcp_set_frozen,
|
|
sk_tcp_socket_error
|
|
};
|
|
|
|
Actual_Socket ret;
|
|
DWORD err;
|
|
|
|
/*
|
|
* Create Socket structure.
|
|
*/
|
|
ret = snew(struct Socket_tag);
|
|
ret->fn = &fn_table;
|
|
ret->error = NULL;
|
|
ret->plug = plug;
|
|
bufchain_init(&ret->output_data);
|
|
ret->connected = 0; /* to start with */
|
|
ret->writable = 0; /* to start with */
|
|
ret->sending_oob = 0;
|
|
ret->outgoingeof = EOF_NO;
|
|
ret->frozen = 0;
|
|
ret->frozen_readable = 0;
|
|
ret->localhost_only = 0; /* unused, but best init anyway */
|
|
ret->pending_error = 0;
|
|
ret->parent = ret->child = NULL;
|
|
ret->oobinline = oobinline;
|
|
ret->nodelay = nodelay;
|
|
ret->keepalive = keepalive;
|
|
ret->privport = privport;
|
|
ret->port = port;
|
|
ret->addr = addr;
|
|
START_STEP(ret->addr, ret->step);
|
|
ret->s = INVALID_SOCKET;
|
|
|
|
err = 0;
|
|
do {
|
|
err = try_connect(ret);
|
|
} while (err && sk_nextaddr(ret->addr, &ret->step));
|
|
|
|
return (Socket) ret;
|
|
}
|
|
|
|
Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
|
|
int orig_address_family)
|
|
{
|
|
static const struct socket_function_table fn_table = {
|
|
sk_tcp_plug,
|
|
sk_tcp_close,
|
|
sk_tcp_write,
|
|
sk_tcp_write_oob,
|
|
sk_tcp_write_eof,
|
|
sk_tcp_flush,
|
|
sk_tcp_set_private_ptr,
|
|
sk_tcp_get_private_ptr,
|
|
sk_tcp_set_frozen,
|
|
sk_tcp_socket_error
|
|
};
|
|
|
|
SOCKET s;
|
|
#ifndef NO_IPV6
|
|
SOCKADDR_IN6 a6;
|
|
#endif
|
|
SOCKADDR_IN a;
|
|
|
|
DWORD err;
|
|
char *errstr;
|
|
Actual_Socket ret;
|
|
int retcode;
|
|
int on = 1;
|
|
|
|
int address_family;
|
|
|
|
/*
|
|
* Create Socket structure.
|
|
*/
|
|
ret = snew(struct Socket_tag);
|
|
ret->fn = &fn_table;
|
|
ret->error = NULL;
|
|
ret->plug = plug;
|
|
bufchain_init(&ret->output_data);
|
|
ret->writable = 0; /* to start with */
|
|
ret->sending_oob = 0;
|
|
ret->outgoingeof = EOF_NO;
|
|
ret->frozen = 0;
|
|
ret->frozen_readable = 0;
|
|
ret->localhost_only = local_host_only;
|
|
ret->pending_error = 0;
|
|
ret->parent = ret->child = NULL;
|
|
ret->addr = NULL;
|
|
|
|
/*
|
|
* Translate address_family from platform-independent constants
|
|
* into local reality.
|
|
*/
|
|
address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
|
|
#ifndef NO_IPV6
|
|
orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
|
|
#endif
|
|
AF_UNSPEC);
|
|
|
|
/*
|
|
* Our default, if passed the `don't care' value
|
|
* ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
|
|
* we will also set up a second socket listening on IPv6, but
|
|
* the v4 one is primary since that ought to work even on
|
|
* non-v6-supporting systems.
|
|
*/
|
|
if (address_family == AF_UNSPEC) address_family = AF_INET;
|
|
|
|
/*
|
|
* Open socket.
