зеркало из https://github.com/github/vitess-gh.git
99 строки
2.3 KiB
Protocol Buffer
99 строки
2.3 KiB
Protocol Buffer
// This file contains all the types and servers necessary to make
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// RPC calls to VtTablet for the binlog protocol, used by filtered
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// replication only.
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syntax = "proto3";
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package binlogdata;
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import "query.proto";
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import "topodata.proto";
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// Charset is the per-statement charset info from a QUERY_EVENT binlog entry.
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message Charset {
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// @@session.character_set_client
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int32 client = 1;
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// @@session.collation_connection
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int32 conn = 2;
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// @@session.collation_server
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int32 server = 3;
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}
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// BinlogTransaction describes a transaction inside the binlogs.
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// It is streamed by vttablet for filtered replication, used during resharding.
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message BinlogTransaction {
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message Statement {
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enum Category {
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BL_UNRECOGNIZED = 0;
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BL_BEGIN = 1;
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BL_COMMIT = 2;
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BL_ROLLBACK = 3;
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// BL_DML is deprecated.
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BL_DML_DEPRECATED = 4;
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BL_DDL = 5;
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BL_SET = 6;
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BL_INSERT = 7;
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BL_UPDATE = 8;
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BL_DELETE = 9;
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}
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// what type of statement is this?
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Category category = 1;
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// charset of this statement, if different from pre-negotiated default.
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Charset charset = 2;
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// the sql
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bytes sql = 3;
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}
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// the statements in this transaction
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repeated Statement statements = 1;
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// DEPRECATED (replaced by event_token): the timestamp of the statements.
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// int64 timestamp = 2;
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reserved 2;
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// DEPRECATED (replaced by event_token): the Transaction ID after
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// this statement was applied.
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// string transaction_id = 3;
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reserved 3;
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// The Event Token for this event.
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query.EventToken event_token = 4;
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}
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// StreamKeyRangeRequest is the payload to StreamKeyRange
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message StreamKeyRangeRequest {
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// where to start
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string position = 1;
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// what to get
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topodata.KeyRange key_range = 2;
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// default charset on the player side
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Charset charset = 3;
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}
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// StreamKeyRangeResponse is the response from StreamKeyRange
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message StreamKeyRangeResponse{
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BinlogTransaction binlog_transaction = 1;
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}
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// StreamTablesRequest is the payload to StreamTables
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message StreamTablesRequest {
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// where to start
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string position = 1;
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// what to get
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repeated string tables = 2;
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// default charset on the player side
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Charset charset = 3;
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}
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// StreamTablesResponse is the response from StreamTables
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message StreamTablesResponse {
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BinlogTransaction binlog_transaction = 1;
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}
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