ruby/prism/util/pm_constant_pool.c

323 строки
11 KiB
C

#include "prism/util/pm_constant_pool.h"
/**
* Initialize a list of constant ids.
*/
void
pm_constant_id_list_init(pm_constant_id_list_t *list) {
list->ids = NULL;
list->size = 0;
list->capacity = 0;
}
/**
* Append a constant id to a list of constant ids. Returns false if any
* potential reallocations fail.
*/
bool
pm_constant_id_list_append(pm_constant_id_list_t *list, pm_constant_id_t id) {
if (list->size >= list->capacity) {
list->capacity = list->capacity == 0 ? 8 : list->capacity * 2;
list->ids = (pm_constant_id_t *) xrealloc(list->ids, sizeof(pm_constant_id_t) * list->capacity);
if (list->ids == NULL) return false;
}
list->ids[list->size++] = id;
return true;
}
/**
* Checks if the current constant id list includes the given constant id.
*/
bool
pm_constant_id_list_includes(pm_constant_id_list_t *list, pm_constant_id_t id) {
for (size_t index = 0; index < list->size; index++) {
if (list->ids[index] == id) return true;
}
return false;
}
/**
* Get the memory size of a list of constant ids.
*/
size_t
pm_constant_id_list_memsize(pm_constant_id_list_t *list) {
return sizeof(pm_constant_id_list_t) + (list->capacity * sizeof(pm_constant_id_t));
}
/**
* Free the memory associated with a list of constant ids.
*/
void
pm_constant_id_list_free(pm_constant_id_list_t *list) {
if (list->ids != NULL) {
xfree(list->ids);
}
}
/**
* A relatively simple hash function (djb2) that is used to hash strings. We are
* optimizing here for simplicity and speed.
*/
static inline uint32_t
pm_constant_pool_hash(const uint8_t *start, size_t length) {
// This is a prime number used as the initial value for the hash function.
uint32_t value = 5381;
for (size_t index = 0; index < length; index++) {
value = ((value << 5) + value) + start[index];
}
return value;
}
/**
* https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
*/
static uint32_t
next_power_of_two(uint32_t v) {
// Avoid underflow in subtraction on next line.
if (v == 0) {
// 1 is the nearest power of 2 to 0 (2^0)
return 1;
}
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return v;
}
#ifndef NDEBUG
static bool
is_power_of_two(uint32_t size) {
return (size & (size - 1)) == 0;
}
#endif
/**
* Resize a constant pool to a given capacity.
*/
static inline bool
pm_constant_pool_resize(pm_constant_pool_t *pool) {
assert(is_power_of_two(pool->capacity));
uint32_t next_capacity = pool->capacity * 2;
if (next_capacity < pool->capacity) return false;
const uint32_t mask = next_capacity - 1;
const size_t element_size = sizeof(pm_constant_pool_bucket_t) + sizeof(pm_constant_t);
void *next = xcalloc(next_capacity, element_size);
if (next == NULL) return false;
pm_constant_pool_bucket_t *next_buckets = next;
pm_constant_t *next_constants = (void *)(((char *) next) + next_capacity * sizeof(pm_constant_pool_bucket_t));
// For each bucket in the current constant pool, find the index in the
// next constant pool, and insert it.
for (uint32_t index = 0; index < pool->capacity; index++) {
pm_constant_pool_bucket_t *bucket = &pool->buckets[index];
// If an id is set on this constant, then we know we have content here.
// In this case we need to insert it into the next constant pool.
if (bucket->id != PM_CONSTANT_ID_UNSET) {
uint32_t next_index = bucket->hash & mask;
// This implements linear scanning to find the next available slot
// in case this index is already taken. We don't need to bother
// comparing the values since we know that the hash is unique.
while (next_buckets[next_index].id != PM_CONSTANT_ID_UNSET) {
next_index = (next_index + 1) & mask;
}
// Here we copy over the entire bucket, which includes the id so
// that they are consistent between resizes.
next_buckets[next_index] = *bucket;
}
}
// The constants are stable with respect to hash table resizes.
memcpy(next_constants, pool->constants, pool->size * sizeof(pm_constant_t));
// pool->constants and pool->buckets are allocated out of the same chunk
// of memory, with the buckets coming first.
xfree(pool->buckets);
pool->constants = next_constants;
pool->buckets = next_buckets;
pool->capacity = next_capacity;
return true;
}
/**
* Initialize a new constant pool with a given capacity.
*/
bool
pm_constant_pool_init(pm_constant_pool_t *pool, uint32_t capacity) {
const uint32_t maximum = (~((uint32_t) 0));
if (capacity >= ((maximum / 2) + 1)) return false;
capacity = next_power_of_two(capacity);
const size_t element_size = sizeof(pm_constant_pool_bucket_t) + sizeof(pm_constant_t);
void *memory = xcalloc(capacity, element_size);
if (memory == NULL) return false;
pool->buckets = memory;
pool->constants = (void *)(((char *)memory) + capacity * sizeof(pm_constant_pool_bucket_t));
pool->size = 0;
pool->capacity = capacity;
return true;
}
/**
* Return a pointer to the constant indicated by the given constant id.
