Originally, when 2e7bceb34e fixed cfuncs to no
longer use the VM stack for large array splats, it was thought to have fully
fixed Bug #4040, since the issue was fixed for methods defined in Ruby (iseqs)
back in Ruby 2.2.
After additional research, I determined that same issue affects almost all
types of method calls, not just iseq and cfunc calls. There were two main
types of remaining issues, important cases (where large array splat should
work) and pedantic cases (where large array splat raised SystemStackError
instead of ArgumentError).
Important cases:
```ruby
define_method(:a){|*a|}
a(*1380888.times)
def b(*a); end
send(:b, *1380888.times)
:b.to_proc.call(self, *1380888.times)
def d; yield(*1380888.times) end
d(&method(:b))
def self.method_missing(*a); end
not_a_method(*1380888.times)
```
Pedantic cases:
```ruby
def a; end
a(*1380888.times)
def b(_); end
b(*1380888.times)
def c(_=nil); end
c(*1380888.times)
c = Class.new do
attr_accessor :a
alias b a=
end.new
c.a(*1380888.times)
c.b(*1380888.times)
c = Struct.new(:a) do
alias b a=
end.new
c.a(*1380888.times)
c.b(*1380888.times)
```
This patch fixes all usage of CALLER_SETUP_ARG with splatting a large
number of arguments, and required similar fixes to use a temporary
hidden array in three other cases where the VM would use the VM stack
for handling a large number of arguments. However, it is possible
there may be additional cases where splatting a large number
of arguments still causes a SystemStackError.
This has a measurable performance impact, as it requires additional
checks for a large number of arguments in many additional cases.
This change is fairly invasive, as there were many different VM
functions that needed to be modified to support this. To avoid
too much API change, I modified struct rb_calling_info to add a
heap_argv member for storing the array, so I would not have to
thread it through many functions. This struct is always stack
allocated, which helps ensure sure GC doesn't collect it early.
Because of how invasive the changes are, and how rarely large
arrays are actually splatted in Ruby code, the existing test/spec
suites are not great at testing for correct behavior. To try to
find and fix all issues, I tested this in CI with
VM_ARGC_STACK_MAX to -1, ensuring that a temporary array is used
for all array splat method calls. This was very helpful in
finding breaking cases, especially ones involving flagged keyword
hashes.
Fixes [Bug #4040]
Co-authored-by: Jimmy Miller <jimmy.miller@shopify.com>
```
42.time #=> undefined method `time' for object Integer (NoMethodError)
class Foo
privatee #=> undefined local variable or method 'privatee' for class Foo (NoMethodError)
end
s = ""
def s.foo = nil
s.bar #=> undefined method `bar' for extended object String (NoMethodError)
```
[Feature #18285]
Previously, the following crashes with
`CFLAGS=-DRGENGC_CHECK_MODE=2 -DRUBY_DEBUG=1 -fno-inline`:
$ ./miniruby -e 'GC.stress = true; Marshal.dump({})'
It crashes with a write barrier (WB) miss assertion on an edge from the
`Hash` class object to a newly allocated negative method entry.
This is due to usages of vm_ccs_create() running the WB too early,
before the method entry is inserted into the cc table, so before the
reference edge is established. The insertion can trigger GC and promote
the class object, so running the WB after the insertion is necessary.
Move the insertion into vm_ccs_create() and run the WB after the
insertion.
Discovered on CI:
http://ci.rvm.jp/results/trunk-asserts@ruby-sp2-docker/4391770
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Use ISEQ_BODY macro to get the rb_iseq_constant_body of the ISeq. Using
this macro will make it easier for us to change the allocation strategy
of rb_iseq_constant_body when using Variable Width Allocation.
* Lazily create singletons on instance_{exec,eval}
Previously when instance_exec or instance_eval was called on an object,
that object would be given a singleton class so that method
definitions inside the block would be added to the object rather than
its class.
This commit aims to improve performance by delaying the creation of the
singleton class unless/until one is needed for method definition. Most
of the time instance_eval is used without any method definition.
This was implemented by adding a flag to the cref indicating that it
represents a singleton of the object rather than a class itself. In this
case CREF_CLASS returns the object's existing class, but in cases that
we are defining a method (either via definemethod or
VM_SPECIAL_OBJECT_CBASE which is used for undef and alias).
This also happens to fix what I believe is a bug. Previously
instance_eval behaved differently with regards to constant access for
true/false/nil than for all other objects. I don't think this was
intentional.