|
|
*/
|
|
s = p_socket(address_family, SOCK_STREAM, 0);
|
|
ret->s = s;
|
|
|
|
if (s == INVALID_SOCKET) {
|
|
err = p_WSAGetLastError();
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
ret->oobinline = 0;
|
|
|
|
p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
|
|
|
|
#ifndef NO_IPV6
|
|
if (address_family == AF_INET6) {
|
|
memset(&a6, 0, sizeof(a6));
|
|
a6.sin6_family = AF_INET6;
|
|
/* FIXME: srcaddr is ignored for IPv6, because I (SGT) don't
|
|
* know how to do it. :-)
|
|
* (jeroen:) saddr is specified as an address.. eg 2001:db8::1
|
|
* Thus we need either a parser that understands [2001:db8::1]:80
|
|
* style addresses and/or enhance this to understand hostnames too. */
|
|
if (local_host_only)
|
|
a6.sin6_addr = in6addr_loopback;
|
|
else
|
|
a6.sin6_addr = in6addr_any;
|
|
a6.sin6_port = p_htons(port);
|
|
} else
|
|
#endif
|
|
{
|
|
int got_addr = 0;
|
|
a.sin_family = AF_INET;
|
|
|
|
/*
|
|
* Bind to source address. First try an explicitly
|
|
* specified one...
|
|
*/
|
|
if (srcaddr) {
|
|
a.sin_addr.s_addr = p_inet_addr(srcaddr);
|
|
if (a.sin_addr.s_addr != INADDR_NONE) {
|
|
/* Override localhost_only with specified listen addr. */
|
|
ret->localhost_only = ipv4_is_loopback(a.sin_addr);
|
|
got_addr = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ... and failing that, go with one of the standard ones.
|
|
*/
|
|
if (!got_addr) {
|
|
if (local_host_only)
|
|
a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
|
|
else
|
|
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
|
|
}
|
|
|
|
a.sin_port = p_htons((short)port);
|
|
}
|
|
#ifndef NO_IPV6
|
|
retcode = p_bind(s, (address_family == AF_INET6 ?
|
|
(struct sockaddr *) &a6 :
|
|
(struct sockaddr *) &a),
|
|
(address_family ==
|
|
AF_INET6 ? sizeof(a6) : sizeof(a)));
|
|
#else
|
|
retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
|
|
#endif
|
|
if (retcode != SOCKET_ERROR) {
|
|
err = 0;
|
|
} else {
|
|
err = p_WSAGetLastError();
|
|
}
|
|
|
|
if (err) {
|
|
p_closesocket(s);
|
|
ret->error = winsock_error_string(err);
|
|
return (Socket) ret;
|
|
}
|
|
|
|
|
|
if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
|
|
p_closesocket(s);
|
|
ret->error = winsock_error_string(p_WSAGetLastError());
|
|
return (Socket) ret;
|
|
}
|
|
|
|
/* Set up a select mechanism. This could be an AsyncSelect on a
|
|
* window, or an EventSelect on an event object. */
|
|
errstr = do_select(s, 1);
|
|
if (errstr) {
|
|
p_closesocket(s);
|
|
ret->error = errstr;
|
|
return (Socket) ret;
|
|
}
|
|
|
|
add234(sktree, ret);
|
|
|
|
#ifndef NO_IPV6
|
|
/*
|
|
* If we were given ADDRTYPE_UNSPEC, we must also create an
|
|
* IPv6 listening socket and link it to this one.
|
|
*/
|
|
if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
|
|
Actual_Socket other;
|
|
|
|
other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
|
|
local_host_only, ADDRTYPE_IPV6);
|
|
|
|
if (other) {
|
|
if (!other->error) {
|
|
other->parent = ret;
|
|
ret->child = other;
|
|
} else {
|
|
sfree(other);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return (Socket) ret;
|
|
}
|
|
|
|
static void sk_tcp_close(Socket sock)
|
|
{
|
|
extern char *do_select(SOCKET skt, int startup);
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
if (s->child)
|
|
sk_tcp_close((Socket)s->child);
|
|
|
|
del234(sktree, s);
|
|
do_select(s->s, 0);
|
|
p_closesocket(s->s);
|
|
if (s->addr)
|
|
sk_addr_free(s->addr);
|
|
sfree(s);
|
|
}
|
|
|
|
/*
|
|
* The function which tries to send on a socket once it's deemed
|
|
* writable.
