Now GVL is not process *Global* so this patch try to use
another words.
* `rb_global_vm_lock_t` -> `struct rb_thread_sched`
* `gvl->owner` -> `sched->running`
* `gvl->waitq` -> `sched->readyq`
* `rb_gvl_init` -> `rb_thread_sched_init`
* `gvl_destroy` -> `rb_thread_sched_destroy`
* `gvl_acquire` -> `thread_sched_to_running` # waiting -> ready -> running
* `gvl_release` -> `thread_sched_to_waiting` # running -> waiting
* `gvl_yield` -> `thread_sched_yield`
* `GVL_UNLOCK_BEGIN` -> `THREAD_BLOCKING_BEGIN`
* `GVL_UNLOCK_END` -> `THREAD_BLOCKING_END`
* removed
* `rb_ractor_gvl`
* `rb_vm_gvl_destroy` (not used)
There are GVL functions such as `rb_thread_call_without_gvl()` yet
but I don't have good name to replace them. Maybe GVL stands for
"Greate Valuable Lock" or something like that.
This commit reintroduces finer-grained constant cache invalidation.
After 8008fb7 got merged, it was causing issues on token-threaded
builds (such as on Windows).
The issue was that when you're iterating through instruction sequences
and using the translator functions to get back the instruction structs,
you're either using `rb_vm_insn_null_translator` or
`rb_vm_insn_addr2insn2` depending if it's a direct-threading build.
`rb_vm_insn_addr2insn2` does some normalization to always return to
you the non-trace version of whatever instruction you're looking at.
`rb_vm_insn_null_translator` does not do that normalization.
This means that when you're looping through the instructions if you're
trying to do an opcode comparison, it can change depending on the type
of threading that you're using. This can be very confusing. So, this
commit creates a new translator function
`rb_vm_insn_normalizing_translator` to always return the non-trace
version so that opcode comparisons don't have to worry about different
configurations.
[Feature #18589]
This reverts commits for [Feature #18589]:
* 8008fb7352
"Update formatting per feedback"
* 8f6eaca2e1
"Delete ID from constant cache table if it becomes empty on ISEQ free"
* 629908586b
"Finer-grained inline constant cache invalidation"
MSWin builds on AppVeyor have been crashing since the merger.
Current behavior - caches depend on a global counter. All constant mutations cause caches to be invalidated.
```ruby
class A
B = 1
end
def foo
A::B # inline cache depends on global counter
end
foo # populate inline cache
foo # hit inline cache
C = 1 # global counter increments, all caches are invalidated
foo # misses inline cache due to `C = 1`
```
Proposed behavior - caches depend on name components. Only constant mutations with corresponding names will invalidate the cache.
```ruby
class A
B = 1
end
def foo
A::B # inline cache depends constants named "A" and "B"
end
foo # populate inline cache
foo # hit inline cache
C = 1 # caches that depend on the name "C" are invalidated
foo # hits inline cache because IC only depends on "A" and "B"
```
Examples of breaking the new cache:
```ruby
module C
# Breaks `foo` cache because "A" constant is set and the cache in foo depends
# on "A" and "B"
class A; end
end
B = 1
```
We expect the new cache scheme to be invalidated less often because names aren't frequently reused. With the cache being invalidated less, we can rely on its stability more to keep our constant references fast and reduce the need to throw away generated code in YJIT.
Use ISEQ_BODY macro to get the rb_iseq_constant_body of the ISeq. Using
this macro will make it easier for us to change the allocation strategy
of rb_iseq_constant_body when using Variable Width Allocation.
`overloaded_cme_table` keeps cme -> monly_cme pairs to manage
corresponding `monly_cme` for `cme`. The lifetime of the `monly_cme`
should be longer than `monly_cme`, but the previous patch losts the
reference to the living `monly_cme`.
Now `overloaded_cme_table` values are always root (keys are only weak
reference), it means `monly_cme` does not freed until corresponding
`cme` is invalidated.
