This `st_table` is used to both mark and pin classes
defined from the C API. But `vm->mark_object_ary` already
does both much more efficiently.
Currently a Ruby process starts with 252 rooted classes,
which uses `7224B` in an `st_table` or `2016B` in an `RArray`.
So a baseline of 5kB saved, but since `mark_object_ary` is
preallocated with `1024` slots but only use `405` of them,
it's a net `7kB` save.
`vm->mark_object_ary` is also being refactored.
Prior to this changes, `mark_object_ary` was a regular `RArray`, but
since this allows for references to be moved, it was marked a second
time from `rb_vm_mark()` to pin these objects.
This has the detrimental effect of marking these references on every
minors even though it's a mostly append only list.
But using a custom TypedData we can save from having to mark
all the references on minor GC runs.
Addtionally, immediate values are now ignored and not appended
to `vm->mark_object_ary` as it's just wasted space.
This frees FL_USER0 on both T_MODULE and T_CLASS.
Note: prior to this, FL_SINGLETON was never set on T_MODULE,
so checking for `FL_SINGLETON` without first checking that
`FL_TYPE` was `T_CLASS` was valid. That's no longer the case.
when the RUBY_FREE_ON_SHUTDOWN environment variable is set, manually free memory at shutdown.
Co-authored-by: Nobuyoshi Nakada <nobu@ruby-lang.org>
Co-authored-by: Peter Zhu <peter@peterzhu.ca>
In ae0ceafb0c0d05cc80623b525070255e3abb34ef ruby_dtoa was switched to
use malloc instead of xmalloc, which means that consumers should be
using free instead of xfree. Otherwise we will artificially shrink
oldmalloc_increase_bytes.
For this public API, the callback is declared to take
`(ID, VALUE, st_data_t)`, but it so happens that using
`(st_data_t, st_data_t, st_data_t)` also
type checks, because the underlying type is identical.
Use it as declared and get rid of some casts.
[Bug #19439]
The instance variables were restore on the Regexp source,
not the regexp itself.
Unfortunately we have a bit of a chicken and egg problem.
The source holds the encoding, and the encoding need to be set on
the source to be able to instantiate the Regexp.
So the instance variables have to be read on the `source`.
To correct this we transfert the instance variables after
instantiating the Regexp.
The only way to avoid this would be to read the instance variable
twice and rewind.
Given that signleton classes don't have an allocator,
we can re-use these bytes to store the attached object
in `rb_classext_struct` without making it larger.
Cases like this:
```ruby
obj = Object.new
loop do
obj.instance_variable_set(:@foo, 1)
obj.remove_instance_variable(:@foo)
end
```
can cause us to use many more shapes than we want (and even run out).
This commit changes the code such that when an instance variable is
removed, we'll walk up the shape tree, find the shape, then rebuild any
child nodes that happened to be below the "targetted for removal" IV.
This also requires moving any instance variables so that indexes derived
from the shape tree will work correctly.
Co-Authored-By: Jemma Issroff <jemmaissroff@gmail.com>
Co-authored-by: John Hawthorn <jhawthorn@github.com>
* Avoid RCLASS_IV_TBL in marshal.c
* Avoid RCLASS_IV_TBL for class names
* Avoid RCLASS_IV_TBL for autoload
* Avoid RCLASS_IV_TBL for class variables
* Avoid copying RCLASS_IV_TBL onto ICLASSes
* Use object shapes for Class and Module IVs
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
* Optimize Marshal dump of large fixnum
Marshal's FIXNUM type only supports 31-bit fixnums, so on 64-bit
platforms the 63-bit fixnums need to be represented in Marshal's
BIGNUM.
Previously this was done by converting to a bugnum and serializing the
bignum object.
This commit avoids allocating the intermediate bignum object, instead
outputting the T_FIXNUM directly to a Marshal bignum. This maintains the
same representation as the previous implementation, including not using
LINKs for these large fixnums (an artifact of the previous
implementation always allocating a new BIGNUM).
This commit also avoids unnecessary st_lookups on immediate values,
which we know will not be in that table.
* Fastpath for loading FIXNUM from Marshal bignum
* Run update-deps
rb_ary_tmp_new suggests that the array is temporary in some way, but
that's not true, it just creates an array that's hidden and not on the
transient heap. This commit renames it to rb_ary_hidden_new.
RARRAY_AREF has been a macro for reasons. We might not be able to
change that for public APIs, but why not relax the situation internally
to make it an inline function.