|
|
*/
|
|
void try_send(Actual_Socket s)
|
|
{
|
|
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
|
|
int nsent;
|
|
DWORD err;
|
|
void *data;
|
|
int len, urgentflag;
|
|
|
|
if (s->sending_oob) {
|
|
urgentflag = MSG_OOB;
|
|
len = s->sending_oob;
|
|
data = &s->oobdata;
|
|
} else {
|
|
urgentflag = 0;
|
|
bufchain_prefix(&s->output_data, &data, &len);
|
|
}
|
|
nsent = p_send(s->s, data, len, urgentflag);
|
|
noise_ultralight(nsent);
|
|
if (nsent <= 0) {
|
|
err = (nsent < 0 ? p_WSAGetLastError() : 0);
|
|
if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
|
|
/*
|
|
* Perfectly normal: we've sent all we can for the moment.
|
|
*
|
|
* (Some WinSock send() implementations can return
|
|
* <0 but leave no sensible error indication -
|
|
* WSAGetLastError() is called but returns zero or
|
|
* a small number - so we check that case and treat
|
|
* it just like WSAEWOULDBLOCK.)
|
|
*/
|
|
s->writable = FALSE;
|
|
return;
|
|
} else if (nsent == 0 ||
|
|
err == WSAECONNABORTED || err == WSAECONNRESET) {
|
|
/*
|
|
* If send() returns CONNABORTED or CONNRESET, we
|
|
* unfortunately can't just call plug_closing(),
|
|
* because it's quite likely that we're currently
|
|
* _in_ a call from the code we'd be calling back
|
|
* to, so we'd have to make half the SSH code
|
|
* reentrant. Instead we flag a pending error on
|
|
* the socket, to be dealt with (by calling
|
|
* plug_closing()) at some suitable future moment.
|
|
*/
|
|
s->pending_error = err;
|
|
return;
|
|
} else {
|
|
/* We're inside the Windows frontend here, so we know
|
|
* that the frontend handle is unnecessary. */
|
|
logevent(NULL, winsock_error_string(err));
|
|
fatalbox("%s", winsock_error_string(err));
|
|
}
|
|
} else {
|
|
if (s->sending_oob) {
|
|
if (nsent < len) {
|
|
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
|
|
s->sending_oob = len - nsent;
|
|
} else {
|
|
s->sending_oob = 0;
|
|
}
|
|
} else {
|
|
bufchain_consume(&s->output_data, nsent);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* If we reach here, we've finished sending everything we might
|
|
* have needed to send. Send EOF, if we need to.
|
|
*/
|
|
if (s->outgoingeof == EOF_PENDING) {
|
|
p_shutdown(s->s, SD_SEND);
|
|
s->outgoingeof = EOF_SENT;
|
|
}
|
|
}
|
|
|
|
static int sk_tcp_write(Socket sock, const char *buf, int len)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
assert(s->outgoingeof == EOF_NO);
|
|
|
|
/*
|
|
* Add the data to the buffer list on the socket.
|
|
*/
|
|
bufchain_add(&s->output_data, buf, len);
|
|
|
|
/*
|
|
* Now try sending from the start of the buffer list.
|
|
*/
|
|
if (s->writable)
|
|
try_send(s);
|
|
|
|
return bufchain_size(&s->output_data);
|
|
}
|
|
|
|
static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
assert(s->outgoingeof == EOF_NO);
|
|
|
|
/*
|
|
* Replace the buffer list on the socket with the data.