String::Foo = "foo"
"".instance_eval("Foo") # => "foo"
Integer::Foo = "foo"
123.instance_eval("Foo") # => "foo"
TrueClass::Foo = "foo"
true.instance_eval("Foo") # NameError: uninitialized constant Foo
This also slightly changes the error message when trying to define a method
through instance_eval on an object which can't have a singleton class.
Before:
$ ruby -e '123.instance_eval { def foo; end }'
-e:1:in `block in <main>': no class/module to add method (TypeError)
After:
$ ./ruby -e '123.instance_eval { def foo; end }'
-e:1:in `block in <main>': can't define singleton (TypeError)
IMO this error is a small improvement on the original and better matches
the (both old and new) message when definging a method using `def self.`
$ ruby -e '123.instance_eval{ def self.foo; end }'
-e:1:in `block in <main>': can't define singleton (TypeError)
Co-authored-by: Matthew Draper <matthew@trebex.net>
* Remove "under" argument from yield_under
* Move CREF_SINGLETON_SET into vm_cref_new
* Simplify vm_get_const_base
* Fix leaf VM_SPECIAL_OBJECT_CONST_BASE
Co-authored-by: Matthew Draper <matthew@trebex.net>
Compare with the C methods, A built-in methods written in Ruby is
slower if only mandatory parameters are given because it needs to
check the argumens and fill default values for optional and keyword
parameters (C methods can check the number of parameters with `argc`,
so there are no overhead). Passing mandatory arguments are common
(optional arguments are exceptional, in many cases) so it is important
to provide the fast path for such common cases.
`Primitive.mandatory_only?` is a special builtin function used with
`if` expression like that:
```ruby
def self.at(time, subsec = false, unit = :microsecond, in: nil)
if Primitive.mandatory_only?
Primitive.time_s_at1(time)
else
Primitive.time_s_at(time, subsec, unit, Primitive.arg!(:in))
end
end
```
and it makes two ISeq,
```
def self.at(time, subsec = false, unit = :microsecond, in: nil)
Primitive.time_s_at(time, subsec, unit, Primitive.arg!(:in))
end
def self.at(time)
Primitive.time_s_at1(time)
end
```
and (2) is pointed by (1). Note that `Primitive.mandatory_only?`
should be used only in a condition of an `if` statement and the
`if` statement should be equal to the methdo body (you can not
put any expression before and after the `if` statement).
A method entry with `mandatory_only?` (`Time.at` on the above case)
is marked as `iseq_overload`. When the method will be dispatch only
with mandatory arguments (`Time.at(0)` for example), make another
method entry with ISeq (2) as mandatory only method entry and it
will be cached in an inline method cache.
The idea is similar discussed in https://bugs.ruby-lang.org/issues/16254
but it only checks mandatory parameters or more, because many cases
only mandatory parameters are given. If we find other cases (optional
or keyword parameters are used frequently and it hurts performance),
we can extend the feature.
In vm_call_method_each_type, check for c_call and c_return events before
dispatching to vm_call_ivar and vm_call_attrset. With this approach, the
call cache will still dispatch directly to those functions, so this
change will only decrease performance for the first (uncached) call, and
even then, the performance decrease is very minimal.
This approach requires that we clear the call caches when tracing is
enabled or disabled. The approach currently switches all vm_call_ivar
and vm_call_attrset call caches to vm_call_general any time tracing is
enabled or disabled. So it could theoretically result in a slowdown for
code that constantly enables or disables tracing.
This approach does not handle targeted tracepoints, but from my testing,
c_call and c_return events are not supported for targeted tracepoints,
so that shouldn't matter.
This includes a benchmark showing the performance decrease is minimal
if detectable at all.
Fixes [Bug #16383]
Fixes [Bug #10470]
Co-authored-by: Takashi Kokubun <takashikkbn@gmail.com>
This commit removes T_PAYLOAD since the new VWA implementation no longer
requires T_PAYLOAD types.
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
This commit removes T_PAYLOAD since the new VWA implementation no longer
requires T_PAYLOAD types.
Co-authored-by: Aaron Patterson <tenderlove@ruby-lang.org>
This changes Thread::Location::Backtrace#absolute_path to return
nil for methods/procs defined in eval. If the realpath of an iseq
is nil, that indicates it was defined in eval, in which case you
cannot use RubyVM::AbstractSyntaxTree.of.
Fixes [Bug #16983]
Co-authored-by: Koichi Sasada <ko1@atdot.net>
"alias" type method entries can chain another aliased method
so that machine stack can be overflow on nested alias chain.
http://ci.rvm.jp/results/trunk-repeat20@phosphorus-docker/3344209
This patch fix this issue by use goto instead of recursion if possible.
TODO: Essentially, the alias method should not points another aliased
method entry. Try to fix it later.