зеркало из https://github.com/github/ruby.git
337 строки
10 KiB
Ruby
337 строки
10 KiB
Ruby
# The Singleton module implements the Singleton pattern.
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#
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# Usage:
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# class Klass
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# include Singleton
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# # ...
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# end
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#
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# * this ensures that only one instance of Klass lets call it
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# ``the instance'' can be created.
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#
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# a,b = Klass.instance, Klass.instance
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# a == b # => true
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# a.new # NoMethodError - new is private ...
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#
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# * ``The instance'' is created at instanciation time, in other words
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# the first call of Klass.instance(), thus
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#
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# class OtherKlass
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# include Singleton
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# # ...
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# end
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# ObjectSpace.each_object(OtherKlass){} # => 0.
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#
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# * This behavior is preserved under inheritance and cloning.
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#
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#
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# This is achieved by marking
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# * Klass.new and Klass.allocate - as private
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# * removing #clone and #dup and modifying
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# * Klass.inherited(sub_klass) and Klass.clone() -
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# to ensure that the Singleton pattern is properly
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# inherited and cloned.
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#
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# In addition Klass is providing the additional class methods
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# * Klass.instance() - returning ``the instance''. After a successful
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# self modifying instanciating first call the method body is a simple
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# def Klass.instance()
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# return @__instance__
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# end
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# * Klass._load(str) - calls instance()
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# * Klass._instanciate?() - returning ``the instance'' or nil
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# This hook method puts a second (or nth) thread calling
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# Klass.instance() on a waiting loop. The return value signifies
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# the successful completion or premature termination of the
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# first, or more generally, current instanciating thread.
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#
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# The sole instance method of Singleton is
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# * _dump(depth) - returning the empty string. Marshalling strips
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# by default all state information, e.g. instance variables and taint
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# state, from ``the instance''. Providing custom _load(str) and
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# _dump(depth) hooks allows the (partially) resurrections of a
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# previous state of ``the instance''.
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module Singleton
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private
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# default marshalling strategy
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def _dump(depth=-1) '' end
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class << self
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# extending an object with Singleton is a bad idea
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undef_method :extend_object
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private
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def append_features(mod)
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# This catches ill advisted inclusions of Singleton in
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# singletons types (sounds like an oxymoron) and
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# helps out people counting on transitive mixins
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unless mod.instance_of?(Class)
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raise TypeError, "Inclusion of the OO-Singleton module in module #{mod}"
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end
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unless (class << mod; self end) <= (class << Object; self end)
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raise TypeError, "Inclusion of the OO-Singleton module in singleton type"
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end
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super
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end
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def included(klass)
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# remove build in copying methods
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klass.class_eval do
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define_method(:clone) {raise TypeError, "can't clone singleton #{self.type}"}
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end
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# initialize the ``klass instance variable'' @__instance__ to nil
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klass.instance_eval do @__instance__ = nil end
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class << klass
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# a main point of the whole exercise - make
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# new and allocate private
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private :new, :allocate
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# declare the self modifying klass#instance method
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define_method(:instance, Singleton::FirstInstanceCall)
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# simple waiting loop hook - should do in most cases
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# note the pre/post-conditions of a thread-critical state
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private
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def _instanciate?()
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while false.equal?(@__instance__)
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Thread.critical = false
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sleep(0.08)
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Thread.critical = true
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end
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@__instance__
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end
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# default Marshalling strategy
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def _load(str) instance end
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# ensure that the Singleton pattern is properly inherited
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def inherited(sub_klass)
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super
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sub_klass.instance_eval do @__instance__ = nil end
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class << sub_klass
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define_method(:instance, Singleton::FirstInstanceCall)
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end
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end
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public
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# properly clone the Singleton pattern. Question - Did
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# you know that duping doesn't copy class methods?
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def clone
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res = super
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res.instance_eval do @__instance__ = nil end
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class << res
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define_method(:instance, Singleton::FirstInstanceCall)
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end
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res
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end
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end # of << klass
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end # of included
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end # of << Singleton
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FirstInstanceCall = proc do
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# @__instance__ takes on one of the following values
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# * nil - before and after a failed creation
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# * false - during creation
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# * sub_class instance - after a successful creation
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# the form makes up for the lack of returns in progs
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Thread.critical = true
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if @__instance__.nil?
