зеркало из https://github.com/github/ruby.git
173 строки
5.0 KiB
Ruby
173 строки
5.0 KiB
Ruby
require 'fiddle/import'
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class Reline::Windows
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class Win32API
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DLL = {}
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TYPEMAP = {"0" => Fiddle::TYPE_VOID, "S" => Fiddle::TYPE_VOIDP, "I" => Fiddle::TYPE_LONG}
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POINTER_TYPE = Fiddle::SIZEOF_VOIDP == Fiddle::SIZEOF_LONG_LONG ? 'q*' : 'l!*'
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WIN32_TYPES = "VPpNnLlIi"
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DL_TYPES = "0SSI"
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def initialize(dllname, func, import, export = "0", calltype = :stdcall)
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@proto = [import].join.tr(WIN32_TYPES, DL_TYPES).sub(/^(.)0*$/, '\1')
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import = @proto.chars.map {|win_type| TYPEMAP[win_type.tr(WIN32_TYPES, DL_TYPES)]}
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export = TYPEMAP[export.tr(WIN32_TYPES, DL_TYPES)]
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calltype = Fiddle::Importer.const_get(:CALL_TYPE_TO_ABI)[calltype]
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handle = DLL[dllname] ||=
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begin
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Fiddle.dlopen(dllname)
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rescue Fiddle::DLError
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raise unless File.extname(dllname).empty?
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Fiddle.dlopen(dllname + ".dll")
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end
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@func = Fiddle::Function.new(handle[func], import, export, calltype)
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rescue Fiddle::DLError => e
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raise LoadError, e.message, e.backtrace
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end
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def call(*args)
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import = @proto.split("")
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args.each_with_index do |x, i|
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args[i], = [x == 0 ? nil : x].pack("p").unpack(POINTER_TYPE) if import[i] == "S"
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args[i], = [x].pack("I").unpack("i") if import[i] == "I"
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end
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ret, = @func.call(*args)
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return ret || 0
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end
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end
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VK_LMENU = 0xA4
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STD_OUTPUT_HANDLE = -11
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@@getwch = Win32API.new('msvcrt', '_getwch', [], 'I')
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@@kbhit = Win32API.new('msvcrt', '_kbhit', [], 'I')
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@@GetKeyState = Win32API.new('user32', 'GetKeyState', ['L'], 'L')
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@@GetConsoleScreenBufferInfo = Win32API.new('kernel32', 'GetConsoleScreenBufferInfo', ['L', 'P'], 'L')
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@@SetConsoleCursorPosition = Win32API.new('kernel32', 'SetConsoleCursorPosition', ['L', 'L'], 'L')
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@@GetStdHandle = Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L')
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@@FillConsoleOutputCharacter = Win32API.new('kernel32', 'FillConsoleOutputCharacter', ['L', 'L', 'L', 'L', 'P'], 'L')
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@@ScrollConsoleScreenBuffer = Win32API.new('kernel32', 'ScrollConsoleScreenBuffer', ['L', 'P', 'P', 'L', 'P'], 'L')
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@@hConsoleHandle = @@GetStdHandle.call(STD_OUTPUT_HANDLE)
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@@buf = []
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def self.getwch
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while @@kbhit.call == 0
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sleep(0.001)
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end
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result = []
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until @@kbhit.call == 0
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ret = @@getwch.call
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begin
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result.concat(ret.chr(Encoding::UTF_8).encode(Encoding.default_external).bytes)
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rescue Encoding::UndefinedConversionError
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result << ret
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result << @@getwch.call if ret == 224
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end
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end
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result
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end
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def self.getc
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unless @@buf.empty?
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return @@buf.shift
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end
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input = getwch
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alt = (@@GetKeyState.call(VK_LMENU) & 0x80) != 0
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if input.size > 1
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@@buf.concat(input)
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else # single byte
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case input[0]
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when 0x00
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getwch
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alt = false
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input = getwch
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@@buf.concat(input)
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when 0xE0
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@@buf.concat(input)
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input = getwch
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@@buf.concat(input)
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when 0x03
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@@buf.concat(input)
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else
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@@buf.concat(input)
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end
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end
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if alt
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"\e".ord
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else
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@@buf.shift
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end
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end
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def self.get_screen_size
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csbi = 0.chr * 24
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@@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
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csbi[0, 4].unpack('SS')
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end
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def self.cursor_pos
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csbi = 0.chr * 24
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@@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
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x = csbi[4, 2].unpack('s*').first
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y = csbi[6, 4].unpack('s*').first
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Reline::CursorPos.new(x, y)
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end
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def self.move_cursor_column(val)
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@@SetConsoleCursorPosition.call(@@hConsoleHandle, cursor_pos.y * 65536 + val)
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end
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def self.move_cursor_up(val)
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if val > 0
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@@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y - val) * 65536 + cursor_pos.x)
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elsif val < 0
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move_cursor_down(-val)
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end
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end
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def self.move_cursor_down(val)
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if val > 0
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@@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y + val) * 65536 + cursor_pos.x)
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elsif val < 0
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move_cursor_up(-val)
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end
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end
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def self.erase_after_cursor
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csbi = 0.chr * 24
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@@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
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cursor = csbi[4, 4].unpack('L').first
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written = 0.chr * 4
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@@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, get_screen_size.first - cursor_pos.x, cursor, written)
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end
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def self.scroll_down(val)
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return if val.zero?
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scroll_rectangle = [0, val, get_screen_size.last, get_screen_size.first].pack('s4')
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destination_origin = 0 # y * 65536 + x
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fill = [' '.ord, 0].pack('SS')
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@@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
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end
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def self.clear_screen
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# TODO: Use FillConsoleOutputCharacter and FillConsoleOutputAttribute
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print "\e[2J"
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print "\e[1;1H"
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end
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def self.set_screen_size(rows, columns)
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raise NotImplementedError
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end
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def self.prep
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# do nothing
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nil
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end
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def self.deprep(otio)
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# do nothing
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end
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end
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