putty/raw.c

248 строки
5.7 KiB
C

#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#ifndef AUTO_WINSOCK
#ifdef WINSOCK_TWO
#include <winsock2.h>
#else
#include <winsock.h>
#endif
#endif
#include "putty.h"
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
static SOCKET s = INVALID_SOCKET;
static void raw_size(void);
static int sb_opt, sb_len;
static char *sb_buf = NULL;
static int sb_size = 0;
#define SB_DELTA 1024
static void try_write (void) {
while (outbuf_head != outbuf_reap) {
int end = (outbuf_reap < outbuf_head ? outbuf_head : OUTBUF_SIZE);
int len = end - outbuf_reap;
int ret;
ret = send (s, outbuf+outbuf_reap, len, 0);
if (ret > 0)
outbuf_reap = (outbuf_reap + ret) & OUTBUF_MASK;
if (ret < len)
return;
}
}
static void s_write (void *buf, int len) {
unsigned char *p = buf;
while (len--) {
int new_head = (outbuf_head + 1) & OUTBUF_MASK;
if (new_head != outbuf_reap) {
outbuf[outbuf_head] = *p++;
outbuf_head = new_head;
}
}
try_write();
}
static void c_write (char *buf, int len) {
while (len--)
c_write1(*buf++);
}
/*
* Called to set up the raw connection. Will arrange for
* WM_NETEVENT messages to be passed to the specified window, whose
* window procedure should then call raw_msg().
*
* Returns an error message, or NULL on success.
*
* Also places the canonical host name into `realhost'.
*/
static char *raw_init (HWND hwnd, char *host, int port, char **realhost) {
SOCKADDR_IN addr;
struct hostent *h;
unsigned long a;
/*
* Try to find host.
*/
if ( (a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
if ( (h = gethostbyname(host)) == NULL)
switch (WSAGetLastError()) {
case WSAENETDOWN: return "Network is down";
case WSAHOST_NOT_FOUND: case WSANO_DATA:
return "Host does not exist";
case WSATRY_AGAIN: return "Host not found";
default: return "gethostbyname: unknown error";
}
memcpy (&a, h->h_addr, sizeof(a));
*realhost = h->h_name;
} else
*realhost = host;
a = ntohl(a);
if (port < 0)
port = 23; /* default telnet port */
/*
* Open socket.
*/
s = socket(AF_INET, SOCK_STREAM, 0);
if (s == INVALID_SOCKET)
switch (WSAGetLastError()) {
case WSAENETDOWN: return "Network is down";
case WSAEAFNOSUPPORT: return "TCP/IP support not present";
default: return "socket(): unknown error";
}
/*
* Bind to local address.
*/
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(0);
if (bind (s, (struct sockaddr *)&addr, sizeof(addr)) == SOCKET_ERROR)
switch (WSAGetLastError()) {
case WSAENETDOWN: return "Network is down";
default: return "bind(): unknown error";
}
/*
* Connect to remote address.
*/
addr.sin_addr.s_addr = htonl(a);
addr.sin_port = htons((short)port);
if (connect (s, (struct sockaddr *)&addr, sizeof(addr)) == SOCKET_ERROR)
switch (WSAGetLastError()) {
case WSAENETDOWN: return "Network is down";
case WSAECONNREFUSED: return "Connection refused";
case WSAENETUNREACH: return "Network is unreachable";
case WSAEHOSTUNREACH: return "No route to host";
default: return "connect(): unknown error";
}
if (hwnd && WSAAsyncSelect (s, hwnd, WM_NETEVENT, FD_READ |
FD_WRITE | FD_OOB | FD_CLOSE) == SOCKET_ERROR)
switch (WSAGetLastError()) {
case WSAENETDOWN: return "Network is down";
default: return "WSAAsyncSelect(): unknown error";
}
/*
* We have no pre-session phase.
*/
begin_session();
return NULL;
}
/*
* Process a WM_NETEVENT message. Will return 0 if the connection
* has closed, or <0 for a socket error.
*/
static int raw_msg (WPARAM wParam, LPARAM lParam) {
int ret;
char buf[256];
/*
* Because reading less than the whole of the available pending
* data can generate an FD_READ event, we need to allow for the
* possibility that FD_READ may arrive with FD_CLOSE already in
* the queue; so it's possible that we can get here even with s
* invalid. If so, we return 1 and don't worry about it.
*/
if (s == INVALID_SOCKET) {
closesocket(s);
s = INVALID_SOCKET;
return 1;
}
if (WSAGETSELECTERROR(lParam) != 0)
return -WSAGETSELECTERROR(lParam);
switch (WSAGETSELECTEVENT(lParam)) {
case FD_READ:
case FD_CLOSE:
ret = recv(s, buf, sizeof(buf), 0);
if (ret < 0 && WSAGetLastError() == WSAEWOULDBLOCK)
return 1;
if (ret < 0) { /* any _other_ error */
closesocket(s);
s = INVALID_SOCKET;
return -10000-WSAGetLastError();
}
if (ret == 0) {
s = INVALID_SOCKET;
return 0;
}
c_write( buf, ret );
return 1;
case FD_OOB:
do {
ret = recv(s, buf, sizeof(buf), 0);
c_write( buf, ret );
} while (ret > 0);
do {
ret = recv(s, buf, 1, MSG_OOB);
} while (ret > 0);
if (ret < 0 && WSAGetLastError() != WSAEWOULDBLOCK)
return -30000-WSAGetLastError();
return 1;
case FD_WRITE:
if (outbuf_head != outbuf_reap)
try_write();
return 1;
}
return 1; /* shouldn't happen, but WTF */
}
/*
* Called to send data down the raw connection.
*/
static void raw_send (char *buf, int len) {
if (s == INVALID_SOCKET)
return;
s_write( buf, len );
}
/*
* Called to set the size of the window
*/
static void raw_size(void) {
/* Do nothing! */
return;
}
/*
* Send raw special codes.
*/
static void raw_special (Telnet_Special code) {
/* Do nothing! */
return;
}
static SOCKET raw_socket(void) { return s; }
static int raw_sendok(void) { return 1; }
Backend raw_backend = {
raw_init,
raw_msg,
raw_send,
raw_size,
raw_special,
raw_socket,
raw_sendok
};