Embed Backtrace::Location objects

The struct is 16B, so they will use the 80B size pool, so on paper it
wastes 80 - 32 - 16 = 52B, however most malloc implementations will
either pad sizes or use an extra 16B for each segment, so in practice
the waste isn't that big. Also `Backtrace::Location` are rarely held
on for long, so avoiding the malloc churn help performance.

Co-Authored-By: Étienne Barrié <etienne.barrie@gmail.com>
This commit is contained in:
Jean Boussier 2023-11-10 10:21:28 +01:00 коммит произвёл Jean Boussier
Родитель 1ee6968855
Коммит a2442e91fd
1 изменённых файлов: 3 добавлений и 4 удалений

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@ -162,14 +162,13 @@ location_mark_entry(rb_backtrace_location_t *fi)
static size_t
location_memsize(const void *ptr)
{
/* rb_backtrace_location_t *fi = (rb_backtrace_location_t *)ptr; */
return sizeof(rb_backtrace_location_t);
return 0;
}
static const rb_data_type_t location_data_type = {
"frame_info",
{location_mark, RUBY_TYPED_DEFAULT_FREE, location_memsize,},
0, 0, RUBY_TYPED_FREE_IMMEDIATELY | RUBY_TYPED_WB_PROTECTED
0, 0, RUBY_TYPED_FREE_IMMEDIATELY | RUBY_TYPED_WB_PROTECTED | RUBY_TYPED_EMBEDDABLE
};
int
@ -182,7 +181,7 @@ static inline rb_backtrace_location_t *
location_ptr(VALUE locobj)
{
struct valued_frame_info *vloc;
GetCoreDataFromValue(locobj, struct valued_frame_info, vloc);
TypedData_Get_Struct(locobj, struct valued_frame_info, &location_data_type, vloc);
return vloc->loc;
}