зеркало из https://github.com/github/ruby.git
237 строки
6.5 KiB
C
237 строки
6.5 KiB
C
#ifndef RUBY_SHAPE_H
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#define RUBY_SHAPE_H
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#include "internal/gc.h"
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#if (SIZEOF_UINT64_T <= SIZEOF_VALUE)
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#define SIZEOF_SHAPE_T 4
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#define SHAPE_IN_BASIC_FLAGS 1
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typedef uint32_t attr_index_t;
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#else
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#define SIZEOF_SHAPE_T 2
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#define SHAPE_IN_BASIC_FLAGS 0
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typedef uint16_t attr_index_t;
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#endif
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#define MAX_IVARS (attr_index_t)(-1)
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#if SIZEOF_SHAPE_T == 4
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typedef uint32_t shape_id_t;
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# define SHAPE_ID_NUM_BITS 32
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# define SHAPE_BUFFER_SIZE 0x80000
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#else
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typedef uint16_t shape_id_t;
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# define SHAPE_ID_NUM_BITS 16
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# define SHAPE_BUFFER_SIZE 0x8000
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#endif
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# define SHAPE_MASK (((uintptr_t)1 << SHAPE_ID_NUM_BITS) - 1)
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# define SHAPE_FLAG_MASK (((VALUE)-1) >> SHAPE_ID_NUM_BITS)
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# define SHAPE_FLAG_SHIFT ((SIZEOF_VALUE * 8) - SHAPE_ID_NUM_BITS)
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# define SHAPE_MAX_VARIATIONS 8
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# define SHAPE_MAX_NUM_IVS 80
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# define MAX_SHAPE_ID SHAPE_BUFFER_SIZE
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# define INVALID_SHAPE_ID SHAPE_MASK
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# define ROOT_SHAPE_ID 0x0
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# define SPECIAL_CONST_SHAPE_ID (SIZE_POOL_COUNT * 2)
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# define OBJ_TOO_COMPLEX_SHAPE_ID (SPECIAL_CONST_SHAPE_ID + 1)
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struct rb_shape {
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struct rb_id_table * edges; // id_table from ID (ivar) to next shape
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ID edge_name; // ID (ivar) for transition from parent to rb_shape
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attr_index_t next_iv_index;
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uint32_t capacity; // Total capacity of the object with this shape
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uint8_t type;
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uint8_t size_pool_index;
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shape_id_t parent_id;
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};
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typedef struct rb_shape rb_shape_t;
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enum shape_type {
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SHAPE_ROOT,
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SHAPE_IVAR,
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SHAPE_FROZEN,
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SHAPE_CAPACITY_CHANGE,
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SHAPE_INITIAL_CAPACITY,
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SHAPE_T_OBJECT,
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SHAPE_OBJ_TOO_COMPLEX,
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};
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typedef struct {
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/* object shapes */
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rb_shape_t *shape_list;
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rb_shape_t *root_shape;
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shape_id_t next_shape_id;
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} rb_shape_tree_t;
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RUBY_EXTERN rb_shape_tree_t *rb_shape_tree_ptr;
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static inline rb_shape_tree_t *
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rb_current_shape_tree(void)
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{
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return rb_shape_tree_ptr;
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}
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#define GET_SHAPE_TREE() rb_current_shape_tree()
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#if SHAPE_IN_BASIC_FLAGS
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static inline shape_id_t
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RBASIC_SHAPE_ID(VALUE obj)
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{
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RUBY_ASSERT(!RB_SPECIAL_CONST_P(obj));
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return (shape_id_t)(SHAPE_MASK & ((RBASIC(obj)->flags) >> SHAPE_FLAG_SHIFT));
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}
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static inline void
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RBASIC_SET_SHAPE_ID(VALUE obj, shape_id_t shape_id)
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{
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// Ractors are occupying the upper 32 bits of flags, but only in debug mode
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// Object shapes are occupying top bits
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RBASIC(obj)->flags &= SHAPE_FLAG_MASK;
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RBASIC(obj)->flags |= ((VALUE)(shape_id) << SHAPE_FLAG_SHIFT);
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}
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static inline shape_id_t
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ROBJECT_SHAPE_ID(VALUE obj)
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{
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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return RBASIC_SHAPE_ID(obj);
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}
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static inline void
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ROBJECT_SET_SHAPE_ID(VALUE obj, shape_id_t shape_id)
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{
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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RBASIC_SET_SHAPE_ID(obj, shape_id);
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}
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static inline shape_id_t
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RCLASS_SHAPE_ID(VALUE obj)
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{
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RUBY_ASSERT(RB_TYPE_P(obj, T_CLASS) || RB_TYPE_P(obj, T_MODULE));
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return RBASIC_SHAPE_ID(obj);
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}
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#else
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static inline shape_id_t
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ROBJECT_SHAPE_ID(VALUE obj)
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{
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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return (shape_id_t)(SHAPE_MASK & (RBASIC(obj)->flags >> SHAPE_FLAG_SHIFT));