|
|
*/
|
|
bufchain_clear(&s->output_data);
|
|
assert(len <= sizeof(s->oobdata));
|
|
memcpy(s->oobdata, buf, len);
|
|
s->sending_oob = len;
|
|
|
|
/*
|
|
* Now try sending from the start of the buffer list.
|
|
*/
|
|
if (s->writable)
|
|
try_send(s);
|
|
|
|
return s->sending_oob;
|
|
}
|
|
|
|
static void sk_tcp_write_eof(Socket sock)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
|
|
assert(s->outgoingeof == EOF_NO);
|
|
|
|
/*
|
|
* Mark the socket as pending outgoing EOF.
|
|
*/
|
|
s->outgoingeof = EOF_PENDING;
|
|
|
|
/*
|
|
* Now try sending from the start of the buffer list.
|
|
*/
|
|
if (s->writable)
|
|
try_send(s);
|
|
}
|
|
|
|
int select_result(WPARAM wParam, LPARAM lParam)
|
|
{
|
|
int ret, open;
|
|
DWORD err;
|
|
char buf[20480]; /* nice big buffer for plenty of speed */
|
|
Actual_Socket s;
|
|
u_long atmark;
|
|
|
|
/* wParam is the socket itself */
|
|
|
|
if (wParam == 0)
|
|
return 1; /* boggle */
|
|
|
|
s = find234(sktree, (void *) wParam, cmpforsearch);
|
|
if (!s)
|
|
return 1; /* boggle */
|
|
|
|
if ((err = WSAGETSELECTERROR(lParam)) != 0) {
|
|
/*
|
|
* An error has occurred on this socket. Pass it to the
|
|
* plug.
|
|
*/
|
|
if (s->addr) {
|
|
plug_log(s->plug, 1, s->addr, s->port,
|
|
winsock_error_string(err), err);
|
|
while (s->addr && sk_nextaddr(s->addr, &s->step)) {
|
|
err = try_connect(s);
|
|
}
|
|
}
|
|
if (err != 0)
|
|
return plug_closing(s->plug, winsock_error_string(err), err, 0);
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
noise_ultralight(lParam);
|
|
|
|
switch (WSAGETSELECTEVENT(lParam)) {
|
|
case FD_CONNECT:
|
|
s->connected = s->writable = 1;
|
|
/*
|
|
* Once a socket is connected, we can stop falling
|
|
* back through the candidate addresses to connect
|
|
* to.
|
|
*/
|
|
if (s->addr) {
|
|
sk_addr_free(s->addr);
|
|
s->addr = NULL;
|
|
}
|
|
break;
|
|
case FD_READ:
|
|
/* In the case the socket is still frozen, we don't even bother */
|
|
if (s->frozen) {
|
|
s->frozen_readable = 1;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* We have received data on the socket. For an oobinline
|
|
* socket, this might be data _before_ an urgent pointer,
|
|
* in which case we send it to the back end with type==1
|
|
* (data prior to urgent).
|
|
*/
|
|
if (s->oobinline) {
|
|
atmark = 1;
|
|
p_ioctlsocket(s->s, SIOCATMARK, &atmark);
|
|
/*
|
|
* Avoid checking the return value from ioctlsocket(),
|
|
* on the grounds that some WinSock wrappers don't
|
|
* support it. If it does nothing, we get atmark==1,
|
|
* which is equivalent to `no OOB pending', so the
|
|
* effect will be to non-OOB-ify any OOB data.
|
|
*/
|
|
} else
|
|
atmark = 1;
|
|
|
|
ret = p_recv(s->s, buf, sizeof(buf), 0);
|
|
noise_ultralight(ret);
|
|
if (ret < 0) {
|
|
err = p_WSAGetLastError();
|
|
if (err == WSAEWOULDBLOCK) {
|
|
break;
|
|
}
|
|
}
|
|
if (ret < 0) {
|
|
return plug_closing(s->plug, winsock_error_string(err), err,
|
|
0);
|
|
} else if (0 == ret) {
|
|
return plug_closing(s->plug, NULL, 0, 0);
|
|
} else {
|
|
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
|
|
}
|
|
break;
|
|
case FD_OOB:
|
|
/*
|
|
* This will only happen on a non-oobinline socket. It
|
|
* indicates that we can immediately perform an OOB read
|
|
* and get back OOB data, which we will send to the back
|
|
* end with type==2 (urgent data).