*/
pm_constant_t *
pm_constant_pool_id_to_constant(const pm_constant_pool_t *pool, pm_constant_id_t constant_id) {
assert(constant_id != PM_CONSTANT_ID_UNSET && constant_id <= pool->size);
return &pool->constants[constant_id - 1];
}
/**
* Find a constant in a constant pool. Returns the id of the constant, or 0 if
* the constant is not found.
*/
pm_constant_id_t
pm_constant_pool_find(const pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
assert(is_power_of_two(pool->capacity));
const uint32_t mask = pool->capacity - 1;
uint32_t hash = pm_constant_pool_hash(start, length);
uint32_t index = hash & mask;
pm_constant_pool_bucket_t *bucket;
while (bucket = &pool->buckets[index], bucket->id != PM_CONSTANT_ID_UNSET) {
pm_constant_t *constant = &pool->constants[bucket->id - 1];
if ((constant->length == length) && memcmp(constant->start, start, length) == 0) {
return bucket->id;
}
index = (index + 1) & mask;
}
return PM_CONSTANT_ID_UNSET;
}
/**
* Insert a constant into a constant pool and return its index in the pool.
*/
static inline pm_constant_id_t
pm_constant_pool_insert(pm_constant_pool_t *pool, const uint8_t *start, size_t length, pm_constant_pool_bucket_type_t type) {
if (pool->size >= (pool->capacity / 4 * 3)) {
if (!pm_constant_pool_resize(pool)) return PM_CONSTANT_ID_UNSET;
}
assert(is_power_of_two(pool->capacity));
const uint32_t mask = pool->capacity - 1;
uint32_t hash = pm_constant_pool_hash(start, length);
uint32_t index = hash & mask;
pm_constant_pool_bucket_t *bucket;
while (bucket = &pool->buckets[index], bucket->id != PM_CONSTANT_ID_UNSET) {
// If there is a collision, then we need to check if the content is the
// same as the content we are trying to insert. If it is, then we can
// return the id of the existing constant.
pm_constant_t *constant = &pool->constants[bucket->id - 1];
if ((constant->length == length) && memcmp(constant->start, start, length) == 0) {
// Since we have found a match, we need to check if this is
// attempting to insert a shared or an owned constant. We want to
// prefer shared constants since they don't require allocations.
if (type == PM_CONSTANT_POOL_BUCKET_OWNED) {
// If we're attempting to insert an owned constant and we have
// an existing constant, then either way we don't want the given
// memory. Either it's duplicated with the existing constant or
// it's not necessary because we have a shared version.
xfree((void *) start);
} else if (bucket->type == PM_CONSTANT_POOL_BUCKET_OWNED) {
// If we're attempting to insert a shared constant and the
// existing constant is owned, then we can free the owned
// constant and replace it with the shared constant.
xfree((void *) constant->start);
constant->start = start;
bucket->type = (unsigned int) (PM_CONSTANT_POOL_BUCKET_DEFAULT & 0x3);
}
return bucket->id;
}
index = (index + 1) & mask;
}
// IDs are allocated starting at 1, since the value 0 denotes a non-existent
// constant.
uint32_t id = ++pool->size;
assert(pool->size < ((uint32_t) (1 << 30)));
*bucket = (pm_constant_pool_bucket_t) {
.id = (unsigned int) (id & 0x3fffffff),
.type = (unsigned int) (type & 0x3),
.hash = hash
};
pool->constants[id - 1] = (pm_constant_t) {
.start = start,
.length = length,
};
return id;
}
/**
* Insert a constant into a constant pool. Returns the id of the constant, or
* PM_CONSTANT_ID_UNSET if any potential calls to resize fail.
*/
pm_constant_id_t
pm_constant_pool_insert_shared(pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
return pm_constant_pool_insert(pool, start, length, PM_CONSTANT_POOL_BUCKET_DEFAULT);
}
/**
* Insert a constant into a constant pool from memory that is now owned by the
* constant pool. Returns the id of the constant, or PM_CONSTANT_ID_UNSET if any
* potential calls to resize fail.
*/
pm_constant_id_t
pm_constant_pool_insert_owned(pm_constant_pool_t *pool, uint8_t *start, size_t length) {
return pm_constant_pool_insert(pool, start, length, PM_CONSTANT_POOL_BUCKET_OWNED);
}
/**
* Insert a constant into a constant pool from memory that is constant. Returns
* the id of the constant, or PM_CONSTANT_ID_UNSET if any potential calls to
* resize fail.
*/
pm_constant_id_t
pm_constant_pool_insert_constant(pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
return pm_constant_pool_insert(pool, start, length, PM_CONSTANT_POOL_BUCKET_CONSTANT);
}
/**
* Free the memory associated with a constant pool.
*/
void
pm_constant_pool_free(pm_constant_pool_t *pool) {
// For each constant in the current constant pool, free the contents if the
// contents are owned.
for (uint32_t index = 0; index < pool->capacity; index++) {
pm_constant_pool_bucket_t *bucket = &pool->buckets[index];
// If an id is set on this constant, then we know we have content here.
if (bucket->id != PM_CONSTANT_ID_UNSET && bucket->type == PM_CONSTANT_POOL_BUCKET_OWNED) {
pm_constant_t *constant = &pool->constants[bucket->id - 1];
xfree((void *) constant->start);
}
}
xfree(pool->buckets);
}