To make managing easy, move `overloaded_cme_table` to `rb_vm_t`.
It free `rb_hook_list_t` itself if needed. To recognize the
need, this patch introduced `rb_hook_list_t::is_local` flag.
This patch is succession of https://github.com/ruby/ruby/pull/4652
Compare with the C methods, A built-in methods written in Ruby is
slower if only mandatory parameters are given because it needs to
check the argumens and fill default values for optional and keyword
parameters (C methods can check the number of parameters with `argc`,
so there are no overhead). Passing mandatory arguments are common
(optional arguments are exceptional, in many cases) so it is important
to provide the fast path for such common cases.
`Primitive.mandatory_only?` is a special builtin function used with
`if` expression like that:
```ruby
def self.at(time, subsec = false, unit = :microsecond, in: nil)
if Primitive.mandatory_only?
Primitive.time_s_at1(time)
else
Primitive.time_s_at(time, subsec, unit, Primitive.arg!(:in))
end
end
```
and it makes two ISeq,
```
def self.at(time, subsec = false, unit = :microsecond, in: nil)
Primitive.time_s_at(time, subsec, unit, Primitive.arg!(:in))
end
def self.at(time)
Primitive.time_s_at1(time)
end
```
and (2) is pointed by (1). Note that `Primitive.mandatory_only?`
should be used only in a condition of an `if` statement and the
`if` statement should be equal to the methdo body (you can not
put any expression before and after the `if` statement).
A method entry with `mandatory_only?` (`Time.at` on the above case)
is marked as `iseq_overload`. When the method will be dispatch only
with mandatory arguments (`Time.at(0)` for example), make another
method entry with ISeq (2) as mandatory only method entry and it
will be cached in an inline method cache.
The idea is similar discussed in https://bugs.ruby-lang.org/issues/16254
but it only checks mandatory parameters or more, because many cases
only mandatory parameters are given. If we find other cases (optional
or keyword parameters are used frequently and it hurts performance),
we can extend the feature.
`RubyVM.keep_script_lines` enables to keep script lines
for each ISeq and AST. This feature is for debugger/REPL
support.
```ruby
RubyVM.keep_script_lines = true
RubyVM::keep_script_lines = true
eval("def foo = nil\ndef bar = nil")
pp RubyVM::InstructionSequence.of(method(:foo)).script_lines
```
When YJIT make calls to routines without reconstructing interpreter
state through jit_prepare_routine_call(), it relies on the routine to
never allocate, raise, and push/pop control frames. Comment about this
on the routines that YJTI calls.
This is probably something we should dynamically verify on debug builds.
It's hard to statically verify this as it requires verifying all
functions in the call tree. Maybe something to look at in the future.
Make sure `opt_getinlinecache` is in a block all on its own, and
invalidate it from the interpreter when `opt_setinlinecache`.
It will recompile with a filled cache the second time around.
This lets YJIT runs well when the IC for constant is cold.
* Tie lifetime of uJIT blocks to iseqs
Blocks weren't being freed when iseqs are collected.
* Add rb_dary. Use it for method dependency table
* Keep track of blocks per iseq
Remove global version_tbl
* Block version bookkeeping fix
* dary -> darray
* free ujit_blocks
* comment about size of ujit_blocks
This fixes issues with paths being loaded twice in certain cases
when symlinks are used.
It took me multiple attempts to get this working. My original
attempt tried to convert paths to realpaths before adding them
to $LOADED_FEATURES. Unfortunately, this doesn't work well
with the loaded feature index, which is based off load paths
and not realpaths. While I was able to get require working, I'm
fairly sure the loaded feature index was not being used as
expected, which would have significant performance implications.
Additionally, I was never able to get that approach working with
autoload when autoloading a non-realpath file. It also broke
some specs.
This takes a more conservative approach. Directly before loading the
file, if the file with the same realpath has been required, the
loading of the file is skipped. The realpaths are stored as
fstrings in a hidden hash.