|
|
*/
|
|
ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
|
|
noise_ultralight(ret);
|
|
if (ret <= 0) {
|
|
char *str = (ret == 0 ? "Internal networking trouble" :
|
|
winsock_error_string(p_WSAGetLastError()));
|
|
/* We're inside the Windows frontend here, so we know
|
|
* that the frontend handle is unnecessary. */
|
|
logevent(NULL, str);
|
|
fatalbox("%s", str);
|
|
} else {
|
|
return plug_receive(s->plug, 2, buf, ret);
|
|
}
|
|
break;
|
|
case FD_WRITE:
|
|
{
|
|
int bufsize_before, bufsize_after;
|
|
s->writable = 1;
|
|
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
|
|
try_send(s);
|
|
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
|
|
if (bufsize_after < bufsize_before)
|
|
plug_sent(s->plug, bufsize_after);
|
|
}
|
|
break;
|
|
case FD_CLOSE:
|
|
/* Signal a close on the socket. First read any outstanding data. */
|
|
open = 1;
|
|
do {
|
|
ret = p_recv(s->s, buf, sizeof(buf), 0);
|
|
if (ret < 0) {
|
|
err = p_WSAGetLastError();
|
|
if (err == WSAEWOULDBLOCK)
|
|
break;
|
|
return plug_closing(s->plug, winsock_error_string(err),
|
|
err, 0);
|
|
} else {
|
|
if (ret)
|
|
open &= plug_receive(s->plug, 0, buf, ret);
|
|
else
|
|
open &= plug_closing(s->plug, NULL, 0, 0);
|
|
}
|
|
} while (ret > 0);
|
|
return open;
|
|
case FD_ACCEPT:
|
|
{
|
|
#ifdef NO_IPV6
|
|
struct sockaddr_in isa;
|
|
#else
|
|
struct sockaddr_storage isa;
|
|
#endif
|
|
int addrlen = sizeof(isa);
|
|
SOCKET t; /* socket of connection */
|
|
|
|
memset(&isa, 0, sizeof(isa));
|
|
err = 0;
|
|
t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
|
|
if (t == INVALID_SOCKET)
|
|
{
|
|
err = p_WSAGetLastError();
|
|
if (err == WSATRY_AGAIN)
|
|
break;
|
|
}
|
|
#ifndef NO_IPV6
|
|
if (isa.ss_family == AF_INET &&
|
|
s->localhost_only &&
|
|
!ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
|
|
#else
|
|
if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
|
|
#endif
|
|
{
|
|
p_closesocket(t); /* dodgy WinSock let nonlocal through */
|
|
} else if (plug_accepting(s->plug, (void*)t)) {
|
|
p_closesocket(t); /* denied or error */
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Deal with socket errors detected in try_send().
|
|
*/
|
|
void net_pending_errors(void)
|
|
{
|
|
int i;
|
|
Actual_Socket s;
|
|
|
|
/*
|
|
* This might be a fiddly business, because it's just possible
|
|
* that handling a pending error on one socket might cause
|
|
* others to be closed. (I can't think of any reason this might
|
|
* happen in current SSH implementation, but to maintain
|
|
* generality of this network layer I'll assume the worst.)
|
|
*
|
|
* So what we'll do is search the socket list for _one_ socket
|
|
* with a pending error, and then handle it, and then search
|
|
* the list again _from the beginning_. Repeat until we make a
|
|
* pass with no socket errors present. That way we are
|
|
* protected against the socket list changing under our feet.
