I see several arguments in doing so.
First they use a non trivial amount of memory, so for various memory
profiling/mapping tools it is relevant to have visibility of the space
occupied by shapes.
Then, some pathological code can create a tons of shape, so it is
valuable to have a way to have a way to observe shapes without having
to compile Ruby with `SHAPE_DEBUG=1`.
And additionally it's likely much faster to dump then this way than
to use `RubyVM::Shape`.
There are however a few open questions:
- Shapes can't respect the `since:` argument. Not sure what to do when
it is provided. Would probably make sense to not dump them.
- Maybe it would make more sense to have a separate `ObjectSpace.dump_shapes`?
- Maybe instead `dump_all` should take a `shapes: false` argument?
Additionally, `ObjectSpace.dump_shapes` is added for the use case of
debugging the evolution of the shape tree.
Cases like this:
```ruby
obj = Object.new
loop do
obj.instance_variable_set(:@foo, 1)
obj.remove_instance_variable(:@foo)
end
```
can cause us to use many more shapes than we want (and even run out).
This commit changes the code such that when an instance variable is
removed, we'll walk up the shape tree, find the shape, then rebuild any
child nodes that happened to be below the "targetted for removal" IV.
This also requires moving any instance variables so that indexes derived
from the shape tree will work correctly.
Co-Authored-By: Jemma Issroff <jemmaissroff@gmail.com>
Co-authored-by: John Hawthorn <jhawthorn@github.com>
This commit significantly speeds up shape transitions as it changes
get_next_shape_internal to not perform a lookup (and instead require
the caller to perform the lookup). This avoids double lookups during
shape transitions.
There is a significant (~2x) speedup in the following micro-benchmark:
puts(Benchmark.measure do
o = Object.new
100_000.times do |i|
o.instance_variable_set(:"@a#{i}", 0)
end
end)
Before:
22.393194 0.201639 22.594833 ( 22.684237)
After:
11.323086 0.022284 11.345370 ( 11.389346)
We would like to differentiate types of objects via their shape. This
commit adds a special T_OBJECT shape when we allocate an instance of
T_OBJECT. This allows us to avoid testing whether an object is an
instance of a T_OBJECT or not, we can just check the shape.
In rb_shape_rebuild_shape, we need to increase the capacity when
capacity == next_iv_index since the next ivar will be writing at index
next_iv_index.
This bug can be reproduced when assertions are turned on and you run the
following code:
class Foo
def initialize
@a1 = 1
@a2 = 1
@a3 = 1
@a4 = 1
@a5 = 1
@a6 = 1
@a7 = 1
end
def add_ivars
@a8 = 1
@a9 = 1
end
end
class Bar < Foo
end
foo = Foo.new
foo.add_ivars
bar = Bar.new
GC.start
bar.add_ivars
bar.clone
You will get the following crash:
Assertion Failed: object.c:301:rb_obj_copy_ivar:src_num_ivs <= shape_to_set_on_dest->capacity
This commit adds a `capacity` field to shapes, and adds shape
transitions whenever an object's capacity changes. Objects which are
allocated out of a bigger size pool will also make a transition from the
root shape to the shape with the correct capacity for their size pool
when they are allocated.
This commit will allow us to remove numiv from objects completely, and
will also mean we can guarantee that if two objects share shapes, their
IVs are in the same positions (an embedded and extended object cannot
share shapes). This will enable us to implement ivar sets in YJIT using
object shapes.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
* Avoid RCLASS_IV_TBL in marshal.c
* Avoid RCLASS_IV_TBL for class names
* Avoid RCLASS_IV_TBL for autoload
* Avoid RCLASS_IV_TBL for class variables
* Avoid copying RCLASS_IV_TBL onto ICLASSes
* Use object shapes for Class and Module IVs
`iv_count` is a misleading name because when IVs are unset, the new
shape doesn't decrement this value. `next_iv_count` is an accurate, and
more descriptive name.
Shape IDs are unsigned. This commit unwraps the shape id as an unsigned
int, which will automatically raise an argument error and also eliminate
a compilation warning.
Prior to this commit, we were reading and writing ivar index and
shape ID in inline caches in two separate instructions when
getting and setting ivars. This meant there was a race condition
with ractors and these caches where one ractor could change
a value in the cache while another was still reading from it.
This commit instead reads and writes shape ID and ivar index to
inline caches atomically so there is no longer a race condition.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
In the rails/rails CI build for Ruby master we found that some tests
were failing due to inspect on a frozen object being incorrect.
An object's instance variable count was incorrect when frozen causing
the object's inspect to not splat out the object.
This fixes the issue and adds a test for inspecting frozen objects.
Co-Authored-By: Jemma Issroff <jemmaissroff@gmail.com>
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>