When rebuilding the loaded feature index, the hash of realpaths
is also rebuilt. I'm guessing this makes rebuilding process
slower, but I don think that is a hot path. In general, modifying
loaded features is only done when reloading, and that tends to be
in non-production environments.
Change test_require_with_loaded_features_pop test to use 30 threads
and 300 iterations, instead of 4 threads and 1000 iterations.
I saw only sporadic failures with 4/1000, but consistent failures
30/300 threads. These failures were due to the fact that the
concurrent deletions from $LOADED_FEATURES in other threads can
result in rb_ary_entry returning nil when rebuilding the loaded
features index.
To avoid concurrency issues when rebuilding the loaded features
index, the building of the index itself is left alone, and
afterwards, a separate loop is done on a copy of the loaded feature
snapshot in order to rebuild the realpaths hash.
Fixes [Bug #17885]
This fixes issues with paths being loaded twice in certain cases
when symlinks are used.
It took me multiple attempts to get this working. My original
attempt tried to convert paths to realpaths before adding them
to $LOADED_FEATURES. Unfortunately, this doesn't work well
with the loaded feature index, which is based off load paths
and not realpaths. While I was able to get require working, I'm
fairly sure the loaded feature index was not being used as
expected, which would have significant performance implications.
Additionally, I was never able to get that approach working with
autoload when autoloading a non-realpath file. It also broke
some specs.
This takes a more conservative approach. Directly before loading the
file, if the file with the same realpath has been required, the
loading of the file is skipped. The realpaths are stored as
fstrings in a hidden hash.
When rebuilding the loaded feature index, the hash of realpaths
is also rebuilt. I'm guessing this makes rebuilding process
slower, but I don think that is a hot path. In general, modifying
loaded features is only done when reloading, and that tends to be
in non-production environments.
Change test_require_with_loaded_features_pop test to use 30 threads
and 300 iterations, instead of 4 threads and 1000 iterations.
I saw only sporadic failures with 4/1000, but consistent failures
30/300 threads. These failures were due to the fact that the
concurrent deletions from $LOADED_FEATURES in other threads can
result in rb_ary_entry returning nil when rebuilding the loaded
features index.
To avoid concurrency issues when rebuilding the loaded features
index, the building of the index itself is left alone, and
afterwards, a separate loop is done on a copy of the loaded feature
snapshot in order to rebuild the realpaths hash.
Fixes [Bug #17885]
The altstack memory of a thread may be free'ed even after the VM is
destructed. After that, GC is no longer available, so calling xfree
may lead to a segfault.
This changeset uses the bare free function to free the altstack memory
instead of xfree. [Bug #18126]
Redo of 34a2acdac788602c14bf05fb616215187badd504 and
931138b00696419945dc03e10f033b1f53cd50f3 which were reverted.
GitHub PR #4340.
This change implements a cache for class variables. Previously there was
no cache for cvars. Cvar access is slow due to needing to travel all the
way up th ancestor tree before returning the cvar value. The deeper the
ancestor tree the slower cvar access will be.
The benefits of the cache are more visible with a higher number of
included modules due to the way Ruby looks up class variables. The
benchmark here includes 26 modules and shows with the cache, this branch
is 6.5x faster when accessing class variables.
```
compare-ruby: ruby 3.1.0dev (2021-03-15T06:22:34Z master 9e5105c) [x86_64-darwin19]
built-ruby: ruby 3.1.0dev (2021-03-15T12:12:44Z add-cache-for-clas.. c6be009) [x86_64-darwin19]
| |compare-ruby|built-ruby|
|:--------|-----------:|---------:|
|vm_cvar | 5.681M| 36.980M|
| | -| 6.51x|
```
Benchmark.ips calling `ActiveRecord::Base.logger` from within a Rails
application. ActiveRecord::Base.logger has 71 ancestors. The more
ancestors a tree has, the more clear the speed increase. IE if Base had
only one ancestor we'd see no improvement. This benchmark is run on a
vanilla Rails application.
