[ruby/prism] rearrange the constant pool so IDs can be used for indexing

https://github.com/ruby/prism/commit/6f243de0c7
This commit is contained in:
Nathan Froyd 2023-09-19 13:56:49 -04:00 коммит произвёл Kevin Newton
Родитель 5b6a51ad9d
Коммит 2955513095
4 изменённых файлов: 62 добавлений и 39 удалений

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@ -81,12 +81,9 @@ pm_ast_new(pm_parser_t *parser, pm_node_t *node, rb_encoding *encoding) {
VALUE source = pm_source_new(parser, encoding);
ID *constants = calloc(parser->constant_pool.size, sizeof(ID));
for (uint32_t index = 0; index < parser->constant_pool.capacity; index++) {
pm_constant_t constant = parser->constant_pool.constants[index];
if (constant.id != 0) {
constants[constant.id - 1] = rb_intern3((const char *) constant.start, constant.length, encoding);
}
for (uint32_t index = 0; index < parser->constant_pool.size; index++) {
pm_constant_t *constant = &parser->constant_pool.constants[index];
constants[index] = rb_intern3((const char *) constant->start, constant->length, encoding);
}
pm_node_stack_node_t *node_stack = NULL;

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@ -203,16 +203,16 @@ pm_serialize_content(pm_parser_t *parser, pm_node_t *node, pm_buffer_t *buffer)
offset = buffer->length;
pm_buffer_append_zeroes(buffer, parser->constant_pool.size * 8);
pm_constant_t *constant;
for (uint32_t index = 0; index < parser->constant_pool.capacity; index++) {
constant = &parser->constant_pool.constants[index];
pm_constant_pool_bucket_t *bucket = &parser->constant_pool.buckets[index];
// If we find a constant at this index, serialize it at the correct
// index in the buffer.
if (constant->id != 0) {
size_t buffer_offset = offset + ((((size_t) constant->id) - 1) * 8);
if (bucket->id != 0) {
pm_constant_t *constant = &parser->constant_pool.constants[bucket->id - 1];
size_t buffer_offset = offset + ((((size_t)bucket->id) - 1) * 8);
if (constant->owned) {
if (bucket->owned) {
// Since this is an owned constant, we are going to write its
// contents into the buffer after the constant pool. So
// effectively in place of the source offset, we have a buffer

