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[DOC] Tweaks for Array
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array.c
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array.c
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@ -8226,54 +8226,73 @@ rb_ary_deconstruct(VALUE ary)
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}
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/*
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* An array is an ordered, integer-indexed collection of objects, called _elements_.
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* Any object (even another array) may be an array element,
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* and an array can contain objects of different types.
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* An \Array object is an ordered, integer-indexed collection of objects,
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* called _elements_;
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* the object represents
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* an {array data structure}[https://en.wikipedia.org/wiki/Array_(data_structure)].
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*
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* An element may be any object (even another array);
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* elements may be any mixture of objects of different types.
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*
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* Important data structures that use arrays include:
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*
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* - {Coordinate vector}[https://en.wikipedia.org/wiki/Coordinate_vector].
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* - {Matrix}[https://en.wikipedia.org/wiki/Matrix_(mathematics)].
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* - {Heap}[https://en.wikipedia.org/wiki/Heap_(data_structure)].
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* - {Hash table}[https://en.wikipedia.org/wiki/Hash_table].
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* - {Deque (double-ended queue)}[https://en.wikipedia.org/wiki/Double-ended_queue].
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* - {Queue}[https://en.wikipedia.org/wiki/Queue_(abstract_data_type)].
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* - {Stack}[https://en.wikipedia.org/wiki/Stack_(abstract_data_type)].
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*
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* There are also array-like data structures:
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*
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* - {Associative array}[https://en.wikipedia.org/wiki/Associative_array] (see Hash).
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* - {Directory}[https://en.wikipedia.org/wiki/Directory_(computing)] (see Dir).
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* - {Environment}[https://en.wikipedia.org/wiki/Environment_variable] (see ENV).
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* - {Set}[https://en.wikipedia.org/wiki/Set_(abstract_data_type)] (see Set).
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* - {String}[https://en.wikipedia.org/wiki/String_(computer_science)] (see String).
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*
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* == \Array Indexes
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*
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* \Array indexing begins at zero, as in C or Java.
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* \Array indexing starts at 0, as in C or Java.
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*
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* A non-negative index is an offset from the beginning of the array:
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* A non-negative index is an offset from the first element:
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*
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* a = ['a', 'b', 'c', 'd']
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* a[0] # => "a"
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* a[1] # => "b"
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* - Index 0 indicates the first element.
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* - Index 1 indicates the second element.
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* - ...
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*
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* A negative index is an offset, backwards, from the end of the array:
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*
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* a[-1] # => "d"
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* a[-2] # => "c"
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* - Index -1 indicates the last element.
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* - Index -2 indicates the next-to-last element.
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* - ...
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*
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* === \Range of an \Array
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*
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* A non-negative index is <i>in-range</i> if it is smaller than the size of the array,
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* <i>out-of-range</i> otherwise:
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* === In-Range and Out-of-Range Indexes
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*
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* a.size # => 4
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* a[3] # => "d"
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* a[4] # => nil
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* A non-negative index is <i>in range</i> if and only if it is smaller than
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* the size of the array. For a 3-element array:
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*
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* A negative index is <i>in-range</i> if its absolute value is
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* not larger than the size of the array,
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* <i>out-of-range</i> otherwise:
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* - Indexes 0 through 2 are in range.
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* - Index 3 is out of range.
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*
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* a[-4] # => "a"
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* a[-5] # => nil
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* A negative index is <i>in range</i> if and only if its absolute value is
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* not larger than the size of the array. For a 3-element array:
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*
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* - Indexes -1 through -3 are in range.
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* - Index -4 is out of range.
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*
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* === Effective Index
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*
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* Although the effective index into an array is always an integer,
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* some methods (both within and outside of class +Array+)
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* accept non-integer arguments that are
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* {integer-convertible objects}[rdoc-ref:implicit_conversion.rdoc@Integer-Convertible+Objects]:
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*
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* a[1.9] # => "b"
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* a[-1.9] # => "d"
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* some methods (both within class \Array and elsewhere)
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* accept one or more non-integer arguments that are
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* {integer-convertible objects}[rdoc-ref:implicit_conversion.rdoc@Integer-Convertible+Objects].
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*
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* == Creating Arrays
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*
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* You can create an +Array+ object explicitly with:
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* You can create an \Array object explicitly with:
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*
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* - An {array literal}[rdoc-ref:literals.rdoc@Array+Literals]:
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*
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