зеркало из https://github.com/github/putty.git
223 строки
5.6 KiB
C
223 строки
5.6 KiB
C
/*
|
|
* timing.c
|
|
*
|
|
* This module tracks any timers set up by schedule_timer(). It
|
|
* keeps all the currently active timers in a list; it informs the
|
|
* front end of when the next timer is due to go off if that
|
|
* changes; and, very importantly, it tracks the context pointers
|
|
* passed to schedule_timer(), so that if a context is freed all
|
|
* the timers associated with it can be immediately annulled.
|
|
*
|
|
*
|
|
* The problem is that computer clocks aren't perfectly accurate.
|
|
* The GETTICKCOUNT function returns a 32bit number that normally
|
|
* increases by about 1000 every second. On windows this uses the PC's
|
|
* interrupt timer and so is only accurate to around 20ppm. On unix it's
|
|
* a value that's calculated from the current UTC time and so is in theory
|
|
* accurate in the long term but may jitter and jump in the short term.
|
|
*
|
|
* What PuTTY needs from these timers is simply a way of delaying the
|
|
* calling of a function for a little while, if it's occasionally called a
|
|
* little early or late that's not a problem. So to protect against clock
|
|
* jumps schedule_timer records the time that it was called in the timer
|
|
* structure. With this information the run_timers function can see when
|
|
* the current GETTICKCOUNT value is after the time the event should be
|
|
* fired OR before the time it was set. In the latter case the clock must
|
|
* have jumped, the former is (probably) just the normal passage of time.
|
|
*
|
|
*/
|
|
|
|
#include <assert.h>
|
|
#include <stdio.h>
|
|
|
|
#include "putty.h"
|
|
#include "tree234.h"
|
|
|
|
struct timer {
|
|
timer_fn_t fn;
|
|
void *ctx;
|
|
unsigned long now;
|
|
unsigned long when_set;
|
|
};
|
|
|
|
static tree234 *timers = NULL;
|
|
static tree234 *timer_contexts = NULL;
|
|
static unsigned long now = 0L;
|
|
|
|
static int compare_timers(void *av, void *bv)
|
|
{
|
|
struct timer *a = (struct timer *)av;
|
|
struct timer *b = (struct timer *)bv;
|
|
long at = a->now - now;
|
|
long bt = b->now - now;
|
|
|
|
if (at < bt)
|
|
return -1;
|
|
else if (at > bt)
|
|
return +1;
|
|
|
|
/*
|
|
* Failing that, compare on the other two fields, just so that
|
|
* we don't get unwanted equality.
|
|
*/
|
|
#if defined(__LCC__) || defined(__clang__)
|
|
/* lcc won't let us compare function pointers. Legal, but annoying. */
|
|
{
|
|
int c = memcmp(&a->fn, &b->fn, sizeof(a->fn));
|
|
if (c)
|
|
return c;
|
|
}
|
|
#else
|
|
if (a->fn < b->fn)
|
|
return -1;
|
|
else if (a->fn > b->fn)
|
|
return +1;
|
|
#endif
|
|
|
|
if (a->ctx < b->ctx)
|
|
return -1;
|
|
else if (a->ctx > b->ctx)
|
|
return +1;
|
|
|
|
/*
|
|
* Failing _that_, the two entries genuinely are equal, and we
|
|
* never have a need to store them separately in the tree.
|
|
*/
|
|
return 0;
|
|
}
|
|
|
|
static int compare_timer_contexts(void *av, void *bv)
|
|
{
|
|
char *a = (char *)av;
|
|
char *b = (char *)bv;
|
|
if (a < b)
|
|
return -1;
|
|
else if (a > b)
|
|
return +1;
|
|
return 0;
|
|
}
|
|
|
|
static void init_timers(void)
|
|
{
|
|
if (!timers) {
|
|
timers = newtree234(compare_timers);
|
|
timer_contexts = newtree234(compare_timer_contexts);
|
|
now = GETTICKCOUNT();
|
|
}
|
|
}
|
|
|
|
unsigned long schedule_timer(int ticks, timer_fn_t fn, void *ctx)
|
|
{
|
|
unsigned long when;
|
|
struct timer *t, *first;
|
|
|
|
init_timers();
|
|
|
|
now = GETTICKCOUNT();
|
|
when = ticks + now;
|
|
|
|
/*
|
|
* Just in case our various defences against timing skew fail
|
|
* us: if we try to schedule a timer that's already in the
|
|
* past, we instead schedule it for the immediate future.
|
|
*/
|
|
if (when - now <= 0)
|
|
when = now + 1;
|
|
|
|
t = snew(struct timer);
|
|
t->fn = fn;
|
|
t->ctx = ctx;
|
|
t->now = when;
|
|
t->when_set = now;
|
|
|
|
if (t != add234(timers, t)) {
|
|
sfree(t); /* identical timer already exists */
|
|
} else {
|
|
add234(timer_contexts, t->ctx);/* don't care if this fails */
|
|
}
|
|
|
|
first = (struct timer *)index234(timers, 0);
|
|
if (first == t) {
|
|
/*
|
|
* This timer is the very first on the list, so we must
|
|
* notify the front end.
|
|
*/
|
|
timer_change_notify(first->now);
|
|
}
|
|
|
|
return when;
|
|
}
|
|
|
|
unsigned long timing_last_clock(void)
|
|
{
|
|
/*
|
|
* Return the last value we stored in 'now'. In particular,
|
|
* calling this just after schedule_timer returns the value of
|
|
* 'now' that was used to decide when the timer you just set would
|
|
* go off.
|
|
*/
|
|
return now;
|
|
}
|
|
|
|
/*
|
|
* Call to run any timers whose time has reached the present.
|
|
* Returns the time (in ticks) expected until the next timer after
|
|
* that triggers.
|
|
*/
|
|
bool run_timers(unsigned long anow, unsigned long *next)
|
|
{
|
|
struct timer *first;
|
|
|
|
init_timers();
|
|
|
|
now = GETTICKCOUNT();
|
|
|
|
while (1) {
|
|
first = (struct timer *)index234(timers, 0);
|
|
|
|
if (!first)
|
|
return false; /* no timers remaining */
|
|
|
|
if (find234(timer_contexts, first->ctx, NULL) == NULL) {
|
|
/*
|
|
* This timer belongs to a context that has been
|
|
* expired. Delete it without running.
|
|
*/
|
|
delpos234(timers, 0);
|
|
sfree(first);
|
|
} else if (now - (first->when_set - 10) >
|
|
first->now - (first->when_set - 10)) {
|
|
/*
|
|
* This timer is active and has reached its running
|
|
* time. Run it.
|
|
*/
|
|
delpos234(timers, 0);
|
|
first->fn(first->ctx, first->now);
|
|
sfree(first);
|
|
} else {
|
|
/*
|
|
* This is the first still-active timer that is in the
|
|
* future. Return how long it has yet to go.
|
|
*/
|
|
*next = first->now;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Call to expire all timers associated with a given context.
|
|
*/
|
|
void expire_timer_context(void *ctx)
|
|
{
|
|
init_timers();
|
|
|
|
/*
|
|
* We don't bother to check the return value; if the context
|
|
* already wasn't in the tree (presumably because no timers
|
|
* ever actually got scheduled for it) then that's fine and we
|
|
* simply don't need to do anything.
|
|
*/
|
|
del234(timer_contexts, ctx);
|
|
}
|