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@ -93,34 +93,45 @@ pm_constant_pool_resize(pm_constant_pool_t *pool) {
if (next_capacity < pool->capacity) return false;
const uint32_t mask = next_capacity - 1;
pm_constant_t *next_constants = calloc(next_capacity, sizeof(pm_constant_t));
if (next_constants == NULL) return false;
const size_t element_size = sizeof(pm_constant_pool_bucket_t) + sizeof(pm_constant_t);
// For each constant in the current constant pool, rehash the content, find
// the index in the next constant pool, and insert it.
void *next = calloc(next_capacity, element_size);
if (next == NULL) return false;
pm_constant_pool_bucket_t *next_buckets = next;
pm_constant_t *next_constants = (void *)(((char *) next) + next_capacity * sizeof(pm_constant_pool_bucket_t));
// For each bucket in the current constant pool, find the index in the
// next constant pool, and insert it.
for (uint32_t index = 0; index < pool->capacity; index++) {
pm_constant_t *constant = &pool->constants[index];
pm_constant_pool_bucket_t *bucket = &pool->buckets[index];
// If an id is set on this constant, then we know we have content here.
// In this case we need to insert it into the next constant pool.
if (constant->id != 0) {
uint32_t next_index = constant->hash & mask;
if (bucket->id != 0) {
uint32_t next_index = bucket->hash & mask;
// This implements linear scanning to find the next available slot
// in case this index is already taken. We don't need to bother
// comparing the values since we know that the hash is unique.
while (next_constants[next_index].id != 0) {
while (next_buckets[next_index].id != 0) {
next_index = (next_index + 1) & mask;
}
// Here we copy over the entire constant, which includes the id so
// Here we copy over the entire bucket, which includes the id so
// that they are consistent between resizes.
next_constants[next_index] = *constant;
next_buckets[next_index] = *bucket;
}
}
free(pool->constants);
// The constants are stable with respect to hash table resizes.
memcpy(next_constants, pool->constants, pool->size * sizeof(pm_constant_t));
// pool->constants and pool->buckets are allocated out of the same chunk
// of memory, with the buckets coming first.
free(pool->buckets);
pool->constants = next_constants;
pool->buckets = next_buckets;
pool->capacity = next_capacity;
return true;
}
@ -132,9 +143,12 @@ pm_constant_pool_init(pm_constant_pool_t *pool, uint32_t capacity) {
if (capacity >= ((maximum / 2) + 1)) return false;
capacity = next_power_of_two(capacity);
pool->constants = calloc(capacity, sizeof(pm_constant_t));
if (pool->constants == NULL) return false;
const size_t element_size = sizeof(pm_constant_pool_bucket_t) + sizeof(pm_constant_t);
void *memory = calloc(capacity, element_size);
if (memory == NULL) return false;
pool->buckets = memory;
pool->constants = (void *)(((char *)memory) + capacity * sizeof(pm_constant_pool_bucket_t));
pool->size = 0;
pool->capacity = capacity;
return true;
@ -152,12 +166,14 @@ pm_constant_pool_insert(pm_constant_pool_t *pool, const uint8_t *start, size_t l
uint32_t hash = pm_constant_pool_hash(start, length);
uint32_t index = hash & mask;
pm_constant_t *constant;
pm_constant_pool_bucket_t *bucket;
while (constant = &pool->constants[index], constant->id != 0) {
while (bucket = &pool->buckets[index], bucket->id != 0) {
// If there is a collision, then we need to check if the content is the
// same as the content we are trying to insert. If it is, then we can
// return the id of the existing constant.
pm_constant_t *constant = &pool->constants[bucket->id - 1];
if ((constant->length == length) && memcmp(constant->start, start, length) == 0) {
// Since we have found a match, we need to check if this is
// attempting to insert a shared or an owned constant. We want to
@ -168,33 +184,38 @@ pm_constant_pool_insert(pm_constant_pool_t *pool, const uint8_t *start, size_t l
// memory. Either it's duplicated with the existing constant or
// it's not necessary because we have a shared version.
free((void *) start);
} else if (constant->owned) {
} else if (bucket->owned) {
// If we're attempting to insert a shared constant and the
// existing constant is owned, then we can free the owned
// constant and replace it with the shared constant.
free((void *) constant->start);
constant->start = start;
constant->owned = false;
bucket->owned = false;
}
return constant->id;
return bucket->id;
}
index = (index + 1) & mask;
}
pool->size++;
// IDs are allocated starting at 1, since the value 0 denotes a non-existant
// constant.
uint32_t id = ++pool->size;
assert(pool->size < ((uint32_t) (1 << 31)));
*constant = (pm_constant_t) {
.id = (unsigned int) (pool->size & 0x7FFFFFFF),
*bucket = (pm_constant_pool_bucket_t) {
.id = (unsigned int) (id & 0x7FFFFFFF),
.owned = owned,
.start = start,
.length = length,
.hash = hash
};
return constant->id;
pool->constants[id - 1] = (pm_constant_t) {
.start = start,
.length = length,
};
return id;
}
// Insert a constant into a constant pool. Returns the id of the constant, or 0
@ -218,13 +239,14 @@ pm_constant_pool_free(pm_constant_pool_t *pool) {
// For each constant in the current constant pool, free the contents if the
// contents are owned.
for (uint32_t index = 0; index < pool->capacity; index++) {
pm_constant_t *constant = &pool->constants[index];
pm_constant_pool_bucket_t *bucket = &pool->buckets[index];
// If an id is set on this constant, then we know we have content here.
if (constant->id != 0 && constant->owned) {
if (bucket->id != 0 && bucket->owned) {
pm_constant_t *constant = &pool->constants[bucket->id - 1];
free((void *) constant->start);
}
}
free(pool->constants);
free(pool->buckets);
}

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@ -43,18 +43,22 @@ typedef struct {
unsigned int id: 31;
bool owned: 1;
uint32_t hash;
} pm_constant_pool_bucket_t;
typedef struct {
const uint8_t *start;
size_t length;
} pm_constant_t;
typedef struct {
pm_constant_pool_bucket_t *buckets;
pm_constant_t *constants;
uint32_t size;
uint32_t capacity;
} pm_constant_pool_t;
// Define an empty constant pool.
#define PM_CONSTANT_POOL_EMPTY ((pm_constant_pool_t) { .constants = NULL, .size = 0, .capacity = 0 })
#define PM_CONSTANT_POOL_EMPTY ((pm_constant_pool_t) { .buckets = NULL, .constants = NULL, .size = 0, .capacity = 0 })
// Initialize a new constant pool with a given capacity.
bool pm_constant_pool_init(pm_constant_pool_t *pool, uint32_t capacity);