Benchmark code:
```ruby
require "benchmark/ips"
require_relative "config/environment"
Benchmark.ips do |x|
x.report "logger" do
ActiveRecord::Base.logger
end
end
```
Ruby 3.0 master / Rails 6.1:
```
Warming up --------------------------------------
logger 155.251k i/100ms
Calculating -------------------------------------
```
Ruby 3.0 with cvar cache / Rails 6.1:
```
Warming up --------------------------------------
logger 1.546M i/100ms
Calculating -------------------------------------
logger 14.857M (± 4.8%) i/s - 74.198M in 5.006202s
```
Lastly we ran a benchmark to demonstate the difference between master
and our cache when the number of modules increases. This benchmark
measures 1 ancestor, 30 ancestors, and 100 ancestors.
Ruby 3.0 master:
```
Warming up --------------------------------------
1 module 1.231M i/100ms
30 modules 432.020k i/100ms
100 modules 145.399k i/100ms
Calculating -------------------------------------
1 module 12.210M (± 2.1%) i/s - 61.553M in 5.043400s
30 modules 4.354M (± 2.7%) i/s - 22.033M in 5.063839s
100 modules 1.434M (± 2.9%) i/s - 7.270M in 5.072531s
Comparison:
1 module: 12209958.3 i/s
30 modules: 4354217.8 i/s - 2.80x (± 0.00) slower
100 modules: 1434447.3 i/s - 8.51x (± 0.00) slower
```
Ruby 3.0 with cvar cache:
```
Warming up --------------------------------------
1 module 1.641M i/100ms
30 modules 1.655M i/100ms
100 modules 1.620M i/100ms
Calculating -------------------------------------
1 module 16.279M (± 3.8%) i/s - 82.038M in 5.046923s
30 modules 15.891M (± 3.9%) i/s - 79.459M in 5.007958s
100 modules 16.087M (± 3.6%) i/s - 81.005M in 5.041931s
Comparison:
1 module: 16279458.0 i/s
100 modules: 16087484.6 i/s - same-ish: difference falls within error
30 modules: 15891406.2 i/s - same-ish: difference falls within error
```
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
This change implements a cache for class variables. Previously there was
no cache for cvars. Cvar access is slow due to needing to travel all the
way up th ancestor tree before returning the cvar value. The deeper the
ancestor tree the slower cvar access will be.
The benefits of the cache are more visible with a higher number of
included modules due to the way Ruby looks up class variables. The
benchmark here includes 26 modules and shows with the cache, this branch
is 6.5x faster when accessing class variables.
```
compare-ruby: ruby 3.1.0dev (2021-03-15T06:22:34Z master 9e5105ca45) [x86_64-darwin19]
built-ruby: ruby 3.1.0dev (2021-03-15T12:12:44Z add-cache-for-clas.. c6be0093ae) [x86_64-darwin19]
| |compare-ruby|built-ruby|
|:--------|-----------:|---------:|
|vm_cvar | 5.681M| 36.980M|
| | -| 6.51x|
```
Benchmark.ips calling `ActiveRecord::Base.logger` from within a Rails
application. ActiveRecord::Base.logger has 71 ancestors. The more
ancestors a tree has, the more clear the speed increase. IE if Base had
only one ancestor we'd see no improvement. This benchmark is run on a
vanilla Rails application.
Benchmark code:
```ruby
require "benchmark/ips"
require_relative "config/environment"
Benchmark.ips do |x|
x.report "logger" do
ActiveRecord::Base.logger
end
end
```
Ruby 3.0 master / Rails 6.1:
```
Warming up --------------------------------------
logger 155.251k i/100ms
Calculating -------------------------------------
```
Ruby 3.0 with cvar cache / Rails 6.1:
```
Warming up --------------------------------------
logger 1.546M i/100ms
Calculating -------------------------------------
logger 14.857M (± 4.8%) i/s - 74.198M in 5.006202s
```
Lastly we ran a benchmark to demonstate the difference between master
and our cache when the number of modules increases. This benchmark
measures 1 ancestor, 30 ancestors, and 100 ancestors.
