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Update to ruby/spec@0ba5312
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@ -132,4 +132,33 @@ module SocketSpecs
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@logger.puts message if @logger
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end
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end
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# We need to find a free port for Socket.tcp_server_loop and Socket.udp_server_loop,
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# and the only reliable way to do that is to pass 0 as the port, but then we need to
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# find out which one was chosen and the API doesn't let us find what it is. So we
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# intercept one of the public API methods called by these methods.
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class ServerLoopPortFinder < Socket
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def self.tcp_server_sockets(*args)
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super(*args) { |sockets|
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@port = sockets.first.local_address.ip_port
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yield(sockets)
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}
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end
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def self.udp_server_sockets(*args, &block)
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super(*args) { |sockets|
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@port = sockets.first.local_address.ip_port
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yield(sockets)
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}
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end
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def self.cleanup
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@port = nil
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end
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def self.port
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sleep 0.001 until @port
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@port
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end
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end
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end
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@ -11,7 +11,7 @@ describe 'Socket.tcp_server_loop' do
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describe 'when a connection is available' do
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before do
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@client = Socket.new(:INET, :STREAM)
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@port = 9998
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SocketSpecs::ServerLoopPortFinder.cleanup
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end
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after do
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@ -19,38 +19,36 @@ describe 'Socket.tcp_server_loop' do
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@client.close
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end
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# Not working since ruby/ruby a66bc2c01194a9c017c874a30db5b3b6bd95e966
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# https://travis-ci.org/ruby/ruby/jobs/538438184
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platform_is_not :darwin do
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it 'yields a Socket and an Addrinfo' do
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@sock, addr = nil
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it 'yields a Socket and an Addrinfo' do
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@sock, addr = nil
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thread = Thread.new do
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Socket.tcp_server_loop('127.0.0.1', @port) do |socket, addrinfo|
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@sock = socket
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addr = addrinfo
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thread = Thread.new do
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SocketSpecs::ServerLoopPortFinder.tcp_server_loop('127.0.0.1', 0) do |socket, addrinfo|
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@sock = socket
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addr = addrinfo
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break
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end
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break
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end
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SocketSpecs.loop_with_timeout do
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begin
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@client.connect(Socket.sockaddr_in(@port, '127.0.0.1'))
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rescue SystemCallError
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sleep 0.01
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:retry
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end
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end
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# At this point the connection has been set up but the thread may not yet
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# have returned, thus we'll need to wait a little longer for it to
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# complete.
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thread.join(2)
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@sock.should be_an_instance_of(Socket)
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addr.should be_an_instance_of(Addrinfo)
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end
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port = SocketSpecs::ServerLoopPortFinder.port
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SocketSpecs.loop_with_timeout do
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begin
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@client.connect(Socket.sockaddr_in(port, '127.0.0.1'))
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rescue SystemCallError
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sleep 0.01
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:retry
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end
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end
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# At this point the connection has been set up but the thread may not yet
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# have returned, thus we'll need to wait a little longer for it to
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# complete.
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thread.join(2)
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@sock.should be_an_instance_of(Socket)
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addr.should be_an_instance_of(Addrinfo)
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end
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end
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end
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@ -11,7 +11,7 @@ describe 'Socket.udp_server_loop' do
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describe 'when a connection is available' do
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before do
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@client = Socket.new(:INET, :DGRAM)
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@port = 9997
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SocketSpecs::ServerLoopPortFinder.cleanup
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end
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after do
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@ -22,7 +22,7 @@ describe 'Socket.udp_server_loop' do
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msg, src = nil
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Thread.new do
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Socket.udp_server_loop('127.0.0.1', @port) do |message, source|
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SocketSpecs::ServerLoopPortFinder.udp_server_loop('127.0.0.1', 0) do |message, source|
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msg = message
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src = source
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@ -30,9 +30,11 @@ describe 'Socket.udp_server_loop' do
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end
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end
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port = SocketSpecs::ServerLoopPortFinder.port
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# Because this will return even if the server is up and running (it's UDP
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# after all) we'll have to write and wait until "msg" is set.
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@client.connect(Socket.sockaddr_in(@port, '127.0.0.1'))
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@client.connect(Socket.sockaddr_in(port, '127.0.0.1'))
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SocketSpecs.loop_with_timeout do
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begin
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