|
|
*/
|
|
|
|
do {
|
|
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
|
|
if (s->pending_error) {
|
|
/*
|
|
* An error has occurred on this socket. Pass it to the
|
|
* plug.
|
|
*/
|
|
plug_closing(s->plug,
|
|
winsock_error_string(s->pending_error),
|
|
s->pending_error, 0);
|
|
break;
|
|
}
|
|
}
|
|
} while (s);
|
|
}
|
|
|
|
/*
|
|
* Each socket abstraction contains a `void *' private field in
|
|
* which the client can keep state.
|
|
*/
|
|
static void sk_tcp_set_private_ptr(Socket sock, void *ptr)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
s->private_ptr = ptr;
|
|
}
|
|
|
|
static void *sk_tcp_get_private_ptr(Socket sock)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
return s->private_ptr;
|
|
}
|
|
|
|
/*
|
|
* Special error values are returned from sk_namelookup and sk_new
|
|
* if there's a problem. These functions extract an error message,
|
|
* or return NULL if there's no problem.
|
|
*/
|
|
const char *sk_addr_error(SockAddr addr)
|
|
{
|
|
return addr->error;
|
|
}
|
|
static const char *sk_tcp_socket_error(Socket sock)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
return s->error;
|
|
}
|
|
|
|
static void sk_tcp_set_frozen(Socket sock, int is_frozen)
|
|
{
|
|
Actual_Socket s = (Actual_Socket) sock;
|
|
if (s->frozen == is_frozen)
|
|
return;
|
|
s->frozen = is_frozen;
|
|
if (!is_frozen) {
|
|
do_select(s->s, 1);
|
|
if (s->frozen_readable) {
|
|
char c;
|
|
p_recv(s->s, &c, 1, MSG_PEEK);
|
|
}
|
|
}
|
|
s->frozen_readable = 0;
|
|
}
|
|
|
|
void socket_reselect_all(void)
|
|
{
|
|
Actual_Socket s;
|
|
int i;
|
|
|
|
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
|
|
if (!s->frozen)
|
|
do_select(s->s, 1);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* For Plink: enumerate all sockets currently active.
|
|
*/
|
|
SOCKET first_socket(int *state)
|
|
{
|
|
Actual_Socket s;
|
|
*state = 0;
|
|
s = index234(sktree, (*state)++);
|
|
return s ? s->s : INVALID_SOCKET;
|
|
}
|
|
|
|
SOCKET next_socket(int *state)
|
|
{
|
|
Actual_Socket s = index234(sktree, (*state)++);
|
|
return s ? s->s : INVALID_SOCKET;
|
|
}
|
|
|
|
extern int socket_writable(SOCKET skt)
|
|
{
|
|
Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
|
|
|
|
if (s)
|
|
return bufchain_size(&s->output_data) > 0;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
int net_service_lookup(char *service)
|
|
{
|
|
struct servent *se;
|
|
se = p_getservbyname(service, NULL);
|
|
if (se != NULL)
|
|
return p_ntohs(se->s_port);
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
char *get_hostname(void)
|
|
{
|
|
int len = 128;
|
|
char *hostname = NULL;
|
|
do {
|
|
len *= 2;
|
|
hostname = sresize(hostname, len, char);
|
|
if (p_gethostname(hostname, len) < 0) {
|
|
sfree(hostname);
|
|
hostname = NULL;
|
|
break;
|
|
}
|
|
} while (strlen(hostname) >= (size_t)(len-1));
|
|
return hostname;
|
|
}
|
|
|
|
SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
|
|
char **canonicalname)
|
|
{
|
|
SockAddr ret = snew(struct SockAddr_tag);
|
|
memset(ret, 0, sizeof(struct SockAddr_tag));
|
|
ret->error = "unix sockets not supported on this platform";
|
|
ret->refcount = 1;
|
|
return ret;
|
|
}
|