Ruby 3.0 master:
```
Warming up --------------------------------------
1 module 1.231M i/100ms
30 modules 432.020k i/100ms
100 modules 145.399k i/100ms
Calculating -------------------------------------
1 module 12.210M (± 2.1%) i/s - 61.553M in 5.043400s
30 modules 4.354M (± 2.7%) i/s - 22.033M in 5.063839s
100 modules 1.434M (± 2.9%) i/s - 7.270M in 5.072531s
Comparison:
1 module: 12209958.3 i/s
30 modules: 4354217.8 i/s - 2.80x (± 0.00) slower
100 modules: 1434447.3 i/s - 8.51x (± 0.00) slower
```
Ruby 3.0 with cvar cache:
```
Warming up --------------------------------------
1 module 1.641M i/100ms
30 modules 1.655M i/100ms
100 modules 1.620M i/100ms
Calculating -------------------------------------
1 module 16.279M (± 3.8%) i/s - 82.038M in 5.046923s
30 modules 15.891M (± 3.9%) i/s - 79.459M in 5.007958s
100 modules 16.087M (± 3.6%) i/s - 81.005M in 5.041931s
Comparison:
1 module: 16279458.0 i/s
100 modules: 16087484.6 i/s - same-ish: difference falls within error
30 modules: 15891406.2 i/s - same-ish: difference falls within error
```
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
We can take advantage of fstrings to de-duplicate the defined strings.
This means we don't need to keep the list of defined strings on the VM
(or register them as mark objects)
rb_funcall* (rb_funcall(), rb_funcallv(), ...) functions invokes
Ruby's method with given receiver. Ruby 2.7 introduced inline method
cache with static memory area. However, Ruby 3.0 reimplemented the
method cache data structures and the inline cache was removed.
Without inline cache, rb_funcall* searched methods everytime.
Most of cases per-Class Method Cache (pCMC) will be helped but
pCMC requires VM-wide locking and it hurts performance on
multi-Ractor execution, especially all Ractors calls methods
with rb_funcall*.
This patch introduced Global Call-Cache Cache Table (gccct) for
rb_funcall*. Call-Cache was introduced from Ruby 3.0 to manage
method cache entry atomically and gccct enables method-caching
without VM-wide locking. This table solves the performance issue
on multi-ractor execution.
[Bug #17497]
Ruby-level method invocation does not use gccct because it has
inline-method-cache and the table size is limited. Basically
rb_funcall* is not used frequently, so 1023 entries can be enough.
We will revisit the table size if it is not enough.
constant cache `IC` is accessed by non-atomic manner and there are
thread-safety issues, so Ruby 3.0 disables to use const cache on
non-main ractors.
This patch enables it by introducing `imemo_constcache` and allocates
it by every re-fill of const cache like `imemo_callcache`.
[Bug #17510]
Now `IC` only has one entry `IC::entry` and it points to
`iseq_inline_constant_cache_entry`, managed by T_IMEMO object.
`IC` is atomic data structure so `rb_mjit_before_vm_ic_update()` and
`rb_mjit_after_vm_ic_update()` is not needed.
separate some fields from rb_ractor_t to rb_ractor_pub and put it
at the beggining of rb_ractor_t and declare it in vm_core.h so
vm_core.h can access rb_ractor_pub fields.
Now rb_ec_ractor_hooks() is a complete inline function and no
MJIT related issue.
Ractor has several restrictions to keep each ractor being isolated
and some operation such as `CONST="foo"` in non-main ractor raises
an exception. This kind of operation raises an error but there is
confusion (some code raises RuntimeError and some code raises
NameError).
To make clear we introduce Ractor::IsolationError which is raised
when the isolation between ractors is violated.
`cd` is passed to method call functions to method invocation
functions, but `cd` can be manipulated by other ractors simultaneously
so it contains thread-safety issue.
To solve this issue, this patch stores `ci` and found `cc` to `calling`
and stops to pass `cd`.