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@__instance__ = false
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Thread.critical = false
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begin
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@__instance__ = new
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ensure
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if @__instance__
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def self.instance() @__instance__ end
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else
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@__instance__ = nil # failed instance creation
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end
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end
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elsif _instanciate?()
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Thread.critical = false
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else
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@__instance__ = false
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Thread.critical = false
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begin
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@__instance__ = new
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ensure
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if @__instance__
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def self.instance() @__instance__ end
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else
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@__instance__ = nil
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end
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end
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end
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@__instance__
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end
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end
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if __FILE__ == $0
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def num_of_instances(klass)
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"#{ObjectSpace.each_object(klass){}} #{klass} instance(s)"
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end
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# The basic and most important example. The latter examples demonstrate
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# advanced features that have no relevance for the general usage
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class SomeSingletonClass
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include Singleton
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end
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puts "There are #{num_of_instances(SomeSingletonClass)}"
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a = SomeSingletonClass.instance
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b = SomeSingletonClass.instance # a and b are same object
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puts "basic test is #{a == b}"
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begin
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SomeSingletonClass.new
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rescue NoMethodError => mes
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puts mes
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end
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puts "\nThreaded example with exception and customized #_instanciate?() hook"; p
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Thread.abort_on_exception = false
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class Ups < SomeSingletonClass
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def initialize
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type.__sleep
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puts "initialize called by thread ##{Thread.current[:i]}"
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end
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class << self
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def _instanciate?
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@enter.push Thread.current[:i]
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while false.equal?(@__instance__)
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Thread.critical = false
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sleep 0.04
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Thread.critical = true
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end
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@leave.push Thread.current[:i]
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@__instance__
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end
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def __sleep
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sleep(rand(0.08))
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end
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def allocate
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__sleep
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def self.allocate; __sleep; super() end
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raise "boom - allocation in thread ##{Thread.current[:i]} aborted"
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end
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def instanciate_all
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@enter = []
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@leave = []
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1.upto(9) do |i|
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Thread.new do
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begin
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Thread.current[:i] = i
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__sleep
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instance
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rescue RuntimeError => mes
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puts mes
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end
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end
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end
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puts "Before there were #{num_of_instances(self)}"
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sleep 5
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puts "Now there is #{num_of_instances(self)}"
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puts "#{@enter.join "; "} was the order of threads entering the waiting loop"
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puts "#{@leave.join "; "} was the order of threads leaving the waiting loop"
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end
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end
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end
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Ups.instanciate_all
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# results in message like
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# Before there were 0 Ups instances
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# boom - allocation in thread #8 aborted
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# initialize called by thread #3
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# Now there is 1 Ups instance
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# 2; 3; 6; 1; 7; 5; 9; 4 was the order of threads entering the waiting loop
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# 3; 2; 1; 7; 6; 5; 4; 9 was the order of threads leaving the waiting loop
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puts "\nLets see if class level cloning really works"
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Yup = Ups.clone
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def Yup.allocate
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__sleep
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def self.allocate; __sleep; super() end
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raise "boom - allocation in thread ##{Thread.current[:i]} aborted"
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end
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Yup.instanciate_all
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puts "\n","Customized marshalling"
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class A
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include Singleton
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attr_accessor :persist, :die
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def _dump(depth)
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# this strips the @die information from the instance
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Marshal.dump(@persist,depth)
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end
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end
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def A._load(str)
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instance.persist = Marshal.load(str)
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instance
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end
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a = A.instance
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a.persist = ["persist"]
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a.die = "die"
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a.taint
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stored_state = Marshal.dump(a)
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# change state
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a.persist = nil
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a.die = nil
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b = Marshal.load(stored_state)
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p a == b # => true
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p a.persist # => ["persist"]
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p a.die # => nil
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puts "\n\nSingleton with overridden default #inherited() hook"
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class Up
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def Up.inherited(sub_klass)
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puts "#{sub_klass} subclasses #{self}"
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end
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end
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class Middle < Up
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undef_method :dup
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include Singleton
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end
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class Down < Middle; end
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puts "basic test is #{Down.instance == Down.instance}"
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puts "\n","Various exceptions"
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begin
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module AModule
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include Singleton
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end
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rescue TypeError => mes
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puts mes #=> Inclusion of the OO-Singleton module in module AModule
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end
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begin
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class << 'aString'
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include Singleton
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end
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rescue TypeError => mes
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puts mes # => Inclusion of the OO-Singleton module in singleton type
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end
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begin
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'aString'.extend Singleton
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rescue NoMethodError => mes
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puts mes #=> undefined method `extend_object' for Singleton:Module
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end
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end
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