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}
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static inline void
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ROBJECT_SET_SHAPE_ID(VALUE obj, shape_id_t shape_id)
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{
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RBASIC(obj)->flags &= SHAPE_FLAG_MASK;
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RBASIC(obj)->flags |= ((VALUE)(shape_id) << SHAPE_FLAG_SHIFT);
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}
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shape_id_t rb_rclass_shape_id(VALUE obj);
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static inline shape_id_t RCLASS_SHAPE_ID(VALUE obj)
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{
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return rb_rclass_shape_id(obj);
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}
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#endif
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rb_shape_t * rb_shape_get_root_shape(void);
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int32_t rb_shape_id_offset(void);
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rb_shape_t * rb_shape_get_parent(rb_shape_t * shape);
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rb_shape_t* rb_shape_get_shape_by_id(shape_id_t shape_id);
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shape_id_t rb_shape_get_shape_id(VALUE obj);
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rb_shape_t * rb_shape_get_next_iv_shape(rb_shape_t * shape, ID id);
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bool rb_shape_get_iv_index(rb_shape_t * shape, ID id, attr_index_t * value);
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bool rb_shape_obj_too_complex(VALUE obj);
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void rb_shape_set_shape(VALUE obj, rb_shape_t* shape);
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rb_shape_t* rb_shape_get_shape(VALUE obj);
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int rb_shape_frozen_shape_p(rb_shape_t* shape);
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void rb_shape_transition_shape_frozen(VALUE obj);
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void rb_shape_transition_shape_remove_ivar(VALUE obj, ID id, rb_shape_t *shape, VALUE * removed);
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rb_shape_t * rb_shape_transition_shape_capa(rb_shape_t * shape, uint32_t new_capacity);
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rb_shape_t* rb_shape_get_next(rb_shape_t* shape, VALUE obj, ID id);
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rb_shape_t * rb_shape_rebuild_shape(rb_shape_t * initial_shape, rb_shape_t * dest_shape);
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static inline uint32_t
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ROBJECT_IV_CAPACITY(VALUE obj)
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{
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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// Asking for capacity doesn't make sense when the object is using
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// a hash table for storing instance variables
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RUBY_ASSERT(ROBJECT_SHAPE_ID(obj) != OBJ_TOO_COMPLEX_SHAPE_ID);
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return rb_shape_get_shape_by_id(ROBJECT_SHAPE_ID(obj))->capacity;
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}
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static inline st_table *
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ROBJECT_IV_HASH(VALUE obj)
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{
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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RUBY_ASSERT(ROBJECT_SHAPE_ID(obj) == OBJ_TOO_COMPLEX_SHAPE_ID);
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return (st_table *)ROBJECT(obj)->as.heap.ivptr;
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}
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static inline void
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ROBJECT_SET_IV_HASH(VALUE obj, const struct rb_id_table *tbl)
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{
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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RUBY_ASSERT(ROBJECT_SHAPE_ID(obj) == OBJ_TOO_COMPLEX_SHAPE_ID);
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ROBJECT(obj)->as.heap.ivptr = (VALUE *)tbl;
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}
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size_t rb_id_table_size(const struct rb_id_table *tbl);
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static inline uint32_t
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ROBJECT_IV_COUNT(VALUE obj)
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{
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if (ROBJECT_SHAPE_ID(obj) == OBJ_TOO_COMPLEX_SHAPE_ID) {
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return (uint32_t)rb_st_table_size(ROBJECT_IV_HASH(obj));
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}
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else {
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RBIMPL_ASSERT_TYPE(obj, RUBY_T_OBJECT);
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RUBY_ASSERT(ROBJECT_SHAPE_ID(obj) != OBJ_TOO_COMPLEX_SHAPE_ID);
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return rb_shape_get_shape_by_id(ROBJECT_SHAPE_ID(obj))->next_iv_index;
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}
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}
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static inline uint32_t
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RBASIC_IV_COUNT(VALUE obj)
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{
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return rb_shape_get_shape_by_id(rb_shape_get_shape_id(obj))->next_iv_index;
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}
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static inline uint32_t
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RCLASS_IV_COUNT(VALUE obj)
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{
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RUBY_ASSERT(RB_TYPE_P(obj, RUBY_T_CLASS) || RB_TYPE_P(obj, RUBY_T_MODULE));
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uint32_t ivc = rb_shape_get_shape_by_id(RCLASS_SHAPE_ID(obj))->next_iv_index;
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return ivc;
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}
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rb_shape_t *rb_shape_traverse_from_new_root(rb_shape_t *initial_shape, rb_shape_t *orig_shape);
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bool rb_shape_set_shape_id(VALUE obj, shape_id_t shape_id);
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VALUE rb_obj_debug_shape(VALUE self, VALUE obj);
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void rb_shape_set_too_complex(VALUE obj);
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// For ext/objspace
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RUBY_SYMBOL_EXPORT_BEGIN
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typedef void each_shape_callback(rb_shape_t * shape, void *data);
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void rb_shape_each_shape(each_shape_callback callback, void *data);
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size_t rb_shape_memsize(rb_shape_t *shape);
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size_t rb_shape_edges_count(rb_shape_t *shape);
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size_t rb_shape_depth(rb_shape_t *shape);
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shape_id_t rb_shape_id(rb_shape_t * shape);
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RUBY_SYMBOL_EXPORT_END
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#endif
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