Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Instead of rather euphemistic struct cast, just reomve the const
qualifier and assign directly. According to ISO/IEC 9899:2018 section
6.5 paragraph 7, `VALUE` and `const VALUE` are allowed to alias (but two
distinct structs are not, even when their structures are the same).
[Bug #17540]
Former ROBJECT_IV_INDEX_TBL macro included RCLASS_IV_INDEX_TBL, which is
not disclosed to extension libraies. The macro was kind of broken. Why
not just deprecate it, and convert the internal use into an inline
function.
According to MSVC manual (*1), cl.exe can skip including a header file
when that:
- contains #pragma once, or
- starts with #ifndef, or
- starts with #if ! defined.
GCC has a similar trick (*2), but it acts more stricter (e. g. there
must be _no tokens_ outside of #ifndef...#endif).
Sun C lacked #pragma once for a looong time. Oracle Developer Studio
12.5 finally implemented it, but we cannot assume such recent version.
This changeset modifies header files so that each of them include
strictly one #ifndef...#endif. I believe this is the most portable way
to trigger compiler optimizations. [Bug #16770]
*1: https://docs.microsoft.com/en-us/cpp/preprocessor/once
*2: https://gcc.gnu.org/onlinedocs/cppinternals/Guard-Macros.html
One day, I could not resist the way it was written. I finally started
to make the code clean. This changeset is the beginning of a series of
housekeeping commits. It is a simple refactoring; split internal.h into
files, so that we can divide and concur in the upcoming commits. No
lines of codes are either added or removed, except the obvious file
headers/footers. The generated binary is identical to the one before.